Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 13:35:18 Player: IsAway Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (3415) 3415 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9430 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 66/100 System Corruption 21% Temperature Cool (9) Movement Flying (30) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Surge Thruster > --- UTILITY (6) ------ Advanced Melee Analysis Suite Weapon Mount Authchip [Armor] > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Huge Storage Unit Advanced Melee Analysis Suite Authchip [Device] Heavy Mace Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Weapon Mount Microactuators Improved Medium Armor Plating Authchip [Armor] > --- WEAPON ----------- Mace Powered Hammer Powered Hammer Carbide Saw Spear > --- INVENTORY -------- Neutrino Core Reinforced Fission Core Reinforced Fission Core Gravmag System Antigrav System Antigrav System Huge Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Recoil Stabilizer Layered Light Armor Plating Authchip [Device] Authchip [Weapon] Improved Remote Datajack Heavy Mace [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Surge Thruster Utility Core Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Authchip [Armor] Protection Improved Propulsion Shielding Weapon Spear Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . 1 . 1 Weapon 3 | . . . . . . 1 1 . 1 Parts Attached 118 | 9 1 1 3 14 12 26 . 16 36 Power 25 | 1 . . 1 4 . 6 . 8 5 Engine 14 | 1 . . 1 3 . 4 . 4 1 Core 10 | . . . . 1 . 2 . 3 4 Reactor 1 | . . . . . . . . 1 . Propulsion 35 | 4 . . . 4 6 3 . 4 14 Treads 2 | 2 . . . . . . . . . Leg 26 | . . . . 4 6 3 . 4 9 Wheel 2 | 2 . . . . . . . . . Hover 3 | . . . . . . . . . 3 Flight 2 | . . . . . . . . . 2 Utility 31 | 2 . . 2 2 5 6 . 3 11 Device 9 | 1 . . . 1 2 1 . . 4 Storage 8 | 1 . . 2 1 1 1 . . 2 Processor 3 | . . . . . . 1 . 2 . Hackware 2 | . . . . . 1 . . 1 . Protection 9 | . . . . . 1 3 . . 5 Artifact . | . . . . . . . . . . Weapon 27 | 2 1 1 . 4 1 11 . 1 6 Energy Gun 6 | 1 . . . 2 . 3 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 1 . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . Special Weapon 2 | . . 1 . . . 1 . . . Impact Weapon 4 | . . . . . . . . 1 3 Slashing Weapon 6 | . . . . 1 . 3 . . 2 Piercing Weapon 3 | . . . . . 1 2 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 5 | . . . . . . 1 . . 4 System Corruption 24 | . . . . . . 9 . . 15 Parts Lost 56 | . 1 . . 6 1 7 . 11 30 Power 10 | . . . . 1 . 3 . 3 3 Propulsion 21 | . . . . 2 . . . 2 17 Utility 11 | . 1 . . . 1 2 . 3 4 Weapon 14 | . . . . 3 . 2 . 3 6 Highest Loss Streak 15 | . 1 . . 6 1 2 . 10 15 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 11 | 3 7 8 8 9 9 12 14 13 14 Power 1 | . 1 2 1 1 . . . 1 2 Propulsion 3 | 1 2 2 3 4 2 3 3 2 3 Utility 2 | . 1 1 . 1 1 1 3 2 6 Weapon 2 | 1 2 2 2 1 3 5 7 5 . Tool/Special . | . . . . . . . . . . Unused Backups 22 | . . . . 1 3 7 . 2 9 Power 1 | . . . . . . . . . 1 Propulsion 6 | . . . . . . 5 . 1 . Utility 9 | . . . . 1 . 1 . 1 6 Weapon 3 | . . . . . 1 1 . . 1 Tool/Special 3 | . . . . . 2 . . . 1 Average Slot Usage (%) 92 | . 97 85 85 94 90 99 86 85 92 Engine 7 | . 14 14 14 10 2 9 13 5 2 Core 3 | . . . . 2 6 4 . 3 5 Treads 5 | . 28 28 28 1 . . . . . Leg 21 | . . . . 25 32 30 26 24 21 Device 4 | . 11 . . 10 9 1 6 2 4 Storage 10 | . 14 14 14 15 15 7 6 6 5 Processor 5 | . . . . . . 6 6 10 10 Hackware 2 | . . . . . 2 5 . . 5 Protection 3 | . . . . . 2 7 6 3 4 Energy Gun 2 | . 5 . . 5 . 5 13 1 1 Ballistic Gun 5 | . 22 21 14 7 2 . . . 1 Special Weapon 2 | . . 6 14 2 5 . . . . Impact Weapon 3 | . . . . . . . . 1 13 Slashing Weapon 4 | . . . . 11 3 3 . 13 2 Piercing Weapon 4 | . . . . . 6 9 . 6 5 Peak Build Rating 87 | 9 9 6 9 18 46 65 64 75 87 Average Rating 44 | 5 8 6 7 13 32 62 64 67 74 On Entrance 29 | . 9 6 6 8 18 45 64 64 73 Avg Prop Armor Cover (%) 7 | . . . . . . 7 . 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 78 | 15 15 13 15 21 26 59 58 65 78 Greatest Support 100 | 40 40 40 40 20 90 100 100 100 90 Greatest Overweight (x) 4 | . . . . 3 . 1 . 2 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 15 15 15 15 Average Capacity 11 | 6 8 8 8 10 10 13 15 15 14 Most Carried 15 | 6 8 8 9 10 10 15 15 15 15 Average Carried 11 | 3 7 8 8 9 9 12 15 13 14 Final Capacity 15 | 8 8 8 10 10 10 15 15 15 5 Final Carried 15 | 6 8 8 9 10 10 15 15 15 5 Class Distribution -------------------- 40% | Mutant 19% | Scavenger-Gladiator 13% | Scavenger-Assassin 12% | Gladiator 6% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Assassin | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gladiator | -6/DSF Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 1960 | 296 59 88 30 266 106 361 . 274 480 Remotely . | . . . . . . . . . . Salvage Created 4191 | 103 319 . . 290 53 936 . 576 1914 Parts 189 | 6 19 . . 19 1 48 . 29 67 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 67 | . 6 . . 6 1 17 . 10 27 Melee 38 | . . . . . 1 7 . 10 20 Guns 18 | . 6 . . 6 . 6 . . . AOE 4 | . . . . . . 4 . . . Classes Destroyed 13 | 2 2 . . 1 . 3 . 3 2 Worker 3 | . . . . 1 . 1 . . 1 Tunneler 2 | 1 . . . 1 . . . . . Recycler 6 | 1 1 . . . . . . . 4 Watcher 5 | . 2 . . . . 2 . . 1 Swarmer 8 | . . . . . . . . . 8 Cutter 3 | . . . . . . . . 2 1 Grunt 36 | . 6 . . 6 1 9 . 3 11 Duelist 1 | . . . . . . . . . 1 Sentry 9 | . . . . . . 5 . . 4 Specialist 3 | . . . . . . . . 3 . Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . 1 . . 2 Heavy 3 | . . . . . . 2 . 1 . Best Kill Streak 10 | 1 7 . . 4 1 5 . 7 10 Combat Bots Only 10 | . 5 . . 3 1 5 . 7 10 Max Kills in Single Turn 2 | 1 1 . . 1 1 2 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . Melee 1 | . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 691 | . 31 2 . 82 4 181 . 122 269 Missed 211 | . 10 2 . 13 . 68 . 38 80 Hits 480 | . 21 . . 69 4 113 . 84 189 Melee 25 | . . . . . . . . 8 17 Projectile 455 | . 21 . . 69 4 113 . 76 172 AOE 3 | . . . . . . . . . 3 Critical Strikes 22 | . . . . 1 . 5 . 6 10 Actively Blocked 4 | . . . . . . 4 . . . Damage Taken 9323 | . 226 . . 822 67 1735 . 1871 4602 Core 1703 | . 32 . . 189 . 245 . 224 1013 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 391 | . . . . . 11 272 . 108 . Regen/Repaired (Parts) 109 | . . . . . . 109 . . . Core Remaining (%) 69 | 100 . . . 11 100 65 . 73 . Volleys Fired 125 | 2 32 2 . 48 13 26 . . 2 Largest 3 | 2 2 2 . 2 1 3 . . 1 Hottest 199 | 60 60 120 . 100 100 199 . . 33 Shots Fired 218 | 4 64 4 . 67 13 64 . . 2 Gun 177 | 4 64 3 . 58 1 45 . . 2 Cannon . | . . . . . . . . . . Launcher 19 | . . . . . . 19 . . . Special 22 | . . 1 . 9 12 . . . . Kinetic 111 | 2 63 3 . 40 1 . . . 2 Thermal 77 | . . 1 . 19 12 45 . . . Explosive . | . . . . . . . . . . Electromagnetic 30 | 2 1 . . 8 . 19 . . . Robot Hit Streak 14 | 2 14 5 . 6 . 9 . . . Robot Miss Streak 5 | . 4 1 . 3 1 5 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 281 | 2 39 1 . 45 1 73 . 29 91 Core Hits 139 | 2 19 1 . 17 1 51 . 13 35 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . 7 Critical Strikes 23 | . . . . . 1 2 . 2 18 Smash 7 | . . . . . . . . . 7 Sever 3 | . . . . . . . . 2 1 Impale 13 | . . . . . 1 2 . . 10 Melee Attacks 224 | . . . . 2 7 38 . 41 136 Impact 63 | . . . . . . . . 3 60 Slashing 42 | . . . . 2 5 8 . 24 3 Piercing 119 | . . . . . 2 30 . 14 73 Sneak Attacks 12 | . . . . 2 . 1 . . 9 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks 46 | . . . . . . 6 . 13 27 Damage Inflicted 7522 | 28 414 11 . 655 26 2213 . 930 3245 Guns 1759 | 28 414 11 . 502 . 804 . . . Cannons . | . . . . . . . . . . Explosions 809 | . . . . . . 809 . . . Melee 4890 | . . . . 153 26 600 . 930 3181 Ramming 64 | . . . . . . . . . 64 Kinetic 726 | . 392 11 . 323 . . . . . Thermal 1283 | . . . . 87 . 1196 . . . Explosive . | . . . . . . . . . . Electromagnetic 559 | 28 22 . . 92 . 417 . . . Impact 1280 | . . . . . . . . 93 1187 Slashing 869 | . . . . 153 . 146 . 507 63 Piercing 2741 | . . . . . 26 454 . 330 1931 Highest Corruption 21 | . . . . . . 13 . . 21 Average Corruption 9 | . . . . . . 6 . . 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . . . . . . 16 . . 27 Message Errors 14 | . . . . . . 4 . . 10 Matter Fused 9 | . . . . . . 4 . . 5 Heat Flow Errors 4 | . . . . . . 2 . . 2 Energy Discharges 7 | . . . . . . 2 . . 5 Data Loss (minor) 3 | . . . . . . 2 . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 4 | . . . . . . 1 . . 3 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 731 | . . . . 54 . 14 . 10 653 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 731 | . . . . 54 . 14 . 10 653 Knockbacks 4 | . . . . . . . . . 4 Impact 4 | . . . . . . . . . 4 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . 38 . . . Shots 2 | . . . . . . 2 . . . Rammed . | . . . . . . . . . . Targets Rammed 8 | . . . . . . . . . 8 Kicked 8 | . . . . . . . . . 8 Crushed . | . . . . . . . . . . Highest Temperature 539 | . 12 40 . 276 . 539 . 12 184 Average Temperature 122 | . 6 20 . 74 . 181 . 6 49 Received Heat Transfer 2004 | . 126 . . 474 27 453 . 180 744 Effects 22 | . . . . 1 . 21 . . . Shutdowns 7 | . . . . . . 7 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 10 | . . . . 1 . 9 . . . Matter Decay 2 | . . . . . . 2 . . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 8 Combat Hostiles 7 | . . . . . . . . . 7 Parts Fried 3 | . . . . . . 1 . . 2 Impact Corruptions 14 | . . . . . . . . . 14 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . 1 . 4 . . . Heat Transferred 2222 | . . . . 222 . 2000 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . . 1 . 1 1 Low Security (%) 77 | 100 100 100 . 100 100 59 100 58 67 Level 1 22 | . . . . . . 40 . 41 32 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Peak Influence 390 | 5 103 34 . 67 25 331 156 244 390 Initial 156 | . . 34 . . 7 . 156 109 128 Average 96 | 1 45 6 . 10 3 142 156 183 150 Influence Increases 2237 | 10 178 1 . 165 79 741 . 245 818 Destroy 0b10 Robot/C 1340 | . 120 . . 120 20 340 . 200 540 Destroy 0b10 Robot/NC 80 | 10 15 . . 10 . 15 . . 30 Destroy Leader 280 | . 24 . . 20 . 114 . 30 92 Successful Hack 53 | . 19 . . . 32 2 . . . Disable Machine 135 | . . . . 15 . 120 . . . Destroy Structure 139 | . . 1 . . 12 90 . . 36 Lose Combat Pursuer 210 | . . . . . 15 60 . 15 120 Influence Decreases 2025 | 10 90 89 . 146 98 420 165 157 850 Entered New Map 394 | . . 54 . . 12 . 165 47 116 Time Decay 1119 | 10 80 35 . 106 76 370 . . 442 Lost Part 512 | . 10 . . 40 10 50 . 110 292 Squads Dispatched 26 | . 2 . . . 3 11 . 3 7 Investigation 8 | . 1 . . . 1 5 . . 1 Extermination 2 | . . . . . . 1 . . 1 Reinforcement 16 | . 1 . . . 2 5 . 3 5 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 4 | . 1 . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 9 2 . 6 4 23 . 13 50 Peak Tracking Total 10 | . 3 2 . 3 1 4 . 5 10 Tactical Retreats 10 | . . . . . 1 2 . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 6 | . . . . . 1 3 . 1 1 Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 9 | . . . . 1 . 8 . . . Max in Single Turn 6 | . . . . 1 . 6 . . . Garrison Access 2 | . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 26 | . 3 . 1 . 6 8 1 . 7 Terminals 12 | . 3 . . . 2 3 1 . 3 Fabricators 4 | . . . . . . 3 . . 1 Repair Stations 3 | . . . . . 2 1 . . . Recycling Units 2 | . . . . . 1 . . . 1 Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . . 2 Total Hacks 54 | . 11 . 1 . 11 17 2 . 12 Successful 17 | . 4 . 1 . 5 4 1 . 2 Failed 37 | . 7 . . . 6 13 1 . 10 Catastrophic 12 | . 4 . . . 1 3 . . 4 Database Lockouts . | . . . . . . . . . . Manual 8 | . 5 . 1 . 1 1 . . . Terminals 28 | . 11 . . . 3 6 2 . 6 Fabricators 5 | . . . . . . 4 . . 1 Repair Stations 9 | . . . . . 5 4 . . . Recycling Units 3 | . . . . . 1 . . . 2 Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 5 | . . . . . 2 . . . 3 Terminal Hacks 8 | . 4 . 1 . 1 . 1 . 1 Record 2 | . 1 . . . . . . . 1 Part Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 4 . . . Scan Component 2 | . . . . . . 2 . . . Repair 2 | . . . . . . 2 . . . Refit 2 | . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 Seal Access 2 | . . . . . 1 . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 3 . . . 4 8 1 . 7 Full Trace Events 7 | . 1 . . . . 5 . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . Time 76 | . . . . . . 76 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Active Infowar (turns) 897 | 27 163 . . 601 106 . . . . Terrain 897 | 27 163 . . 601 106 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 4964 | 99 204 224 497 788 429 1142 3 254 1324 Spaces Moved 2813 | 55 69 135 306 390 251 701 3 163 740 Core 10 | 4 . . . 1 . . . . 5 Treads 549 | 39 69 135 306 . . . . . . Legs 2237 | . . . . 389 251 701 3 163 730 Wheels 12 | 12 . . . . . . . . . Hover 5 | . . . . . . . . . 5 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 70 73 110 60 56 Average Speed 120 | 134 160 160 160 129 112 110 110 81 109 Slowest Speed 270 | 160 160 160 160 200 120 200 110 270 250 Overloaded Moves 432 | . . . . . 4 73 . 120 235 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 25 27 69 87 27 26 . 92 23 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 44 | . . 1 . 3 13 9 . . 18 Terrain Destroyed 148 | . . 1 . 5 14 110 . . 18 Melee 31 | . . . . . 4 9 . . 18 Projectile 16 | . . 1 . 5 10 . . . . AOE 101 | . . . . . . 101 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total 3857 | 73 104 137 314 585 359 954 2 237 1092 Wait 411 | . 1 . . 114 30 112 . . 154 Move 2804 | 54 68 134 305 389 250 700 2 162 740 Hop . | . . . . . . . . . . Pick Up 87 | 6 2 . 3 4 14 27 . 11 20 Fast Attach 69 | 9 . . 1 9 8 7 . 14 21 Attach 48 | . . . . 1 10 11 . 6 20 Detach 6 | . . . . . 3 1 . 1 1 Swap 52 | . 1 1 2 10 4 19 . 6 9 Drop 87 | 2 . . 3 8 21 21 . 12 20 Fire 125 | 2 32 2 . 48 13 26 . . 2 Melee 160 | . . . . 2 6 30 . 25 97 Ram . | . . . . . . . . . . Kick 8 | . . . . . . . . . 8 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 282 | -10/Materials | Met 8R-AWN 304 | -10/Materials | Entered Mines 307 | -10/Mines | Followed 8R-AWN into the Mines 311 | -10/Mines | Build established: Mutant 344 | -10/Mines | Learned Materials emergency access door positions 446 | -10/Mines | Learned Materials machine intel 474 | -10/Mines | Discovered new exit (range 3) 520 | -10/Mines | Discovered new exit (range 5) 528 | -10/Mines | Entered Exiles 570 | -10/Exiles | Welcomed by 8R-AWN 596 | -10/Exiles | Met EX-HEX 645 | -10/Exiles | Met EX-BIN 668 | -10/Exiles | Aligned with FarCom system 669 | -10/Exiles | Given EX-Vault access code 722 | -10/Exiles | Opened EX-Vault 736 | -10/Exiles | Found Potential Leg 738 | -10/Exiles | Found Potential Leg 771 | -10/Exiles | Warned to stay clear of 0b10 Research branches 814 | -10/Exiles | Met EX-DEC 1009 | -10/Exiles | Discovered new exit (range 10) 1025 | -10/Exiles | Left Exiles lab with Potential Leg 1025 | -10/Exiles | Entered Mines 1032 | -9/Mines | Met a Derelict bent on vengeance 1058 | -9/Mines | Core integrity fell below 50% 1107 | -9/Mines | Core integrity fell below 20% 1114 | -9/Mines | Lost 6 parts (1p2n3w) 1149 | -9/Mines | Learned Materials stockpile data 1164 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1509 | -9/Mines | Build established: Scavenger-Assassin 1803 | -9/Mines | Discovered new exit (range 4) 1813 | -9/Mines | Entered Materials 1813 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1816 | -8/Materials | Loaded intel: 61 machine locations 2025 | -8/Materials | Discovered new exit (range 9) 2239 | -8/Materials | Discovered new exit (range 5) 2242 | -8/Materials | Entered Factory 2242 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2393 | -7/Factory | Build established: Mutant 2999 | -7/Factory | Repaired Imp. Propulsion Shielding 3041 | -7/Factory | Repaired Lgt. Deuterium Engine 3056 | -7/Factory | Cargo convoy interrupted 3215 | -7/Factory | System corruption reached 10% 3350 | -7/Factory | Discovered new exit (range 15) 3384 | -7/Factory | Entered another Factory area 3384 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3387 | -6/Factory | Identified exit to DSF 3387 | -6/Factory | Entered DSF 3411 | -6/DSF | Additional patrols routed to DSF 3592 | -6/DSF | Sterilization system engaged 3604 | -6/DSF | Destroyed 7 combat bots 3608 | -6/DSF | Lost 10 parts (3p2n3u2w) 3612 | -6/DSF | Ambient heat levels rising (+10) 3619 | -6/DSF | Discovered new exit (range 16) 3627 | -6/DSF | Ambient heat levels rising (+10) 3641 | -6/DSF | Entered Factory 3641 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3932 | -5/Factory | Build established: Scavenger-Gladiator 4186 | -5/Factory | Lost 3 parts (2n1w) 4266 | -5/Factory | Destroyed 10 combat bots 4266 | -5/Factory | Lost 3 parts (1p1n1u) 4497 | -5/Factory | System corruption reached 10% 4536 | -5/Factory | Lost 3 parts (3n) 4639 | -5/Factory | Lost 4 parts (3n1u) 4864 | -5/Factory | Core integrity fell below 50% 4931 | -5/Factory | Discovered new exit (range 10) 4952 | -5/Factory | Core integrity fell below 20% 4965 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Gravmag System destroyed. Powered Hammer destroyed. Critical hit (Blast). Knocked back. Powered Hammer destroyed. Antigrav System destroyed. Microactuators destroyed. Carbide Saw destroyed. Knocked back. Mic. Fission Core destroyed. Acquired Imp. Surge Thruster. /=UO8RK&KRU%AVKJCBDKD|7JSA>TF=DNO U-05 Engineer lays Concrete. Dropped Spear. Imp. Surge Thruster destroyed. Knocked back. C-35 Carver system corrupted by crushing effect. U-05 Engineer builds a Wall. Acquired Imp. Surge Thruster. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ####??????????????????### ### """"???????????? | | !################+### # """"#??????????? | | !=% *! =%![ # """"#??????????? | | [=## ############! + """"#??????????? | | ##???????# # """"#??????????? | | #= #???????# ###! # """"#??????????? | | [ / #???????# #?## ## #??????????? | | # #?????? #??# ############??????????? | | #?????######??# #?????????????????????? | | #?????????????# #?????????????????????? | | #?????????????# #?????????????????????? | | ##?????????????# #?????????????????????? | | #???#+########## #?????????????????????? | | ###?? # #?????????????????????? | | # ####???? # #?????????????????????? | | # ##??????# # #?????????????????????? | | ? #???????# # #?????????????????????? | | ?%#???????# #u #?????????????????????? | | ? #???????# # #?????????????????????? | | ? #???????# #?????????????????????? | | ? #???????# #?????????????????????? | | ? ????????#! #?????????????????????? | | ??????????# = #?????????????????????? | | ??????????# * %#?????????????????????? | | ??????????#! | *#?###########?????????? | | ???????????#####; %!@ ### """"" #?????????? | | ???????????????##### !!%c! # """"" = #?????????? | | ??????????????###T ### *!!=/ # """ ! #?????????? | | ??????????? [ / # !#?????????? | | ?????????? % ! #?????????? | | ??????????? H #?????????? | | ???????????########### #?????????? | | ?????????????????????# #?????????? | | ?????????????????????## g ####?????????? | | ??????????????????????# =g ?????????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# # #???????? | | ??????????????????????# # #???????? | | ??????????????????????# # < #???????? | | ??????????????????????# # #???????? | | ??????????????????????# # #???????? | | ??????????????????????# # #???????? | | ???????????????????????? # ?????????? | | ????????????????????????????? ???????????? | | ?????????????????????????????######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 35 Energy Capacity 510 Matter Stores 450 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Point Defense Rating 80 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 20 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Propulsion Shielding | 25% | -7/Factory Lgt. Deuterium Engine | 32% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Follow The Leader Hot Goods Challenges ------------ None Game ------ Seed ParticleHugeDriver Manual? 0 Play Time 01:28:40 Cumulative 37.5 hours Start 2026.07.14 @ 12:05:08 End 2026.07.14 @ 13:35:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eff0953d-b9b9-4450-83ff-e346a9cc9808