Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.23 @ 19:48:54 Player: whodovoodoo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (137) 685 Value Destroyed (6111) 6111 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11936 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 885/885 System Corruption 5% Temperature Cool (-200) Movement Core (1300) Ox25 Location -3/Research Parts ------- > --- POWER (3) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Cryofiber Web Large Storage Unit Advanced Energy Well Terrain Scan Processor Advanced Terrain Scan Processor Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Core Shielding > --- WEAPON (6) ------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Enhanced Force Lance > --- INVENTORY (15) --- Light Antimatter Reactor Compact Particle Reactor Myomer Leg Xenon Bombardment Thruster Advanced Heat Sink Advanced Energy Well (500) Machine Analyzer Improved Reaction Control System Improved Point Defense System Advanced Point Defense System Gamma Rifle Gamma Rifle Quantum Rifle Coil Gun Coil Gun Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Advanced Energy Well Terrain Scan Processor Advanced Terrain Scan Processor Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Core Shielding > --- WEAPON ----------- Nova Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Compact Particle Reactor Xenon Bombardment Thruster Advanced Heat Sink Advanced Energy Well Machine Analyzer Improved Reaction Control System Improved Point Defense System Advanced Point Defense System Gamma Rifle Gamma Rifle Quantum Rifle [Rating: 129] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Terrain Scan Processor Device Weight Redist. System Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 15 | . 1 2 2 2 2 2 2 2 Power 2 | . . 1 . . . 1 . . Propulsion 2 | . . . 1 1 . . . . Utility 7 | . . . . 1 1 1 2 2 Weapon 4 | . 1 1 1 . 1 . . . Parts Attached 137 | 10 8 13 9 5 3 10 50 29 Power 24 | 1 2 2 2 . . 3 9 5 Engine 9 | 1 2 2 2 . . 2 . . Core 8 | . . . . . . 1 7 . Reactor 7 | . . . . . . . 2 5 Propulsion 38 | 5 4 4 3 1 2 . 10 9 Treads . | . . . . . . . . . Leg 13 | 1 4 4 3 1 . . . . Wheel 16 | 4 . . . . 2 . 9 1 Hover 7 | . . . . . . . 1 6 Flight 2 | . . . . . . . . 2 Utility 35 | 2 . 2 1 2 1 4 15 8 Device 13 | . . . . 1 . 2 8 2 Storage 5 | 1 . 1 . 1 . . 1 1 Processor 10 | 1 . 1 . . 1 1 3 3 Hackware 1 | . . . 1 . . . . . Protection 6 | . . . . . . 1 3 2 Artifact . | . . . . . . . . . Weapon 40 | 2 2 5 3 2 . 3 16 7 Energy Gun 6 | . 2 1 1 . . . 2 . Energy Cannon 4 | . . . . . . . 3 1 Ballistic Gun 20 | 2 . 3 2 . . 2 6 5 Ballistic Cannon 6 | . . 1 . 2 . . 3 . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 3 | . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Parts Lost 49 | . . . . . . 4 23 22 Power 9 | . . . . . . 1 4 4 Propulsion 13 | . . . . . . . 4 9 Utility 10 | . . . . . . 2 5 3 Weapon 17 | . . . . . . 1 10 6 Highest Loss Streak 10 | . . . . . . 3 10 5 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 3 9 12 14 14 15 17 13 14 Power 3 | . 2 4 4 4 4 3 2 3 Propulsion 4 | 1 2 3 4 3 4 8 6 . Utility 4 | . 4 4 4 4 2 . 2 9 Weapon 2 | . . 1 1 2 4 5 2 . Tool/Special . | . . . . . . . . . Unused Backups 38 | . 4 2 9 . 2 . 8 13 Power 10 | . 2 1 5 . . . 1 1 Propulsion 8 | . . 1 2 . . . 4 1 Utility 13 | . 2 . 2 . 1 . 2 6 Weapon 7 | . . . . . 1 . 1 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 98 92 96 85 84 74 Engine 8 | . 12 20 15 14 12 13 4 . Core 3 | . . . . . . 1 8 3 Reactor 2 | . . . . . . . 1 7 Leg 6 | . 10 20 23 24 19 . . . Wheel 7 | . 14 . . . 2 11 12 5 Device 7 | . . . . 3 6 6 13 11 Storage 6 | . 12 10 8 7 6 4 4 5 Processor 8 | . 12 10 7 . 6 4 9 9 Hackware 1 | . . . . 7 6 5 . . Protection 2 | . . . . . . 4 4 1 Energy Gun 4 | . 12 10 8 7 6 5 2 . Energy Cannon 1 | . . . . . . . 2 4 Ballistic Gun 15 | . 25 20 24 21 18 17 11 11 Ballistic Cannon 5 | . . 9 8 7 11 8 5 1 Piercing Weapon 1 | . . . . . . . 1 4 Peak Build Rating 129 | 8 9 21 30 36 49 59 92 129 Average Rating 56 | 5 9 18 25 32 41 54 66 95 On Entrance 33 | . 8 9 21 30 36 49 55 92 Naked Turns . | . . . . . . . . . Heaviest Build 145 | 16 19 48 62 85 89 105 113 145 Greatest Support 64 | 26 26 26 41 57 62 62 64 46 Greatest Overweight (x) 38 | 5 1 2 2 1 2 1 5 38 Average Overweight (x) 1 | . . 1 1 1 1 . 1 4 Largest Inventory Capacity 20 | 10 10 15 15 20 20 20 20 15 Average Capacity 16 | 9 10 12 15 16 20 19 19 15 Most Carried 20 | 10 10 15 15 16 20 20 20 15 Average Carried 14 | 3 9 12 14 14 15 18 14 14 Final Capacity 20 | 10 10 15 15 20 20 20 15 15 Final Carried 20 | 10 10 15 13 16 20 19 12 15 Class Distribution -------------------- 33% | Hacker-Gunner 30% | Scavenger-Executioner 21% | Hacker-Executioner 6% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Executioner | -6/Factory Hacker-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 4784 | 312 172 310 139 136 93 706 1833 1083 Remotely . | . . . . . . . . . Salvage Created 6168 | 113 253 495 514 62 63 631 2144 1893 Parts 306 | 8 16 44 35 1 . 29 86 87 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 7 | . 1 . . . . 3 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 112 | . 7 16 11 1 1 13 39 24 Melee 1 | . . . . . . . 1 . Guns 58 | . 7 15 6 . 1 7 15 7 Cannons 47 | . . 1 5 1 . 5 19 16 AOE 4 | . . . . . . . 4 . Classes Destroyed 14 | 2 2 1 2 . . 4 1 2 Worker 9 | . . . . . . 1 3 5 Builder 5 | . . . . . . 2 2 1 Tunneler 2 | 1 . . . . . . . 1 Hauler 1 | . . . . . . . . 1 Recycler 7 | 1 . 1 . . . 2 2 1 Watcher 1 | . . . . . . . 1 . Swarmer 30 | . 2 9 . . . 6 9 4 Grunt 27 | . 5 5 3 . . . 7 7 Brawler 3 | . . . 1 . . . 1 1 Duelist 1 | . . . . . . . . 1 Sentry 18 | . . 2 6 1 1 . 6 2 Hunter 13 | . . . 1 . . 4 6 2 Programmer 19 | . . . . . . 2 10 7 Behemoth 1 | . . . . . . 1 . . Best Kill Streak 11 | 1 3 6 3 1 1 6 7 11 Combat Bots Only 7 | . 3 5 3 1 1 4 4 7 Max Kills in Single Turn 3 | 1 1 2 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 970 | . 38 54 28 24 9 120 425 272 Missed 256 | . 10 18 9 7 4 35 109 64 Hits 714 | . 28 36 19 17 5 85 316 208 Melee 2 | . . . . . . . 2 . Projectile 712 | . 28 36 19 17 5 85 314 208 Critical Strikes 23 | . . . 3 . . . 11 9 Part Disruptions 2 | . . . . . . . 1 1 Damage Taken 8574 | . 183 223 165 51 18 1131 3450 3353 Core 1980 | . 21 13 29 . 3 302 308 1304 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 128 | . . . . . . 105 . 23 Ignored by Resistances 4542 | . 123 148 103 42 14 538 2112 1462 Regen/Repaired (Parts) 421 | . . . . . . 275 146 . Core Remaining (%) 90 | 100 91 96 94 100 99 69 73 . Volleys Fired 250 | 9 18 23 16 2 2 36 99 45 Largest 6 | 2 3 4 5 5 6 6 6 5 Hottest 297 | 40 80 129 161 168 201 211 239 297 Shots Fired 989 | 10 54 92 79 9 12 186 363 184 Gun 658 | 10 54 69 63 7 8 127 219 101 Cannon 325 | . . 23 16 2 4 53 144 83 Launcher 6 | . . . . . . 6 . . Special . | . . . . . . . . . Kinetic 741 | 10 36 69 63 8 10 158 264 123 Thermal 166 | . 18 23 16 1 2 22 41 43 Explosive 6 | . . . . . . 6 . . Electromagnetic 76 | . . . . . . . 58 18 Robot Hit Streak 29 | 6 20 26 18 19 9 15 29 18 Robot Miss Streak 4 | 1 2 1 1 2 1 3 4 2 Penetration Max 2 | . . . . . . 1 1 2 Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 728 | 9 40 59 56 7 9 133 282 133 Core Hits 328 | 3 13 25 27 3 3 43 155 56 Critical Kills 4 | . . . . . . . 1 3 Critical Parts Destroyed 5 | . . 1 . . . . 2 2 Critical Strikes 38 | . . 3 4 . 1 2 17 11 Burn 6 | . . 2 . . . 1 3 . Destroy 10 | . . 1 . . . . 3 6 Blast 19 | . . . 4 . 1 1 9 4 Corrupt 2 | . . . . . . . 2 . Impale 1 | . . . . . . . . 1 Melee Attacks 14 | . . . . . . . 6 8 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 14 | . . . . . . . 6 8 Sneak Attacks 8 | . . . . . . . 3 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16543 | 81 419 809 738 112 128 2625 6803 4828 Guns 7421 | 81 419 628 490 60 77 1208 2565 1893 Cannons 7078 | . . 178 232 52 51 1002 3211 2352 Explosions 968 | . . . . . . 347 621 . Melee 847 | . . . . . . . 265 582 Ramming 229 | . . 3 16 . . 68 141 1 Kinetic 10265 | 81 254 514 515 97 112 1946 4141 2605 Thermal 3290 | . 165 292 207 15 16 264 1191 1140 Explosive 347 | . . . . . . 347 . . Electromagnetic 1565 | . . . . . . . 1065 500 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 847 | . . . . . . . 265 582 Highest Corruption 6 | . . . . . . 2 6 5 Average Corruption 3 | . . . . . . 1 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . . . 6 22 21 Message Errors 13 | . . . . . . 2 7 4 Matter Fused 17 | . . . . . . 3 8 6 Energy Discharges 3 | . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 1 2 3 Data Loss (major) 4 | . . . . . . . 1 3 Misfires 3 | . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 634 | . . 3 . . . 77 394 160 Projectiles 286 | . . 3 . . . 66 123 94 Explosions 204 | . . . . . . 11 193 . Melee 144 | . . . . . . . 78 66 Knockbacks 40 | . . . . . . 14 23 3 Impact 2 | . . . . . . . 2 . Kinetic 36 | . . . . . . 12 21 3 Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 166 | . . . . . . 33 133 . Shots 1 | . . . . . . . 1 . Rammed 11 | . . . . . . 5 5 1 Targets Rammed 14 | . . 1 2 . . 5 5 1 Kicked 3 | . . 1 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 1493 | . 232 417 414 126 300 678 651 1493 Average Temperature 232 | . 92 146 115 53 173 258 212 423 Received Heat Transfer 1322 | . 138 78 144 . 6 24 359 573 Effects 171 | . 1 3 1 . 3 62 58 43 Shutdowns 49 | . . 3 1 . . 20 23 2 Energy Bleed 21 | . 1 . . . . 8 7 5 Interference 31 | . . . . . 3 12 12 4 Matter Decay 13 | . . . . . . 4 4 5 Short Circuit 13 | . . . . . . 2 4 7 Damage (minor) 15 | . . . . . . 6 5 4 Damage (major) 24 | . . . . . . 9 3 12 Damage (core) 5 | . . . . . . 1 . 4 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Robots Corrupted 3 | . . . . . . 1 1 1 Combat Hostiles 2 | . . . . . . 1 . 1 Parts Fried 8 | . . . . . . 1 5 2 Impact Corruptions 3 | . . . . . . 1 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 1 . 4 . Heat Transferred 5937 | . 375 888 518 37 37 703 2048 1331 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 100 100 87 100 Level 1 3 | . . . . . . . 12 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 270 | 5 60 153 75 30 31 136 270 132 Initial 5 | . . 1 . . . 5 . . Average 37 | 1 17 46 22 1 1 29 83 15 Influence Increases 3416 | 10 187 390 338 30 31 452 1302 676 Destroy 0b10 Robot/C 2240 | . 140 320 220 20 20 260 780 480 Destroy 0b10 Robot/NC 125 | 10 . 5 . . . 25 40 45 Destroy Leader 534 | . 30 50 90 10 10 70 182 92 Successful Hack 93 | . 2 12 6 . . 45 28 . Disable Machine 72 | . . . 4 . . . 60 8 Destroy Structure 217 | . . 3 3 . 1 52 122 36 Partial Spotted 30 | . . . . . . . 30 . Lose Combat Pursuer 105 | . 15 . 15 . . . 60 15 Influence Decreases 3416 | 10 180 397 338 30 15 468 1302 676 Entered New Map 17 | . . 6 . . . 11 . . Time Decay 3080 | 10 180 391 338 30 15 417 1135 564 Lost Part 319 | . . . . . . 40 167 112 Squads Dispatched 22 | . 1 1 2 . . 5 9 4 Investigation 6 | . 1 . . . . 1 4 . Extermination 9 | . . . . . . 2 3 4 Reinforcement 7 | . . 1 2 . . 2 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 18 | . 1 4 3 . . 2 4 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 165 | . 10 21 18 1 1 15 61 38 Peak Tracking Total 8 | . 4 5 5 1 1 4 8 8 Tactical Retreats 7 | . 1 . 1 . . . 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 8 | . . . 1 . . 1 4 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 18 | . . . 1 . . . 15 2 Max in Single Turn 13 | . . . 1 . . . 13 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 22 | . 3 2 1 1 1 7 5 2 Terminals 17 | . 3 2 1 1 1 6 1 2 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . 1 4 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 53 | . 10 4 5 1 1 16 12 4 Successful 22 | . 2 2 3 1 1 8 5 . Failed 31 | . 8 2 2 . . 8 7 4 Catastrophic 9 | . 3 . . . . 4 . 2 Database Lockouts . | . . . . . . . . . Manual 26 | . 7 2 5 . . 8 . 4 Terminals 41 | . 10 4 5 1 1 14 2 4 Fabricators . | . . . . . . . . . Repair Stations 12 | . . . . . . 2 10 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 2 2 3 1 1 6 . . Record 1 | . . . . . . 1 . . Open DSF 3 | . . . . 1 1 1 . . Level Access Points 3 | . . 1 1 . . 1 . . Branch Access Points 1 | . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . Recall Assault 1 | . . . . . . 1 . . Zone Layout 3 | . 1 . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . . 2 5 . Scan Component 4 | . . . . . . 1 3 . Repair 3 | . . . . . . 1 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 3 2 1 . . 6 5 2 Full Trace Events 5 | . 1 . . . . 1 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . 1 2 . Time 83 | . . . . . . 26 57 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 1292 | . . . . . 372 610 310 . Optics 873 | . . . . . 372 501 . . Terrain 109 | . . . . . . 109 . . ECM 310 | . . . . . . . 310 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 7220 | 114 312 756 694 246 384 1110 1817 1787 Spaces Moved 3779 | 64 212 304 319 122 221 787 1109 641 Core 30 | 16 . . . . . . . 14 Treads . | . . . . . . . . . Legs 986 | 3 89 304 319 122 149 . . . Wheels 2502 | 45 123 . . . 72 787 1109 366 Hover 239 | . . . . . . . . 239 Flight 22 | . . . . . . . . 22 Fastest Speed 50 | 50 90 190 190 190 115 100 100 112 Average Speed 156 | 116 103 214 190 190 165 114 117 240 Slowest Speed 1950 | 300 190 260 260 190 190 115 175 1950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 17 | 3 26 31 34 3 6 15 25 12 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 103 | . . . 1 . 1 24 59 18 Melee . | . . . . . . . . . Projectile 38 | . . . 1 . 1 8 10 18 AOE 65 | . . . . . . 16 49 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4543 | 90 274 364 384 131 235 903 1405 757 Wait 125 | . 15 2 9 . . 36 63 . Move 3771 | 63 211 303 318 121 220 786 1108 641 Hop . | . . . . . . . . . Pick Up 104 | 8 7 8 10 2 3 19 37 10 Fast Attach 59 | 7 . 1 4 1 2 6 21 17 Attach 43 | . 1 1 2 1 2 6 22 8 Detach 7 | . . . 1 . 4 . 1 1 Swap 57 | 3 9 12 6 3 . 2 16 6 Drop 91 | . 13 13 16 1 2 7 27 12 Fire 250 | 9 18 23 16 2 2 36 99 45 Melee 14 | . . . . . . . 6 8 Ram 11 | . . . . . . 5 5 1 Kick 3 | . . 1 2 . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 41 | -11/Scrapyard | Identified exit to Materials 41 | -11/Scrapyard | Discovered exit to Materials (range 16) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Weapon x1 322 | -10/Materials | Build established: Hacker-Gunner 419 | -10/Materials | Identified exit to Materials 419 | -10/Materials | Discovered exit to Materials (range 5) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 525 | -9/Materials | Identified exit to Mines 568 | -9/Materials | Identified exit to Materials 1183 | -9/Materials | Entered another Materials area 1183 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1427 | -8/Materials | Identified exit to Storage 1427 | -8/Materials | Discovered exit to Storage (range 13) 1621 | -8/Materials | Discovered exit to Storage (range 11) 1815 | -8/Materials | Identified exit to Factory 1877 | -8/Materials | Entered Factory 1877 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2115 | -7/Factory | Identified exit to Factory 2115 | -7/Factory | Discovered exit to Factory (range 4) 2123 | -7/Factory | Entered another Factory area 2123 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2192 | -6/Factory | Identified exit to DSF 2440 | -6/Factory | Build established: Hacker-Executioner 2486 | -6/Factory | Identified exit to Factory 2486 | -6/Factory | Discovered exit to Factory (range 7) 2501 | -6/Factory | Identified exit to Lower Caves 2501 | -6/Factory | Discovered exit to Lower Caves (range 15) 2507 | -6/Factory | Entered another Factory area 2507 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2697 | -5/Factory | Identified exit to DSF 2909 | -5/Factory | Spotted B-75 Beast 2999 | -5/Factory | Destroyed B-75 Beast 3133 | -5/Factory | Identified exit to Factory 3345 | -5/Factory | Lost 3 parts (1p1u1w) 3507 | -5/Factory | Repaired Hcp. Storage Unit 3617 | -5/Factory | Entered another Factory area 3617 | -4/Factory | Evolved 2 slots: Utility x2 3710 | -4/Factory | Found Prototype Device 3710 | -4/Factory | Identified Exp. ECM Suite 3874 | -4/Factory | Repaired Imp. Medium Armor Plating 3994 | -4/Factory | Build established: Scavenger-Executioner 4015 | -4/Factory | Spotted B-86 Titan 4451 | -4/Factory | Repaired Hcp. Storage Unit 4700 | -4/Factory | Lost 10 parts (2p3u5w) 4741 | -4/Factory | Lost 3 parts (1p1n1w) 5063 | -4/Factory | Lost 4 parts (1p1n1u1w) 5259 | -4/Factory | Build established: Scavenger-Mutant 5278 | -4/Factory | Identified exit to Research 5278 | -4/Factory | Discovered exit to Research (range 9) 5434 | -4/Factory | Entered Research 5434 | -3/Research | Evolved 2 slots: Utility x2 5678 | -3/Research | Build established: Scavenger-Executioner 5938 | -3/Research | Core integrity fell below 50% 5951 | -3/Research | Destroyed 7 combat bots 5961 | -3/Research | Lost 5 parts (2n2u1w) 6238 | -3/Research | Spotted B-86 Titan 6308 | -3/Research | Core integrity fell below 20% 6338 | -3/Research | Lost 3 parts (1p1u1w) 6431 | -3/Research | Lost 3 parts (1p2n) 6523 | -3/Research | Lost 3 parts (1p2n) 7221 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- System corrupted: FCS attempts to trigger Hvy. Machine Gun. System corrupted: Hvy. Machine Gun misfires. Destroyed Sml. Matter Pod. G-67 Veteran destroyed. Switching to secondary target: B-86 Titan. Lgt. Antimatter Reactor destroyed. Critical hit (Meltdown: +230). G-67 Veteran suffers critical hit (Destroy). G-67 Veteran destroyed. Acquired 23 matter. K-01 Serf collects debris. Penetrated by Slug. Sneak attack on T-07 Excavator. T-07 Excavator destroyed. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Wheel destroyed. 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""?????????######?# #??????????? | | ???? ?????????????????# #??????????? | | ???? ?????????????????# = #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 59 Energy Capacity 955 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 285 ECM Strength 3 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 45% | -5/Factory Imp. Medium Armor Plating | 60% | -4/Factory Hcp. Storage Unit | 89% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionOvertunedCompactor Manual? 0 Play Time 01:36:15 Cumulative 31.1 hours Start 2025.09.23 @ 17:54:51 End 2025.09.23 @ 19:48:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 0 Adventurer 0 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 35314269-3ba6-421b-99c3-59d3ebd15c74