Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 13:18:08 Player: MJWkr Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1119) 1119 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 2625 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 280/280 System Corruption 2% Temperature Cool (6) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Heat Sink > --- WEAPON (4) ------- Improved Medium Laser Cooled Plasma Cannon Heavy Assault Rifle > --- INVENTORY (4) ---- Heavy Ion Engine Cooled Ion Engine Light Nuclear Core High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink > --- WEAPON ----------- Improved Medium Laser Improved Heavy Laser Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core High-capacity Storage Unit [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 47 | 7 5 18 17 Power 6 | 1 . 1 4 Engine 6 | 1 . 1 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 4 6 Treads 10 | 2 . 2 6 Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 3 1 Device 2 | . . 1 1 Storage 6 | 2 3 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 20 | 2 2 10 6 Energy Gun 9 | 1 2 4 2 Energy Cannon 1 | . . . 1 Ballistic Gun 10 | 1 . 6 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 1 5 Parts Lost 14 | . 1 9 4 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 11 | . 1 7 3 Highest Loss Streak 6 | . 1 6 3 Average Slot Usage (%) 89 | . 98 80 91 Engine 10 | . 14 9 11 Treads 20 | . 28 13 22 Leg 1 | . . 3 . Device 11 | . . 2 18 Storage 7 | . 28 14 . Energy Gun 13 | . 12 16 12 Energy Cannon 2 | . . . 4 Ballistic Gun 19 | . 14 18 21 Naked Turns 10 | . . 10 . Heaviest Build 72 | 16 72 72 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 13 | . 1 13 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 4 Average Capacity 6 | 5 13 9 4 Most Carried 11 | 2 6 11 4 Average Carried 4 | 1 3 6 3 Final Capacity 20 | 8 20 4 4 Final Carried 5 | 2 5 4 4 Class Distribution -------------------- 43% | Scavenger-Gunner 17% | Gunner 14% | Mutant 8% | Scavenger-Tank 7% | Hauler-Mutant 6% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1114 | 208 55 562 289 Remotely . | . . . . Salvage Created 1531 | 71 105 674 681 Parts 115 | 3 18 49 45 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 35 | . 6 15 14 Guns 32 | . 6 12 14 AOE 3 | . . 3 . Classes Destroyed 7 | 2 2 3 . Worker 4 | . . 2 2 Tunneler 2 | 1 . 1 . Recycler 2 | 1 . . 1 Watcher 1 | . 1 . . Swarmer 13 | . 6 3 4 Grunt 13 | . . 8 5 Sentry 9 | . . 4 5 Best Kill Streak 6 | 2 3 4 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 4 | 1 2 4 1 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2355 | . 292 1096 967 Core 445 | . 41 299 105 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 83 . . Volleys Fired 92 | 5 17 39 31 Largest 4 | 2 2 4 4 Hottest 164 | 70 70 145 164 Shots Fired 289 | 10 33 136 110 Gun 287 | 10 33 136 108 Cannon 2 | . . . 2 Launcher . | . . . . Special . | . . . . Kinetic 201 | 5 17 102 77 Thermal 75 | 5 16 21 33 Explosive . | . . . . Electromagnetic 13 | . . 13 . Robot Hit Streak 21 | 6 5 14 21 Robot Miss Streak 6 | 1 6 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 180 | 8 16 80 76 Core Hits 78 | 3 10 37 28 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2369 | 99 170 1078 1022 Guns 2035 | 99 170 814 952 Cannons 70 | . . . 70 Explosions 264 | . . 264 . Melee . | . . . . Ramming . | . . . . Kinetic 1060 | 36 57 451 516 Thermal 953 | 63 113 271 506 Explosive 168 | . . 168 . Electromagnetic 188 | . . 188 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 20 | . . . 20 Message Errors 7 | . . . 7 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Targeting Errors 5 | . . . 5 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 56 | . . 56 . Projectiles . | . . . . Explosions 56 | . . 56 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 234 | . . 234 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | 90 112 243 251 Average Temperature 53 | 40 43 64 47 Received Heat Transfer 468 | . . 327 141 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 1 . 2 Heat Transferred 1918 | 185 333 535 865 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 482 | 10 173 337 482 Initial 137 | . 6 72 137 Average 241 | 3 95 198 329 Maximum Alert Level 2 | . . 1 2 Low Security (%) 37 | 100 100 45 10 Level 1 53 | . . 54 72 Level 2 9 | . . . 17 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 1 6 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 9 20 28 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 7 | . . 3 4 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 11 | . 1 3 7 Terminals 6 | . . 2 4 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 20 | . 2 6 12 Successful 10 | . 2 2 6 Failed 10 | . . 4 6 Catastrophic 4 | . . 2 2 Database Lockouts . | . . . . Manual 10 | . . 4 6 Terminals 9 | . . 4 5 Fabricators . | . . . . Repair Stations 4 | . 2 . 2 Recycling Units 6 | . . 2 4 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 1 | . . . 1 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 4 | . . 2 2 Report Inventory 2 | . . 1 1 Retrieve Components 2 | . . 1 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Reprogram 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 2 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 52 | . 26 . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 17 | . . 9 8 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 12 | . . . 12 Largest Group 11 | . . . 11 Highest-Rated Group 187 | . . . 187 Highest-Rated Ally 99 | . . . 99 Total Orders . | . . . . Ally Attacks 13 | . . . 13 Total Damage 550 | . . . 550 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1899 | 127 233 537 1002 Spaces Moved 880 | 65 91 237 487 Core 45 | 4 . 41 . Treads 798 | 61 91 159 487 Legs 37 | . . 37 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 160 Average Speed 160 | 153 167 161 160 Slowest Speed 700 | 160 180 700 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 25 24 58 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . . 35 3 Melee . | . . . . Projectile 3 | . . . 3 AOE 35 | . . 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1178 | 80 141 309 648 Wait 132 | 2 26 7 97 Move 877 | 64 90 236 487 Hop . | . . . . Pick Up 9 | 2 1 5 1 Fast Attach 36 | 7 3 18 8 Attach 1 | . 1 . . Detach 3 | . 2 1 . Swap 10 | . 1 . 9 Drop 17 | . . 3 14 Fire 92 | 5 17 39 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 15) 347 | -10/Materials | Repaired Med. Laser 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Weapon x2 706 | -9/Materials | Released all parts (3) 721 | -9/Materials | Lost 6 parts (2n4w) 746 | -9/Materials | Core integrity fell below 50% 857 | -9/Materials | Discovered new exit (range 11) 898 | -9/Materials | Entered Storage 939 | -9/Storage | Core integrity fell below 20% 980 | -9/Storage | Lost 3 parts (1u2w) 1223 | -9/Storage | Repaired Lgt. Assault Rifle 1263 | -9/Storage | Build established: Scavenger-Gunner 1372 | -9/Storage | Garrison activated, responded to threat 1432 | -9/Storage | Met 01-MTF 1778 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1900 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01777_ Attempting to rewire G-34 Mercenary. 01778_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 01781_ 01-MTF: "I think they like you, but this isn't very good for our chances at making a stealthy exit." 01788_ Triggered Explosive Trap. 01788_ An explosion rips through the floor. 01788_ Transfer Shaft disabled. 01789_ Y-45 Defender destroyed. 01794_ Dropped Lgt. Treads. 01805_ The unstable cave ceiling collapses. 01815_ System corrupted: Component data lost. 01829_ U-05 Engineer lays Concrete. 01830_ System corrupted: Energy discharge (-64). 01830_ U-05 Engineer lays Concrete. 01835_ U-05 Engineer builds a Wall. 01857_ Acquired 20 matter. 01866_ YZ 1:WMZXKMGWYXJL, >HGDVH94B0