Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 21:09:21 Player: Niko Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (137) 685 Value Destroyed (5266) 5266 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 10382 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 170 Cogmind --------- Core Integrity 0/850 Matter 32/300 Energy 149/240 System Corruption 31% Temperature Cool (9) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- Heavy Flak Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Advanced Heat Sink Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Armor Integrity Analyzer Improved Field Recycling Unit Heart of Steel > --- WEAPON ----------- Shock Rifle Heavy Laser Coil Gun > --- INVENTORY -------- Advanced Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Heat Sink Improved Heat Sink Improved Heat Sink Improved Cooling System Advanced Targeting Computer Weapon Cycler Shield Generator [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . 2 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . . . 2 1 . . 2 . . Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 131 | 6 4 5 15 14 32 6 8 29 2 10 Power 14 | 1 1 . 2 . 3 2 . 3 . 2 Engine 8 | 1 1 . 2 . 1 1 . 1 . 1 Core 6 | . . . . . 2 1 . 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 36 | 2 . 2 6 4 9 . 2 7 1 3 Treads 5 | . . . . 2 3 . . . . . Leg 31 | 2 . 2 6 2 6 . 2 7 1 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | 1 2 1 3 6 8 4 4 9 1 1 Device 9 | . . 1 . . 2 1 . 5 . . Storage 6 | 1 1 . 2 . . . . 1 . 1 Processor 9 | . 1 . . 1 3 . 2 1 1 . Hackware . | . . . . . . . . . . . Protection 16 | . . . 1 5 3 3 2 2 . . Artifact . | . . . . . . . . . . . Weapon 41 | 2 1 2 4 4 12 . 2 10 . 4 Energy Gun 13 | . . . . . 6 . 1 4 . 2 Energy Cannon 4 | . 1 . 1 1 1 . . . . . Ballistic Gun 16 | 2 . 1 3 1 3 . . 6 . . Ballistic Cannon 4 | . . . . . 2 . . . . 2 Launcher 3 | . . . . 2 . . 1 . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . Parts Lost 67 | . 1 3 7 8 8 6 10 13 6 5 Power 9 | . 1 1 1 1 . 1 1 2 . 1 Propulsion 20 | . . 1 3 2 3 1 2 3 3 2 Utility 16 | . . . . 2 2 3 3 3 2 1 Weapon 22 | . . 1 3 3 3 1 4 5 1 1 Highest Loss Streak 9 | . 1 2 6 4 8 2 9 5 6 5 To Critical Strikes 2 | . . . . . 1 . . . 1 . Average Slot Usage (%) 86 | . 83 88 95 87 93 93 63 84 48 44 Engine 4 | . 9 6 9 8 4 1 1 2 . 5 Core 2 | . . . . . 2 5 . 2 1 . Treads 5 | . . . . 13 1 20 5 . . . Leg 15 | . 28 24 31 3 19 . 9 18 9 12 Device 6 | . . 12 9 . 5 6 7 10 7 5 Storage 7 | . 14 14 11 9 7 7 7 6 2 . Processor 11 | . 2 1 . 9 15 11 11 14 13 20 Protection 6 | . . . 1 17 7 9 7 7 4 . Energy Gun 5 | . . . . . 9 12 1 3 1 . Energy Cannon 3 | . 2 14 11 8 4 . . . . . Ballistic Gun 13 | . 25 7 21 11 6 15 3 15 6 . Ballistic Cannon 1 | . . . . . 5 . . . . . Peak Build Rating 68 | 6 10 10 20 24 50 50 49 68 59 29 Average Rating 35 | 4 7 9 13 20 36 47 33 58 28 27 On Entrance 24 | . 6 10 9 20 19 50 46 32 59 21 Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 12 51 51 60 69 74 74 74 79 43 58 Greatest Support 84 | 20 20 20 45 46 84 84 56 60 60 40 Greatest Overweight (x) 21 | . 2 4 2 20 21 1 16 1 1 2 Average Overweight (x) . | . 1 2 1 1 1 . 1 . . . Largest Inventory Capacity 25 | 8 20 20 25 20 20 20 20 20 10 20 Average Capacity 18 | 7 18 20 20 20 20 20 20 18 7 5 Most Carried 20 | 5 18 18 20 19 20 20 20 20 10 5 Average Carried 15 | . 10 16 17 15 15 19 14 16 7 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 5 20 Final Carried 20 | . 17 15 12 14 20 20 12 10 5 3 Class Distribution -------------------- 27% | Scavenger-Gunner 25% | Mutant 18% | Gunner 13% | Tank 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Matter Collected 3343 | 221 215 66 346 472 634 300 7 974 . 108 Remotely . | . . . . . . . . . . . Salvage Created 5236 | . 238 168 882 1133 1098 537 . 1072 . 108 Parts 277 | . 19 6 61 68 50 24 . 45 . 4 Haulers Intercepted 2 | . . . 1 1 . . . . . . Recyclers Shooed 4 | . . . 2 2 . . . . . . Parts Field Recycled 1 | . . . . . . . . 1 . . Retrieved Matter 8 | . . . . . . . . 8 . . Parts Self-Destructed 24 | . . . . . . 24 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 114 | . 8 4 21 24 21 15 . 18 . 3 Guns 77 | . 8 3 12 8 12 15 . 18 . 1 Cannons 28 | . . 1 9 7 9 . . . . 2 AOE 9 | . . . . 9 . . . . . . Classes Destroyed 16 | . 3 . 5 4 2 1 . . . 1 Worker 7 | . . . 1 3 2 . . 1 . . Builder 5 | . . . 1 4 . . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 2 | . . . 1 1 . . . . . . Recycler 2 | . . . . 1 1 . . . . . Operator 3 | . 1 . 1 1 . . . . . . Watcher 3 | . . . 1 2 . . . . . . Swarmer 19 | . 5 . 7 . . 7 . . . . Grunt 61 | . 3 4 9 18 10 5 . 10 . 2 Brawler 3 | . . . . 1 . 2 . . . . Duelist 1 | . . . . . . . . . . 1 Sentry 15 | . . . 5 3 4 . . 3 . . Specialist 4 | . . . . . 4 . . . . . Hunter 4 | . . . . 2 . . . 2 . . Programmer 6 | . . . . . 3 . . 3 . . Behemoth 1 | . . . . . . 1 . . . . Best Kill Streak 11 | . 4 2 6 11 6 4 . 3 . 3 Combat Bots Only 8 | . 4 2 5 8 5 4 . 3 . 3 Max Kills in Single Turn 3 | . 1 1 2 3 2 2 . 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . . . . 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Hostile Shots Fired 989 | . 48 19 137 125 166 69 86 297 5 37 Missed 282 | . 10 2 35 34 58 14 29 92 1 7 Damage Taken 10735 | . 345 241 1001 1514 1424 955 1074 3222 196 763 Core 1899 | . 46 41 229 166 214 59 279 641 . 224 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 86 | . 86 . . . . . . . . . Core Remaining (%) 59 | 100 . 65 42 69 . . 21 . . . Volleys Fired 323 | . 27 18 47 60 44 22 5 86 . 14 Largest 4 | . 2 2 3 3 4 4 4 4 . 1 Hottest 262 | . 88 88 159 124 262 213 213 169 . 63 Shots Fired 797 | . 54 24 134 136 139 80 15 202 . 13 Gun 599 | . 53 11 85 65 81 80 15 202 . 7 Cannon 175 | . 1 13 49 48 58 . . . . 6 Launcher 23 | . . . . 23 . . . . . . Special . | . . . . . . . . . . . Kinetic 489 | . 53 11 85 65 69 44 10 146 . 6 Thermal 240 | . 1 13 49 48 67 36 5 14 . 7 Explosive 23 | . . . . 23 . . . . . . Electromagnetic 45 | . . . . . 3 . . 42 . . Robot Hit Streak 19 | . 5 7 12 14 19 8 10 11 . 10 Robot Miss Streak 6 | . 6 4 6 4 3 6 3 5 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . . . . . 6 . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . Shots Hit Robots 465 | . 24 16 63 81 77 62 14 115 . 13 Core Hits 319 | . 13 7 33 78 61 49 4 60 . 14 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 . . Critical Strikes 6 | . 1 . . . 3 . . 2 . . Destroy 2 | . 1 . . . . . . 1 . . Blast 3 | . . . . . 3 . . . . . Corrupt 1 | . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10807 | . 308 266 1121 3176 1748 1159 352 2398 . 279 Guns 6320 | . 282 102 534 506 1045 1159 352 2220 . 120 Cannons 2352 | . 20 164 579 744 695 . . . . 150 Explosions 1992 | . . . . 1926 . . . 66 . . Melee . | . . . . . . . . . . . Ramming 143 | . 6 . 8 . 8 . . 112 . 9 Kinetic 4818 | . 282 102 534 506 811 448 197 1788 . 150 Thermal 3722 | . 20 164 579 804 929 711 155 240 . 120 Explosive 1866 | . . . . 1866 . . . . . . Electromagnetic 258 | . . . . . . . . 258 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 31 | . . . . . 2 4 4 18 31 31 Average Corruption 8 | . . . . . 1 2 4 11 24 31 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 164 | . . . . . 8 37 14 79 9 17 Message Errors 41 | . . . . . 7 7 5 19 1 2 Matter Fused 44 | . . . . . . 17 3 21 1 2 Heat Flow Errors 19 | . . . . . . 3 1 10 1 4 Energy Discharges 20 | . . . . . . 4 1 12 1 2 Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 17 | . . . . . 1 1 2 8 1 4 Data Loss (major) 4 | . . . . . . . 1 2 1 . Misfires 6 | . . . . . . 3 . 3 . . Alerts 3 | . . . . . . 1 . 1 . 1 Misdirections 4 | . . . . . . . . . 3 1 Weapon Failures 5 | . . . . . . 1 . 3 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 91 | . . . 17 64 10 . . . . . Projectiles 38 | . . . 17 11 10 . . . . . Explosions 53 | . . . . 53 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . 4 . . 1 . 3 Impact 2 | . . . . . . . . 1 . 1 Kinetic 5 | . . . . . 3 . . . . 2 Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 158 | . . . . 105 . . . 53 . . Shots 4 | . . . . 3 . . . 1 . . Rammed 6 | . . . . . . . . 6 . . Targets Rammed 38 | . 1 . 4 . 2 . . 26 . 5 Kicked 32 | . 1 . 4 . 2 . . 20 . 5 Crushed . | . . . . . . . . . . . Highest Temperature 450 | . 27 260 360 410 450 417 406 424 125 227 Average Temperature 130 | . 15 111 109 143 152 138 222 108 73 80 Received Heat Transfer 2799 | . 78 162 264 639 534 150 108 684 . 180 Effects 14 | . . . 2 4 1 3 2 2 . . Shutdowns 3 | . . . . 1 . 1 . 1 . . Energy Bleed 3 | . . . . 2 . 1 . . . . Interference 2 | . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 2 | . . . . . 1 . 1 . . . Damage (minor) 3 | . . . . 1 . 1 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . 1 . 1 2 3 . . . . Heat Transferred 7274 | . 37 296 1036 1382 1968 1575 325 396 . 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Peak Influence 804 | . 165 140 322 804 341 . . 235 59 60 Initial 291 | . . 40 54 135 291 . . . 59 . Average 159 | . 45 77 146 395 192 . . 119 17 20 Maximum Alert Level 3 | . . . 1 3 1 . . 1 . . Low Security (%) 68 | 100 100 100 67 41 54 . . 74 100 100 Level 1 25 | . . . 32 12 45 . . 25 . . Level 2 3 | . . . . 35 . . . . . . Level 3 1 | . . . . 10 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 36 | . 3 . 4 6 9 . . 12 . 2 Investigation 7 | . . . 2 1 2 . . . . 2 Extermination 7 | . . . . . 3 . . 4 . . Reinforcement 14 | . 3 . 2 1 3 . . 5 . . Assault 3 | . . . . 3 . . . . . . Garrison 5 | . . . . 1 1 . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Distress Signals 7 | . . . 2 2 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 186 | . 18 5 34 41 30 16 1 27 6 8 Peak Tracking Total 9 | . 4 2 8 9 5 4 1 4 6 3 Tactical Retreats 8 | . . 1 1 . 1 2 1 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Traps Triggered 9 | . . . . . 3 . . 4 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Machines Disabled 13 | . . 1 2 5 3 . . 2 . . Max in Single Turn 2 | . . 1 1 2 1 . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Machines Accessed 18 | . 2 . 6 2 2 2 . 4 . . Terminals 10 | . 1 . 6 2 . . . 1 . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 51 | . 8 . 23 6 5 2 . 7 . . Successful 19 | . 3 . 10 1 . 2 . 3 . . Failed 32 | . 5 . 13 5 5 . . 4 . . Catastrophic 8 | . 1 . 1 4 . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . . . 11 3 . . . 1 . . Terminals 32 | . 2 . 23 6 . . . 1 . . Fabricators 5 | . . . . . . . . 5 . . Repair Stations 8 | . 6 . . . 2 . . . . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 10 | . . . 7 1 . 2 . . . . Record 2 | . . . 2 . . . . . . . Open Door 2 | . . . . . . 2 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Security Status 2 | . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Network Status 2 | . . . . . . . . 2 . . Repair Station Hacks 3 | . 3 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . 3 . . . . . . . Terminals 3 | . . . 3 . . . . . . . Botnet 3 | . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 . 6 2 2 . . 3 . . Full Trace Events 7 | . 1 . 3 1 2 . . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 41 | . . 41 41 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . 17 . . . . . . . Total Damage 211 | . . . 211 . . . . . . . Kills 7 | . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Turns Passed 10898 | 66 688 217 1332 941 2182 1855 631 2444 124 418 Spaces Moved 4784 | 60 247 57 565 267 938 974 278 1037 93 268 Core 50 | 24 . . . 10 2 . 8 . . 6 Treads 1296 | . . . . 204 55 974 63 . . . Legs 3438 | 36 247 57 565 53 881 . 207 1037 93 262 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 260 190 196 160 160 190 126 130 130 Average Speed 193 | 92 224 296 194 268 203 177 219 184 130 131 Slowest Speed 1100 | 120 260 400 260 1050 1100 240 850 200 200 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 51 20 36 29 21 94 48 23 74 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 211 | . . . . 205 . . . 6 . . Melee . | . . . . . . . . . . . Projectile 7 | . . . . 2 . . . 5 . . AOE 203 | . . . . 203 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Total 5774 | 70 326 82 692 377 1107 1044 290 1372 95 319 Wait 303 | . 25 . 30 14 40 39 . 144 . 11 Move 4775 | 59 246 56 564 266 937 973 277 1037 92 268 Hop . | . . . . . . . . . . . Pick Up 141 | 5 21 1 19 16 30 1 . 38 1 9 Fast Attach 24 | 1 . . . . 12 3 . 7 . 1 Attach 100 | 5 4 4 11 14 18 3 8 22 2 9 Detach 4 | . . 1 . 1 . . . 2 . . Swap 7 | . . 1 4 . 2 . . . . . Drop 58 | . 2 1 13 6 22 2 . 10 . 2 Fire 323 | . 27 18 47 60 44 22 5 86 . 14 Melee . | . . . . . . . . . . . Ram 6 | . . . . . . . . 6 . . Kick 32 | . 1 . 4 . 2 . . 20 . 5 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 649 | -10/Materials | Repaired Assault Rifle 660 | -10/Materials | Discovered new exit (range 10) 707 | -10/Materials | Discovered new exit (range 8) 720 | -10/Materials | Discovered new exit (range 15) 755 | -10/Materials | Entered Mines 887 | -10/Mines | Discovered new exit (range 16) 892 | -10/Mines | Learned location of Storage (-9) 949 | -10/Mines | Discovered new exit (range 7) 972 | -10/Mines | Entered Materials 972 | -9/Materials | Accompanied by 2 allies 972 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 977 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1364 | -9/Materials | Build established: Skirmisher 2002 | -9/Materials | Discovered new exit (range 15) 2178 | -9/Materials | Core integrity fell below 50% 2182 | -9/Materials | Lost 6 parts (1p2n3w) 2304 | -9/Materials | Entered another Materials area 2304 | -8/Materials | Evolved 2 slots: Utility x2 2859 | -8/Materials | Destroyed 8 combat bots 2956 | -8/Materials | Build established: Tank 2963 | -8/Materials | Lost 3 parts (1u2w) 3104 | -8/Materials | First assault squad dispatched 3187 | -8/Materials | Discovered new exit (range 14) 3192 | -8/Materials | Lost 4 parts (1p1n1u1w) 3245 | -8/Materials | Entered Factory 3245 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3536 | -7/Factory | Build established: Gunner 3798 | -7/Factory | Garrison activated, responded to threat 3829 | -7/Factory | Lost 8 parts (3n2u3w) 4178 | -7/Factory | Build established: Scavenger-Gunner 5378 | -7/Factory | Discovered new exit (range 8) 5427 | -7/Factory | Entered Lower Caves 5916 | -7/Lower Caves | Encountered a Warlord checkpoint 6097 | -7/Lower Caves | Spotted B-75 Beast 6699 | -7/Lower Caves | Destroyed B-75 Beast 6817 | -7/Lower Caves | Discovered new exit (range 16) 6917 | -7/Lower Caves | Found Prototype Device 7247 | -7/Lower Caves | Build established: Tank 7282 | -7/Lower Caves | Entered another Lower Caves area 7381 | -7/Lower Caves | Spotted B-75 Beast 7411 | -7/Lower Caves | Core integrity fell below 50% 7496 | -7/Lower Caves | Lost 9 parts (1p1n3u4w) 7694 | -7/Lower Caves | Build established: Mutant 7906 | -7/Lower Caves | Discovered new exit (range 4) 7913 | -7/Lower Caves | Entered Factory 7913 | -6/Factory | Evolved 2 slots: Utility x2 7914 | -6/Factory | Identified Heart of Steel 8360 | -6/Factory | System corruption reached 10% 8363 | -6/Factory | Lost 5 parts (1p2n1u1w) 8726 | -6/Factory | Core integrity fell below 50% 8726 | -6/Factory | Garrison activated, responded to threat 9014 | -6/Factory | Lost 3 parts (1n2w) 9316 | -6/Factory | Build established: Gunner 9333 | -6/Factory | Identified exit to Garrison 9958 | -6/Factory | Build established: Scavenger-Gunner 10357 | -6/Factory | Sucked down chute 10357 | -6/Factory | Entered Waste 10367 | -6/Waste | Spotted C-40 Crusher 10368 | -6/Waste | Spotted C-40 Crusher 10372 | -6/Waste | EMP discharged 10377 | -6/Waste | Spotted C-40 Crusher 10380 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10381 | -6/Waste | Spotted C-40 Crusher 10383 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10386 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10387 | -6/Waste | Spotted C-40 Crusher 10405 | -6/Waste | Spotted C-40 Crusher 10413 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10444 | -6/Waste | Lost 6 parts (3n2u1w) 10463 | -6/Waste | Discovered new exit (range 11) 10472 | -6/Waste | EMP discharged 10472 | -6/Waste | System corruption reached 30% 10481 | -6/Waste | Entered Factory 10693 | -6/Factory | Build established: Mutant 10843 | -6/Factory | Core integrity fell below 20% 10899 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- L-41 Fighter knocked back. System corrupted: Component data lost. L-41 Fighter knocked back. Hvy. Flak Cannon severed. Acquired 47 matter. Acquired Hvy. Flak Cannon. L-41 Fighter destroyed. System corrupted: Heat flow error (+149). Imp. Titanium Leg destroyed. G-50 Soldier destroyed. Acquired Pulse Rifle. Acquired 61 matter. Acquired Carbon-fiber Leg. System corrupted: Heat flow error (+264). Acquired Carbon-fiber Leg. Identified Nuclear Core. Acquired Lgt. Angular Momentum Engine. Acquired Imp. Melee Analysis Suite. Pulse Rifle destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ???????? #######+## #??????????????????????? | | ????????? #??????????????????????? | | ?????????? #??????????????????????? | | ??????????????? #??????????????????????? | | ????????????????????#g #??????????????????????? | | ????????????????????## ###########?????????????? | | ?????????############# g # ! #?????????????? | | ?????????# ! # @ #?????????????? | | ?????????# = # # """"""" #?????????????? | | ?????????# # # """"""" #?????????????? | | ?????????# #g # """"""" #?????????????? | | "" #?????# # # """"""" #?????????????? | | "" #?????# + # #?????????????? | | "" #?????# [ # # #?????????????? | | #?????# # ###########?????????????? | | "" #?????# # #???????????????????????? | | "" #?????# # #???????????????????????? | | "" #?????############# #???????????????????????? | | #??????? ?????# #???????????????????????? | | "" #??????""" """???## ##??????????????????????? | | "" #???# """" """" # #??????????????????????? | | "" #???# """" """" # #??????????????????????? | | #???# """" """" # #??????????????????????? | | ####???# # #??????????????????????? | | #???# """" """" # #??????????????????????? | | #???# """" """" ### ###??????????????????????? | | #???# """" """" #?# ##############???????????? | | #???# """" """" ### # #???????????? | | #???# ## # #???????????? | | #???# ##T # #???????????? | | ###########+######## # #???????????? | | # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed GuidanceChargeNanoactuators Manual? 0 Play Time 01:28:19 Cumulative 24.1 hours Start 2025.01.09 @ 09:20:58 End 2025.01.09 @ 21:09:21 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f412da77-6462-4065-910f-2c661c5ad231