Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 11:20:18 Player: Megaknight51 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (2463) 2463 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 6609 Bonus ------- High Alert Combat Kills 299 Friendly Fire -293 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Sensor Array Makeshift Terrain Scan Processor 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Transmission Jammer Makeshift System Shield Makeshift System Shield Phasing Sabre Peak State ------------ > --- POWER ------------ Light Nuclear Core Meta Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Makeshift Terrain Scan Processor Hacking Suite Heart of Steel > --- WEAPON ----------- Advanced Assault Cannon Powered Hammer > --- INVENTORY -------- Trap Scanner Transmission Jammer Makeshift System Shield Makeshift System Shield [Rating: 67] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Wheel Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Flak Gun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . 4 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 4 | . . . . 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 77 | 6 5 5 4 31 14 . 4 7 1 Power 11 | 1 . 2 . 7 . . 1 . . Engine 4 | 1 . 1 . 2 . . . . . Core 7 | . . 1 . 5 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 2 3 . 8 5 . 1 1 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 14 | 2 2 3 . 7 . . . . . Hover . | . . . . . . . . . . Flight 8 | . . . . 1 5 . 1 1 . Utility 27 | 2 1 . 1 7 8 . 2 5 1 Device 11 | 1 . . 1 . 5 . 1 2 1 Storage 2 | 1 1 . . . . . . . . Processor 5 | . . . . . 1 . 1 3 . Hackware 2 | . . . . . 2 . . . . Protection 7 | . . . . 7 . . . . . Artifact . | . . . . . . . . . . Weapon 17 | 1 2 . 3 9 1 . . 1 . Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 8 | 1 . . 1 6 . . . . . Ballistic Cannon 3 | . 1 . 1 . 1 . . . . Launcher 3 | . . . 1 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . 1 1 . Parts Lost 38 | . . 3 1 15 2 . 14 . 3 Power 7 | . . 1 . 3 1 . 2 . . Propulsion 13 | . . 1 . 6 1 . 4 . 1 Utility 12 | . . 1 . 3 . . 6 . 2 Weapon 6 | . . . 1 3 . . 2 . . Highest Loss Streak 6 | . . 3 1 6 2 . 6 . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 1 9 13 16 19 6 4 4 5 5 Power 1 | . 1 1 1 2 1 . . . . Propulsion 3 | . 2 5 7 4 . . . . . Utility 5 | . 4 4 4 7 4 4 4 5 4 Weapon 2 | . 1 1 3 5 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 16 | . . . . 5 6 2 . . 3 Power 2 | . . . . . 2 . . . . Propulsion 2 | . . . . 2 . . . . . Utility 7 | . . . . 1 1 2 . . 3 Weapon 5 | . . . . 2 3 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 78 | . 98 97 99 74 87 86 65 38 48 Engine 5 | . 14 9 14 5 . . . . . Core 5 | . . 4 . 8 12 6 10 . . Wheel 14 | . 28 27 28 18 1 . . . . Flight 4 | . . . . . 18 20 12 4 3 Device 10 | . 14 11 13 . 23 26 13 9 13 Storage 6 | . 14 14 14 7 . . . . . Processor 5 | . . . . . 5 6 13 17 26 Hackware 1 | . . . . . 11 13 5 . . Protection 4 | . . . . 15 . . . . . Ballistic Gun 9 | . 14 14 14 16 1 . . . . Ballistic Cannon 5 | . 5 14 11 . 4 6 4 . . Impact Weapon 1 | . . . . . 5 6 5 . . Peak Build Rating 67 | 6 8 11 13 42 59 52 67 39 39 Average Rating 28 | 4 7 8 12 31 54 52 51 27 31 On Entrance 21 | . 6 8 7 13 36 52 52 5 39 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 12 50 50 54 70 63 19 30 6 6 Greatest Support 42 | 26 26 32 32 42 27 24 24 8 8 Greatest Overweight (x) 6 | . 2 2 1 6 2 . 1 1 1 Average Overweight (x) . | . 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 Average Capacity 14 | 7 19 20 20 20 6 5 5 5 5 Most Carried 20 | 5 11 16 18 20 20 5 5 5 5 Average Carried 11 | 1 9 13 16 19 6 4 4 5 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 Final Carried 20 | 5 11 13 18 20 4 5 5 5 5 Class Distribution -------------------- 49% | Mutant 18% | Scavenger-Mutant 9% | Derelict-Mutant 6% | Scavenger-Tank 5% | Hacker-Ninja 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Matter Collected 2602 | 284 65 192 187 1396 17 279 106 66 10 Remotely . | . . . . . . . . . . Salvage Created 2721 | 114 262 254 117 1721 . 130 123 . . Parts 166 | 6 17 18 7 110 1 . 7 . . Haulers Intercepted 2 | . . . . 2 . . . . . Recyclers Shooed 3 | 1 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . 17 . . . 12 . . Prevented 1 | . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 60 | . 4 3 4 44 . . 5 . . Melee 1 | . . . . . . . 1 . . Guns 40 | . 1 2 2 35 . . . . . Cannons 7 | . 2 1 . . . . 4 . . AOE 11 | . . . 2 9 . . . . . Classes Destroyed 13 | 2 4 1 1 5 . . . . . Worker 5 | . . 1 . 4 . . . . . Builder 11 | . 2 1 . 7 1 . . . . Tunneler 3 | 2 . . . 1 . . . . . Hauler 2 | . . . . 2 . . . . . Recycler 7 | 1 . 2 . 4 . . . . . Operator 5 | . 2 . . 3 . . . . . Watcher 3 | . 1 . . 2 . . . . . Swarmer 18 | . . . . 14 . . 4 . . Grunt 25 | . 4 2 . 19 . . . . . Brawler 2 | . . . . 2 . . . . . Sentry 7 | . . . . 7 . . . . . Hunter 2 | . . . . 2 . . . . . Subdweller 4 | . . . 4 . . . . . . Thug 1 | . . . . . . . 1 . . Best Kill Streak 17 | 2 2 5 2 17 1 . 4 . . Combat Bots Only 9 | . 2 2 2 9 . . 4 . . Max Kills in Single Turn 6 | 1 1 1 2 6 1 . 1 . . Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . . . 2 3 . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Hostile Shots Fired 423 | . 12 17 13 149 75 2 80 . 75 Missed 151 | . 1 2 7 39 42 2 26 . 32 Hits 272 | . 11 15 6 110 33 . 54 . 43 Melee 5 | . . . . 4 . . . . 1 Projectile 267 | . 11 15 6 106 33 . 54 . 42 AOE 13 | . . 12 1 . . . . . . Critical Strikes 8 | . . . 1 3 . . 3 . 1 Actively Blocked 2 | . . . . 2 . . . . . Damage Taken 4600 | . 143 414 145 1808 380 . 1220 . 490 Core 1246 | . 63 58 75 343 118 . 292 . 297 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 190 | . . . . 190 . . . . . Core Remaining (%) 52 | 100 . . 21 37 . . . . . Volleys Fired 212 | 24 27 19 28 96 7 . 11 . . Largest 3 | 1 2 2 2 3 1 . 1 . . Hottest 81 | 20 80 50 63 81 40 . 40 . . Shots Fired 399 | 24 54 38 48 217 7 . 11 . . Gun 303 | 24 27 19 26 207 . . . . . Cannon 77 | . 27 19 13 . 7 . 11 . . Launcher 19 | . . . 9 10 . . . . . Special . | . . . . . . . . . . Kinetic 370 | 24 37 38 39 214 7 . 11 . . Thermal 17 | . 17 . . . . . . . . Explosive 12 | . . . 9 3 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | 8 8 7 9 11 3 . 3 . . Robot Miss Streak 10 | 4 2 2 3 10 1 . 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 293 | 17 36 25 21 176 4 4 10 . . Core Hits 279 | 6 15 14 11 226 1 . 6 . . Critical Kills 2 | . 2 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 5 | . 2 . . . . . 3 . . Meltdown 2 | . 2 . . . . . . . . Blast 2 | . . . . . . . 2 . . Smash 1 | . . . . . . . 1 . . Melee Attacks 15 | . . . . 1 1 4 9 . . Impact 15 | . . . . 1 1 4 9 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6554 | 127 469 335 620 4239 109 293 362 . . Guns 3308 | 127 117 91 105 2868 . . . . . Cannons 1005 | . 352 244 66 . 109 . 234 . . Explosions 1806 | . . . 449 1357 . . . . . Melee 421 | . . . . . . 293 128 . . Ramming 14 | . . . . 14 . . . . . Kinetic 4853 | 127 226 335 171 3651 109 . 234 . . Thermal 356 | . 243 . . 113 . . . . . Explosive 910 | . . . 449 461 . . . . . Electromagnetic . | . . . . . . . . . . Impact 421 | . . . . . . 293 128 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 . Average Corruption 6 | . . . . . . . 6 6 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . . . . 10 5 . Message Errors 6 | . . . . . . . 3 3 . Matter Fused 4 | . . . . . . . 3 1 . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . 1 1 . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 337 | . 7 . 12 144 22 113 39 . . Projectiles 29 | . 7 . . . 22 . . . . Explosions 156 | . . . 12 144 . . . . . Melee 152 | . . . . . . 113 39 . . Knockbacks 12 | . 2 5 . . 2 . 3 . . Impact . | . . . . . . . . . . Kinetic 11 | . 2 4 . . 2 . 3 . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 320 | . . . . 320 . . . . . Shots 9 | . . . . 9 . . . . . Rammed 2 | . . . . 2 . . . . . Targets Rammed 2 | . . . . 2 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 285 | . 208 32 . 285 23 . 113 . . Average Temperature 60 | . 59 11 . 72 9 . 33 . . Received Heat Transfer 1224 | . 78 33 24 567 99 . 327 . 96 Effects 3 | . . . . 3 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 7 | . . . . . . 6 1 . . Robots Melted 2 | . 2 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . Heat Transferred 568 | . 518 . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Maximum Alert Level 3 | . . . . 3 1 . . . . Low Security (%) 56 | 100 100 100 . 31 . . . . . Level 1 11 | . . . . 1 100 . . . . Level 2 25 | . . . . 53 . . . . . Level 3 6 | . . . . 13 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 835 | 5 78 61 . 835 378 . . . . Initial 378 | . . 4 . . 378 . . . . Average 225 | 1 31 7 . 396 305 . . . . Influence Increases 2003 | 15 188 85 . 1435 55 . 180 . 45 Destroy 0b10 Robot/C 1080 | . 80 40 . 880 . . 80 . . Destroy 0b10 Robot/NC 180 | 15 25 20 . 115 5 . . . . Destroy Leader 250 | . 22 10 . 208 . . 10 . . Successful Hack 71 | . 16 . . 37 18 . . . . Disable Machine 150 | . 30 15 . 105 . . . . . Destroy Structure 77 | . . . . 75 2 . . . . Partial Spotted 30 | . 15 . . . 15 . . . . Lose Combat Pursuer 165 | . . . . 15 15 . 90 . 45 Influence Decreases 2003 | 15 175 98 . 603 664 223 180 . 45 Entered New Map 546 | . . 9 . . 454 83 . . . Time Decay 1262 | 15 175 89 . 453 190 140 160 . 40 Lost Part 195 | . . . . 150 20 . 20 . 5 Squads Dispatched 19 | . 3 . . 12 4 . . . . Investigation 8 | . 1 . . 4 3 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 7 | . 2 . . 5 . . . . . Assault 3 | . . . . 3 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Distress Signals 10 | . 2 . . 7 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 11 3 4 66 29 4 21 . 12 Peak Tracking Total 18 | . 4 2 2 11 18 . 5 . 4 Tactical Retreats 10 | . . . . 1 3 . 5 . 1 ECM-based Alert Blocks 21 | . . . . . 21 . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Traps Triggered 5 | . 1 . . 3 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Machines Disabled 11 | . 2 1 1 7 . . . . . Max in Single Turn 3 | . 1 1 1 3 . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Machines Accessed 18 | . 3 . 1 9 4 . 1 . . Terminals 13 | . 3 . . 7 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 48 | . 7 . 1 28 11 . 1 . . Successful 21 | . 4 . 1 10 5 . 1 . . Failed 25 | . 2 . . 18 5 . . . . Catastrophic 6 | . 1 . . 4 1 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . Manual 40 | . 7 . . 26 7 . . . . Terminals 40 | . 7 . . 26 7 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 8 | . 2 . 1 3 1 . 1 . . Part Schematic 2 | . 1 . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . 1 . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Scanalyzer 3 | . . . . . 3 . . . . Retrieve Study 3 | . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 8 | . 2 . . 5 1 . . . . Terminals 8 | . 2 . . 5 1 . . . . Botnet 6 | . 1 . . 4 1 . . . . Operators 2 | . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 3 . . 7 3 . . . . Full Trace Events 4 | . . . . 2 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . 1 . . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 36 | . . . . 36 . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Active Infowar (turns) 2898 | 10 382 829 245 . 356 294 193 255 334 Optics 818 | . . . 245 . . . . 239 334 Sensors 1301 | . . . . . 356 294 176 172 303 Terrain 650 | . . . . . 354 294 2 . . Traps 435 | . . . . . 308 . 127 . . Seismic 1221 | 10 382 829 . . . . . . . Decoding 589 | . . . . . . . . 255 334 ECM 153 | . . . . . 45 108 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . 2 3 1 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Turns Passed 6029 | 109 382 983 665 1659 393 294 675 535 334 Spaces Moved 5382 | 59 245 453 500 1052 576 485 603 898 511 Core 821 | 2 . . . . . . 225 277 317 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2332 | 57 245 453 500 1052 25 . . . . Hover . | . . . . . . . . . . Flight 2229 | . . . . . 551 485 378 621 194 Fastest Speed 29 | 50 90 105 115 101 29 29 29 50 50 Average Speed 77 | 88 107 108 115 113 38 29 69 58 54 Slowest Speed 170 | 90 110 115 115 170 120 29 112 100 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . . . 6 . 1 . 2 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 55 | 3 46 94 26 83 21 64 70 80 70 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . 1 . 1 . Known Exits Taken 3 | . . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 18 | . . . 3 . . 9 1 4 1 Spaces Dug 7 | . . . . . 2 . 5 . . Terrain Destroyed 128 | . . . 32 89 2 . 5 . . Melee 6 | . . . . . 1 . 5 . . Projectile 1 | . . . . . 1 . . . . AOE 121 | . . . 32 89 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Total 6852 | 93 312 910 543 1321 740 632 830 904 567 Wait 1066 | . 33 431 7 86 119 137 197 . 56 Move 5357 | 58 244 452 499 1052 563 484 600 897 508 Hop 8 | . . . . . 6 . 1 . 1 Pick Up 45 | 5 3 1 4 20 6 4 2 . . Fast Attach 40 | 6 1 . 2 18 3 . 3 7 . Attach 24 | . . 2 1 6 10 . 4 . 1 Detach 9 | . . . 1 2 2 . 3 . 1 Swap 28 | . 4 4 1 13 6 . . . . Drop 47 | . . 1 . 26 17 3 . . . Fire 212 | 24 27 19 28 96 7 . 11 . . Melee 15 | . . . . 1 1 4 9 . . Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Discovered new exit (range 12) 492 | -10/Materials | Entered Mines 498 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1032 | -10/Mines | Discovered new exit (range 8) 1183 | -10/Mines | Discovered new exit (range 12) 1315 | -10/Mines | Build established: Scavenger-Mutant 1327 | -10/Mines | Destroyed YI-UF0 1358 | -10/Mines | Lost 3 parts (1p1n1u) 1455 | -10/Mines | Discovered new exit (range 6) 1475 | -10/Mines | Entered Subcaves 1476 | -10/Subcaves | Approached by a straggling Scientist 1479 | -10/Subcaves | Core integrity fell below 50% 1507 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1722 | -10/Subcaves | Visited 4L-MR0's lab 1738 | -10/Subcaves | Found Meta Core 1829 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1923 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2113 | -10/Subcaves | Discovered new exit (range 8) 2140 | -10/Subcaves | Entered Materials 2140 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2471 | -8/Materials | Build established: Mutant 2690 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2707 | -8/Materials | Destroyed 9 combat bots 2708 | -8/Materials | Lost 6 parts (2p2n1u1w) 3162 | -8/Materials | Discovered new exit (range 15) 3176 | -8/Materials | Build established: Scavenger-Tank 3340 | -8/Materials | First assault squad dispatched 3526 | -8/Materials | Lost 3 parts (1n1u1w) 3612 | -8/Materials | Lost 3 parts (1p1u1w) 3692 | -8/Materials | Core integrity fell below 50% 3761 | -8/Materials | Discovered new exit (range 15) 3798 | -8/Materials | Build established: Mutant 3799 | -8/Materials | Entered Factory 3799 | -7/Factory | Evolved 2 slots: Utility x2 3900 | -7/Factory | Central database locked down 4119 | -7/Factory | Build established: Hacker-Scout 4166 | -7/Factory | Identified exit to Lower Caves 4177 | -7/Factory | Discovered new exit (range 15) 4192 | -7/Factory | Entered Lower Caves 4208 | -7/Lower Caves | Encountered a Warlord checkpoint 4240 | -7/Lower Caves | Entered a destroyed Warlord outpost 4257 | -7/Lower Caves | Learned location of Extension (-6) 4329 | -7/Lower Caves | Learned 12 Factory zone layouts 4371 | -7/Lower Caves | Discovered new exit (range 12) 4454 | -7/Lower Caves | Build established: Hacker-Ninja 4486 | -7/Lower Caves | Identified exit to Lower Caves 4486 | -7/Lower Caves | Entered another Lower Caves area 4528 | -7/Lower Caves | Lost 3 parts (3u) 4646 | -7/Lower Caves | Crushed by falling debris 4680 | -7/Lower Caves | Found Prototype Device 4680 | -7/Lower Caves | Identified Heart of Steel 4693 | -7/Lower Caves | Lost 3 parts (2n1u) 4848 | -7/Lower Caves | Learned location of 1 exit from Factory 4989 | -7/Lower Caves | Build established: Mutant 5086 | -7/Lower Caves | Lost 6 parts (2p2n2w) 5150 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5155 | -7/Lower Caves | Discovered new exit (range 8) 5158 | -7/Lower Caves | Core integrity fell below 50% 5160 | -7/Lower Caves | Learned Factory emergency access door positions 5160 | -7/Lower Caves | Identified exit to Zion 5161 | -7/Lower Caves | Entered Zion 5182 | -7/Zion | Given the Hacking Drone Bay 5183 | -7/Zion | Found Prototype Device 5183 | -7/Zion | Identified Hacking Drone Bay 5252 | -7/Zion | Discovered new exit (range 15) 5284 | -7/Zion | System corruption cleaned by Quarantine Array 5462 | -7/Zion | Learned Factory stockpile data 5567 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5696 | -7/Zion | Entered Proximity Caves 5700 | -6/Proximity Caves | Spotter reported a threat 5700 | -6/Proximity Caves | Spotter reported a threat 5735 | -6/Proximity Caves | Build established: Derelict-Mutant 5847 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5863 | -6/Proximity Caves | Core integrity fell below 20% 5916 | -6/Proximity Caves | Spotted B-75 Beast 6003 | -6/Proximity Caves | Learned 4 Factory zone layouts 6029 | -6/Proximity Caves | Identified exit to Factory 6030 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- I guess I'll keep digging for more clues... 05616_ J7-OJZ(z) pokes at the Twisted Machinery. 05652_ TW-ZKQ(z) plays with the Twisted Machinery. LOCATION=UNKNOWN GOAL=ESCAPE 05698_ N-01 Spotter is scanning... 05700_ ALERT: Unidentified potential threat approaching Complex 0b10. 05764_ Acquired 10 matter. 05847_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05850_ Imp. Sensor Array severed. 05856_ 0b10 Decoder Chip [Looter] destroyed. 05859_ Mak. Flight Unit destroyed. 05879_ Searching scrap... 05879_ Found Arc Projector. 05879_ Found 47 Matter. 06003_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 06010_ Hacking Drone Bay destroyed. 06029_ Acquired derelict log, extracted data. Loading 1 Proximity Caves exit... 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