Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.05 @ 22:03:59 Player: Nalzok Result: Destroyed by AG-86447 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (111) 555 Value Destroyed (3896) 3896 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1613) 1613 TOTAL SCORE: 10984 Bonus ------- High Alert Combat Kills 13 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 72/100 System Corruption 0% Temperature Cool (6) Movement Hovering (56) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys I > --- UTILITY (8) ------ Improved Cooling System Advanced Targeting Computer Armor Integrity Analyzer Zionite Weapon Casing Zionite Weapon Casing > --- WEAPON (2) ------- Zionite Laser-S Zionite Laser-S > --- INVENTORY (5) ---- Zionite Light DM Reactor Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Armor Integrity Analyzer Improved Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S > --- INVENTORY -------- Zionite Light DM Reactor Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Zionite Glidesys I Utility Medium Matter Pod Device Improved Cooling System Storage Medium Matter Pod Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Zionite Laser-S Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 6 | . . . 2 . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 159 | . . 3 16 4 2 . 20 17 26 5 5 11 50 Power 20 | . . . 1 1 . . 3 1 5 2 3 . 4 Engine 14 | . . . 1 1 . . 2 1 4 1 3 . 1 Core 3 | . . . . . . . 1 . 1 1 . . . Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 44 | . . . 2 3 . . 6 6 8 . 1 4 14 Treads . | . . . . . . . . . . . . . . Leg 35 | . . . 2 3 . . 6 6 8 . 1 4 5 Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . 9 Flight . | . . . . . . . . . . . . . . Utility 58 | . . 3 8 . 2 . 7 4 6 3 1 1 23 Device 18 | . . 3 3 . . . 2 1 1 . 1 . 7 Storage 8 | . . . 1 . 2 . 1 . . 1 . . 3 Processor 5 | . . . . . . . . 3 1 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 27 | . . . 4 . . . 4 . 4 1 . 1 13 Artifact . | . . . . . . . . . . . . . . Weapon 37 | . . . 5 . . . 4 6 7 . . 6 9 Energy Gun 6 | . . . 1 . . . . . 1 . . . 4 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 22 | . . . 4 . . . 2 1 5 . . 5 5 Ballistic Cannon 5 | . . . . . . . 2 2 1 . . . . Launcher 3 | . . . . . . . . 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . . . 1 . 2 . . 1 9 Parts Lost 47 | . . . . . . 1 4 9 5 . 3 . 25 Power 4 | . . . . . . . 1 . . . 1 . 2 Propulsion 17 | . . . . . . . 1 5 2 . . . 9 Utility 13 | . . . . . . 1 1 . 1 . 1 . 9 Weapon 13 | . . . . . . . 1 4 2 . 1 . 5 Highest Loss Streak 12 | . . . . . . 1 2 6 2 . 2 . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 85 98 98 100 100 100 98 98 99 99 99 99 92 Engine 6 | . 14 14 11 11 11 11 4 7 4 4 4 6 3 Leg 25 | . 28 28 22 22 22 22 35 29 25 26 26 26 14 Device 7 | . . 12 15 11 11 11 3 7 6 6 6 6 9 Storage 15 | . 14 14 19 22 22 22 18 15 13 13 13 13 11 Processor 15 | . . . . . . . . 19 20 21 26 26 16 Protection 8 | . . . 8 11 11 11 13 2 12 11 6 6 10 Energy Gun 1 | . 14 14 7 . . . . . . . . . 4 Ballistic Gun 11 | . 14 14 14 22 22 22 7 1 7 13 12 8 8 Ballistic Cannon 2 | . . . . . . . 10 10 5 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 115 | 13 13 14 23 23 29 29 108 108 113 114 109 110 115 Greatest Support 75 | 20 20 20 23 23 23 23 64 64 73 73 73 75 75 Greatest Overweight (x) 2 | . . . 1 . 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . 1 . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 8 8 8 8 10 10 25 25 25 25 25 25 25 Average Capacity 19 | 8 8 8 8 8 9 10 12 25 25 25 25 25 17 Most Carried 25 | 5 4 8 8 8 10 10 25 25 25 25 25 25 25 Average Carried 18 | 5 4 7 7 8 8 10 11 21 23 25 24 24 14 Final Capacity 25 | 8 8 8 8 8 10 10 25 25 25 25 25 25 5 Final Carried 25 | 4 4 7 8 8 10 10 25 21 25 25 25 25 5 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 4415 | 200 . 31 342 222 20 6 741 508 1111 386 208 102 538 Remotely . | . . . . . . . . . . . . . . Salvage Created 4215 | . . 98 646 312 . 29 779 479 822 208 176 . 666 Parts 213 | . . 7 39 22 . 4 30 22 32 9 9 . 39 Haulers Intercepted 4 | . . . . . . . 1 1 2 . . . . Recyclers Shooed 5 | . . . . . . . 3 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 3 15 . . Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 91 | . . 2 15 11 . . 16 13 11 4 5 . 14 Guns 62 | . . 2 15 11 . . 4 2 5 4 5 . 14 Cannons 27 | . . . . . . . 12 9 6 . . . . AOE 2 | . . . . . . . . 2 . . . . . Classes Destroyed 15 | . . 1 4 . . 1 5 2 . . . . 2 Worker 5 | . . . . . . . 2 3 . . . . . Builder 2 | . . . . . . 1 . 1 . . . . . Tunneler 2 | . . . 1 1 . . . . . . . . . Hauler 4 | . . . . . . . 1 1 2 . . . . Recycler 6 | . . . . . . . 2 1 3 . . . . Mechanic 1 | . . . . . . . . 1 . . . . . Watcher 3 | . . . . . . . 2 . 1 . . . . Swarmer 20 | . . . 3 7 . . . 4 3 . 3 . . Grunt 29 | . . 2 6 2 . . 10 7 2 . . . . Duelist 4 | . . . 1 2 . . 1 . . . . . . Sentry 10 | . . . 5 . . . 3 1 1 . . . . Hunter 5 | . . . . . . . 2 . 3 . . . . Programmer 3 | . . . . . . . . 1 2 . . . . Z-Light 11 | . . . . . . . . . . . . . 11 Assembled 3 | . . . . . . . . . . . . . 3 Thug 5 | . . . . . . . . . . 4 1 . . Butcher 1 | . . . . . . . . . . . 1 . . Best Kill Streak 6 | . . 2 4 4 . 1 5 6 4 4 3 . 5 Combat Bots Only 5 | . . 2 4 4 . . 4 4 3 4 3 . 5 Max Kills in Single Turn 2 | . . 1 1 1 . 1 2 2 1 1 2 . 1 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 867 | . . 9 45 51 . 5 143 149 197 17 59 . 192 Missed 238 | . . 1 16 12 . . 38 49 55 3 15 . 49 Damage Taken 9303 | . . 73 254 303 . 71 1329 1554 1395 155 599 . 3570 Core 1423 | . . 16 35 10 . . 155 332 150 16 66 . 643 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 300 | . . . . . . . . . . . . . 300 Ignored by Resistances 2625 | . . 21 75 92 . 20 380 453 424 45 172 . 943 Core Remaining (%) 80 | 100 . 93 . . . 88 71 52 . . . . . Volleys Fired 338 | . . 7 33 27 . 3 77 44 66 8 16 . 57 Largest 2 | . . 2 2 2 . 2 2 2 2 2 2 . 2 Hottest 120 | . . 60 79 46 . 46 83 87 87 53 53 . 120 Shots Fired 632 | . . 14 60 54 . 6 147 67 130 16 33 . 105 Gun 419 | . . 14 60 54 . 6 43 14 74 16 33 . 105 Cannon 209 | . . . . . . . 104 49 56 . . . . Launcher 4 | . . . . . . . . 4 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 553 | . . 7 35 54 . 6 147 63 130 16 33 . 62 Thermal 75 | . . 7 25 . . . . . . . . . 43 Explosive 4 | . . . . . . . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 35 | . . 9 22 16 . 4 17 28 35 16 23 . 30 Robot Miss Streak 4 | . . 1 2 4 . 1 3 2 2 1 1 . 2 Penetration Max 1 | . . . . . . . . . 1 1 . . . Secondary Targets 8 | . . . . 2 . . 1 . . 1 2 . 2 Max Gunslinging Chain 1 | . . . . 1 . . 1 . . 1 1 . 1 Shots Hit Robots 531 | . . 12 52 41 . 4 112 55 116 14 31 . 94 Core Hits 240 | . . 5 30 16 . 1 41 38 43 10 14 . 42 Critical Kills 2 | . . . 1 . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 . . Critical Strikes 13 | . . . 4 . . . 5 . 1 2 1 . . Burn 3 | . . . 3 . . . . . . . . . . Destroy 4 | . . . 1 . . . . . . 2 1 . . Blast 6 | . . . . . . . 5 . 1 . . . . Melee Attacks 1 | . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11472 | . . 142 790 608 . 54 2358 1668 2531 475 702 . 2144 Guns 6922 | . . 142 790 608 . 54 453 327 1227 475 702 . 2144 Cannons 4121 | . . . . . . . 1905 912 1304 . . . . Explosions 429 | . . . . . . . . 429 . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 9645 | . . 74 497 608 . 54 2358 1239 2531 475 702 . 1107 Thermal 1398 | . . 68 293 . . . . . . . . . 1037 Explosive 429 | . . . . . . . . 429 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 3 4 4 4 4 . Average Corruption 3 | . . . . . . . . 2 3 4 4 4 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . . . . . . . 8 16 18 29 2 . Message Errors 15 | . . . . . . . . 2 4 4 5 . . Matter Fused 17 | . . . . . . . . 3 4 4 4 2 . Heat Flow Errors 11 | . . . . . . . . 2 2 3 4 . . Energy Discharges 12 | . . . . . . . . . 2 3 7 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . 2 . . Data Loss (minor) 8 | . . . . . . . . . 1 3 4 . . Data Loss (major) 3 | . . . . . . . . . 1 . 2 . . Misfires 2 | . . . . . . . . . 1 . 1 . . Alerts 1 | . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 95 | . . . . . . . 13 . 82 . . . . Projectiles 95 | . . . . . . . 13 . 82 . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 51 | . . . . . . . 31 12 8 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 50 | . . . . . . . 30 12 8 . . . . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 66 | . . . . . . . . 66 . . . . . Shots 3 | . . . . . . . . 3 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 377 | . . 54 36 . . . 377 242 222 245 286 . 69 Average Temperature 68 | . . 39 16 . . . 94 108 52 64 128 . 19 Received Heat Transfer 3378 | . . 54 126 48 . 45 783 582 282 108 171 . 1179 Effects 5 | . . . . . . . 5 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . . . . . . . . 5 Heat Transferred 2581 | . . 150 951 . . . . . . . . . 1480 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 421 | . . 50 302 309 . 5 421 231 152 . . . . Initial 99 | . . . 16 99 . . . 91 4 . . . . Average 100 | . . 47 116 169 . 1 174 137 33 . . . . Maximum Alert Level 2 | . . . 1 1 . . 2 1 . . . . . Low Security (%) 83 | 100 100 100 77 77 . 100 60 77 100 . . . . Level 1 15 | . . . 22 22 . . 38 22 . . . . . Level 2 . | . . . . . . . 1 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 . . . 5 5 4 . . . . Investigation 2 | . . . . . . . . 2 . . . . . Extermination 3 | . . . . . . . . . 3 . . . . Reinforcement 6 | . . . 1 . . . 3 1 1 . . . . Assault 1 | . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . 2 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 5 | . . . 1 . . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 145 | . . 2 21 12 . 3 35 21 15 5 15 . 16 Peak Tracking Total 7 | . . 1 6 4 . 3 7 5 4 4 7 . 5 Tactical Retreats 11 | . . . . 1 . . 4 1 . 1 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 5 | . . . . . . . 1 2 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 5 | . . . 1 . . . 1 2 . . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . 1 Garrison Access 2 | . . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 22 | . 1 . 7 . 4 . 3 3 2 . 2 . . Terminals 14 | . 1 . 7 . . . 2 2 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 52 | . 2 . 18 . 4 . 7 11 6 . 4 . . Successful 24 | . 1 . 8 . 4 . 3 2 2 . 4 . . Failed 28 | . 1 . 10 . . . 4 9 4 . . . . Catastrophic 5 | . 1 . 1 . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . 2 . 18 . . . 1 . 5 . . 8 . Terminals 35 | . 2 . 18 . . . 4 5 6 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 6 . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . Terminal Hacks 17 | . . . 5 . 4 . 2 1 1 . 4 . . Record 7 | . . . . . 4 . . . . . 3 . . Part Schematic 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . 1 1 . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . 1 . 3 . . . . . 1 . . . . Terminals 5 | . 1 . 3 . . . . . 1 . . . . Botnet 5 | . 1 . 3 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 5 . . . 3 3 1 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . . . 4 3 Highest-Rated Group 157 | . . . . . . . . . . . . 157 116 Highest-Rated Ally 41 | . . . . . . . . . . . . 41 40 Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 11903 | 1 83 203 774 673 865 386 897 828 1504 1023 1246 2464 956 Spaces Moved 6311 | 1 70 142 445 482 484 198 459 350 634 522 586 1255 683 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 5866 | 1 70 142 445 482 484 198 459 350 634 522 586 1255 238 Wheels . | . . . . . . . . . . . . . . Hover 445 | . . . . . . . . . . . . . 445 Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 120 120 120 120 120 120 190 125 195 190 190 190 190 48 Average Speed 164 | 120 120 120 125 120 177 190 135 195 193 190 190 193 102 Slowest Speed 260 | 120 120 120 190 120 190 190 195 195 197 190 190 195 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 19 29 47 92 92 46 42 12 14 72 73 90 65 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . 1 . Known Exits Taken 4 | . . . 1 . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . . . Scrap Searched 13 | . . . . 2 . . . . . 4 3 4 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 28 | . . . . . . . 7 14 4 . . . 3 Melee . | . . . . . . . . . . . . . . Projectile 14 | . . . . . . . 7 . 4 . . . 3 AOE 14 | . . . . . . . . 14 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 7247 | 2 69 160 608 524 491 202 599 428 800 539 688 1298 839 Wait 212 | . . . 92 8 . 2 6 1 12 . 77 9 5 Move 6298 | . 69 141 444 481 483 197 458 349 633 521 585 1254 683 Hop . | . . . . . . . . . . . . . . Pick Up 99 | . . 6 5 . 3 . 23 10 30 . 1 9 12 Fast Attach 47 | . . 1 7 . . . 6 1 6 3 3 3 17 Attach 41 | . . . 1 . . . 4 11 7 . 2 1 15 Detach 11 | . . . 1 . . . 1 1 3 . 2 1 2 Swap 71 | . . 2 8 4 2 . 10 5 13 2 . 7 18 Drop 129 | 2 . 3 17 4 3 . 14 6 30 5 2 13 30 Fire 338 | . . 7 33 27 . 3 77 44 66 8 16 . 57 Melee 1 | . . . . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 15) 85 | -10/Materials | Entered Mines 149 | -10/Mines | Discovered new exit (range 5) 198 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 242 | -10/Mines | Learned location of Storage (-9) 255 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 259 | -10/Mines | Found Prototype Device 260 | -10/Mines | Identified Exp. Sensor Array 280 | -10/Mines | Discovered new exit (range 7) 288 | -10/Mines | Entered Materials 288 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 406 | -9/Materials | Discovered new exit (range 21) 575 | -9/Materials | Discovered new exit (range 8) 743 | -9/Materials | Identified exit to Mines 743 | -9/Materials | Identified exit to Storage 783 | -9/Materials | Build established: Scavenger-Mutant 1062 | -9/Materials | Entered Mines 1070 | -9/Mines | Discovered new exit (range 13) 1454 | -9/Mines | Discovered new exit (range 8) 1472 | -9/Mines | Learned Materials emergency access door positions 1727 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1729 | -9/Mines | Discovered new exit (range 5) 1735 | -9/Mines | Entered Exiles 1735 | -9/Exiles | Found Exiles lab abandoned 2582 | -9/Exiles | Discovered new exit (range 10) 2600 | -9/Exiles | Entered Mines 2938 | -8/Mines | Discovered new exit (range 9) 2986 | -8/Mines | Entered Materials 2986 | -8/Materials | Evolved 2 slots: Propulsion x2 3463 | -8/Materials | Garrison activated, responded to threat 3815 | -8/Materials | Discovered new exit (range 16) 3883 | -8/Materials | Entered Factory 3883 | -7/Factory | Evolved 2 slots: Utility x2 4128 | -7/Factory | Build established: Mutant 4292 | -7/Factory | Garrison activated, responded to threat 4398 | -7/Factory | Lost 6 parts (4n2w) 4432 | -7/Factory | Build established: Scavenger-Mutant 4662 | -7/Factory | Discovered new exit (range 8) 4711 | -7/Factory | Entered another Factory area 4711 | -6/Factory | Evolved 2 slots: Utility x2 4807 | -6/Factory | Discovered new exit (range 4) 5240 | -6/Factory | Build established: Mutant 5800 | -6/Factory | Build established: Scavenger-Mutant 6215 | -6/Factory | Entered Lower Caves 6437 | -6/Lower Caves | Ambushed by wild Derelicts 6738 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6862 | -6/Lower Caves | Learned location of 1 exit from Factory 6870 | -6/Lower Caves | Discovered new exit (range 10) 7236 | -6/Lower Caves | Identified exit to Lower Caves 7238 | -6/Lower Caves | Entered another Lower Caves area 7261 | -6/Lower Caves | Discovered new exit (range 14) 7321 | -6/Lower Caves | Encountered a Warlord checkpoint 7666 | -6/Lower Caves | Learned location of 1 exit from Factory 7666 | -6/Lower Caves | Learned Armory trap positions 7666 | -6/Lower Caves | Learned Armory terminal intel 7974 | -6/Lower Caves | Identified exit to Zion 8443 | -6/Lower Caves | Learned 4 Factory zone layouts 8461 | -6/Lower Caves | Attracted the attention of an 0b10 base 8484 | -6/Lower Caves | Entered Zion 8551 | -6/Zion | System corruption cleaned by Quarantine Array 8600 | -6/Zion | Received a visual enhancement algorithm 8696 | -6/Zion | Discovered new exit (range 9) 8712 | -6/Zion | Identified exit to Proximity Caves 8988 | -6/Zion | Learned location of 1 exit from Proximity Caves 9054 | -6/Zion | Learned Factory trap positions 9645 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10370 | -6/Zion | Imprinted 10372 | -6/Zion | Declared Zion's savior 10904 | -6/Zion | Opened final containment barrier to the Deep Caves 10934 | -6/Zion | Discovered new exit (range 3) 10934 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10937 | -6/Zion | Identified exit to Deep Caves 10948 | -6/Zion | Entered Deep Caves 10948 | -6/Deep Caves | Accompanied by 4 allies 11161 | -6/Deep Caves | Attacked by Z-Imprinter 11211 | -6/Deep Caves | Core integrity fell below 50% 11215 | -6/Deep Caves | Z-Facility disabled 11237 | -6/Deep Caves | Lost 12 parts (1p4n5u2w) 11480 | -6/Deep Caves | Build established: Mutant 11543 | -6/Deep Caves | Lost 7 parts (1p2n1u3w) 11603 | -6/Deep Caves | Found Prototype Protection 11603 | -6/Deep Caves | Identified Zio. Weapon Casing 11611 | -6/Deep Caves | Found Zio. Weapon Casing 11640 | -6/Deep Caves | Found Zio. Weapon Casing 11707 | -6/Deep Caves | Found Zio. Weapon Casing 11718 | -6/Deep Caves | Found Zio. Weapon Casing 11751 | -6/Deep Caves | Found Zio. Weapon Casing 11839 | -6/Deep Caves | Discovered new exit (range 6) 11855 | -6/Deep Caves | Build established: Scavenger-Mutant 11873 | -6/Deep Caves | Spotted AG-86447 11879 | -6/Deep Caves | Core integrity fell below 20% 11904 | -6/Deep Caves | Destroyed by AG-86447 with Assembled Focal Cannon Last Messages --------------- 11793_ Dropped Zio. Composite Leg I. 11794_ Acquired Zio. Glidesys I. 11796_ Dropped Zio. Glidesys I. 11798_ Extracted 4 energy. 11803_ Acquired 50 matter. 11839_ EXIT=FOUND 11874_ AG-86447: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 11878_ O4-CRP(g) destroyed. 11884_ Zio. Glidesys I destroyed. 11888_ Zio. Light Carapace destroyed. 11894_ AY-YKC(l) destroyed. 11894_ Zio. Weapon Casing destroyed. 11897_ Destroyed Prototype Device. 11898_ AG-86447 GOLEM Unit beginning Prototype Device integration. 11899_ AG-86447 Prototype Device integration complete. 11901_ Zio. Glidesys I destroyed. 11901_ Imp. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? ?? | | ????????????????????????????????????????? ?? | | ????????????????????????????????????????? ?? | | ????????????????????????????????????????? ??? | | ?????????????????????????????????????#### ??? | | ?????????????????????????????????????? ???? | | ?????????????????????????????????????? ???? | | ?????????????????????????? ???????????? #???? | | ???????????????????????? ???????????# #???? | | ????????????????????? ???????????# #???? | | ??????????????????? l ?????????### #???? | | ????????????????? * #???????## ###?? | | ??????????????? s #??????## ##? | | ?????????????M ** #??????# ## ## | | ??????????? #?????## #### | | ??????????? ** ! ##???## #??# | | ?????????? * * ! #???# #??## | | ?????????? * #??## ##???#### | | ????????? #?## ##???????? | | ????????? * !g ! ### ##???????? | | ????????? G * #???????? | | ????????""" #???????? | | ????????" % % ##???????? | | ?????????" g ### ##????????? | | ????????" #?## ##?????????? | | ?????????" @ ;#??####??????????? | | ????????" ; # ;#????????????????? | | ????????" #### ;; ;# ###????????????????? | | ????????""" ???????# #; ;###??????????????????? | | ???????????????????##?# ##????????????????????? | | ???????????????????????#??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 750 Matter Stores 790 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 500 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 65 Targeting Accuracy 14 Armor Integrity Analysis 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Focal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Beamcaster | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableMetafieldProcessor Manual? 0 Play Time 01:12:17 Cumulative 355.6 hours Start 2024.08.05 @ 20:38:05 End 2024.08.05 @ 22:03:59 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 495 Rogue 492 Adventurer 2 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 97db7a30-6793-4cc9-a596-a0b4c53a006c