Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 20:47:46 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3483) 3483 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (698) 698 TOTAL SCORE: 8161 Bonus ------- High Alert Combat Kills 538 Follower Combat Kills 160 Cogmind --------- Core Integrity 784/850 Matter 97/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Treading (325) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Core Analyzer Layered Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (25) --- Light Angular Momentum Engine Improved Heat Sink High-capacity Matter Pod (0) Compact Matter Pod (150) Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Reflective Plating Medium Insulated Plating System Restoration Module High-powered Tractor Beam Long-range Tractor Beam Advanced Beam Cannon Plasma Cannon Compact Ion Cannon Improved Heavy Machine Gun Improved Grenade Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Targeting Computer Core Analyzer Matter Filter Layered Medium Armor Plating Medium Insulated Plating > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink High-capacity Matter Pod Compact Matter Pod Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Reflective Plating Hardlight Generator System Restoration Module High-powered Tractor Beam Long-range Tractor Beam Advanced Beam Cannon Plasma Cannon Compact Ion Cannon Improved Heavy Machine Gun Improved Grenade Launcher Micro-nuke Launcher [Rating: 56] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Reflective Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . 4 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 2 . . . . Utility 5 | . . . 2 2 . . 1 Weapon . | . . . . . . . . Parts Attached 116 | 3 1 20 45 14 2 5 26 Power 13 | . . 3 5 . 1 . 4 Engine 10 | . . 3 5 . . . 2 Core 2 | . . . . . . . 2 Reactor 1 | . . . . . 1 . . Propulsion 21 | 2 . 2 13 1 . . 3 Treads 14 | 2 . . 8 1 . . 3 Leg 7 | . . 2 5 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 34 | . 1 5 6 9 1 3 9 Device 15 | . . 2 3 3 1 2 4 Storage 4 | . 1 1 . 2 . . . Processor 2 | . . . . 1 . . 1 Hackware . | . . . . . . . . Protection 13 | . . 2 3 3 . 1 4 Artifact . | . . . . . . . . Weapon 48 | 1 . 10 21 4 . 2 10 Energy Gun 3 | . . 1 2 . . . . Energy Cannon 11 | . . . 6 3 . 1 1 Ballistic Gun 11 | 1 . 3 7 . . . . Ballistic Cannon 11 | . . 3 2 . . . 6 Launcher 12 | . . 3 4 1 . 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . . 1 Corrupted Parts 1 | . . . 1 . . . . System Corruption 3 | . . . 3 . . . . Parts Lost 26 | . . 3 12 . . . 11 Power 4 | . . . 3 . . . 1 Propulsion 10 | . . 2 3 . . . 5 Utility 6 | . . . 2 . . . 4 Weapon 6 | . . 1 4 . . . 1 Highest Loss Streak 6 | . . 2 6 . . . 6 To Critical Strikes 2 | . . 1 . . . . 1 Average Slot Usage (%) 96 | . 99 99 87 99 100 100 99 Engine 8 | . 14 13 8 7 1 . 9 Reactor 1 | . . . . . 5 7 1 Treads 19 | . 28 5 16 30 30 30 25 Leg 9 | . . 22 15 . . . . Device 14 | . . 10 16 10 21 15 18 Storage 10 | . 27 13 9 11 7 7 6 Processor 3 | . . . . 4 7 7 8 Protection 8 | . . 3 5 16 8 14 11 Energy Cannon 6 | . . . 5 15 15 14 . Ballistic Gun 6 | . 28 14 8 . . . . Ballistic Cannon 5 | . . 12 . . . . 12 Naked Turns . | . . . . . . . . Heaviest Build 132 | 13 33 40 53 113 113 115 132 Greatest Support 88 | 40 40 40 80 88 88 88 88 Greatest Overweight (x) 3 | . . 1 3 1 1 1 3 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 Average Capacity 19 | 8 14 14 15 20 25 25 25 Most Carried 25 | 6 8 15 15 18 19 23 25 Average Carried 16 | 6 7 10 13 15 18 22 23 Final Capacity 25 | 8 15 15 15 25 25 25 25 Final Carried 23 | 6 8 14 15 18 19 23 20 Class Distribution -------------------- 56% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Matter Collected 2995 | 217 80 429 1136 235 107 76 715 Remotely . | . . . . . . . . Salvage Created 3690 | . 126 204 1926 284 278 58 814 Parts 188 | . 9 8 95 19 2 4 51 Haulers Intercepted 6 | . . . 5 1 . . . Recyclers Shooed 11 | . 1 . 6 . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . 10 . . 2 4 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 81 | . 3 7 38 5 3 4 21 Melee 3 | . . . 3 . . . . Guns 16 | . 3 4 9 . . . . Cannons 28 | . . 1 9 3 3 . 12 AOE 32 | . . 2 15 2 . 4 9 Classes Destroyed 16 | . 1 1 9 2 1 . 2 Worker 5 | . . . 3 1 . . 1 Builder 4 | . . . 3 1 . . . Tunneler 1 | . . . . 1 . . . Hauler 6 | . . . 5 1 . . . Recycler 6 | . . . 3 . . . 3 Mechanic 1 | . . . 1 . . . . Watcher 4 | . . . 2 2 . . . Swarmer 15 | . . . 4 3 . 4 4 Grunt 43 | . 3 . 30 . 2 . 8 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . . . 1 . 1 Sentry 5 | . . . 3 1 . . 1 Hunter 2 | . . . . . . . 2 Programmer 5 | . . . . 1 . . 4 Heavy 1 | . . . . . . . 1 Subdweller 7 | . . 7 . . . . . Packrat 1 | . . . . . 1 . . Best Kill Streak 12 | . 3 3 12 5 3 4 11 Combat Bots Only 10 | . 3 3 8 3 3 4 10 Max Kills in Single Turn 7 | . 1 1 7 3 1 3 4 Gunslinging . | . . . . . . . . Exploded 5 | . . 1 5 1 . 3 4 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Hostile Shots Fired 499 | . 32 42 196 39 15 8 167 Missed 140 | . 9 7 66 13 2 4 39 Damage Taken 5221 | . 317 721 2101 252 163 41 1626 Core 726 | . 15 173 430 12 30 . 66 Absorbed by Shields 615 | . . . . 49 60 16 490 Ignored by Resistances 131 | . . 39 . 36 22 . 34 Regen/Repaired (Parts) 9 | . . . . 9 . . . Core Remaining (%) 59 | 100 . 24 21 . . 94 . Volleys Fired 292 | . 15 35 134 17 15 3 73 Largest 2 | . 2 2 2 2 2 2 2 Hottest 138 | . 40 78 138 136 136 136 92 Shots Fired 508 | . 30 54 222 33 30 4 135 Gun 197 | . 30 29 138 . . . . Cannon 274 | . . 18 65 31 30 2 128 Launcher 37 | . . 7 19 2 . 2 7 Special . | . . . . . . . . Kinetic 357 | . 30 45 154 . . . 128 Thermal 64 | . . . 1 31 30 2 . Explosive 23 | . . 5 7 2 . 2 7 Electromagnetic 64 | . . 4 60 . . . . Robot Hit Streak 15 | . 9 11 13 15 8 5 12 Robot Miss Streak 5 | . 4 1 5 2 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 328 | . 19 33 149 20 21 2 84 Core Hits 191 | . 9 15 87 17 9 4 50 Critical Kills 3 | . 2 1 . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 11 | . 2 2 4 . . . 3 Destroy 7 | . 2 2 3 . . . . Blast 3 | . . . . . . . 3 Corrupt 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11510 | . 265 938 5460 679 468 327 3373 Guns 2008 | . 245 358 1405 . . . . Cannons 4465 | . . 129 1371 463 450 40 2012 Explosions 4764 | . . 451 2499 206 . 287 1321 Melee . | . . . . . . . . Ramming 273 | . 20 . 185 10 18 . 40 Kinetic 6150 | . 245 645 3248 . . . 2012 Thermal 1068 | . . . 115 463 450 40 . Explosive 2583 | . . 260 509 206 . 287 1321 Electromagnetic 1436 | . . 33 1403 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . 8 1 1 1 3 Average Corruption 2 | . . . 5 1 1 1 1 Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 53 | . . . 23 5 5 . 20 Message Errors 15 | . . . 6 . 3 . 6 Matter Fused 8 | . . . 4 . . . 4 Heat Flow Errors 7 | . . . 3 1 1 . 2 Energy Discharges 4 | . . . 1 2 . . 1 Data Loss (minor) 9 | . . . 5 1 1 . 2 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . . 1 1 . . . Alerts 1 | . . . 1 . . . . Weapon Failures 4 | . . . 2 . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 244 | . . 11 142 7 27 . 57 Projectiles 99 | . . . 31 . 19 . 49 Explosions 134 | . . 11 108 7 . . 8 Melee 11 | . . . 3 . 8 . . Knockbacks 21 | . . 1 4 1 . . 15 Impact 4 | . . . 3 1 . . . Kinetic 17 | . . 1 1 . . . 15 Secondary . | . . . . . . . . Self-Inflicted Damage 155 | . . 23 55 . . . 77 Shots 6 | . . 1 3 . . . 2 Rammed 25 | . 4 . 17 . 1 . 3 Targets Rammed 44 | . 4 . 35 1 1 . 3 Kicked 13 | . . . 13 . . . . Crushed 6 | . . . 5 1 . . . Highest Temperature 247 | . 38 . 199 180 247 84 199 Average Temperature 73 | . 15 . 43 50 104 40 93 Received Heat Transfer 1766 | . 195 102 1161 18 66 . 224 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Fried 3 | . . . 3 . . . . Impact Corruptions 2 | . . . 1 . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 4 . 1 . Heat Transferred 1815 | . . . 150 777 814 74 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Peak Influence 930 | . 115 . 930 478 . . 456 Initial 394 | . . . 248 394 . . . Average 440 | . 46 . 678 354 . . 246 Maximum Alert Level 3 | . . . 3 2 . . 2 Low Security (%) 18 | 100 100 . . . . . 39 Level 1 26 | . . . 5 71 . . 35 Level 2 34 | . . . 49 28 . . 25 Level 3 19 | . . . 45 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . . 8 2 . . 6 Investigation 1 | . . . 1 . . . . Extermination 4 | . . . . 1 . . 3 Reinforcement 11 | . . . 7 1 . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 2 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Distress Signals 7 | . 2 . 4 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 159 | . 8 48 56 10 3 4 30 Peak Tracking Total 8 | . 3 6 8 3 3 4 5 Tactical Retreats 3 | . . 2 1 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Disabled 17 | . . 3 4 1 . . 9 Max in Single Turn 4 | . . 2 1 1 . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Accessed 11 | . 1 1 1 3 . 1 4 Terminals 6 | . 1 . 1 1 . 1 2 Fabricators 2 | . . . . 1 . . 1 Repair Stations 2 | . . . . 1 . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 4 3 2 6 . 1 9 Successful 12 | . 1 3 . 4 . 1 3 Failed 13 | . 3 . 2 2 . . 6 Catastrophic 7 | . 1 . 1 2 . . 3 Database Lockouts . | . . . . . . . . Manual 9 | . 4 . 2 3 . . . Terminals 14 | . 4 . 2 3 . 1 4 Fabricators 4 | . . . . 1 . . 3 Repair Stations 4 | . . . . 2 . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 3 . 2 . 1 1 Record 4 | . . 3 . . . 1 . Part Schematic 2 | . . . . 1 . . 1 Robot Analysis 1 | . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 3 | . . . . 2 . . 1 Scan Component 2 | . . . . 1 . . 1 Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 1 3 . 1 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 58 | . . . . . . . 58 Total Part Build Rating 7 | . . . . . . . 7 Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total Allies 9 | . . 9 . . . . . Largest Group 6 | . . 6 2 . . . . Highest-Rated Group 114 | . . 114 38 . . . . Highest-Rated Ally 19 | . . 19 19 . . . . Total Orders . | . . . . . . . . Ally Attacks 57 | . . 42 15 . . . . Total Damage 733 | . . 584 149 . . . . Kills 10 | . . 9 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Turns Passed 9036 | 11 300 2263 2059 887 825 1188 1503 Spaces Moved 3893 | 5 59 1139 1024 381 321 488 476 Core . | . . . . . . . . Treads 2483 | 5 59 217 536 381 321 488 476 Legs 1410 | . . 922 488 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 160 160 120 120 160 240 240 240 Average Speed 193 | 160 160 183 146 198 240 240 241 Slowest Speed 405 | 160 160 190 330 240 240 240 405 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 2 9 64 55 19 45 55 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 13 | . . 8 . . 1 4 . Spaces Dug 42 | . . 12 18 . . 12 . Terrain Destroyed 342 | . . 59 185 11 . 20 67 Melee . | . . . . . . . . Projectile 14 | . . 7 3 . . . 4 AOE 328 | . . 52 182 11 . 20 63 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total 4866 | 7 235 1254 1359 479 345 499 688 Wait 380 | . 155 33 56 50 . . 86 Move 3886 | 4 58 1138 1023 380 320 487 476 Hop . | . . . . . . . . Pick Up 75 | . 2 17 32 7 1 4 12 Fast Attach 28 | . 1 7 13 5 . . 2 Attach 27 | . . 3 14 . . . 10 Detach 5 | . . 2 3 . . . . Swap 61 | 3 . 10 18 9 2 5 14 Drop 62 | . . 8 31 10 1 . 12 Fire 292 | . 15 35 134 17 15 3 73 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 13 | . . . 13 . . . . Crush 31 | . 4 . 22 1 1 . 3 Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . 5 . . Trap . | . . . . . . . . Miscellaneous 1 | . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Subcaves 321 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 423 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 425 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 491 | -10/Subcaves | Shifting Twisted Machinery released Flamer 665 | -10/Subcaves | Learned location of Zion (-6) 751 | -10/Subcaves | Core integrity fell below 50% 910 | -10/Subcaves | Visited triangular shrine 922 | -10/Subcaves | Found Prototype Device 922 | -10/Subcaves | Identified V3-11A's Pendant 927 | -10/Subcaves | Befriended Subdweller 1077 | -10/Subcaves | Befriended Subdweller 1077 | -10/Subcaves | Befriended Subdweller 1257 | -10/Subcaves | Befriended Subdweller 1257 | -10/Subcaves | Befriended Subdweller 1397 | -10/Subcaves | Visited Clippyterm 1403 | -10/Subcaves | Learned Factory stockpile data 1411 | -10/Subcaves | Met a Zionite searching for "candidates" 1862 | -10/Subcaves | Befriended Subdweller 1872 | -10/Subcaves | Befriended Subdweller 2026 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 2027 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2136 | -10/Subcaves | Discovered new exit (range 8) 2162 | -10/Subcaves | Discovered new exit (range 16) 2201 | -10/Subcaves | Lost 3 allies 2227 | -10/Subcaves | Befriended Subdweller 2232 | -10/Subcaves | Befriended Subdweller 2300 | -10/Subcaves | Discovered new exit (range 7) 2575 | -10/Subcaves | Entered Materials 2575 | -8/Materials | Accompanied by 2 allies 2575 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2758 | -8/Materials | Destroyed 8 combat bots 2808 | -8/Materials | Lost 6 parts (1p3n2w) 3076 | -8/Materials | Core integrity fell below 50% 3818 | -8/Materials | Discovered new exit (range 14) 4194 | -8/Materials | Build established: Scavenger-Mutant 4634 | -8/Materials | Entered Factory 4634 | -7/Factory | Evolved 2 slots: Utility x2 4732 | -7/Factory | Repaired Hardlight Generator 5374 | -7/Factory | Identified exit to Lower Caves 5521 | -7/Factory | Entered Lower Caves 6339 | -7/Lower Caves | Discovered new exit (range 4) 6346 | -7/Lower Caves | Entered another Lower Caves area 6513 | -7/Lower Caves | Spotted B-75 Beast 6628 | -7/Lower Caves | Discovered new exit (range 7) 6642 | -7/Lower Caves | Identified exit to Data Miner 6807 | -7/Lower Caves | Encountered a Warlord checkpoint 7534 | -7/Lower Caves | Entered Factory 7534 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8045 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 8165 | -6/Factory | Destroyed 10 combat bots 8775 | -6/Factory | Lost 3 parts (2n1u) 9037 | -6/Factory | Self-destructed Last Messages --------------- 09013_ Matter Filter destroyed. 09015_ Lgt. Angular Momentum Engine destroyed. 09016_ Penetrated by Slug. 09016_ Y-54 Guardian destroyed. 09016_ Penetrated by Slug. 09020_ Targeting Computer destroyed. 09020_ Penetrated by Slug. 09021_ System corrupted: Assault Cannon jammed. 09022_ U-05 Engineer builds a Wall. 09023_ Slug penetrates Wall. 09023_ Penetrated by Slug. 09025_ WJK112EXQ7S&S#35OTL4T&|/GSJDNT 09026_ Penetrated by Slug. 09030_ R-10 Processor collects Imp. Light Armor Plating. 09031_ Penetrated by Slug. 09031_ Critical hit (Destroy). 09031_ Assault Cannon destroyed. 09033_ R-10 Processor collects Imp. Deuterium Engine. 09034_ Penetrated by Slug. 09034_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??? ????????????? | | ???????????????????????????????? """ ??????????? | | ???????????????????????????????? """ ?????????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# +???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ???????????????????############?# #???????????? | | ???????????????????#%h %%@ R%#### #???????????? | | ???????????????????#m"% " "%+ #???????????? | | ???????????????????# """"""" ##### #???????????? | | ???????????????????# """"""" #???# #???????????? | | ???????????????????+ """"""" #???# #???????????? | | ???????????????????# u #???# #???????????? | | ???????????????????# = =#???# #???????????? | | ???????????????????# #???# #???????????? | | ???????????????????####+########## #???????????? | | ???????????????????? #???????????? | | ????????????????????????########## #???????????? | | ???????????????????????? ? ? ??# #???????????? | | ???????????????????????? ? ? ??# #???????????? | | ???????????????????????? ? ??# #???????????? | | ???????????????????????# ? #?# #???????????? | | ???????????????????????# " " " #?# ############? | | ???????????????????????# " " " ### | | ???????????????????????# " " " # | | ???????????????????????# " " " # | | ???????????????????????# " " " + | | ???????????????????????# " " " # % | | ???????????????????????# " " " # " | | ???????????????????????# " " "%## % | | ???????????????????????#[" " " ## ##### | | ???????????????????????# ! ##% #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 34 Energy Capacity 275 Matter Stores 387 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Arm. Treads | -7/Factory | Hacked Lyr. Medium Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerRiotGenerator Manual? 0 Play Time 00:40:36 Cumulative 872.9 hours Start 2024.03.12 @ 20:07:42 End 2024.03.12 @ 20:47:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1328 Rogue 1328 Adventurer 0 Explorer 0 Win Type - Total 83 Types 49/1/14/14/4/0/0/1/0 Lore% 90 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63e0f33f-8bbb-48bd-8198-19f07d1b8c63