Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 16:36:09 Player: FL-IST Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (327) 1635 Value Destroyed (9482) 9482 Prototype IDs (108) 2160 Alien Tech Used (11) 2200 Bonus (7447) 7447 TOTAL SCORE: 34024 Bonus ------- High Alert Combat Kills 341 Follower Combat Kills 548 Hunted by Unchained 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1590 Win 3000 Friendly Fire -232 Cogmind --------- Core Integrity 962/1600 Matter 300/300 Energy 618/700 System Corruption 20% Temperature Cool (0) +ITN Movement Rolling (115) Ox1 +NEM 1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Compact Wheel > --- UTILITY (12) ----- Medium Storage Unit Experimental Energy Well Advanced Signal Interpreter Core Analyzer Core Analyzer Advanced Actuator Array AEGIS Remote Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (10) --- Micro Antimatter Reactor Structural Scanner Advanced Sensor Array High-powered Transdimensional Reconstructor Spacefold Activator Compact Mass Driver Sigix Broadsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Experimental Energy Well Quantum Shading Machine Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Core Analyzer Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Cooled VTOL Module Field Propulsion Drive Structural Scanner High-powered Transdimensional Reconstructor Terrabomb Spacefold Activator Enhanced Nova Cannon Compact Mass Driver RU-N14's Throwing Claymores v3 CR-A16's Pointy Stick [Rating: 204] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Cesium-ion Thruster Treads Advanced Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Artifact Phase Redirector Weapon Autogun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Compact Mass Driver Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . 2 . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 Utility 10 | . . 1 . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 211 | 7 5 32 3 15 8 21 . 2 2 . . 2 18 . 8 5 1 7 1 . 14 . 5 . 1 3 . 14 3 3 7 8 16 Power 19 | 1 . 2 . 1 2 3 . . . . . . 1 . . 1 . . . . 4 . . . 1 1 . 2 . . . . . Engine 8 | 1 . 1 . 1 2 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Core 6 | . . 1 . . . 2 . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . Propulsion 55 | 2 . 17 . 3 4 6 . 1 1 . . 1 3 . 3 . . 1 . . 3 . . . . . . 1 . . 3 . 6 Treads 24 | 1 . 13 . 3 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 24 | . . 1 . . . 6 . 1 1 . . 1 3 . 2 . . 1 . . 3 . . . . . . 1 . . 3 . 1 Utility 96 | 2 2 7 2 6 . 10 . . 1 . . . 12 . 3 2 1 5 . . 5 . 5 . . 2 . 8 2 3 4 8 6 Device 42 | 1 1 3 1 . . 2 . . 1 . . . 3 . 3 1 1 4 . . 4 . 4 . . 1 . 3 1 . . 3 5 Storage 5 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Processor 11 | . . . . 2 . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . 3 1 . Hackware 15 | . . . . . . 4 . . . . . . 6 . . 1 . 1 . . . . . . . . . 1 . 1 . . 1 Protection 20 | . . 4 1 4 . 2 . . . . . . 2 . . . . . . . . . 1 . . 1 . 2 . . . 3 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Weapon 41 | 2 3 6 1 5 2 2 . 1 . . . 1 2 . 2 2 . 1 1 . 2 . . . . . . 3 1 . . . 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 13 | 2 2 3 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Launcher 9 | . . 3 . 1 1 . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Impact Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . 2 1 1 . . . 1 . . . . . . . 1 1 1 . . 7 . . . . 4 . 5 2 6 1 5 2 Parts Lost 50 | . . 8 . 1 8 . . . . . . 1 . . 3 . . . . . 5 . . . 2 . . 1 1 . 2 . 18 Power 8 | . . 1 . . 2 . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . 1 Propulsion 19 | . . . . 1 4 . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . 11 Utility 19 | . . 5 . . 1 . . . . . . . . . . . . . . . 2 . . . 2 . . 1 1 . 2 . 5 Weapon 4 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 13 | . . 2 . 1 4 . . . . . . 1 . . 3 . . . . . 2 . . . 2 . . 1 1 . 1 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 3 13 19 20 19 19 9 9 9 9 10 10 10 8 9 9 9 8 8 9 9 8 7 8 9 8 6 8 7 7 8 8 8 8 Power . | . 1 . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 1 . 1 1 1 . . . . Propulsion 3 | 1 5 8 8 6 4 . 1 1 1 1 1 1 . . . . . . 2 2 1 1 . . . . . . . . . 2 . Utility 5 | . 3 5 7 8 8 7 6 6 7 8 8 8 6 7 7 6 5 4 4 4 2 2 4 6 5 3 4 2 2 2 2 2 2 Weapon 2 | . 2 4 4 3 4 1 1 1 . . . . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 2 5 . 3 2 4 . . 1 . . . 3 . . 1 1 . . . 1 . 2 . . 3 . . . 1 1 . 2 Power 6 | . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . . . . 1 Propulsion 5 | . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 13 | . 1 1 . 1 1 3 . . 1 . . . 2 . . 1 . . . . . . . . . 1 . . . 1 . . . Weapon 6 | . 1 2 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 93 | . 100 98 100 98 88 91 92 92 100 100 94 97 91 93 90 95 100 98 100 100 96 88 84 89 85 89 94 93 92 81 79 77 77 Engine 2 | . 14 4 . 8 8 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Core 5 | . . 6 11 . . 6 7 7 7 7 7 7 12 13 10 8 13 11 11 11 7 . . . 3 5 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 5 5 5 1 3 5 8 9 4 4 4 3 Treads 9 | . 14 21 22 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 14 11 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 37 38 38 38 38 38 37 33 33 33 33 33 29 29 29 27 23 30 31 31 31 31 28 28 28 27 26 23 Device 13 | . 14 9 11 8 . 14 15 15 14 14 13 14 13 13 13 13 13 22 23 23 22 23 17 21 16 15 15 21 22 16 13 14 17 Storage 7 | . 14 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 8 Processor 5 | . . . . 3 9 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 9 9 14 18 12 Hackware 2 | . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . . . . . Protection 6 | . . 11 11 14 9 . . . . . 1 . 4 6 5 6 6 4 5 5 5 5 7 5 5 7 10 8 7 8 7 4 3 Ballistic Gun 8 | . 27 21 22 17 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 7 7 7 7 7 7 5 5 5 3 6 5 4 5 4 5 5 5 4 5 4 3 4 3 3 3 5 Peak Build Rating 204 | 7 11 23 29 40 40 47 44 47 47 45 45 46 73 73 74 74 75 87 86 85 118 113 127 127 127 119 119 143 160 183 185 195 204 Average Rating 66 | 5 10 17 23 32 34 43 44 45 44 44 40 43 61 68 64 68 73 82 85 85 97 107 121 126 110 110 116 128 141 165 175 174 182 On Entrance 78 | . 7 11 22 24 40 30 44 44 46 45 44 45 45 73 73 65 74 74 87 85 85 107 107 127 127 105 119 116 131 157 171 165 189 Avg Prop Armor Cover (%) 12 | 15 12 14 14 15 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 14 52 61 57 73 76 58 19 32 32 32 32 32 42 42 29 34 34 43 36 36 57 44 63 63 64 51 51 48 64 81 81 95 104 Greatest Support 104 | 20 16 40 44 86 86 82 26 32 32 32 32 32 37 37 37 36 36 38 37 37 47 47 63 63 63 51 51 71 76 86 93 98 104 Greatest Overweight (x) 6 | . 3 5 5 6 1 . . . 1 . . 1 1 1 . . . 1 . . 1 . . . 1 . . . . . . . 2 Average Overweight (x) . | . 2 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 17 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 6 20 20 20 20 20 18 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 3 13 19 19 19 19 9 9 9 9 10 10 10 8 9 9 9 9 9 10 10 9 9 9 10 9 7 10 9 9 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 6 20 20 20 20 18 9 9 9 10 10 10 10 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 9 8 Class Distribution -------------------- 33% | Mutant 25% | Sprinter 7% | Machinist-Sprinter 6% | Scavenger-Mutant 6% | Machinist-Scout 5% | Scavenger-Sprinter 4% | Scout 3% | Scavenger-Scout 3% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Scientist-Sprinter | -7/Lower Caves Scientist-Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Scientist-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Machinist-Sprinter | -4/Factory Machinist-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scout | -3/Quarantine Sprinter | -3/Section 7 Sprinter | -2/Research Scout | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Matter Collected 9083 | 342 420 1817 261 851 803 317 . 16 117 45 . 135 350 54 223 110 20 105 55 . 575 105 305 97 83 247 67 172 160 213 228 321 469 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12592 | 199 441 2060 121 1398 1676 525 . 16 24 155 . 67 562 . 402 . 98 514 176 36 434 185 763 159 73 380 1 309 136 213 394 288 787 Parts 688 | 16 33 151 12 72 98 26 . 2 . 7 . 5 25 . 11 . 2 34 5 2 10 6 42 12 9 3 . 26 7 5 22 12 33 Haulers Intercepted 32 | . 2 6 . 6 6 3 . . . . . . . . . . 1 1 . . . . 3 . . . . 1 . . 1 . 2 Recyclers Shooed 10 | 1 . 3 . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 4 . . 4 . . 11 . 11 . 8 2 . 4 . 6 7 . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 172 | . 5 45 7 19 29 2 . . . . . 4 1 . 4 . . . . . 13 1 9 10 9 . 2 1 1 . 2 . 8 Melee 15 | . . . . . . 1 . . . . . 1 1 . 1 . . . . . 1 . . . . . . 1 1 . 2 . 6 Guns 75 | . 5 31 7 16 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 AOE 79 | . . 14 . 3 13 . . . . . . 3 . . 3 . . . . . 11 1 9 10 9 . 2 . . . . . 1 Classes Destroyed 23 | 3 4 4 1 1 3 . . . . 1 . . . . 1 . . . . . 2 . . . . . 1 . . . . 1 1 Worker 29 | 1 2 8 1 . 5 2 . . . . . . . . . . . 3 . . . . 3 . . . . . . . 2 1 1 Builder 25 | . 2 1 . . 1 5 . 1 . . . . 4 . . . . 2 . . . . 4 . . . . 2 . . 1 2 . Tunneler 7 | 4 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Hauler 32 | . 2 6 . 6 6 3 . . . . . . . . . . 1 1 . . . . 3 . . . . 1 . . 1 . 2 Recycler 15 | 1 . 2 . . 1 1 . . . . . . 3 . . . . 1 . . . . 2 . . . . . . 2 . 1 1 Minesweeper 4 | . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . Mechanic 4 | . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 15 | . 1 3 . 3 . . . . . . . . . . . . . 3 . . . . . . . . . 3 2 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 22 | . . 5 . 3 2 2 . . . . . . . . . . . 3 . . . . . . . . . 1 . . 3 1 2 Swarmer 55 | . . 14 6 . . . . . . . . 3 . . 3 . . . . . 2 . 8 10 9 . . . . . . . . Grunt 65 | . 5 21 . 14 16 . . . . . . . . . 1 . . . . . 5 1 1 . . . . . . . 1 . . Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 25 | . . 10 . 4 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . 1 . 1 . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . Programmer 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . 5 CL-0N3 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 10 | . . . . . . . . . 1 6 . . . . . . . . . . . . . 3 . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 4 2 7 3 7 9 2 . 1 . . . 3 2 . 3 . 1 3 1 1 6 2 10 10 4 . 2 2 1 1 3 3 3 Combat Bots Only 10 | . 2 4 3 4 8 1 . . . . . 3 1 . 3 . . . . . 5 1 8 10 4 . 2 1 1 . 1 . 3 Max Kills in Single Turn 9 | 1 1 5 2 2 4 1 . 1 1 1 . 1 1 . 2 . 1 1 1 1 3 1 5 9 3 . 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . 3 . 2 4 . . . . . . 1 . . 2 . . . . . 3 1 5 9 3 . 1 . . . . . 1 Melee 1 | . . . . . . 1 . . . . . 1 1 . 1 . . . . . 1 . . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Hostile Shots Fired 1135 | . 33 166 24 103 102 32 1 2 14 1 . 9 47 . 23 . 3 5 9 2 34 . 23 6 12 . . 18 18 52 42 65 289 Missed 425 | . 8 48 2 27 30 17 1 1 7 1 . 4 28 . 14 . 3 3 3 1 9 . 10 2 4 . . 12 6 34 18 33 99 Hits 710 | . 25 118 22 76 72 15 . 1 7 . . 5 19 . 9 . . 2 6 1 25 . 13 4 8 . . 6 12 18 24 32 190 Melee 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 703 | . 25 118 22 76 65 15 . 1 7 . . 5 19 . 9 . . 2 6 1 25 . 13 4 8 . . 6 12 18 24 32 190 AOE 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 Critical Strikes 37 | . . 1 . 5 5 . . . . . . . . . . . . . . . . . . 1 . . . 1 2 1 . 1 20 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage Taken 12355 | . 294 1569 179 1169 1275 198 . 14 27 . . 74 168 . 390 . . 47 128 27 774 . 219 21 122 . . 102 331 409 470 585 3763 Core 1801 | . 81 178 9 72 68 39 . . . . . 20 32 . . . . 24 19 . 173 . 33 . . . . 34 71 150 128 32 638 Absorbed by Shields 2715 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219 2496 Redirected to Core 163 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 46 93 . . Redirected to Shielding 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . Ignored by Resistances 212 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 128 . . Regen/Repaired (Parts) 2111 | . . . . . . . . . . . . . 19 . 16 82 . 23 . . 107 119 85 . 12 . . 28 143 130 191 295 861 Core Remaining (%) 78 | 100 67 . 53 . 74 . . . . . . 91 . . . . 96 . . . . 78 . . . . 97 . . 62 . 88 60 Volleys Fired 511 | 18 49 170 16 90 83 . . . . . . 3 . 1 2 . . . . . 17 3 7 2 7 . 3 1 . 3 3 27 6 Largest 2 | 2 2 2 2 2 2 . . . . . . 1 . 1 1 . . . . . 1 1 1 1 1 . 1 1 . 1 1 1 1 Hottest 120 | 40 46 56 46 56 66 . . . . . . 39 . 39 39 . . . . . 46 46 46 46 46 . 46 54 . 54 54 54 120 Shots Fired 928 | 36 98 337 32 179 161 . . . . . . 4 . 1 2 . . . . . 17 3 7 2 7 . 3 1 . 3 3 26 6 Gun 809 | 36 98 320 32 175 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 26 1 Launcher 75 | . . 17 . 4 13 . . . . . . 4 . 1 2 . . . . . 12 3 7 2 7 . 3 . . . . . . Special 10 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 5 Kinetic 842 | 36 98 320 32 175 148 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 26 . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive 85 | . . 17 . 4 13 . . . . . . 4 . 1 2 . . . . . 17 3 7 2 7 . 3 . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 5 16 23 4 22 14 . . . . . . 4 . . 5 . . . . . 12 . . . 3 . . . . . . 13 8 Robot Miss Streak 6 | 3 5 6 3 3 5 . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . . 3 . Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 833 | 22 62 203 15 124 95 35 . 1 1 7 . 2 13 . 9 . 3 22 8 3 11 5 26 3 3 11 . 15 7 25 15 27 60 Core Hits 477 | 10 17 101 8 67 76 6 . . 1 3 . 7 6 . 8 . 1 6 1 1 34 4 27 13 11 4 3 7 2 11 7 6 29 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . 2 . 2 2 3 . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . 2 4 Destroy 6 | . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . 2 . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . 4 Melee Attacks 733 | . 1 . . 2 . 116 . 4 11 9 . 3 50 16 15 1 19 55 13 10 9 20 84 9 3 12 6 58 19 42 34 10 102 Impact 47 | . 1 . . 2 . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 669 | . . . . . . 72 . 4 11 9 . 3 50 16 15 1 19 55 13 10 9 20 79 9 2 8 6 52 18 42 34 10 102 Piercing 17 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 4 . 6 1 . . . . Sneak Attacks 97 | . . . . . . 18 . 1 1 7 . . 7 . 4 . 1 10 1 1 . 3 16 3 . . . 6 . 2 7 3 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . 15 Damage Inflicted 41498 | 263 930 4345 248 2425 4112 1956 . 76 68 500 . 404 819 . 697 . 163 1390 587 171 2789 577 2861 929 765 792 209 1006 511 3849 1814 998 5244 Guns 8420 | 263 930 3060 248 2095 1824 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 308 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308 . Explosions 10854 | . . 1285 . 330 2288 . . . . . . 357 . . 232 . . . . . 2397 190 1117 705 765 . 209 . . . . . 979 Melee 21500 | . . . . . . 1956 . 76 68 500 . 47 819 . 465 . 163 1390 587 171 148 387 1744 224 . 792 . 1006 511 3849 1814 690 4093 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8728 | 263 930 3060 248 2095 1824 . . . . . . . . . . . . . . . . . . . . . . . . . . 308 . Thermal 40 | . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 10814 | . . 1245 . 330 2288 . . . . . . 357 . . 232 . . . . . 2397 190 1117 705 765 . 209 . . . . . 979 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 965 | . . . . . . 965 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20637 | . . . . . . 991 . 76 68 500 . 47 819 . 465 . 163 1390 587 171 392 387 1709 224 . 584 . 935 511 3849 1814 690 4265 Piercing 314 | . . . . . . . . . . . . . . . . . . . . . . . 35 . . 208 . 71 . . . . . Highest Corruption 20 | . . . . . . . 10 10 10 10 10 10 . . 7 4 . . . . . . 2 2 2 2 2 1 3 3 2 5 20 Average Corruption 5 | . . . . . . . 10 10 10 10 10 10 . . 4 4 . . . . . . 2 2 2 2 2 1 2 3 1 2 8 Corruption Purged 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 114 | . . . . . . . 1 4 7 12 1 22 . . 8 . . . . . . . 1 7 4 2 2 . 3 7 3 7 23 Message Errors 27 | . . . . . . . . . 2 2 . 5 . . 3 . . . . . . . 1 3 1 . . . 1 1 1 2 5 Matter Fused 37 | . . . . . . . 1 1 2 2 . 8 . . 1 . . . . . . . . 3 1 . 2 . 1 2 2 2 9 Heat Flow Errors 13 | . . . . . . . . . . 1 . 4 . . . . . . . . . . . . 1 1 . . . 1 . 1 4 Energy Discharges 10 | . . . . . . . . 1 . 2 1 1 . . 1 . . . . . . . . . 1 . . . . 2 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 2 1 3 . 1 . . 1 . . . . . . . . 1 . . . . 1 1 . 1 1 Data Loss (major) 8 | . . . . . . . . . 2 2 . 1 . . 2 . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4666 | . . 1 . . 77 545 . 56 . 231 . 23 135 . 209 . 12 454 184 45 132 171 350 61 . 206 36 185 150 204 687 268 244 Projectiles 79 | . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . . 17 . Explosions 365 | . . 1 . . 77 . . . . . . 23 . . 1 . . . . . 70 . 41 61 . . 36 . . . . . 55 Melee 4222 | . . . . . . 545 . 56 . 231 . . 135 . 208 . 12 454 184 45 . 171 309 . . 206 . 185 150 204 687 251 189 Knockbacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . 38 . 43 . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 319 | . 36 81 28 48 222 12 . . 3 166 3 278 300 319 85 187 297 . . . 52 5 5 1 166 265 186 118 . 244 6 104 254 Average Temperature 56 | . 9 18 14 10 47 6 . . 2 11 2 58 100 117 24 53 79 . . . 16 3 5 1 93 76 64 29 . 50 3 54 51 Received Heat Transfer 4041 | . 162 540 . 540 567 42 . . . . . . 30 . 18 . . . 36 . 119 . 9 . . . . . 9 42 57 22 1848 Thermoelectric Energy+ 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Effects 10 | . . . . . . . . . . . . . 3 2 . . 4 . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Maximum Alert Level 3 | . . 3 1 1 2 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Low Security (%) 73 | 100 100 38 68 95 6 56 100 100 . . . . 100 . . . . 100 . . . . 78 . . . . 100 100 100 100 100 100 Level 1 12 | . . 5 31 4 60 43 . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Level 2 6 | . . 18 . . 33 . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Level 3 7 | . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 881 | 15 69 881 372 210 652 294 55 31 . . . . 126 . . . . 52 . . . . 460 . . . . 150 63 74 119 158 124 Initial 342 | . . 1 342 . 80 275 55 31 . . . . 28 . . . . 31 . . . . . . . . . 150 3 8 6 62 88 Average 169 | 2 17 458 132 93 385 128 50 9 . . . . 50 . . . . 8 . . . . 113 . . . . 70 20 20 53 105 33 Influence Increases 9951 | 30 296 1661 165 779 1069 644 . 22 15 30 . 115 499 . 315 . 295 298 65 20 450 30 778 235 205 15 10 402 177 189 362 296 484 Destroy 0b10 Robot/C 3700 | . 100 900 120 440 560 40 . . . . . 80 40 . 80 . 120 20 . . 340 20 180 200 180 . . 20 40 . 80 40 100 Destroy 0b10 Robot/NC 825 | 30 35 130 5 80 80 65 . 5 . . . . 35 . 5 . 5 65 5 5 5 10 65 . . 15 10 35 15 15 40 30 35 Destroy Leader 802 | . 34 232 10 148 166 20 . . . . . 20 10 . 20 . . 8 . . . . 26 20 10 . . 14 12 . 20 4 28 Allied During Kill 146 | . . . . 18 . . . . . . . . 3 . . . 50 20 . . . . . . . . . 10 10 . 21 14 . Successful Hack 237 | . 33 35 . . 31 85 . . . . . . 18 . . . . 12 . . . . 12 . . . . . . 4 . 7 . Select Force Hacks 120 | . 60 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . . 120 . 30 150 30 . 15 . . . . 45 . . . . 30 . . . . . . . . . . 60 120 45 75 30 Destroy Structure 911 | . 4 94 . 33 82 59 . 2 . . . . 33 . . . . 38 . . . . 210 . . . . 68 10 20 66 6 186 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Partial Spotted 540 | . . . . . . 60 . . . . . . 30 . . . . 15 . . . . 75 . . . . 30 15 30 90 90 105 Lose Combat Pursuer 1770 | . 30 120 30 . . 285 . . 15 30 . 15 285 . 210 . 120 90 60 15 105 . 210 15 15 . . 75 15 . . 30 . Influence Decreases 9951 | 30 291 788 1043 588 655 1091 113 62 20 20 10 69 485 60 236 79 244 291 123 20 258 222 318 301 236 378 10 395 169 192 263 259 632 Entered New Map 2201 | . . 4 536 . 111 330 103 14 3 . 10 . 18 23 . 79 . 20 22 . . 192 . 171 76 363 . . 4 7 6 49 60 Time Decay 6752 | 30 291 704 507 518 464 517 10 48 17 20 . 69 457 37 206 . 244 249 101 20 208 30 318 130 140 15 10 325 129 185 187 170 396 Lost Part 473 | . . 80 . 10 80 . . . . . . . . . 30 . . . . . 50 . . . 20 . . 10 7 . 20 . 166 Lost Ally 281 | . . . . 60 . . . . . . . . 10 . . . . 22 . . . . . . . . . 60 29 . 50 40 10 Purge Threat 244 | . . . . . . 244 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 3 7 . 9 4 12 . 1 . . . . 9 . . . . 4 . . . . 11 . . . . 10 5 4 4 3 9 Investigation 28 | . 2 1 . 3 . 6 . . . . . . 5 . . . . . . . . . 2 . . . . 4 . 1 2 1 1 Extermination 31 | . . . . . . 5 . 1 . . . . 2 . . . . 3 . . . . 3 . . . . 4 2 2 2 2 5 Reinforcement 27 | . 1 5 . 5 1 1 . . . . . . 2 . . . . 1 . . . . 6 . . . . 2 . 1 . . 2 Assault 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Distress Signals 22 | . . 8 . 2 1 1 . 1 . . . . 1 . . . . . . . 1 . 2 . . . . . . 1 . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 554 | . 11 72 8 33 36 22 6 3 1 1 . 4 23 . 13 . 10 15 5 1 24 . 24 1 6 . 2 16 7 39 46 44 81 Peak Tracking Total 11 | . 3 5 3 5 6 5 6 3 1 2 . 3 9 . 4 . 5 6 4 1 8 1 6 1 5 . 2 7 3 11 5 7 9 Tactical Retreats 62 | . 2 5 1 . . 11 . . 1 1 . 1 8 . 9 . 2 3 1 1 5 . 5 1 1 . . 2 1 . . 1 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Traps Triggered 14 | . . 2 . 1 1 6 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Disabled 50 | . . 8 . 2 10 2 . 1 . . . . 3 . . . . 2 . . . . . . . . . . 4 8 3 5 2 Max in Single Turn 2 | . . 2 . 1 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 1 1 1 1 Garrison Access 6 | . . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Accessed 122 | . 8 10 1 8 11 23 . 3 . . 3 . 12 . 2 . . 7 2 1 1 1 4 . . 4 . 4 2 6 5 3 1 Terminals 54 | . 6 8 . 5 9 11 . 3 . . . . 3 . . . . . . . . 1 . . . . . . . 5 . 2 1 Fabricators 13 | . . . . . . 4 . . . . . . 4 . . . . 1 . . . . 2 . . . . 2 . . . . . Repair Stations 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 1 . Recycling Units 13 | . 2 1 . 1 1 3 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 . . Scanalyzers 13 | . . 1 . 1 . 4 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 1 . . . Garrison Access 10 | . . . . 1 1 1 . . . . . . 2 . . . . 2 . . . . . . . . . 1 1 . 1 . . Total Hacks 314 | . 20 23 1 21 33 67 . 5 . . 22 . 38 . 2 . . 12 2 3 1 1 12 . . 16 . 9 2 10 8 5 1 Successful 187 | . 11 15 1 10 16 37 . . . . 22 . 23 . 2 . . 9 2 3 1 1 6 . . 16 . 5 1 3 2 1 . Failed 126 | . 8 8 . 11 17 30 . 5 . . . . 15 . . . . 3 . . . . 6 . . . . 4 1 7 6 4 1 Catastrophic 27 | . . 2 . 2 1 5 . 2 . . . . 5 . . . . . . . . . . . . . . 1 1 2 4 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 281 | . 15 18 . 14 19 10 . 4 . . . . 15 . . . . 40 . . 1 . 40 . . . . 24 16 15 20 13 17 Terminals 124 | . 14 16 . 13 30 22 . 5 . . . . 10 . . . . . . . . 1 . . . . . . . 9 . 3 1 Fabricators 48 | . . . . . . 13 . . . . . . 17 . . . . 5 . . . . 7 . . . . 6 . . . . . Repair Stations 10 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . 4 2 . Recycling Units 29 | . 6 2 . 2 1 10 . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . 3 . . Scanalyzers 40 | . . 5 . 4 . 21 . . . . . . 2 . . . . 2 . . . . 3 . . . . 1 1 1 . . . Garrison Access 16 | . . . . 2 2 1 . . . . . . 5 . . . . 2 . . . . . . . . . 2 1 . 1 . . Terminal Hacks 74 | . 3 1 1 1 6 9 . . . . 22 . 2 . 2 . . . 2 3 1 1 . . . 16 . . . 3 . 1 . Record 16 | . . . . . . . . . . . 6 . . . . . . . 1 3 . 1 . . . 5 . . . . . . . Part Schematic 13 | . . . . . . 1 . . . . 9 . . . . . . . . . . . . . . 3 . . . . . . . Robot Schematic 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 11 | . . . 1 . 2 . . . . . . . . . 2 . . . 1 . 1 . . . . . . . . 3 . 1 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . . . 2 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . 4 . . . . . . 12 . . . . 3 . . . . 3 . . . . 4 . . . . . Network Status 4 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Load Schematic 14 | . . . . . . 3 . . . . . . 6 . . . . 1 . . . . 2 . . . . 2 . . . . . Build 8 | . . . . . . . . . . . . . 5 . . . . 1 . . . . 1 . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 33 | . . 5 . 3 . 18 . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . . . . Insert Component 11 | . . 2 . 1 . 5 . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Analyze 14 | . . 3 . 2 . 8 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . . . . 5 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Seal Access 6 | . . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Unauthorized Hacks 41 | . 7 9 . 4 9 4 . . . . . . 4 . . . . 1 . . . . 2 . . . . . . . 1 . . Terminals 26 | . 5 8 . 3 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 20 | . 5 5 . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 3 . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recompile 6 | . . . . . . 3 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Patch 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 7 9 . 7 7 16 . 3 . . . . 6 . . . . 5 . . . . 4 . . . . 4 1 3 4 2 1 Full Trace Events 13 | . . . . 1 1 2 . . . . . . 2 . . . . . . . . . 1 . . . . 3 . 1 1 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 28 | . . . . . 1 . . . . . 4 . . . . 1 . 5 . . . . 4 . . . . 7 . 3 . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 165 | . . 2 . 1 . 5 . . . . 9 . 1 . . 14 . 59 . . . . 25 . . 3 . 8 13 . 12 5 8 Parts Built 8 | . . . . . . . . . . . . . 5 . . . . 1 . . . . 1 . . . . 1 . . . . . Authchips 5 | . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . Time 665 | . . . . . . . . . . . . . 441 . . . . 84 . . . . 38 . . . . 102 . . . . . Total Part Build Rating 46 | . . . . . . . . . . . . . 27 . . . . 6 . . . . 5 . . . . 8 . . . . . Part Studies Acquired 8 | . . . . . . 5 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 9 . . 9 . 9 . . . . . . 3 . . . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 2 . 1 . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 2 . 1 . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total Allies 28 | . . . 4 . . . . . . . . . . . . 4 . 1 . . 5 . . . . . . 7 . . 6 . 1 Largest Group 5 | . . . 4 3 . . . . . . . . . . . 4 4 5 . . 5 . . . . . . 4 3 . 3 2 1 Highest-Rated Group 315 | . . . 71 40 . . . . . . . . . . . 156 156 192 . . 274 . . . . . . 315 288 . 244 162 29 Highest-Rated Ally 122 | . . . 31 16 . . . . . . . . . . . 42 42 42 . . 64 . . . . . . 96 96 . 122 81 29 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 32 | . . . . 3 . . . . . . . . 16 . . . . 3 . . 3 . . . . . . 5 . . 1 . 1 STAY 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 EXPLORE 11 | . . . . . . . . . . . . . 9 . . . . 1 . . . . . . . . . 1 . . . . . RETURN 11 | . . . . . . . . . . . . . 7 . . . . 2 . . . . . . . . . 2 . . . . . Ally Attacks 155 | . . . . 28 . . . . . . . . 27 . . . 48 7 . . 13 . . . . . . 8 10 . 9 5 . Total Damage 3429 | . . . . 257 . . . . . . . . 147 . . . 842 239 . . 412 . . . . . . 152 375 . 787 218 . Kills 23 | . . . . 4 . . . . . . . . 1 . . . 6 2 . . 4 . . . . . . . 2 . 3 1 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Active Infowar (turns) 21859 | 62 1316 2991 1735 1599 . 1564 33 142 317 332 26 504 1247 439 991 730 632 921 248 231 836 357 922 268 284 90 129 723 337 527 406 342 578 Optics 218 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 . Sensors 14135 | . . . . . . 1564 33 142 317 332 26 504 1247 439 991 730 632 921 248 231 831 357 922 268 277 90 129 723 334 523 406 340 578 Terrain 1008 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 716 289 . . . . Structural 3422 | . . . . . . . . . . . . . . . . . . 159 248 231 559 . 293 268 284 90 129 593 337 231 . . . Seismic 7703 | 62 1316 2991 1735 1599 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 20 | . . . 1 . . . . . 3 2 . 3 . 2 2 1 . . 1 1 . 2 . 1 1 . . . . . . . . Drone Launches 18 | . . . . . . . . . . . . . 14 . . . . 2 . . . . . . . . . 2 . . . . . Drone Recoveries 17 | . . . . . . . . . . . . . 13 . . . . 2 . . . . . . . . . 2 . . . . . Zionite Intel Received 43 | . . . . . . . . . . . . . . . . . . 12 . . . . 11 . . . . 4 4 4 2 3 3 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . Component Schematics 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . Prototype Schematics 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 . 1 Unaware Schematics 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Turns Passed 24404 | 160 1316 3572 1737 1611 1175 1600 33 144 320 334 28 523 1256 439 991 730 644 921 248 231 845 357 924 268 284 90 129 723 337 548 406 342 1138 Spaces Moved 35265 | 93 654 1542 833 802 551 3214 118 499 1062 1024 100 775 1818 1048 1391 1132 1012 1664 826 862 1200 869 2383 714 636 164 484 1704 891 1317 1156 811 1916 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1349 | 2 . 105 9 657 551 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3164 | 89 654 1437 824 145 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 30738 | . . . . . . 3210 118 499 1062 1024 100 775 1818 1048 1391 1132 1012 1664 826 862 1200 869 2383 714 636 164 484 1704 891 1309 1156 811 1876 Fastest Speed 15 | 50 100 145 155 145 148 26 26 25 24 24 24 24 23 23 23 23 23 20 23 23 23 28 21 21 21 21 21 21 15 15 19 23 21 Average Speed 40 | 100 138 155 155 149 154 27 26 25 24 24 24 24 23 23 23 23 23 23 23 23 26 28 21 21 21 21 21 21 20 20 20 23 32 Slowest Speed 400 | 160 145 400 225 170 232 156 26 26 97 24 24 97 88 88 29 23 23 92 23 23 95 28 28 21 87 21 21 21 21 21 23 25 240 Overloaded Moves 46 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 11 27 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . . . 18 . . . . . . 14 . . . . 2 . . . . 3 . . . . 10 . 14 5 3 6 Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 208 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 44 32 79 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Exploration Rate (%) 70 | 5 94 98 99 69 93 71 93 16 90 90 70 91 33 93 91 90 75 39 92 95 86 85 47 76 59 60 68 47 67 85 36 55 35 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 36 | . 3 4 1 1 . . . . . 1 1 2 . . . 2 . 6 . . . 1 8 . 1 3 . 2 . . . . . Known Exits Taken 28 | . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 50 | . . . 2 . . . . . 9 3 . 1 . 3 8 5 3 . 5 3 . 2 . 3 1 . 2 . . . . . . Spaces Dug 392 | . 1 . . 1 8 59 . 2 10 2 . 2 33 33 5 . 15 19 5 1 23 15 49 5 2 . 27 34 4 8 9 2 18 Terrain Destroyed 1214 | . 1 104 . 27 75 59 . 2 10 2 . 47 33 33 32 . 15 19 5 1 233 47 105 35 122 . 61 34 4 8 10 2 88 Melee 318 | . 1 . . 1 . 59 . 2 10 2 . 2 33 16 5 . 15 19 5 1 1 15 49 5 2 . 4 32 4 8 7 2 18 Projectile 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 1 AOE 889 | . . 104 . 26 74 . . . . . . 45 . 17 27 . . . . . 232 32 56 30 120 . 57 . . . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total 43609 | 123 988 2440 1246 1035 710 3742 119 508 1106 1097 102 1101 2587 1225 2030 1597 1403 2142 869 883 1699 960 2709 818 772 210 500 1985 1010 1485 1248 910 2250 Wait 6327 | . 255 638 387 96 50 350 2 . 26 64 . 311 671 152 583 445 365 395 29 12 393 56 211 92 115 16 7 172 88 92 40 28 186 Move 35082 | 92 653 1541 832 801 550 3179 117 498 1061 1023 99 774 1790 1047 1390 1131 1011 1659 825 861 1199 868 2376 713 635 163 483 1683 890 1286 1145 804 1903 Hop 70 | . . . . . . 17 . . . . . . 13 . . . . 2 . . . . 3 . . . . 10 . 11 5 3 6 Pick Up 156 | 6 17 19 3 7 4 14 . 1 2 . . . 13 2 6 3 3 3 . . 7 4 7 . 2 8 . 2 3 9 3 . 8 Fast Attach 132 | 7 . 7 . 6 5 1 . 1 1 . 1 4 3 . 5 5 . 1 . . 11 . 1 . . 4 . 16 3 11 6 14 19 Attach 101 | . . 10 2 2 3 14 . 1 . . . . 12 3 3 1 . 5 . . 5 1 5 . 3 1 . 4 . 10 3 3 10 Detach 35 | . . . . 1 . 1 . . . . . . 2 3 3 1 . 3 . . 3 1 2 . . . . 3 . 6 2 3 1 Swap 188 | . 6 31 3 15 11 12 . 2 3 1 1 3 16 1 9 5 2 8 2 . 15 1 9 2 6 1 1 7 2 1 1 4 7 Drop 230 | . 7 24 3 15 4 25 . 1 2 . 1 3 17 . 8 5 3 2 . . 15 4 6 . 2 9 . 16 6 14 6 14 18 Fire 511 | 18 49 170 16 90 83 . . . . . . 3 . 1 2 . . . . . 17 3 7 2 7 . 3 1 . 3 3 27 6 Melee 706 | . 1 . . 2 . 116 . 4 11 9 . 3 50 16 15 1 19 55 13 10 9 20 82 9 2 8 6 55 18 42 34 10 86 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Rewire 35 | . . . . . . . . . . . . . . . . . . 9 . . 25 . . . . . . 1 . . . . . Trap 8 | . . . . . . . . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 3) 666 | -10/Materials | Discovered new exit (range 15) 868 | -10/Materials | Central database locked down 927 | -10/Materials | Discovered new exit (range 15) 1034 | -10/Materials | Identified exit to Materials 1102 | -10/Materials | Identified exit to Subcaves 1240 | -10/Materials | Learned Storage non-interactive machine intel 1477 | -10/Materials | Entered another Materials area 1477 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1478 | -9/Materials | Identified exit to Mines 2188 | -9/Materials | Discovered new exit (range 14) 2395 | -9/Materials | Build established: Scavenger-Mutant 2635 | -9/Materials | Discovered new exit (range 12) 3180 | -9/Materials | Build established: Mutant 3203 | -9/Materials | Discovered new exit (range 10) 3877 | -9/Materials | First assault squad dispatched 4236 | -9/Materials | Learned location of Zion (-6) 4286 | -9/Materials | Loaded intel: 14 trap records 4376 | -9/Materials | Learned location of 2 exits from Materials 4387 | -9/Materials | Learned location of 1 exit from Storage 4402 | -9/Materials | Learned Storage emergency access door positions 4425 | -9/Materials | Learned Storage emergency access door positions 5049 | -9/Materials | Entered Mines 5053 | -9/Mines | Met a Derelict bent on vengeance 5317 | -9/Mines | Learned location of Storage (-8) 5329 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5333 | -9/Mines | Found Prototype Device 5366 | -9/Mines | Assembled infested the area 5371 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5925 | -9/Mines | Found the Drone Emporium 5932 | -9/Mines | Found Prototype Device 5932 | -9/Mines | Identified Thief Drone Bay 6079 | -9/Mines | Discovered new exit (range 12) 6281 | -9/Mines | Received a Mining Laser from a helpful Derelict 6442 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6459 | -9/Mines | Discovered new exit (range 10) 6786 | -9/Mines | Entered Materials 6786 | -8/Materials | Accompanied by 3 allies 6786 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6787 | -8/Materials | Identified exit to Factory 6903 | -8/Materials | Garrison activated, responded to threat 7006 | -8/Materials | Lost 3 allies 7053 | -8/Materials | Discovered new exit (range 11) 7054 | -8/Materials | Met 7R-MNS 7064 | -8/Materials | 7R-MNS lamented failing the tripod run 7326 | -8/Materials | Discovered exit to Factory (range 15) 8102 | -8/Materials | Identified Exp. Sensor Array 8397 | -8/Materials | Entered Storage 8398 | -8/Storage | Identified exit to Recycling 8400 | -8/Storage | Loaded intel: 27 non-interactive machine locations 8944 | -8/Storage | Build established: Scavenger-Mutant 9197 | -8/Storage | First assault squad dispatched 9238 | -8/Storage | Garrison activated, responded to threat 9261 | -8/Storage | Destroyed 8 combat bots 9294 | -8/Storage | Lost 4 parts (2n1u1w) 9367 | -8/Storage | Discovered exit to Factory (range 16) 9572 | -8/Storage | Entered Factory 9572 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9845 | -7/Factory | Discovered new exit (range 16) 9857 | -7/Factory | Identified exit to Factory 9880 | -7/Factory | Build established: Sprinter 9964 | -7/Factory | Discovered new exit (range 14) 9983 | -7/Factory | Identified exit to Lower Caves 10282 | -7/Factory | Allied Derelicts emerged from ambush trap array 10331 | -7/Factory | Discovered exit to Factory (range 6) 10660 | -7/Factory | Discovered exit to Lower Caves (range 4) 11172 | -7/Factory | Sucked down chute 11172 | -7/Factory | Entered Waste 11175 | -7/Waste | Spotted C-40 Crusher 11176 | -7/Waste | Spotted C-40 Crusher 11177 | -7/Waste | Spotted C-40 Crusher 11187 | -7/Waste | EMP discharged 11187 | -7/Waste | System corruption reached 10% 11189 | -7/Waste | Spotted C-40 Crusher 11193 | -7/Waste | Spotted C-40 Crusher 11198 | -7/Waste | Spotted C-40 Crusher 11202 | -7/Waste | Discovered new exit (range 11) 11205 | -7/Waste | Identified exit to Factory 11205 | -7/Waste | Entered Factory 11333 | -7/Factory | Discovered exit to Lower Caves (range 15) 11349 | -7/Factory | Entered Lower Caves 11365 | -7/Lower Caves | Learned Factory terminal intel 11367 | -7/Lower Caves | Encountered a Warlord checkpoint 11392 | -7/Lower Caves | Learned Factory garrison access intel 11517 | -7/Lower Caves | Spotted B-75 Beast 11621 | -7/Lower Caves | Learned Factory stockpile data 11629 | -7/Lower Caves | Discovered new exit (range 5) 11632 | -7/Lower Caves | Identified exit to Lower Caves 11651 | -7/Lower Caves | Build established: Scientist-Sprinter 11669 | -7/Lower Caves | Entered another Lower Caves area 11676 | -7/Lower Caves | Discovered exit to Factory (range 13) 11776 | -7/Lower Caves | Learned location of Extension (-6) 11944 | -7/Lower Caves | Discovered new exit (range 7) 11945 | -7/Lower Caves | Identified exit to Data Miner 11950 | -7/Lower Caves | Spotted B-75 Beast 12003 | -7/Lower Caves | Entered Data Miner 12004 | -7/Data Miner | Discovered new exit (range 6) 12009 | -7/Data Miner | Met Data Miner 12014 | -7/Data Miner | Learned location of Section 7 (-3) 12014 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12018 | -7/Data Miner | Received God Mode back door access code from Data Miner 12029 | -7/Data Miner | Identified exit to Proximity Caves 12031 | -7/Data Miner | Entered Proximity Caves 12065 | -6/Proximity Caves | Spotted B-75 Beast 12266 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12550 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12554 | -6/Proximity Caves | Entered Factory 12554 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12556 | -6/Factory | Loaded intel: 28 terminal locations 12557 | -6/Factory | Loaded intel: 4 garrison access locations 12637 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 12801 | -6/Factory | Discovered new exit (range 15) 12873 | -6/Factory | Discovered new exit (range 15) 12877 | -6/Factory | Identified exit to Factory 12901 | -6/Factory | Build established: Sprinter 13028 | -6/Factory | Fabricated Lgt. Regenerative Plating? 13152 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 13222 | -6/Factory | Fabricated Cld. VTOL Module (x1) 13277 | -6/Factory | Fabricated Adv. Hacking Suite? 13332 | -6/Factory | Discovered new exit (range 14) 13335 | -6/Factory | Discovered exit to Factory (range 15) 13467 | -6/Factory | Fabricated Exp. Sensor Array? 13642 | -6/Factory | Identified exit to Extension 13670 | -6/Factory | Identified exit to Lower Caves 13810 | -6/Factory | Entered Lower Caves 13838 | -6/Lower Caves | Build established: Machinist-Sprinter 13947 | -6/Lower Caves | Learned 4 Factory zone layouts 14113 | -6/Lower Caves | Learned location of 1 exit from Factory 14116 | -6/Lower Caves | Discovered new exit (range 7) 14117 | -6/Lower Caves | Identified exit to Lower Caves 14249 | -6/Lower Caves | Entered another Lower Caves area 14257 | -6/Lower Caves | Encountered a Warlord checkpoint 14421 | -6/Lower Caves | Discovered exit to Factory (range 4) 14822 | -6/Lower Caves | Crushed by falling debris 14853 | -6/Lower Caves | Lost 3 parts (1p2n) 14967 | -6/Lower Caves | Spotted B-75 Beast 15106 | -6/Lower Caves | Build established: Scavenger-Sprinter 15211 | -6/Lower Caves | Discovered new exit (range 14) 15223 | -6/Lower Caves | Identified exit to Zion 15229 | -6/Lower Caves | Learned Factory stockpile data 15240 | -6/Lower Caves | Entered Zion 15249 | -6/Zion | System corruption cleaned by Quarantine Array 15251 | -6/Zion | Learned location of Warlord (-5) 15260 | -6/Zion | Discovered new exit (range 15) 15398 | -6/Zion | Given the Hacking Drone Bay 15416 | -6/Zion | Found Relay Coupler [Programmer] 15479 | -6/Zion | Found CR-A16's Pointy Stick 15515 | -6/Zion | Identified exit to Deep Caves 15589 | -6/Zion | Found GAL Module 15631 | -6/Zion | Found Prototype Device 15640 | -6/Zion | Identified Hacking Drone Bay 15689 | -6/Zion | Met Imprinter 15694 | -6/Zion | Imprinted 15696 | -6/Zion | Declared Zion's savior 15888 | -6/Zion | Identified exit to Proximity Caves 15937 | -6/Zion | Build established: Sprinter 15970 | -6/Zion | Entered Proximity Caves 15970 | -5/Proximity Caves | Accompanied by 4 allies 16295 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16568 | -5/Proximity Caves | Spotted B-75 Beast 16569 | -5/Proximity Caves | Discovered exit to Factory (range 12) 16614 | -5/Proximity Caves | Entered Factory 16614 | -5/Factory | Accompanied by 4 allies 16614 | -5/Factory | Evolved 2 slots: Utility x2 16615 | -5/Factory | Identified exit to Upper Caves 16650 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16706 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 16766 | -5/Factory | Retrieved Zion intel report: Component Schematics 16795 | -5/Factory | Spotted B-75 Beast 16796 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16905 | -5/Factory | Retrieved Zion intel report: Active Garrisons 17056 | -5/Factory | Retrieved Zion intel report: Emergency Access 17067 | -5/Factory | Retrieved Zion intel report: Trap Installations 17081 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17159 | -5/Factory | Retrieved Zion intel report: Component Schematics 17201 | -5/Factory | Retrieved Zion intel report: Active Terminals 17250 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17255 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 17457 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 17535 | -5/Factory | Entered Upper Caves 17549 | -5/Upper Caves | Learned Factory stockpile data 17569 | -5/Upper Caves | Entered a destroyed Warlord outpost 17724 | -5/Upper Caves | Discovered new exit (range 9) 17726 | -5/Upper Caves | Identified exit to Upper Caves 17727 | -5/Upper Caves | Found DCF Scrap (15 items) 17764 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17783 | -5/Upper Caves | Entered another Upper Caves area 17795 | -5/Upper Caves | Discovered new exit (range 13) 17799 | -5/Upper Caves | Identified exit to Factory 17803 | -5/Upper Caves | Build established: Machinist-Scout 17878 | -5/Upper Caves | Identified exit to Warlord 17900 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17952 | -5/Upper Caves | Learned Factory trap positions 17952 | -5/Upper Caves | Learned Armory terminal intel 17952 | -5/Upper Caves | Learned Research garrison access intel 18014 | -5/Upper Caves | Entered Warlord 18092 | -5/Warlord | Found Prototype Special Weapon 18093 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 18096 | -5/Warlord | Found RU-N14's Throwing Claymores v3 18098 | -5/Warlord | Found RU-N14's Throwing Claymores v3 18111 | -5/Warlord | Opened Warlord's prototype stash 18121 | -5/Warlord | Found Prototype Device 18121 | -5/Warlord | Identified Exp. Phase Shifter 18128 | -5/Warlord | Found Prototype Reactor 18128 | -5/Warlord | Identified Vortex Chain Reactor 18134 | -5/Warlord | Found Prototype Processor 18134 | -5/Warlord | Identified Exp. Target Analyzer 18166 | -5/Warlord | Warlord's base attacked by MAIN.C 18239 | -5/Warlord | Opened side exit 18516 | -5/Warlord | Warlord forces counterattacked 18633 | -5/Warlord | Spotted Executioner 18644 | -5/Warlord | Destroyed Executioner 18696 | -5/Warlord | Spotted Executioner 18753 | -5/Warlord | Lost 20 allies 18841 | -5/Warlord | Warlord base infiltrated, sounded retreat 18856 | -5/Warlord | Discovered new exit (range 9) 18858 | -5/Warlord | Identified exit to Proximity Caves 18859 | -5/Warlord | Entered Proximity Caves 19063 | -4/Proximity Caves | Spotted B-86 Titan 19143 | -4/Proximity Caves | Build established: Scavenger-Sprinter 19168 | -4/Proximity Caves | Discovered exit to Factory (range 5) 19216 | -4/Proximity Caves | Entered Factory 19216 | -4/Factory | Evolved 2 slots: Propulsion x2 19217 | -4/Factory | Identified exit to Armory 19218 | -4/Factory | Loaded intel: 101 trap records 19383 | -4/Factory | Retrieved Zion intel report: Trap Installations 19402 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 19406 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 19414 | -4/Factory | Retrieved Zion intel report: Branch Access 19414 | -4/Factory | Identified exit to Upper Caves 19426 | -4/Factory | Retrieved Zion intel report: Guard Positions 19490 | -4/Factory | Retrieved Zion intel report: Emergency Access 19530 | -4/Factory | Fabricated Gravity Neutralizer (x1) 19552 | -4/Factory | Build established: Machinist-Sprinter 19970 | -4/Factory | Destroyed 8 combat bots 19977 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 20002 | -4/Factory | Discovered new exit (range 10) 20021 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 20026 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 20044 | -4/Factory | Discovered new exit (range 15) 20114 | -4/Factory | Retrieved Zion intel report: Component Schematics 20130 | -4/Factory | Retrieved Zion intel report: Component Schematics 20140 | -4/Factory | Entered Upper Caves 20153 | -4/Upper Caves | Spotted B-86 Titan 20160 | -4/Upper Caves | Build established: Machinist-Scout 20291 | -4/Upper Caves | Encountered a Warlord checkpoint 20367 | -4/Upper Caves | Destroyed 10 combat bots 20371 | -4/Upper Caves | Discovered new exit (range 8) 20373 | -4/Upper Caves | Identified exit to Upper Caves 20408 | -4/Upper Caves | Entered another Upper Caves area 20412 | -4/Upper Caves | Discovered new exit (range 6) 20413 | -4/Upper Caves | Identified exit to Research 20686 | -4/Upper Caves | Discovered new exit (range 6) 20691 | -4/Upper Caves | Identified exit to Zhirov 20692 | -4/Upper Caves | Entered Zhirov 20692 | -4/Zhirov | Discovered new exit (range 3) 20696 | -4/Zhirov | Met Zhirov 20709 | -4/Zhirov | Learned location of Testing (-2) 20711 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20716 | -4/Zhirov | Found Alien Artifact 20716 | -4/Zhirov | Identified Integrated Reactor 20716 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20770 | -4/Zhirov | Found Alien Artifact 20780 | -4/Zhirov | Identified exit to Proximity Caves 20782 | -4/Zhirov | Entered Proximity Caves 20785 | -3/Proximity Caves | Spotter reported a threat 20811 | -3/Proximity Caves | Build established: Scavenger-Scout 20892 | -3/Proximity Caves | Discovered exit to Research (range 6) 20911 | -3/Proximity Caves | Entered Research 20911 | -3/Research | Evolved 2 slots: Utility x2 20912 | -3/Research | Loaded intel: 4 garrison access locations 20921 | -3/Research | Identified Transdimensional Reconstructor 21018 | -3/Research | Retrieved Zion intel report: Prototype Schematics 21021 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 21197 | -3/Research | Fabricated Quantum Shading Machine? 21267 | -3/Research | Retrieved Zion intel report: Unaware Schematics 21322 | -3/Research | Retrieved Zion intel report: Unaware Schematics 21326 | -3/Research | Found Prototype Hackware 21326 | -3/Research | Identified Exp. Hacking Suite 21395 | -3/Research | Exp. Hacking Suite fried by hacking feedback 21440 | -3/Research | Zion Zionite Resupply teleported in 21464 | -3/Research | Found Prototype Protection 21464 | -3/Research | Identified Zio. Heavy Carapace 21467 | -3/Research | Found Prototype Protection 21467 | -3/Research | Identified Zio. Shade Carapace 21498 | -3/Research | Discovered new exit (range 7) 21499 | -3/Research | Identified exit to Research 21581 | -3/Research | Zion Fire squad teleported in 21621 | -3/Research | Zion Light squad teleported in 21622 | -3/Research | Discovered new exit (range 14) 21628 | -3/Research | Identified exit to Quarantine 21634 | -3/Research | Entered Quarantine 21634 | -3/Quarantine | Accompanied by 3 allies 21638 | -3/Quarantine | Lost 3 allies 21690 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 21696 | -3/Quarantine | Found Alien Artifact 21769 | -3/Quarantine | Build established: Scout 21787 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 21814 | -3/Quarantine | Found Alien Slashing Weapon 21814 | -3/Quarantine | Identified Sigix Broadsword 21844 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 21854 | -3/Quarantine | Discovered exit to Research (range 4) 21866 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 21885 | -3/Quarantine | Found Alien Artifact 21885 | -3/Quarantine | Identified Phase Redirector 21908 | -3/Quarantine | Identified Core Reset Matrix 21923 | -3/Quarantine | Spotted Fortress 21936 | -3/Quarantine | Discovered new exit (range 6) 21936 | -3/Quarantine | Discovered new exit (range 7) 21937 | -3/Quarantine | Identified exit to Section 7 21938 | -3/Quarantine | Identified exit to Protoforge 21971 | -3/Quarantine | Entered Section 7 21975 | -3/Section 7 | Spotted S7 Guard 21987 | -3/Section 7 | Found Alien Artifact 21989 | -3/Section 7 | Identified Navigation Efficiency Matrix 21989 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 22002 | -3/Section 7 | Spotted S7 Guard 22016 | -3/Section 7 | Found Alien Artifact 22016 | -3/Section 7 | Identified Core Physics Calibrator 22030 | -3/Section 7 | Found Prototype Device 22043 | -3/Section 7 | Found Alien Artifact 22043 | -3/Section 7 | Identified Spacefold Activator 22075 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 22077 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 22084 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 22087 | -3/Section 7 | Spotted B-86 Titan 22121 | -3/Section 7 | Spotted Executioner 22121 | -3/Section 7 | Spotted Executioner 22132 | -3/Section 7 | Warped through subspace 22151 | -3/Section 7 | Spotted B-99 Colossus 22198 | -3/Section 7 | Found Alien Artifact 22198 | -3/Section 7 | Identified LRC Inertial Stabilizer 22198 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 22298 | -3/Section 7 | Spotted Executioner 22298 | -3/Section 7 | Spotted Executioner 22304 | -3/Section 7 | Spotted Striker 22305 | -3/Section 7 | Spotted Striker 22356 | -3/Section 7 | Found Transdimensional Reconstructor 22358 | -3/Section 7 | Found Alien Artifact 22358 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 22358 | -3/Section 7 | Warped through subspace 22394 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 22400 | -3/Section 7 | Found Alien Artifact 22423 | -3/Section 7 | Found Alien Artifact 22438 | -3/Section 7 | Warped through subspace 22459 | -3/Section 7 | Discovered exit to Research (range 16) 22461 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 22489 | -3/Section 7 | Spotted S7 Guard 22500 | -3/Section 7 | Found Alien Artifact 22500 | -3/Section 7 | Identified Integrated Thermoelectric Network 22500 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 22519 | -3/Section 7 | Entered Research 22519 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22521 | -2/Research | Build established: Sprinter 22531 | -2/Research | Identified Terrabomb (x2) 22531 | -2/Research | Used Terrabomb 22596 | -2/Research | Discovered new exit (range 15) 22631 | -2/Research | Retrieved Zion intel report: Branch Access 22631 | -2/Research | Identified exit to Testing 22745 | -2/Research | Zion Heavy squad teleported in 22777 | -2/Research | P-80 Master assimilated allied MP-R3A(Z) 22794 | -2/Research | Zion Melee Resupply teleported in 22832 | -2/Research | Retrieved Zion intel report: Prototype Schematics 22891 | -2/Research | Zion Hacker squad teleported in 22925 | -2/Research | Entered Testing 22925 | -2/Testing | Accompanied by 2 allies 23050 | -2/Testing | Found Prototype Protection 23050 | -2/Testing | Identified Med. Regenerative Plating 23055 | -2/Testing | Found Med. Regenerative Plating 23058 | -2/Testing | Found Prototype Protection 23058 | -2/Testing | Identified Hvy. Regenerative Plating 23063 | -2/Testing | Unchained authorized (CL-0N3) 23079 | -2/Testing | Discovered new exit (range 9) 23086 | -2/Testing | Retrieved Zion intel report: Guard Positions 23143 | -2/Testing | Retrieved Zion intel report: Active Terminals 23150 | -2/Testing | Found Prototype Device 23150 | -2/Testing | Identified AEGIS Remote Shield 23206 | -2/Testing | K-01 Serf reconstituted as S7 Guard 23206 | -2/Testing | Spotted S7 Guard 23223 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 23250 | -2/Testing | Found Prototype Device 23250 | -2/Testing | Identified Exp. Hardlight Generator 23267 | -2/Testing | Identified exit to Access 23267 | -2/Testing | Entered Access 23267 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23330 | -1/Access | Unchained authorized (CL-0N3) 23378 | -1/Access | Zion Melee Resupply teleported in 23383 | -1/Access | Garrison activated, responded to threat 23480 | -1/Access | Retrieved Zion intel report: Unaware Analyses 23482 | -1/Access | Retrieved Zion intel report: Guard Positions 23551 | -1/Access | T-07 Excavator reconstituted as Combat Programmer 23551 | -1/Access | Spotted Combat Programmer 23573 | -1/Access | Destroyed Combat Programmer 23573 | -1/Access | Combat Programmer reconstituted as CL-0N3 23659 | -1/Access | Retrieved Zion intel report: Prototype Schematics 23755 | -1/Access | Discovered new exit (range 5) 23769 | -1/Access | Spotted B-99 Colossus 23784 | -1/Access | U-05 Engineer reconstituted as Access Guard 23785 | -1/Access | Spotted Access Guard 23804 | -1/Access | Spotted B-99 Colossus 23905 | -1/Access | System corruption reached 10% 24030 | -1/Access | Destroyed Access Guard 24030 | -1/Access | Access Guard reconstituted as CL-0N3 24039 | -1/Access | Lost 3 parts (2n1u) 24321 | -1/Access | A-15 Conveyor reconstituted as V2 24321 | -1/Access | Spotted V2 24359 | -1/Access | Destroyed V2 24359 | -1/Access | V2 reconstituted as CL-0N3 24389 | -1/Access | Used Terrabomb 24403 | -1/Access | Identified exit to Surface 24405 | *** | Escaped! Last Messages --------------- 24389_ Quantum Shading Machine destroyed. 24389_ Penetrated by Slug. 24390_ Navigation matrix triggers involuntary quantum shift. 24390_ Knocked back. 24390_ Adv. Heat Sink destroyed. 24390_ Cld. VTOL Module destroyed. 24390_ Penetrated by Slug. 24390_ Cld. Nuclear Pulse Thruster destroyed. 24394_ Slug penetrates Sealed Heavy Doors. 24394_ Penetrated by Slug. 24394_ Slug penetrates Sealed Heavy Doors. 24397_ Impulse Thruster Array+ destroyed. 24397_ Slug penetrates Sealed Heavy Doors. 24398_ Slug penetrates Sealed Barrier. 24401_ Slug penetrates Sealed Heavy Doors. 24402_ Slug penetrates Sealed Barrier. 24403_ EXIT=IDENTIFIED: SURFACE 24404_ The unstable cave ceiling collapses. 24404_ P-80 Master crushed by falling debris. 24404_ P-80 Master system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ??????????????????????????????????## | | ???????????????????????????????????# ####### | | ?????????????????????######????????# #?????? | | ???????????????????? #??????#"# ##?????? | | ??????????????????? #??????### #??????? | | ??????????????????? #???????## ######## | | ??????????????????? ######## # + | | ???????????????????? ## " # | | ????????????????????? " " # | | ???????????????????#### """" " + | | ???????????????????# " """ # | | ???????????????????# " " # | | ???????????????????# " " | | ??????????????????## " " !!] | | ??????????????????#" " """" !!] | | ??????????????????#" " " !]] | | ?????????????????# " " % " | | ?????????????????# """"" """""" " | | ???????????????????????"" ""?"% " | | ????????????????????????"" """" " """""""" """# | | ???????????????????#""""""" """ " " " " ? | | ???????????????""" " " " " " " ? | | ???????????????""" " """""" " "%" " " ?? | | ???????????????????# " " " ""+""""""""+"""" | | ???????????????????# " "" " " " " | | ???????????????????# " "@ " " " ! " | | #######????????????# " " " " """ | | #????????????# """"" " " """ | | #????????????# " " ! ] """ | | #????????????" ;" " ] "G | | " #????????????""""""""""""; " """ | | """ #????????????#"" ""# " """ | | """ #?????##?????#"" " ; """ | | " #?????# ?????#"" " " % " | | #?????# ????# " " ! " | | #????#?# ###?#"" " " + | | ##+####???#? ## ###"" " """""""+"""""# | | ####### ## # ## """"""""" """"### | | !|! %|! ]]] | | !!%! [[*%![ *] ] | | ############# #########"""""""""" ###+### | | # ###?????# #############?? ###### | | # #"####### ## ##?????????????# | | # # # # " #?????????# | | # # # #??????????????# | | # # " ## #????########### | | # """ ### #????# ## | | + """ #?## = #????# ## | | # " #??# "#???# " ## | | # #########/#####" ??# """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 80 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Enh. Optical Array | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free IFF Parser | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Lightning Gun | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Imp. Utility Shielding | -5/Factory | Z-intel Sml. Matter Pod | -5/Factory | Z-intel Chainsword | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Hvy. Flail | -5/Factory | Z-intel Stasis Canceller | -5/Factory | Z-intel Coil Gun | -5/Factory | Z-intel KE Penetrator | -5/Factory | Z-intel System Shield | -5/Factory | Z-intel ECM Suite | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Imp. Launcher Guidance Computer | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Remote Shield | -5/Factory | Z-intel Thermal Shield | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Multireflex Exoskeleton | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Machine Analyzer | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Gyrokinetic Inverter | -5/Factory | Z-intel Phase Cannon | -5/Factory | Z-intel Cloaking Device | -5/Factory | Z-intel Imp. Gravmag System | -5/Factory | Z-intel Reaction Control System | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Hyp. Gauss Cannon | -5/Factory | Z-intel Imp. Medium Treads | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Hrd. Light Armor Plating | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Adv. EM Disruption Field | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Imp. Reaction Control System | -4/Factory | Z-intel Adv. Medium Treads | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Proton Cannon | -4/Factory | Z-intel Med. Storage Unit | -4/Factory | Z-intel Myomer Leg | -4/Factory | Z-intel Imp. Component Analysis Suite | -4/Factory | Z-intel Hardcell Cannon | -4/Factory | Z-intel Adv. Hardlight Generator | -4/Factory | Z-intel Disruptor Cannon | -4/Factory | Z-intel Cmb. Gravmag System | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Force Field | -4/Factory | Z-intel Imp. Weapon Cycler | -4/Factory | Z-intel Imp. Core Shielding | -4/Factory | Z-intel Imp. Cloaking Device | -4/Factory | Z-intel Core Analyzer | -4/Factory | Z-intel Spear | -4/Factory | Z-intel Thunder Leg | -4/Factory | Z-intel Lrn. Sensor Array | -4/Factory | Z-intel Hvy. Disruptor Cannon | -4/Factory | Z-intel Kinecellerator | -4/Factory | Z-intel Adv. Actuator Array | -4/Factory | Z-intel Imp. Heavy Armor Plating | -4/Factory | Z-intel Imp. Surge Thruster | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Plasma Sword | -3/Research | Z-intel Quantum Shading Machine | -3/Research | Z-intel Exp. Signal Interpreter | -3/Research | Z-intel Exp. Thermal Defense Suite | -3/Research | Z-intel Adv. Energy Well | -3/Research | Z-intel Exp. Core Shielding | -3/Research | Z-intel Hds. Centrium Wheel | -3/Research | Z-intel Hvy. Gatling Laser | -3/Research | Z-intel Centrium Wheel | -3/Quarantine | Z-intel Field Propulsion Array | -3/Quarantine | Z-intel Imp. Recalibrator | -3/Quarantine | Z-intel Imp. Thermal Shield | -3/Quarantine | Z-intel Adv. Shield Generator | -3/Quarantine | Z-intel Energy Filter | -3/Quarantine | Z-intel Impulse Thruster Array | -3/Quarantine | Z-intel Imp. Thunder Leg | -3/Quarantine | Z-intel Hardlight Generator | -3/Quarantine | Z-intel Imp. Weapon Shielding | -3/Quarantine | Z-intel Adv. Force Field | -3/Quarantine | Z-intel Hvy. Siege Treads | -3/Quarantine | Z-intel Adv. ECM Suite | -3/Quarantine | Z-intel Spectral Analyzer | -2/Research | Z-intel Exp. EM Shield | -2/Research | Z-intel Coolant Network | -2/Research | Z-intel Adv. Thermal Defense Suite | -2/Research | Z-intel Exp. Reaction Control System | -2/Research | Z-intel Exp. Coolant Injector | -2/Research | Z-intel Exp. Q-thruster | -2/Research | Z-intel Hellfire Missile Launcher | -2/Research | Z-intel Cld. Q-thruster | -2/Research | Z-intel Hvy. Dispersion Rifle | -2/Research | Z-intel Ragnarok Missile Launcher | -2/Research | Z-intel Enh. Armored Medium Treads | -2/Research | Z-intel Exp. Biometal Heavy Treads | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Exp. Transmission Jammer | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Exp. Field Recycling Unit | -1/Access | Z-intel Exp. Actuator Array | -1/Access | Z-intel Exp. Targeting Computer | -1/Access | Z-intel Exp. Thermal Shield | -1/Access | Z-intel Lrn. Phase Cannon | -1/Access | Z-intel Point Singularity Launcher | -1/Access | Z-intel Exp. Phase Shifter | -1/Access | Z-intel Hvy. Wave Gun | -1/Access | Z-intel Robot Schematics ------------------ M-13 Machinist | -8/Storage | Hacked B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive Y-64 Sentinel | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel R-10 Processor | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel S-43 Plague | -3/Research | Z-intel P-80 Master | -3/Research | Z-intel B-60 Warrior | -3/Research | Z-intel C-35 Carver | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel H-77 Assassin | -3/Research | Z-intel G-67 Veteran | -3/Research | Z-intel C-55 Analyst | -3/Section 7 | Z-intel Y-72 Warden | -3/Section 7 | Z-intel O-32 Director | -3/Section 7 | Z-intel H-88 Terminator | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel D-83 Annihilator | -2/Testing | Z-intel Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Gravity Neutralizer | x1 | -4/Factory Quantum Shading Machine | x1 | -3/Research Repaired ---------- Nothing Studied --------- Lgt. Deuterium Engine | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Scythe | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Fission Core | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Phase Redirector Navigation Efficiency Matrix Core Physics Calibrator Spacefold Activator Transdimensional Reconstructor LRC Inertial Stabilizer High-powered Transdimensional Reconstructor Integrated Thermoelectric Network Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed InertialForceRailcannon Manual? 0 Play Time 05:03:02 Cumulative 373.7 hours Start 2026.04.01 @ 20:36:24 End 2026.04.03 @ 16:36:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type 0 Total 24 Types 14/0/8/2/0/0/0/0/0/0 Lore% 87 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d81f2a3-5dad-45d4-855b-c7d23abed93e