Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 22:58:48 Player: TheSkyeDoctor Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1658) 1658 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4443 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 528/550 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Battery Compact Battery Targeting Computer > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (15) --- Improved Heat Sink Recoil Stabilizer Recoil Stabilizer Kinecellerator Weapon Shielding Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery Structural Scanner Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Subdweller Monowheel Improved Heat Sink Compact Battery Recoil Stabilizer Recoil Stabilizer Weapon Shielding Beam Rifle Spread Laser Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 57 | 8 3 6 3 24 13 Power 6 | 1 . 1 . 3 1 Engine 1 | 1 . . . . . Core 5 | . . 1 . 3 1 Reactor . | . . . . . . Propulsion 22 | 3 2 2 2 9 4 Treads 1 | . . . . . 1 Leg 6 | . . . . 6 . Wheel 7 | 3 . . . 1 3 Hover 8 | . 2 2 2 2 . Flight . | . . . . . . Utility 14 | 2 . 1 . 7 4 Device 6 | 1 . 1 . 3 1 Storage 4 | 1 . . . 2 1 Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 15 | 2 1 2 1 5 4 Energy Gun 4 | 1 . . . 2 1 Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 5 | 1 1 . 1 2 . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 43 | . . 4 5 17 17 Power 5 | . . . 1 2 2 Propulsion 17 | . . 2 1 7 7 Utility 9 | . . 1 1 3 4 Weapon 12 | . . 1 2 5 4 Highest Loss Streak 9 | . . 3 3 7 9 To Critical Strikes . | . . . . . . Average Backups 6 | 3 7 7 3 6 7 Power . | 1 . 1 1 . . Propulsion 1 | 1 4 3 2 . . Utility 2 | . 1 . . 2 4 Weapon 1 | . . 1 . 2 1 Tool/Special . | . . . . . . Unused Backups 9 | . 3 1 . . 5 Power 2 | . 1 1 . . . Propulsion 2 | . 2 . . . . Utility 5 | . . . . . 5 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 97 89 95 77 81 Engine 1 | . 14 1 . . . Core 7 | . . 12 13 8 6 Leg 9 | . . . . 12 14 Wheel 1 | . 9 . . 2 1 Hover 9 | . 17 27 24 6 . Device 12 | . 14 14 14 9 12 Storage 13 | . 14 14 14 9 16 Processor 8 | . . . . 7 15 Energy Gun 4 | . 2 . 8 9 2 Energy Cannon 2 | . . 4 5 . 4 Ballistic Gun 6 | . 23 12 10 8 . Ballistic Cannon 1 | . . . . . 3 Launcher 1 | . . . . . 2 Peak Build Rating 29 | 7 10 16 16 26 29 Average Rating 18 | 4 8 11 15 19 23 On Entrance 10 | . 7 9 16 10 20 Avg Prop Armor Cover (%) 8 | . . 6 6 9 . Naked Turns . | . . . . . . Heaviest Build 48 | 15 15 16 17 36 48 Greatest Support 36 | 26 20 14 14 35 36 Greatest Overweight (x) 13 | 1 1 2 2 11 13 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 12 | 7 8 8 8 14 15 Most Carried 12 | 6 8 8 8 12 12 Average Carried 7 | 3 7 7 6 6 7 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 8 | 5 8 5 8 6 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1056 | 298 116 105 49 327 161 Remotely 175 | . . . . 175 . Salvage Created 1922 | 138 159 220 90 789 526 Parts 117 | 12 11 11 7 50 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . 5 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 40 | . 5 7 2 16 10 Guns 30 | . 5 5 2 16 2 Cannons 8 | . . 1 . . 7 Classes Destroyed 11 | 2 3 . 1 4 1 Worker 2 | . 1 . . 1 . Builder 1 | . . . . 1 . Tunneler 3 | 3 . . . . . Recycler 2 | 1 . . . 1 . Operator 1 | . . . . 1 . Watcher 4 | . . . . 2 2 Swarmer 11 | . 3 3 . 5 . Grunt 17 | . 2 4 . 8 3 Sentry 8 | . . . . 3 5 Programmer 2 | . . . . . 2 Subdweller 2 | . . . 2 . . Best Kill Streak 5 | 4 4 5 2 5 5 Combat Bots Only 5 | . 3 5 2 3 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 549 | . 32 39 16 122 340 Missed 179 | . 8 8 7 26 130 Hits 370 | . 24 31 9 96 210 Projectile 370 | . 24 31 9 96 210 AOE 5 | . . . 5 . . Critical Strikes 7 | . . 3 . 2 2 Actively Blocked 1 | . . . . 1 . Damage Taken 4295 | . 242 381 392 1304 1976 Core 1031 | . 45 96 73 117 700 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . . 51 . Core Remaining (%) 64 | 100 . . 14 78 . Volleys Fired 152 | 6 13 23 6 60 44 Largest 2 | 2 2 2 2 2 2 Hottest 140 | 60 40 140 88 105 130 Shots Fired 260 | 12 25 29 12 115 67 Gun 190 | 12 25 17 8 113 15 Cannon 64 | . . 8 4 . 52 Launcher 2 | . . . . 2 . Special 4 | . . 4 . . . Kinetic 126 | 6 25 17 6 52 20 Thermal 122 | . . 12 4 59 47 Explosive 2 | . . . . 2 . Electromagnetic 10 | 6 . . 2 2 . Robot Hit Streak 21 | 6 11 10 3 19 21 Robot Miss Streak 7 | 1 1 3 2 7 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 185 | 10 19 22 7 78 49 Core Hits 102 | 5 8 11 4 39 35 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 14 | 1 . 1 . 7 5 Burn 6 | . . 1 . 5 . Destroy 2 | . . . . 2 . Blast 5 | . . . . . 5 Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3818 | 128 252 311 149 1703 1275 Guns 2507 | 128 252 179 96 1590 262 Cannons 1154 | . . 88 53 . 1013 Explosions 113 | . . . . 113 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1610 | 61 252 179 75 734 309 Thermal 1998 | . . 132 53 847 966 Explosive 92 | . . . . 92 . Electromagnetic 118 | 67 . . 21 30 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 6 | . . . . 6 . Projectiles . | . . . . . . Explosions 6 | . . . . 6 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 46 | . . . . 46 . Shots 1 | . . . . 1 . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 388 | . 9 388 34 294 180 Average Temperature 81 | . 2 165 14 64 72 Received Heat Transfer 1368 | . 90 219 39 513 507 Effects 2 | . . 2 . . . Shutdowns 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Melted 6 | . . 1 . 2 3 Heat Transferred 3962 | . . 665 111 1875 1311 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 127 | 5 101 127 . 84 76 Initial 37 | . 3 37 . . 28 Average 29 | 2 24 41 . 43 16 Influence Increases 1220 | 20 141 200 . 530 329 Destroy 0b10 Robot/C 760 | . 100 140 . 320 200 Destroy 0b10 Robot/NC 65 | 20 5 . . 30 10 Destroy Leader 208 | . 20 30 . 74 84 Successful Hack 23 | . . . . 23 . Disable Machine 60 | . . 30 . 15 15 Destroy Structure 29 | . 1 . . 23 5 Lose Combat Pursuer 75 | . 15 . . 45 15 Influence Decreases 1201 | 15 50 257 39 468 372 Entered New Map 116 | . 2 59 21 . 34 Time Decay 758 | 15 48 168 18 316 193 Lost Part 327 | . . 30 . 152 145 Squads Dispatched 11 | . 2 . . 2 7 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . . 2 1 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 5 | . 1 . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 8 7 4 29 19 Peak Tracking Total 6 | . 4 3 2 6 4 Tactical Retreats 5 | . 1 . . 3 1 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 4 | . . 2 . 1 1 Max in Single Turn 1 | . . 1 . 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 3 | . . . . 3 . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 6 | . . . . 6 . Successful 3 | . . . . 3 . Failed 3 | . . . . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . . . 2 . Level Access Points 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 2153 | 3 196 498 199 332 925 Terrain 243 | . . 44 199 . . Structural 925 | . . . . . 925 Traps 332 | . . . . 332 . Seismic 653 | 3 196 454 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 2913 | 79 196 498 200 812 1128 Spaces Moved 1827 | 53 152 623 127 448 424 Core 40 | 21 . . . 7 12 Treads . | . . . . . . Legs 511 | . . . . 157 354 Wheels 288 | 32 73 . . 125 58 Hover 988 | . 79 623 127 159 . Flight . | . . . . . . Fastest Speed 50 | 50 56 56 56 52 95 Average Speed 120 | 77 84 69 124 118 215 Slowest Speed 700 | 100 116 180 180 600 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 33 98 14 47 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 2 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 22 | . . . . 19 3 Melee . | . . . . . . Projectile 4 | . . . . 1 3 AOE 18 | . . . . 18 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2270 | 77 196 656 157 618 566 Wait 139 | . 11 1 13 51 63 Move 1822 | 52 151 622 126 447 424 Hop . | . . . . . . Pick Up 67 | 11 9 2 7 25 13 Fast Attach 4 | 1 2 1 . . . Attach 57 | 6 2 4 4 25 16 Detach 5 | . . . . 3 2 Swap 7 | 1 1 1 . 2 2 Drop 16 | . 7 2 1 5 1 Fire 152 | 6 13 23 6 60 44 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 10) 276 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 319 | -10/Mines | Discovered new exit (range 8) 340 | -10/Mines | Learned location of Zion (-7) 344 | -10/Mines | Learned location of Storage (-7) 423 | -10/Mines | Learned Materials trap positions 463 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 594 | -10/Mines | Discovered new exit (range 5) 710 | -10/Mines | Core integrity fell below 50% 756 | -10/Mines | Discovered new exit (range 10) 761 | -10/Mines | Lost 3 parts (1n1u1w) 774 | -10/Mines | Entered Subcaves 775 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 775 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 874 | -10/Subcaves | Lost 3 parts (1n2w) 919 | -10/Subcaves | Met a Zionite searching for "candidates" 945 | -10/Subcaves | Discovered new exit (range 10) 973 | -10/Subcaves | Core integrity fell below 20% 974 | -10/Subcaves | Entered Materials 974 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 975 | -8/Materials | Loaded intel: 12 trap records 1029 | -8/Materials | Identified exit to Factory 1196 | -8/Materials | Lost 4 parts (4n) 1544 | -8/Materials | Lost 3 parts (1p1n1w) 1748 | -8/Materials | Lost 7 parts (1p2n1u3w) 1786 | -8/Materials | Entered Factory 1786 | -7/Factory | Evolved 2 slots: Utility x2 2093 | -7/Factory | Build established: Scavenger-Mutant 2345 | -7/Factory | Garrison activated, responded to threat 2748 | -7/Factory | Core integrity fell below 50% 2797 | -7/Factory | Lost 9 parts (1p3n2u3w) 2818 | -7/Factory | Build established: Mutant 2866 | -7/Factory | Core integrity fell below 20% 2905 | -7/Factory | Lost 6 parts (1p2n2u1w) 2914 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- R-06 Scavenger collects Terrain Scanner. R-06 Scavenger collects Gravmag System. Acquired Hvy. Ion Cannon. Spread Laser destroyed. Wheel destroyed. Imp. Terrain Scan Processor destroyed. Imp. Targeting Computer destroyed. Y-54 Guardian heat damages Flak Gun, Lgt. Treads. Wheel destroyed. Y-54 Guardian heat damages core (-11). Melted Imp. Light Armor Plating. Mic. Nuclear Core destroyed. Y-54 Guardian heat damages core (-9). Imp. Heat Sink melted. Imp. Deuterium Engine melted. Penetrated by Slug. K-01 Serf cleans the Fabricator. Penetrated by Slug. K-01 Serf cleans the Fabricator. 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"??????????????????????? | | ????????? ???????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberInertialBuckler Manual? 0 Play Time 00:28:01 Cumulative 34.9 hours Start 2026.02.20 @ 20:17:17 End 2026.02.20 @ 22:58:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a4320bde-a1f6-4b0d-81a0-4487fd29a6fe