Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.06 @ 13:13:28

Player: darki

Result: Destroyed by Y-72 Warden with Quantum Rifle

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (10)       2000
Robots Destroyed (57)      285
Value Destroyed (2033)     2033
Prototype IDs (239)        4780
Alien Tech Used (0)        0
Bonus (3657)               3657
              TOTAL SCORE: 14755

 Bonus
-------
High Alert Combat Kills    57
Aligned with FarCom        300
Met Data Miner             300
Used Data Conduit          3000

 Cogmind 
---------
Core Integrity             0/850
Matter                     98/300
Energy                     100/100
System Corruption          3%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -5/Proximity Caves

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (8) ------
  Improved Melee Analysis Suite
           Hacking Suite
           Hacking Suite
           System Shield
>          --- WEAPON (2) -------
           Powered Hammer
>          --- INVENTORY (5) ----
           Fusion Compressor
    Cooled VTOL Module
           Power Amplifier
           EMP Blaster

 Peak State 
------------
>          --- POWER ------------
  Improved Deuterium Engine
  Improved Deuterium Engine
  Improved Deuterium Engine
>          --- PROPULSION -------
           Carbon-fiber Leg
           Carbon-fiber Leg
>          --- UTILITY ----------
  Advanced Visual Processing Unit
  Improved Melee Analysis Suite
           ECM Suite
           Cloak of Protection
           Hacking Suite
           System Shield
>          --- WEAPON -----------
           Great Maul
           Chainsword
>          --- INVENTORY --------
           Carbon-fiber Leg
  Improved Carbon-fiber Leg
           Microactuators
           Microactuators
           EMP Blaster
[Rating: 48]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Carbon-fiber Leg
  Leg                      Carbon-fiber Leg
  Flight Unit              Cooled VTOL Module
Utility                    Actuator Array
  Device                   Actuator Array
  Storage                  Small Storage Unit
  Processor                Advanced Visual Processing Unit
  Hackware                 Hacking Suite
Weapon                     Great Maul
  Ballistic Gun            Assault Rifle
  Launcher                 EMP Blaster
  Impact Weapon            Great Maul
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro 
Slots Evolved              8    | .   .   .   .   .   4   2   2   .   .   .   
  Power                    2    | .   .   .   .   .   .   2   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   
  Utility                  6    | .   .   .   .   .   4   .   2   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             75   | .   4   .   .   .   19  39  8   2   1   2   
  Power                    14   | .   .   .   .   .   3   10  1   .   .   .   
    Engine                 5    | .   .   .   .   .   2   3   .   .   .   .   
    Core                   9    | .   .   .   .   .   1   7   1   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               17   | .   .   .   .   .   5   8   4   .   .   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   
    Leg                    15   | .   .   .   .   .   5   8   2   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   
    Flight                 2    | .   .   .   .   .   .   .   2   .   .   .   
  Utility                  27   | .   .   .   .   .   9   12  3   2   1   .   
    Device                 19   | .   .   .   .   .   7   6   3   2   1   .   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   
    Processor              2    | .   .   .   .   .   .   2   .   .   .   .   
    Hackware               6    | .   .   .   .   .   2   4   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   17   | .   4   .   .   .   2   9   .   .   .   2   
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   
    Launcher               3    | .   .   .   .   .   .   2   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          8    | .   2   .   .   .   .   5   .   .   .   1   
    Slashing Weapon        6    | .   2   .   .   .   2   2   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   .   .   .   .   1   .   .   .   
Parts Lost                 22   | .   .   .   .   .   7   9   4   1   1   .   
  Power                    8    | .   .   .   .   .   2   5   1   .   .   .   
  Propulsion               5    | .   .   .   .   .   2   2   1   .   .   .   
  Utility                  8    | .   .   .   .   .   3   2   2   1   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   1   .   
  Highest Loss Streak      5    | .   .   .   .   .   2   5   2   1   1   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   84  85  85  85  83  95  76  52  40  33  
  Engine                   4    | .   14  14  14  14  4   2   .   .   .   .   
  Core                     9    | .   .   .   .   .   3   16  4   .   .   .   
  Leg                      15   | .   28  28  28  28  14  14  5   .   .   .   
  Device                   16   | .   .   .   .   .   23  19  9   6   4   .   
  Storage                  4    | .   14  14  14  14  9   .   .   .   .   .   
  Processor                5    | .   .   .   .   .   .   9   6   6   6   6   
  Hackware                 13   | .   .   .   .   .   9   15  32  25  20  20  
  Impact Weapon            11   | .   1   28  28  28  7   11  7   6   4   4   
  Slashing Weapon          4    | .   15  .   .   .   10  2   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             47   | 11  12  12  12  12  34  47  18  5   5   3   
  Greatest Support         40   | 20  20  20  20  20  30  40  40  5   5   3   
  Greatest Overweight (x)  8    | .   .   .   .   .   8   5   4   .   1   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   8   8   5   5   5   5   
  Average Capacity         6    | 8   8   8   8   8   8   5   5   5   5   5   
  Most Carried             8    | 6   8   6   7   8   8   8   5   5   5   5   
  Average Carried          5    | 6   6   6   6   7   7   4   2   4   4   4   
  Final Capacity           8    | 8   8   8   8   8   8   5   5   5   5   5   
  Final Carried            8    | 6   6   6   7   8   8   4   5   4   5   4   

 Class Distribution 
--------------------
 62% | Hacker-Mutant
 37% | Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
        Mutant | -10/Mines
        Mutant | -10/Exiles
        Mutant | -9/Mines
        Mutant | -8/Materials
 Hacker-Mutant | -7/Factory
 Hacker-Mutant | -6/Factory
 Hacker-Mutant | -6/Lower Caves
 Hacker-Mutant | -6/Data Miner
 Hacker-Mutant | -5/Proximity Caves

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -5   
-----------                Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Fac  Low  Dat  Pro  
Matter Collected           1179 | 200  107  11   144  .    165  382  28   43   .    99   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            2259 | .    48   26   .    .    886  1098 28   71   .    102  
  Parts                    94   | .    1    3    .    .    31   52   1    1    .    5    
Haulers Intercepted        3    | .    .    .    .    .    3    .    .    .    .    .    
Recyclers Shooed           .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      5    | .    .    .    .    .    .    .    .    .    .    5    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro 
Combat Hostiles Destroyed  44   | .   1   2   .   .   13  23  1   .   .   4   
  Melee                    27   | .   1   2   .   .   9   14  1   .   .   .   
  AOE                      9    | .   .   .   .   .   .   6   .   .   .   3   
Classes Destroyed          12   | .   1   1   .   .   7   2   .   1   .   .   
  Worker                   2    | .   .   .   .   .   2   .   .   .   .   .   
  Hauler                   3    | .   .   .   .   .   3   .   .   .   .   .   
  Recycler                 2    | .   .   .   .   .   2   .   .   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   1   .   .   
  Operator                 3    | .   .   .   .   .   2   1   .   .   .   .   
  Watcher                  2    | .   .   .   .   .   2   .   .   .   .   .   
  Swarmer                  10   | .   .   2   .   .   4   .   .   .   .   4   
  Grunt                    19   | .   1   .   .   .   5   13  .   .   .   .   
  Duelist                  2    | .   .   .   .   .   .   2   .   .   .   .   
  Sentry                   6    | .   .   .   .   .   3   3   .   .   .   .   
  Hunter                   1    | .   .   .   .   .   1   .   .   .   .   .   
  Programmer               6    | .   .   .   .   .   .   5   1   .   .   .   
  Decomposer               2    | .   .   .   .   .   .   .   .   2   .   .   
Best Kill Streak           6    | .   1   2   .   .   6   3   1   1   .   4   
  Combat Bots Only         4    | .   1   2   .   .   3   3   1   .   .   4   
Max Kills in Single Turn   3    | .   1   1   .   .   1   3   1   1   .   3   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   3   .   .   .   3   
  Melee                    1    | .   1   1   .   .   1   1   1   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -5   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Fac  Low  Dat  Pro  
Damage Taken               4984 | .    46   50   .    .    1346 2177 413  169  609  174  
  Core                     1799 | .    24   9    .    .    423  468  111  57   577  130  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   126  | .    .    .    .    .    .    .    126  .    .    .    
Core Remaining (%)         60   | 100  .    .    .    86   23   33   .    .    .    .    
Volleys Fired              6    | .    .    .    .    .    .    5    .    .    .    1    
  Largest                  1    | .    .    .    .    .    .    1    .    .    .    1    
  Hottest                  33   | .    .    .    .    .    .    33   .    .    .    33   
Shots Fired                6    | .    .    .    .    .    .    5    .    .    .    1    
  Gun                      .    | .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 6    | .    .    .    .    .    .    5    .    .    .    1    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          6    | .    .    .    .    .    .    5    .    .    .    1    
  Robot Hit Streak         2    | .    .    .    .    .    .    1    .    .    .    2    
  Robot Miss Streak        2    | .    .    .    .    .    .    2    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           152  | .    2    2    .    .    69   65   8    3    .    3    
  Core Hits                51   | .    1    2    .    .    17   26   1    1    .    3    
  Critical Kills           4    | .    .    .    .    .    1    2    .    1    .    .    
  Critical Parts Destroyed 16   | .    .    .    .    .    6    6    2    2    .    .    
  Critical Strikes         24   | .    .    .    .    .    7    12   2    3    .    .    
    Smash                  20   | .    .    .    .    .    7    8    2    3    .    .    
    Sever                  4    | .    .    .    .    .    .    4    .    .    .    .    
Melee Attacks              295  | .    5    4    .    1    116  130  30   4    .    5    
  Impact                   198  | .    .    4    .    1    56   98   30   4    .    5    
  Slashing                 97   | .    5    .    .    .    60   32   .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            17   | .    .    .    .    .    11   3    .    3    .    .    
    Combat Hostiles        2    | .    .    .    .    .    1    1    .    .    .    .    
  Follow-up Attacks        28   | .    .    .    .    .    19   9    .    .    .    .    
Damage Inflicted           5885 | .    48   79   .    .    2054 2923 331  270  .    180  
  Guns                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Explosions               304  | .    .    .    .    .    .    224  .    .    .    80   
  Melee                    5581 | .    48   79   .    .    2054 2699 331  270  .    100  
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  92   | .    .    .    .    .    .    92   .    .    .    .    
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          212  | .    .    .    .    .    .    132  .    .    .    80   
  Impact                   3762 | .    .    79   .    .    1230 1752 331  270  .    100  
  Slashing                 1819 | .    48   .    .    .    824  947  .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         3    | .    .    .    .    .    .    2    3    3    3    3    
  Average Corruption       1    | .    .    .    .    .    .    1    1    3    3    3    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    
  Effects                  29   | .    .    .    .    .    .    23   4    .    1    1    
    Message Errors         11   | .    .    .    .    .    .    10   .    .    1    .    
    Matter Fused           7    | .    .    .    .    .    .    4    2    .    .    1    
    Heat Flow Errors       5    | .    .    .    .    .    .    4    1    .    .    .    
    Energy Discharges      2    | .    .    .    .    .    .    1    1    .    .    .    
    Data Loss (minor)      2    | .    .    .    .    .    .    2    .    .    .    .    
    Data Loss (major)      1    | .    .    .    .    .    .    1    .    .    .    .    
    Alerts                 1    | .    .    .    .    .    .    1    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1207 | .    .    .    .    .    414  458  130  155  .    50   
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    .    .    .    .    .    .    
  Melee                    1207 | .    .    .    .    .    414  458  130  155  .    50   
Knockbacks                 18   | .    .    .    .    .    5    6    6    .    .    1    
  Impact                   16   | .    .    .    .    .    4    5    6    .    .    1    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Secondary                2    | .    .    .    .    .    1    1    .    .    .    .    
Self-Inflicted Damage      61   | .    .    .    .    .    .    47   .    .    .    14   
  Shots                    4    | .    .    .    .    .    .    3    .    .    .    1    
  Rammed                   1    | .    .    .    .    .    .    .    .    .    1    .    
Targets Rammed             1    | .    .    .    .    .    .    .    .    .    1    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        269  | .    .    .    .    .    3    269  227  266  .    .    
  Average Temperature      110  | .    .    .    .    .    3    107  117  145  .    .    
  Received Heat Transfer   1155 | .    24   .    .    .    396  681  18   27   .    9    
  Effects                  1    | .    .    .    .    .    .    1    .    .    .    .    
    Interference           1    | .    .    .    .    .    .    1    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           2    | .    .    .    .    .    .    1    .    .    .    1    
  Combat Hostiles          2    | .    .    .    .    .    .    1    .    .    .    1    
  Parts Fried              11   | .    .    .    .    .    5    3    .    3    .    .    
  Impact Corruptions       45   | .    .    .    .    .    17   15   6    4    .    3    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         100  | .    .    .    .    .    .    100  .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3    | .    .    .    .    .    .    3    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro 
Peak Influence             546  | .   71  77  .   3   222 546 298 .   .   .   
  Initial                  258  | .   .   27  .   .   .   53  258 .   .   .   
  Average                  112  | .   31  69  .   .   87  129 149 .   .   .   
Maximum Alert Level        2    | .   .   .   .   .   1   2   1   .   .   .   
  Low Security (%)         79   | 100 100 100 .   100 98  68  67  .   .   .   
  Level 1                  14   | .   .   .   .   .   1   19  32  .   .   .   
  Level 2                  6    | .   .   .   .   .   .   11  .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          23   | .   1   .   .   .   2   14  6   .   .   .   
  Investigation            9    | .   .   .   .   .   1   5   3   .   .   .   
  Extermination            7    | .   .   .   .   .   .   6   1   .   .   .   
  Reinforcement            6    | .   1   .   .   .   1   2   2   .   .   .   
  Assault                  1    | .   .   .   .   .   .   1   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   1   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro 
Distress Signals           5    | .   .   .   .   .   3   1   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              106  | .   6   3   .   .   21  37  12  17  4   6   
  Peak Tracking Total      14   | .   3   3   .   .   4   5   10  14  4   4   
  Tactical Retreats        13   | .   .   .   .   .   2   6   3   1   .   1   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro 
Traps Triggered            6    | .   .   .   .   .   1   4   .   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   
  Installed                5    | .   .   .   .   .   .   .   .   5   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         1    | .   .   .   .   .   .   .   .   1   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro 
Machines Disabled          4    | .   .   .   .   .   2   1   .   1   .   .   
  Max in Single Turn       1    | .   .   .   .   .   1   1   .   1   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro 
Machines Accessed          26   | .   1   .   1   .   4   10  5   1   4   .   
  Terminals                16   | .   1   .   .   .   4   7   3   1   .   .   
  Fabricators              3    | .   .   .   .   .   .   3   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   1   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                90   | .   2   .   1   .   12  22  16  7   30  .   
  Successful               58   | .   1   .   1   .   1   8   10  7   30  .   
  Failed                   32   | .   1   .   .   .   11  14  6   .   .   .   
    Catastrophic           7    | .   .   .   .   .   3   3   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   
  Manual                   31   | .   2   .   1   .   5   16  7   .   .   .   
  Terminals                44   | .   2   .   .   .   12  14  9   7   .   .   
  Fabricators              8    | .   .   .   .   .   .   8   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   2   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   .   .   5   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             45   | .   1   .   1   .   1   3   2   7   30  .   
  Record                   18   | .   .   .   .   .   .   .   .   7   11  .   
  Part Schematic           12   | .   .   .   .   .   .   1   .   .   11  .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   5   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   .   3   .   
  Open DSF                 1    | .   .   .   .   .   .   1   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   1   .   .   .   .   
  Branch Access Points     3    | .   1   .   .   .   1   .   1   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   1   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   
Fabricator Hacks           5    | .   .   .   .   .   .   5   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   1   .   .   .   .   
  Load Schematic           2    | .   .   .   .   .   .   2   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   2   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   2   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   1   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   1   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 4    | .   .   .   .   .   .   .   4   .   .   .   
  Insert Component         2    | .   .   .   .   .   .   .   2   .   .   .   
  Analyze                  2    | .   .   .   .   .   .   .   2   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         2    | .   .   .   .   .   .   .   2   .   .   .   
  Terminals                1    | .   .   .   .   .   .   .   1   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   1   .   .   .   
    Extract                1    | .   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         16   | .   1   .   .   .   3   9   3   .   .   .   
  Full Trace Events        6    | .   .   .   .   .   .   4   2   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   5   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   15   | .   .   .   .   .   .   1   3   .   11  .   
  Parts Built              2    | .   .   .   .   .   .   2   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   109  | .   .   .   .   .   .   109 .   .   .   .   
  Total Part Build Rating  6    | .   .   .   .   .   .   6   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   1   .   .   .   
  Time                     44   | .   .   .   .   .   .   .   44  .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   2   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   2   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  
------------               Run  | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  
--------                   Run  | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro 
Total Allies               1    | .   .   .   .   .   .   .   1   .   .   .   
  Largest Group            1    | .   .   .   .   .   .   .   1   .   .   .   
  Highest-Rated Group      26   | .   .   .   .   .   .   .   26  .   .   .   
  Highest-Rated Ally       26   | .   .   .   .   .   .   .   26  .   .   .   
Total Orders               1    | .   .   .   .   .   .   .   1   .   .   .   
  STAY                     1    | .   .   .   .   .   .   .   1   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Fac Low Dat Pro 
Robot Analysis Total       128  | .   .   .   .   .   .   .   .   .   128 .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -5   
-------------              Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Fac  Low  Dat  Pro  
Turns Passed               7284 | 5    231  246  316  121  1783 3771 590  125  49   47   
Spaces Moved               3522 | 5    154  197  262  97   639  1343 411  245  113  56   
  Core                     107  | .    .    .    .    .    20   1    2    .    28   56   
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2884 | 5    154  197  262  97   619  1342 208  .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    
  Flight                   531  | .    .    .    .    .    .    .    201  245  85   .    
  Fastest Speed            34   | 120  120  120  120  120  120  120  34   35   35   50   
  Average Speed            134  | 120  120  120  120  120  164  169  97   35   40   50   
  Slowest Speed            450  | 120  120  120  120  120  450  300  250  35   100  50   
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            4    | .    .    .    .    .    .    .    4    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       34   | 2    30   52   61   23   50   37   16   24   78   6    
  Regions Visited          10
    Branch Regions         6
  Pre-discovered Areas     30   | .    .    2    .    .    .    .    .    1    27   .    
  Known Exits Taken        4    | .    1    .    .    1    .    1    1    .    .    .    
  Unknown Exits Taken      6    | 1    .    1    1    .    1    .    .    1    1    .    
Scrap Searched             1    | .    .    .    .    1    .    .    .    .    .    .    
Spaces Dug                 69   | .    1    .    .    1    12   39   16   .    .    .    
Terrain Destroyed          78   | .    1    .    .    1    12   48   16   .    .    .    
  Melee                    69   | .    1    .    .    1    12   39   16   .    .    .    
  Projectile               .    | .    .    .    .    .    .    .    .    .    .    .    
  AOE                      9    | .    .    .    .    .    .    9    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -5   
---------                  Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Fac  Low  Dat  Pro  
Total                      5584 | 4    191  201  264  100  1183 2635 544  280  117  65   
  Wait                     1648 | .    17   2    .    2    424  1099 92   12   .    .    
  Move                     3504 | 4    153  196  261  96   638  1342 402  244  112  56   
  Hop                      4    | .    .    .    .    .    .    .    4    .    .    .    
  Pick Up                  23   | .    5    .    2    1    3    5    2    5    .    .    
  Fast Attach              38   | .    2    .    .    .    12   20   3    .    1    .    
  Attach                   9    | .    .    .    .    .    1    .    4    2    .    2    
  Detach                   9    | .    .    .    .    .    .    1    4    2    1    1    
  Swap                     28   | .    2    .    .    .    6    19   1    .    .    .    
  Drop                     50   | .    7    .    1    .    7    25   2    6    2    .    
  Fire                     6    | .    .    .    .    .    .    5    .    .    .    1    
  Melee                    249  | .    5    3    .    1    92   109  30   4    .    5    
  Ram                      1    | .    .    .    .    .    .    .    .    .    1    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            10   | .    .    .    .    .    .    10   .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Trap                     5    | .    .    .    .    .    .    .    .    5    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Min x2)
-10/Mines
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory (discovered 5 exits: *Fac x4 / [*Low])
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves (discovered 2 exits: Low / *Dat)
-6/Data Miner
-5/Proximity Caves (discovered 1 exit: Fac)

 History 
---------
 Turn | Location           | Event
    1 | -11/Scrapyard      | Discovered new exit (range 1)
    6 | -11/Scrapyard      | Entered Materials
   90 | -10/Materials      | Identified exit to Mines
  237 | -10/Materials      | Entered Mines
  303 | -10/Mines          | Build established: Mutant
  389 | -10/Mines          | Learned location of Zion (-7)
  400 | -10/Mines          | Learned location of Storage (-9)
  479 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  479 | -10/Mines          | Discovered new exit (range 5)
  483 | -10/Mines          | Entered Exiles
  512 | -10/Exiles         | Met 8R-AWN
  533 | -10/Exiles         | Met EX-HEX
  566 | -10/Exiles         | Met EX-BIN
  579 | -10/Exiles         | Aligned with FarCom system
  581 | -10/Exiles         | Given EX-Vault access code
  608 | -10/Exiles         | Opened EX-Vault
  619 | -10/Exiles         | Found Cloak of Protection
  645 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  681 | -10/Exiles         | Met EX-DEC
  785 | -10/Exiles         | Discovered new exit (range 14)
  799 | -10/Exiles         | Left Exiles lab with Cloak of Protection
  799 | -10/Exiles         | Entered Mines
  800 | -9/Mines           | Met a Derelict bent on vengeance
  845 | -9/Mines           | Discovered new exit (range 9)
  886 | -9/Mines           | Identified exit to Materials
  920 | -9/Mines           | Entered Materials
  920 | -8/Materials       | Evolved 4 slots: Utility x4
 1792 | -8/Materials       | Core integrity fell below 50%
 2674 | -8/Materials       | Discovered new exit (range 4)
 2703 | -8/Materials       | Entered Factory
 2703 | -7/Factory         | Evolved 2 slots: Power x2
 2711 | -7/Factory         | Identified exit to DSF
 3095 | -7/Factory         | Discovered new exit (range 20)
 3265 | -7/Factory         | Build established: Hacker-Mutant
 5177 | -7/Factory         | Lost 5 parts (3p2n)
 5736 | -7/Factory         | Discovered new exit (range 12)
 5863 | -7/Factory         | Identified exit to Factory
 5901 | -7/Factory         | Core integrity fell below 50%
 5994 | -7/Factory         | Fabricated Hacking Suite (x1)
 6303 | -7/Factory         | Fabricated Hacking Suite (x1)
 6303 | -7/Factory         | First assault squad dispatched
 6474 | -7/Factory         | Entered another Factory area
 6474 | -6/Factory         | Evolved 2 slots: Utility x2
 6876 | -6/Factory         | Repaired Imp. Titanium Leg
 7033 | -6/Factory         | Identified exit to Lower Caves
 7064 | -6/Factory         | Entered Lower Caves
 7161 | -6/Lower Caves     | Learned Armory garrison access intel
 7161 | -6/Lower Caves     | Learned Factory security intel
 7161 | -6/Lower Caves     | Identified exit to Lower Caves
 7161 | -6/Lower Caves     | Learned location of Extension (-5)
 7169 | -6/Lower Caves     | Attracted the attention of an 0b10 base
 7186 | -6/Lower Caves     | A Derelict revealed a hidden shortcut to meet someone special
 7189 | -6/Lower Caves     | Entered Data Miner
 7189 | -6/Data Miner      | Discovered new exit (range 6)
 7196 | -6/Data Miner      | Met Data Miner
 7203 | -6/Data Miner      | Learned location of Section 7 (-2)
 7203 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 7209 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 7220 | -6/Data Miner      | Interfaced with the Data Conduit
 7234 | -6/Data Miner      | Core integrity fell below 50%
 7237 | -6/Data Miner      | Core integrity fell below 20%
 7238 | -6/Data Miner      | Entered Proximity Caves
 7239 | -5/Proximity Caves | Identified exit to Factory
 7285 | -5/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle

 Last Messages 
---------------
GOAL=ESCAPE
Loading 1 Factory entrance...
07239_ S-27 Virus destroyed. <x3>
07243_ Autogun fries itself beyond repair.
07247_ Corrupted Lgt. Nuclear Core fries itself beyond repair.
07249_ Acquired 22 matter.
07253_ Corrupted VTOL Module fries itself beyond repair.
07254_ Destroyed VTOL Module.
07254_ S-27 Virus system corrupted by crushing effect.
07255_ Corrupted Autogun fries itself beyond repair. <x2>
07258_ Destroyed VTOL Module.
07258_ Destroyed Lgt. Nuclear Core.
07258_ S-27 Virus system corrupted by crushing effect. <x2>
07258_ S-27 Virus knocked back.
07258_ S-27 Virus misfires.
07259_ S-27 Virus system terminally corrupted.
07261_ Acquired 26 matter.
07263_ Acquired 29 matter.
07264_ Acquired 22 matter.
07279_ System corrupted: Matter fused (-5).

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           48
Energy Generation          38
Energy Capacity            670
Matter Stores              300
Matter Capacity            300
Sight Range                20
Terrain Scan Density       10
ECM Strength               1
Cloak Strength             5
Melee Speed Boost          20
Evasion (%)                63
Melee Accuracy             6
Offensive Hacking          40
Defensive Hacking          20

 Item Schematics 
-----------------
             Hacking Suite | -7/Factory    | Hacked
            Powered Hammer | -6/Factory    | Scanalyzed
               EMP Blaster | -6/Factory    | Scanalyzed
       EM Disruption Field | -6/Factory    | Extracted
          Combat Drone Bay | -6/Data Miner | Free
 Lgt. Regenerative Plating | -6/Data Miner | Free
          Enh. Armored Leg | -6/Data Miner | Free
            Exp. Heat Sink | -6/Data Miner | Free
             Kinetic Spear | -6/Data Miner | Free
    Field Propulsion Array | -6/Data Miner | Free
        Imp. Remote Shield | -6/Data Miner | Free
          Dispersion Rifle | -6/Data Miner | Free
         Mic. Fission Core | -6/Data Miner | Free
 Imp. Gyrokinetic Inverter | -6/Data Miner | Free
      Adv. Remote Datajack | -6/Data Miner | Free

 Robot Schematics 
------------------
   B-60 Warrior | -6/Data Miner | Free
       E-15 Imp | -6/Data Miner | Free
  A-15 Conveyor | -6/Data Miner | Free
 R-10 Processor | -6/Data Miner | Free
    H-66 Slayer | -6/Data Miner | Free

 Fabricated
------------
 Hacking Suite | x1 | -7/Factory 
 Hacking Suite | x1 | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Unlimited Data

 Challenges 
------------
None

 Game 
------
Seed              HugeHypercooledGreatsword
  Manual?         0
Play Time         01:35:33
  Cumulative      115.3 hours
  Start           2022.10.31 @ 14:00:08
  End             2022.11.06 @ 13:13:28
Sessions          8
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          122
  Rogue           122
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             51
Gallery%          66
Achievement%      51
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9df88a8d-86bc-45c5-835f-d258a710a9a2