Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.06 @ 13:13:28 Player: darki Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (2033) 2033 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (3657) 3657 TOTAL SCORE: 14755 Bonus ------- High Alert Combat Kills 57 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 98/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Melee Analysis Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Fusion Compressor Cooled VTOL Module Power Amplifier EMP Blaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Improved Melee Analysis Suite ECM Suite Cloak of Protection Hacking Suite System Shield > --- WEAPON ----------- Great Maul Chainsword > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg Microactuators Microactuators EMP Blaster [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility Actuator Array Device Actuator Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Great Maul Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . . . . 4 2 2 . . . Power 2 | . . . . . . 2 . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 75 | . 4 . . . 19 39 8 2 1 2 Power 14 | . . . . . 3 10 1 . . . Engine 5 | . . . . . 2 3 . . . . Core 9 | . . . . . 1 7 1 . . . Reactor . | . . . . . . . . . . . Propulsion 17 | . . . . . 5 8 4 . . . Treads . | . . . . . . . . . . . Leg 15 | . . . . . 5 8 2 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . 2 . . . Utility 27 | . . . . . 9 12 3 2 1 . Device 19 | . . . . . 7 6 3 2 1 . Storage . | . . . . . . . . . . . Processor 2 | . . . . . . 2 . . . . Hackware 6 | . . . . . 2 4 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 17 | . 4 . . . 2 9 . . . 2 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . 2 . . . . 5 . . . 1 Slashing Weapon 6 | . 2 . . . 2 2 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 22 | . . . . . 7 9 4 1 1 . Power 8 | . . . . . 2 5 1 . . . Propulsion 5 | . . . . . 2 2 1 . . . Utility 8 | . . . . . 3 2 2 1 . . Weapon 1 | . . . . . . . . . 1 . Highest Loss Streak 5 | . . . . . 2 5 2 1 1 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 84 85 85 85 83 95 76 52 40 33 Engine 4 | . 14 14 14 14 4 2 . . . . Core 9 | . . . . . 3 16 4 . . . Leg 15 | . 28 28 28 28 14 14 5 . . . Device 16 | . . . . . 23 19 9 6 4 . Storage 4 | . 14 14 14 14 9 . . . . . Processor 5 | . . . . . . 9 6 6 6 6 Hackware 13 | . . . . . 9 15 32 25 20 20 Impact Weapon 11 | . 1 28 28 28 7 11 7 6 4 4 Slashing Weapon 4 | . 15 . . . 10 2 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 11 12 12 12 12 34 47 18 5 5 3 Greatest Support 40 | 20 20 20 20 20 30 40 40 5 5 3 Greatest Overweight (x) 8 | . . . . . 8 5 4 . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 5 5 5 5 5 Most Carried 8 | 6 8 6 7 8 8 8 5 5 5 5 Average Carried 5 | 6 6 6 6 7 7 4 2 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 6 6 7 8 8 4 5 4 5 4 Class Distribution -------------------- 62% | Hacker-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Matter Collected 1179 | 200 107 11 144 . 165 382 28 43 . 99 Remotely . | . . . . . . . . . . . Salvage Created 2259 | . 48 26 . . 886 1098 28 71 . 102 Parts 94 | . 1 3 . . 31 52 1 1 . 5 Haulers Intercepted 3 | . . . . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 44 | . 1 2 . . 13 23 1 . . 4 Melee 27 | . 1 2 . . 9 14 1 . . . AOE 9 | . . . . . . 6 . . . 3 Classes Destroyed 12 | . 1 1 . . 7 2 . 1 . . Worker 2 | . . . . . 2 . . . . . Hauler 3 | . . . . . 3 . . . . . Recycler 2 | . . . . . 2 . . . . . Minesweeper 1 | . . . . . . . . 1 . . Operator 3 | . . . . . 2 1 . . . . Watcher 2 | . . . . . 2 . . . . . Swarmer 10 | . . 2 . . 4 . . . . 4 Grunt 19 | . 1 . . . 5 13 . . . . Duelist 2 | . . . . . . 2 . . . . Sentry 6 | . . . . . 3 3 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 6 | . . . . . . 5 1 . . . Decomposer 2 | . . . . . . . . 2 . . Best Kill Streak 6 | . 1 2 . . 6 3 1 1 . 4 Combat Bots Only 4 | . 1 2 . . 3 3 1 . . 4 Max Kills in Single Turn 3 | . 1 1 . . 1 3 1 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . 3 Melee 1 | . 1 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Damage Taken 4984 | . 46 50 . . 1346 2177 413 169 609 174 Core 1799 | . 24 9 . . 423 468 111 57 577 130 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 126 | . . . . . . . 126 . . . Core Remaining (%) 60 | 100 . . . 86 23 33 . . . . Volleys Fired 6 | . . . . . . 5 . . . 1 Largest 1 | . . . . . . 1 . . . 1 Hottest 33 | . . . . . . 33 . . . 33 Shots Fired 6 | . . . . . . 5 . . . 1 Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . . 5 . . . 1 Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 6 | . . . . . . 5 . . . 1 Robot Hit Streak 2 | . . . . . . 1 . . . 2 Robot Miss Streak 2 | . . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 152 | . 2 2 . . 69 65 8 3 . 3 Core Hits 51 | . 1 2 . . 17 26 1 1 . 3 Critical Kills 4 | . . . . . 1 2 . 1 . . Critical Parts Destroyed 16 | . . . . . 6 6 2 2 . . Critical Strikes 24 | . . . . . 7 12 2 3 . . Smash 20 | . . . . . 7 8 2 3 . . Sever 4 | . . . . . . 4 . . . . Melee Attacks 295 | . 5 4 . 1 116 130 30 4 . 5 Impact 198 | . . 4 . 1 56 98 30 4 . 5 Slashing 97 | . 5 . . . 60 32 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . . . 11 3 . 3 . . Combat Hostiles 2 | . . . . . 1 1 . . . . Follow-up Attacks 28 | . . . . . 19 9 . . . . Damage Inflicted 5885 | . 48 79 . . 2054 2923 331 270 . 180 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 304 | . . . . . . 224 . . . 80 Melee 5581 | . 48 79 . . 2054 2699 331 270 . 100 Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 92 | . . . . . . 92 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 212 | . . . . . . 132 . . . 80 Impact 3762 | . . 79 . . 1230 1752 331 270 . 100 Slashing 1819 | . 48 . . . 824 947 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 3 3 3 3 Average Corruption 1 | . . . . . . 1 1 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . . . . 23 4 . 1 1 Message Errors 11 | . . . . . . 10 . . 1 . Matter Fused 7 | . . . . . . 4 2 . . 1 Heat Flow Errors 5 | . . . . . . 4 1 . . . Energy Discharges 2 | . . . . . . 1 1 . . . Data Loss (minor) 2 | . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1207 | . . . . . 414 458 130 155 . 50 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1207 | . . . . . 414 458 130 155 . 50 Knockbacks 18 | . . . . . 5 6 6 . . 1 Impact 16 | . . . . . 4 5 6 . . 1 Kinetic . | . . . . . . . . . . . Secondary 2 | . . . . . 1 1 . . . . Self-Inflicted Damage 61 | . . . . . . 47 . . . 14 Shots 4 | . . . . . . 3 . . . 1 Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 269 | . . . . . 3 269 227 266 . . Average Temperature 110 | . . . . . 3 107 117 145 . . Received Heat Transfer 1155 | . 24 . . . 396 681 18 27 . 9 Effects 1 | . . . . . . 1 . . . . Interference 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . 1 Parts Fried 11 | . . . . . 5 3 . 3 . . Impact Corruptions 45 | . . . . . 17 15 6 4 . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | . . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Peak Influence 546 | . 71 77 . 3 222 546 298 . . . Initial 258 | . . 27 . . . 53 258 . . . Average 112 | . 31 69 . . 87 129 149 . . . Maximum Alert Level 2 | . . . . . 1 2 1 . . . Low Security (%) 79 | 100 100 100 . 100 98 68 67 . . . Level 1 14 | . . . . . 1 19 32 . . . Level 2 6 | . . . . . . 11 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 2 14 6 . . . Investigation 9 | . . . . . 1 5 3 . . . Extermination 7 | . . . . . . 6 1 . . . Reinforcement 6 | . 1 . . . 1 2 2 . . . Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Distress Signals 5 | . . . . . 3 1 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 6 3 . . 21 37 12 17 4 6 Peak Tracking Total 14 | . 3 3 . . 4 5 10 14 4 4 Tactical Retreats 13 | . . . . . 2 6 3 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Traps Triggered 6 | . . . . . 1 4 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 5 | . . . . . . . . 5 . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Disabled 4 | . . . . . 2 1 . 1 . . Max in Single Turn 1 | . . . . . 1 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Accessed 26 | . 1 . 1 . 4 10 5 1 4 . Terminals 16 | . 1 . . . 4 7 3 1 . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 90 | . 2 . 1 . 12 22 16 7 30 . Successful 58 | . 1 . 1 . 1 8 10 7 30 . Failed 32 | . 1 . . . 11 14 6 . . . Catastrophic 7 | . . . . . 3 3 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 2 . 1 . 5 16 7 . . . Terminals 44 | . 2 . . . 12 14 9 7 . . Fabricators 8 | . . . . . . 8 . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 45 | . 1 . 1 . 1 3 2 7 30 . Record 18 | . . . . . . . . 7 11 . Part Schematic 12 | . . . . . . 1 . . 11 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . Insert Component 2 | . . . . . . . 2 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . Terminals 1 | . . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Extract 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 3 9 3 . . . Full Trace Events 6 | . . . . . . 4 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 1 3 . 11 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 109 | . . . . . . 109 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 44 | . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . Total Orders 1 | . . . . . . . 1 . . . STAY 1 | . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Robot Analysis Total 128 | . . . . . . . . . 128 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Turns Passed 7284 | 5 231 246 316 121 1783 3771 590 125 49 47 Spaces Moved 3522 | 5 154 197 262 97 639 1343 411 245 113 56 Core 107 | . . . . . 20 1 2 . 28 56 Treads . | . . . . . . . . . . . Legs 2884 | 5 154 197 262 97 619 1342 208 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 531 | . . . . . . . 201 245 85 . Fastest Speed 34 | 120 120 120 120 120 120 120 34 35 35 50 Average Speed 134 | 120 120 120 120 120 164 169 97 35 40 50 Slowest Speed 450 | 120 120 120 120 120 450 300 250 35 100 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 2 30 52 61 23 50 37 16 24 78 6 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 30 | . . 2 . . . . . 1 27 . Known Exits Taken 4 | . 1 . . 1 . 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 . 1 . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 69 | . 1 . . 1 12 39 16 . . . Terrain Destroyed 78 | . 1 . . 1 12 48 16 . . . Melee 69 | . 1 . . 1 12 39 16 . . . Projectile . | . . . . . . . . . . . AOE 9 | . . . . . . 9 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro Total 5584 | 4 191 201 264 100 1183 2635 544 280 117 65 Wait 1648 | . 17 2 . 2 424 1099 92 12 . . Move 3504 | 4 153 196 261 96 638 1342 402 244 112 56 Hop 4 | . . . . . . . 4 . . . Pick Up 23 | . 5 . 2 1 3 5 2 5 . . Fast Attach 38 | . 2 . . . 12 20 3 . 1 . Attach 9 | . . . . . 1 . 4 2 . 2 Detach 9 | . . . . . . 1 4 2 1 1 Swap 28 | . 2 . . . 6 19 1 . . . Drop 50 | . 7 . 1 . 7 25 2 6 2 . Fire 6 | . . . . . . 5 . . . 1 Melee 249 | . 5 3 . 1 92 109 30 4 . 5 Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . Trap 5 | . . . . . . . . 5 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 389 | -10/Mines | Learned location of Zion (-7) 400 | -10/Mines | Learned location of Storage (-9) 479 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 479 | -10/Mines | Discovered new exit (range 5) 483 | -10/Mines | Entered Exiles 512 | -10/Exiles | Met 8R-AWN 533 | -10/Exiles | Met EX-HEX 566 | -10/Exiles | Met EX-BIN 579 | -10/Exiles | Aligned with FarCom system 581 | -10/Exiles | Given EX-Vault access code 608 | -10/Exiles | Opened EX-Vault 619 | -10/Exiles | Found Cloak of Protection 645 | -10/Exiles | Warned to stay clear of 0b10 Research branches 681 | -10/Exiles | Met EX-DEC 785 | -10/Exiles | Discovered new exit (range 14) 799 | -10/Exiles | Left Exiles lab with Cloak of Protection 799 | -10/Exiles | Entered Mines 800 | -9/Mines | Met a Derelict bent on vengeance 845 | -9/Mines | Discovered new exit (range 9) 886 | -9/Mines | Identified exit to Materials 920 | -9/Mines | Entered Materials 920 | -8/Materials | Evolved 4 slots: Utility x4 1792 | -8/Materials | Core integrity fell below 50% 2674 | -8/Materials | Discovered new exit (range 4) 2703 | -8/Materials | Entered Factory 2703 | -7/Factory | Evolved 2 slots: Power x2 2711 | -7/Factory | Identified exit to DSF 3095 | -7/Factory | Discovered new exit (range 20) 3265 | -7/Factory | Build established: Hacker-Mutant 5177 | -7/Factory | Lost 5 parts (3p2n) 5736 | -7/Factory | Discovered new exit (range 12) 5863 | -7/Factory | Identified exit to Factory 5901 | -7/Factory | Core integrity fell below 50% 5994 | -7/Factory | Fabricated Hacking Suite (x1) 6303 | -7/Factory | Fabricated Hacking Suite (x1) 6303 | -7/Factory | First assault squad dispatched 6474 | -7/Factory | Entered another Factory area 6474 | -6/Factory | Evolved 2 slots: Utility x2 6876 | -6/Factory | Repaired Imp. Titanium Leg 7033 | -6/Factory | Identified exit to Lower Caves 7064 | -6/Factory | Entered Lower Caves 7161 | -6/Lower Caves | Learned Armory garrison access intel 7161 | -6/Lower Caves | Learned Factory security intel 7161 | -6/Lower Caves | Identified exit to Lower Caves 7161 | -6/Lower Caves | Learned location of Extension (-5) 7169 | -6/Lower Caves | Attracted the attention of an 0b10 base 7186 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7189 | -6/Lower Caves | Entered Data Miner 7189 | -6/Data Miner | Discovered new exit (range 6) 7196 | -6/Data Miner | Met Data Miner 7203 | -6/Data Miner | Learned location of Section 7 (-2) 7203 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7209 | -6/Data Miner | Received God Mode back door access code from Data Miner 7220 | -6/Data Miner | Interfaced with the Data Conduit 7234 | -6/Data Miner | Core integrity fell below 50% 7237 | -6/Data Miner | Core integrity fell below 20% 7238 | -6/Data Miner | Entered Proximity Caves 7239 | -5/Proximity Caves | Identified exit to Factory 7285 | -5/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- GOAL=ESCAPE Loading 1 Factory entrance... 07239_ S-27 Virus destroyed. 07243_ Autogun fries itself beyond repair. 07247_ Corrupted Lgt. Nuclear Core fries itself beyond repair. 07249_ Acquired 22 matter. 07253_ Corrupted VTOL Module fries itself beyond repair. 07254_ Destroyed VTOL Module. 07254_ S-27 Virus system corrupted by crushing effect. 07255_ Corrupted Autogun fries itself beyond repair. 07258_ Destroyed VTOL Module. 07258_ Destroyed Lgt. Nuclear Core. 07258_ S-27 Virus system corrupted by crushing effect. 07258_ S-27 Virus knocked back. 07258_ S-27 Virus misfires. 07259_ S-27 Virus system terminally corrupted. 07261_ Acquired 26 matter. 07263_ Acquired 29 matter. 07264_ Acquired 22 matter. 07279_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????## ##??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????# ##?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #??????????????#### | | ???????????????????????????# #?????????????## # | | ???????????????????????????# ######???????## | | ????????????????????###++### ##??????# | | ????????????????????#b Y # #??????# ? | | ????????????????????#g # #??????# #? | | ??????????????# ## ## #???????# ## | | ????????????# @ # ###????## # | | ????????????# ### ###### ##???# | | ????????????????????# ?????## ##### | | ???????????????????????????# | | ???????????????????????????#### ### | | ??????????????????????????????## #?###### | | ???????????????????????????????# ##????# | | ???????????????????????????????# #????## # | | ???????????????????????????????## ##?????#### ## | | ????????????????????????????????####?????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 38 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Powered Hammer | -6/Factory | Scanalyzed EMP Blaster | -6/Factory | Scanalyzed EM Disruption Field | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed HugeHypercooledGreatsword Manual? 0 Play Time 01:35:33 Cumulative 115.3 hours Start 2022.10.31 @ 14:00:08 End 2022.11.06 @ 13:13:28 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9df88a8d-86bc-45c5-835f-d258a710a9a2