Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 00:35:59 Player: Beef Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1094) 1094 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3134 Bonus ------- None Cogmind --------- Core Integrity 58/550 Matter 169/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Nuclear Core Improved Heat Sink Compact Matter Pod (0) Seismic Detector Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner Hacking Suite Hacking Suite > --- WEAPON ----------- Beamcaster Bore Cannon > --- INVENTORY -------- Nuclear Core Improved Heat Sink Small Storage Unit Compact Matter Pod Seismic Detector Grenade Launcher Grenade Launcher Great Maul [Rating: 28] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 41 | 6 12 6 5 12 Power 5 | 1 2 1 1 . Engine 4 | 1 2 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 1 2 2 2 Treads 4 | 2 1 . . 1 Leg 1 | . . . . 1 Wheel 4 | . . 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 . 2 4 Device 3 | . . . 1 2 Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware 2 | . 1 . . 1 Protection 3 | . 3 . . . Artifact . | . . . . . Weapon 16 | 2 5 3 . 6 Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 3 . . 2 Ballistic Cannon 2 | . . . . 2 Launcher 5 | . 2 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 1 1 2 14 Power 3 | . 1 . 1 1 Propulsion 5 | . . 1 1 3 Utility 5 | . . . . 5 Weapon 5 | . . . . 5 Highest Loss Streak 14 | . 1 1 2 14 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 90 | . 96 95 87 70 Engine 10 | . 13 14 6 . Core 1 | . . . 5 5 Treads 16 | . 28 17 . . Wheel 6 | . . 5 21 10 Device 3 | . . . 11 13 Storage 12 | . 14 14 11 8 Processor 1 | . . . . 7 Hackware 8 | . 1 14 11 9 Protection 3 | . 9 . . . Energy Gun 9 | . . 19 11 5 Ballistic Gun 10 | . 27 1 . 1 Launcher 4 | . . 7 11 4 Naked Turns 5 | . . . . 5 Heaviest Build 33 | 11 17 22 33 31 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 6 | . . 2 1 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 9 Most Carried 8 | 2 8 8 8 8 Average Carried 6 | 1 6 7 7 6 Final Capacity 10 | 8 8 8 10 5 Final Carried 8 | 2 8 8 7 5 Class Distribution -------------------- 57% | Mutant 34% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1081 | 212 312 290 58 209 Remotely . | . . . . . Salvage Created 1092 | 5 423 262 228 174 Parts 73 | . 31 21 12 9 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 8 9 4 7 Guns 15 | . 5 5 2 3 Cannons 1 | . . . . 1 AOE 12 | . 3 4 2 3 Classes Destroyed 11 | 1 7 1 1 1 Worker 2 | . 2 . . . Builder 2 | . 1 . 1 . Tunneler 3 | 1 . 1 1 . Recycler 1 | . 1 . . . Operator 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 7 | . 3 3 . 1 Grunt 14 | . 5 4 2 3 Duelist 1 | . . . 1 . Sentry 5 | . . 2 1 2 Hunter 1 | . . . . 1 Best Kill Streak 4 | 1 4 3 4 4 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 192 | . 42 33 5 112 Missed 57 | . 14 12 2 29 Damage Taken 1980 | . 316 273 54 1337 Core 563 | . 71 . . 492 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 71 100 . Volleys Fired 115 | . 52 20 11 32 Largest 2 | . 2 2 2 2 Hottest 132 | . 50 131 105 132 Shots Fired 202 | . 104 40 14 44 Gun 165 | . 102 33 11 19 Cannon 15 | . . . . 15 Launcher 22 | . 2 7 3 10 Special . | . . . . . Kinetic 134 | . 102 10 . 22 Thermal 46 | . . 23 11 12 Explosive 22 | . 2 7 3 10 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 15 11 4 9 Robot Miss Streak 6 | . 6 2 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 123 | . 60 30 9 24 Core Hits 71 | . 29 16 9 17 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 7 | . . . . 7 Critical Strikes 10 | . . . 1 9 Burn 2 | . . . 1 1 Destroy 8 | . . . . 8 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2848 | 6 819 792 342 889 Guns 1419 | . 687 381 168 183 Cannons 190 | . . . . 190 Explosions 1222 | . 132 406 174 510 Melee . | . . . . . Ramming 17 | 6 . 5 . 6 Kinetic 1079 | . 687 126 . 266 Thermal 530 | . . 255 168 107 Explosive 1222 | . 132 406 174 510 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . 1 . 3 Impact 1 | . . 1 . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 105 | . . . 13 92 Shots 7 | . . . 1 6 Rammed 4 | 1 . 1 . 2 Targets Rammed 5 | 2 . 1 . 2 Kicked . | . . . . . Crushed 1 | 1 . . . . Highest Temperature 429 | . 11 318 210 429 Average Temperature 118 | . 4 115 76 196 Received Heat Transfer 693 | . 159 111 9 414 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 1147 | . . 518 370 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 343 | 5 343 260 208 234 Initial 87 | . 3 83 59 87 Average 127 | 2 146 129 116 138 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 87 | 100 69 97 99 88 Level 1 12 | . 30 2 . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . . 4 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 19 10 6 19 Peak Tracking Total 7 | . 3 3 4 7 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 1 1 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 3 . . 2 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 7 . . 11 Successful 10 | . 3 . . 7 Failed 8 | . 4 . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 6 . . 4 Terminals 17 | . 6 . . 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 . . 4 Terminals 6 | . 2 . . 4 Assimilate 2 | . . . . 2 Botnet 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2171 | 128 721 781 219 322 Spaces Moved 1221 | 76 337 435 197 176 Core 33 | 6 . . . 27 Treads 700 | 70 337 283 . 10 Legs 6 | . . . . 6 Wheels 482 | . . 152 197 133 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 95 80 50 Average Speed 140 | 151 160 154 94 113 Slowest Speed 350 | 160 160 240 95 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 44 69 24 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 148 | . 34 42 17 55 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 139 | . 34 42 17 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1465 | 85 413 503 214 250 Wait 54 | . 6 27 1 20 Move 1217 | 75 336 434 196 176 Hop . | . . . . . Pick Up 18 | 2 6 5 . 5 Fast Attach 25 | 6 8 5 1 5 Attach 7 | . . . 3 4 Detach 2 | . . 1 1 . Swap 9 | . 4 1 1 3 Drop 13 | . 1 9 . 3 Fire 115 | . 52 20 11 32 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 3 | 2 . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Entered Mines 855 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1147 | -10/Mines | Learned 4 Materials zone layouts 1177 | -10/Mines | Build established: Scavenger-Mutant 1541 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1620 | -10/Mines | Discovered new exit (range 12) 1631 | -10/Mines | Entered Materials 1631 | -9/Materials | Evolved 2 slots: Utility x2 1632 | -9/Materials | Identified exit to Materials 1632 | -9/Materials | Identified exit to Mines 1830 | -9/Materials | Discovered exit to Materials (range 16) 1850 | -9/Materials | Entered another Materials area 1850 | -8/Materials | Evolved 2 slots: Utility x2 2022 | -8/Materials | Garrison activated, responded to threat 2109 | -8/Materials | Core integrity fell below 50% 2127 | -8/Materials | System corruption reached 10% 2157 | -8/Materials | Lost 14 parts (1p3n5u5w) 2159 | -8/Materials | Core integrity fell below 20% 2172 | -8/Materials | Self-destructed Last Messages --------------- 02126_ System corrupted by crushing effect (+5). 02126_ System corrupted by crushing effect (+4). 02128_ HL ,NYD&EI/FFG36E 02134_ K-01 Serf collects debris. 02134_ Slammed into K-01 Serf. 02136_ Extracted 150 matter. 02138_ Acquired Com. Matter Pod. 02146_ System corrupted: Matter fused (-9). 02147_ U-05 Engineer lays Concrete. 02148_ R-06 Scavenger collects Flight Unit. 02149_ U-05 Engineer builds a Wall. 02152_ B-36 Bruiser destroyed. 02153_ U-05 Engineer destroyed. 02154_ Critical hit (Burn: +37). 02157_ Dropped Med. Storage Unit. 02158_ Slammed into U-05 Engineer. 02160_ Acquired 31 matter. 02161_ System corrupted: Matter fused (-5). 02162_ Acquired Aluminum Leg. 02167_ Acquired Lgt. Assault Rifle. 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