Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 13:22:46 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (231) 231 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 886 Bonus ------- None Cogmind --------- Core Integrity 168/250 Matter 191/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Battle Rifle Battle Rifle > --- INVENTORY (15) --- Subdweller Monowheel Heat Sink Improved Heat Sink Disposable Heat Sink Subdweller Optics Seismic Detector Small Laser Subdweller Laser Assault Rifle Assault Rifle Subdweller Machine Gun Multitool Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Battle Rifle Battle Rifle > --- INVENTORY -------- Heat Sink Improved Heat Sink Subdweller Optics Seismic Detector Small Laser Subdweller Laser Assault Rifle Assault Rifle Subdweller Machine Gun Multitool [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Battle Rifle Energy Gun Small Laser Ballistic Gun Battle Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 6 3 4 . Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 1 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 2 | . . 2 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 7 | . 3 10 12 Power . | . . . . Propulsion . | . . . 1 Utility 3 | . 1 4 5 Weapon 3 | . 1 4 5 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power . | . . . . Propulsion 1 | . . . 1 Utility 4 | . . . 4 Weapon 3 | . . . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 93 | . 98 91 85 Engine 6 | . 14 3 . Core 1 | . . 2 . Treads 28 | . 28 28 28 Device 6 | . 12 3 . Storage 14 | . 14 14 14 Protection 7 | . . 10 14 Energy Gun 1 | . 3 . . Ballistic Gun 26 | . 23 27 28 Peak Build Rating 15 | 6 7 15 13 Average Rating 10 | 4 6 11 13 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 33 | 11 28 33 28 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 12 | . 5 12 12 Average Carried 7 | . 3 10 12 Final Capacity 15 | 8 15 15 15 Final Carried 12 | . 5 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 546 | 219 114 213 . Remotely . | . . . . Salvage Created 313 | . 130 183 . Parts 25 | . 14 11 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 11 | . 5 6 . Guns 11 | . 5 6 . Classes Destroyed 4 | . 2 2 . Swarmer 7 | . 3 4 . Grunt 2 | . 2 . . Artisan 1 | . . 1 . Subdweller 2 | . . 2 . Best Kill Streak 4 | . 4 4 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 117 | . 14 103 . Missed 31 | . 6 25 . Hits 86 | . 8 78 . Projectile 86 | . 8 78 . Critical Strikes 1 | . . 1 . Damage Taken 729 | . 80 649 . Core 82 | . . 82 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 60 | . 10 50 . Largest 2 | . 2 2 . Hottest 50 | . 40 50 . Shots Fired 119 | . 20 99 . Gun 119 | . 20 99 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 119 | . 20 99 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 5 . Robot Miss Streak 4 | . 3 4 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 46 | . 13 33 . Core Hits 17 | . 8 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 664 | . 178 486 . Guns 640 | . 154 486 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 24 | . 24 . . Kinetic 640 | . 154 486 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . 6 . . Targets Rammed 6 | . 6 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 186 | . 30 156 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 . 15 Initial 15 | . . . 15 Average 19 | . 22 . 15 Influence Increases 290 | . 120 170 . Destroy 0b10 Robot/C 180 | . 100 80 . Destroy Leader 20 | . 20 . . Lose Combat Pursuer 90 | . . 90 . Influence Decreases 275 | . 120 137 18 Entered New Map 18 | . . . 18 Time Decay 237 | . 120 117 . Lost Part 20 | . . 20 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 5 9 1 Peak Tracking Total 5 | . 3 5 1 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful . | . . . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1723 | 83 503 1129 8 Spaces Moved 937 | 49 283 600 5 Core 3 | 3 . . . Treads 934 | 46 283 600 5 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 153 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 36 32 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1043 | 54 309 675 5 Wait 17 | . 2 15 . Move 934 | 48 282 599 5 Hop . | . . . . Pick Up 10 | . 4 6 . Fast Attach 10 | 6 2 2 . Attach 1 | . . 1 . Detach 2 | . 1 1 . Swap 2 | . 1 1 . Drop 1 | . 1 . . Fire 60 | . 10 50 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 6 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -7/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 4) 587 | -10/Materials | Entered Subcaves 587 | -10/Subcaves | Learned location of Zion (-7) 587 | -10/Subcaves | Discovered new exit (range 8) 845 | -10/Subcaves | Disturbed a concealed Subdweller 1221 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1233 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1351 | -10/Subcaves | Discovered new exit (range 14) 1705 | -10/Subcaves | Discovered new exit (range 8) 1716 | -10/Subcaves | Entered Recycling 1724 | -7/Recycling | Self-destructed Last Messages --------------- 01102_ Lgt. Nuclear Core destroyed. 01109_ 5S-UTP(R) destroyed. 01128_ Acquired 37 matter. 01131_ Acquired Sub. Monowheel. 01192_ Acquired 16 matter. Flamer falls loose from the Twisted Machinery. Sub. Shrapnel Launcher falls loose from the Twisted Machinery. 01250_ 4I-8UO(u) tweaks Twisted Machinery. 01274_ 4I-8UO(u) builds Twisted Machinery. 01287_ 4I-8UO(u) tweaks Twisted Machinery. 01351_ EXIT=FOUND 01414_ 4I-8UO(u) tweaks Twisted Machinery. 01466_ 4I-8UO(u) builds Twisted Machinery. 01610_ Acquired 4 matter. 01670_ Acquired 13 matter. 01705_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01723_ Y-54 Guardian springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????#######??# ###??????????????????? | | ???????????????# ?# !!#??????????????????? | | ???????????????# ! ?# !!#??????????????????? | | ???????????????# # !!#??????????????????? | | ???????????????#[ # ###??????????????????? | | ???????????????# = + ###??????????????????? | | ???????????????# #@ ""#??????????????????? | | ???????????????# ! # Y"#??????????????????? | | ???????????????# / !?# ""#??????????????????? | | ???????????????# % = ?# ###??????????????????? | | ???????????????#######??# #????????????????????? | | ????????????????????????# Y#????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????# ##????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumTerrabombForcegen Manual? 0 Play Time 00:06:28 Cumulative 329.0 hours Start 2026.10.23 @ 13:16:38 End 2026.10.23 @ 13:22:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 79 Gallery% 73 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14caca9e-db40-410e-991e-e17c18dd1ed7