Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 14:48:05 Player: Not2Dey Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3345) 3345 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 7575 Bonus ------- High Alert Combat Kills 645 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 70/100 System Corruption 6% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Particle Gun Heavy Particle Cannon Heavy Mace > --- INVENTORY (15) --- Light Nuclear Core Recoil Stabilizer Improved Power Shielding Remote Shield Authchip [R/Combat] High-powered Tractor Beam Minigun Minigun Flail Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Targeting Computer Powered Armor > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Missile Launcher > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Recoil Stabilizer Powered Armor Remote Shield Heavy Ion Cannon Autogun Missile Launcher Flail Heavy Flail [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 116 | 6 5 . 11 6 . 10 11 22 45 Power 13 | 2 1 . 1 . . . 1 1 7 Engine 6 | 2 1 . 1 . . . . . 2 Core 7 | . . . . . . . 1 1 5 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . . 3 1 . 3 4 5 6 Treads 13 | . . . . . . . 3 5 5 Leg 8 | . . . 2 1 . 3 1 . 1 Wheel 3 | 2 . . 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | . 4 . 3 2 . 2 3 4 7 Device 6 | . 3 . 1 . . . 1 . 1 Storage 3 | . 1 . . . . . 1 . 1 Processor 5 | . . . 2 1 . 1 . . 1 Hackware . | . . . . . . . . . . Protection 11 | . . . . 1 . 1 1 4 4 Artifact . | . . . . . . . . . . Weapon 54 | 2 . . 4 3 . 5 3 12 25 Energy Gun 8 | 2 . . 2 1 . . . . 3 Energy Cannon 14 | . . . . 1 . 1 2 5 5 Ballistic Gun 12 | . . . 1 1 . 1 . 1 8 Ballistic Cannon 3 | . . . . . . 2 . . 1 Launcher 8 | . . . 1 . . . 1 1 5 Special Weapon . | . . . . . . . . . . Impact Weapon 8 | . . . . . . 1 . 4 3 Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 40 | . . . 7 . . 4 1 5 23 Power 6 | . . . 1 . . . . 1 4 Propulsion 8 | . . . 2 . . . . 1 5 Utility 10 | . . . 1 . . 1 . 1 7 Weapon 16 | . . . 3 . . 3 1 2 7 Highest Loss Streak 7 | . . . 7 . . 2 1 3 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 91 100 86 99 100 99 99 97 89 Engine 5 | . 14 14 8 11 11 11 2 . 3 Core 4 | . . . . . . . 6 8 4 Treads 13 | . . . . . . . 17 25 19 Leg 7 | . . . 4 22 22 22 9 . . Wheel 1 | . 28 28 16 . . . . . . Device 1 | . 12 14 11 . . . . . 1 Storage 6 | . 7 14 11 1 . . 8 9 9 Processor 16 | . . . 8 21 22 22 18 18 12 Protection 9 | . . . . 9 11 10 9 8 11 Energy Gun 6 | . 28 28 21 12 11 10 . . 3 Energy Cannon 8 | . . . . 1 11 15 7 13 3 Ballistic Gun 6 | . . . 2 18 11 3 5 3 9 Ballistic Cannon 1 | . . . . . . 1 3 . 1 Launcher 2 | . . . 4 . . . 5 5 1 Impact Weapon 3 | . . . . . . 1 5 4 7 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 9 15 13 19 20 20 24 49 51 45 Greatest Support 60 | 20 20 20 20 20 20 20 60 60 60 Greatest Overweight (x) 13 | . . . 1 . . 1 . 7 13 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 8 8 8 5 5 10 10 15 Average Capacity 9 | 5 6 8 8 5 5 5 9 10 14 Most Carried 15 | 4 5 4 6 8 5 5 10 10 15 Average Carried 8 | 1 3 4 3 4 5 4 7 9 12 Final Capacity 15 | 5 8 8 8 5 5 5 10 10 15 Final Carried 10 | 3 4 4 5 5 5 4 10 9 10 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Gunner 19% | Gunner 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2153 | 250 . 60 175 56 . 171 134 329 978 Remotely . | . . . . . . . . . . Salvage Created 3362 | 36 . . 399 136 . 358 229 682 1522 Parts 192 | 2 . . 38 10 . 19 11 40 72 Haulers Intercepted 2 | . . . 1 . . . . . 1 Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 92 | 1 . . 13 3 . 11 6 23 35 Melee 7 | . . . . . . 1 1 3 2 Guns 27 | 1 . . 3 3 . 4 . 2 14 Cannons 29 | . . . . . . 5 2 16 6 AOE 18 | . . . 10 . . . 3 . 5 Classes Destroyed 15 | 1 . . 7 . . 1 . 4 2 Worker 4 | . . . 2 . . . . . 2 Builder 2 | . . . 1 . . . . . 1 Hauler 2 | . . . 1 . . . . . 1 Recycler 2 | . . . . . . . . . 2 Mechanic 1 | . . . 1 . . . . . . Watcher 2 | . . . 2 . . . . . . Swarmer 24 | . . . 6 . . 5 . 8 5 Cutter 2 | . . . . . . . . 2 . Grunt 46 | 1 . . 5 3 . 5 6 5 21 Brawler 2 | . . . . . . . . 1 1 Duelist 6 | . . . . . . 1 . 3 2 Protector 2 | . . . . . . . . 1 1 Sentry 6 | . . . 2 . . . . 1 3 Demolisher 2 | . . . . . . . . 2 . Hunter 2 | . . . . . . . . . 2 Best Kill Streak 17 | 1 . . 17 3 . 4 3 8 5 Combat Bots Only 9 | 1 . . 9 3 . 4 3 8 5 Max Kills in Single Turn 4 | 1 . . 4 1 . 1 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . . 1 . 3 Melee 1 | . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 683 | 4 5 2 79 12 . 83 18 187 293 Missed 178 | 3 3 1 19 5 . 32 4 42 69 Damage Taken 7568 | 11 20 28 735 105 . 614 265 2196 3594 Core 914 | . . . 235 26 . 68 29 118 438 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 193 | . . . . . . . 41 . 152 Regen/Repaired (Parts) 262 | . 9 . . . . . . . 253 Core Remaining (%) 72 | 100 . 100 . . . 17 . . . Volleys Fired 178 | 3 . . 15 4 . 21 7 49 79 Largest 3 | 2 . . 3 3 . 3 3 3 3 Hottest 196 | 100 . . 130 99 . 196 166 195 190 Shots Fired 417 | 6 . . 39 12 . 57 15 107 181 Gun 226 | 6 . . 29 12 . 31 5 18 125 Cannon 162 | . . . . . . 26 5 83 48 Launcher 29 | . . . 10 . . . 5 6 8 Special . | . . . . . . . . . . Kinetic 161 | . . . . 8 . 22 6 18 107 Thermal 222 | 6 . . 29 4 . 30 4 83 66 Explosive 29 | . . . 10 . . . 5 6 8 Electromagnetic 5 | . . . . . . 5 . . . Robot Hit Streak 29 | 2 . . 11 19 . 29 5 8 8 Robot Miss Streak 7 | 2 . . 2 . . 4 3 7 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 305 | 3 . . 25 8 . 40 10 64 155 Core Hits 170 | 2 . . 32 5 . 14 13 37 67 Critical Kills 2 | . . . . . . . . 1 1 Critical Parts Destroyed 12 | . . . . . . 2 . . 10 Critical Strikes 18 | 1 . . . 1 . 2 . 1 13 Burn 3 | 1 . . . 1 . . . . 1 Meltdown 1 | . . . . . . . . 1 . Destroy 1 | . . . . . . . . . 1 Blast 1 | . . . . . . . . . 1 Smash 12 | . . . . . . 2 . . 10 Melee Attacks 78 | . . . . . . 6 2 16 54 Impact 78 | . . . . . . 6 2 16 54 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9738 | 38 . . 1146 115 . 933 651 2032 4823 Guns 2386 | 38 . . 286 114 . 286 14 176 1472 Cannons 2542 | . . . . . . 371 106 1299 766 Explosions 2616 | . . . 860 . . . 477 221 1058 Melee 2187 | . . . . . . 276 54 330 1527 Ramming 7 | . . . . 1 . . . 6 . Kinetic 1708 | . . . . 44 . 219 14 176 1255 Thermal 3123 | 38 . . 286 70 . 352 106 1299 972 Explosive 2531 | . . . 860 . . . 477 221 973 Electromagnetic 171 | . . . . . . 86 . . 85 Impact 2198 | . . . . . . 276 54 330 1538 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 Average Corruption 5 | . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . . . . . . . 37 Message Errors 7 | . . . . . . . . . 7 Matter Fused 7 | . . . . . . . . . 7 Heat Flow Errors 5 | . . . . . . . . . 5 Energy Discharges 6 | . . . . . . . . . 6 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 4 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 709 | . . . 9 . . 136 51 65 448 Projectiles 25 | . . . . . . 2 . 23 . Explosions 73 | . . . 9 . . . . . 64 Melee 611 | . . . . . . 134 51 42 384 Knockbacks 14 | . . . . . . 1 . 1 12 Impact 7 | . . . . . . 1 . 1 5 Kinetic 6 | . . . . . . . . . 6 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 284 | . . . . . . . 26 140 118 Shots 9 | . . . . . . . 1 4 4 Rammed 2 | . . . . . . . . 2 . Targets Rammed 3 | . . . . 1 . . . 2 . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 448 | 123 . . 315 143 . 442 233 418 448 Average Temperature 145 | 61 . . 127 79 . 162 91 166 136 Received Heat Transfer 2703 | 6 12 . 228 81 . 279 144 450 1503 Effects 12 | . . . . . . 2 1 7 2 Shutdowns 3 | . . . . . . 1 . 2 . Energy Bleed 2 | . . . . . . . 1 1 . Interference 5 | . . . . . . . . 3 2 Short Circuit 2 | . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 21 | . . . . . . 2 2 2 15 Impact Corruptions 21 | . . . . . . 3 1 2 15 Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 10 | 1 . . 1 . . 2 . 4 2 Heat Transferred 5542 | 185 . . 740 222 . 740 148 1768 1739 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 966 | 20 62 24 434 184 . 140 91 965 966 Initial 469 | . 13 24 9 169 . . 11 59 469 Average 389 | 4 36 24 193 136 . 42 42 496 746 Maximum Alert Level 3 | . . . 2 . . . . 3 3 Low Security (%) 46 | 100 100 100 59 100 . 100 100 20 . Level 1 5 | . . . 20 . . . . 15 . Level 2 26 | . . . 20 . . . . 47 40 Level 3 21 | . . . . . . . . 15 59 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 . 1 . . . 1 . 9 Investigation 3 | . 1 . 1 . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . . . . . 1 . 4 Assault 3 | . . . . . . . . . 3 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 12 | . . . 6 . . . . 1 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 157 | 1 8 5 21 6 . 12 7 29 68 Peak Tracking Total 10 | 1 5 8 10 3 . 4 3 9 6 Tactical Retreats 13 | . . . 1 2 . 1 . 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . . . 1 . 2 . . . Triggered 3 | . . . . . . 2 . . 1 Most Traps Carried 2 | . . . . 2 2 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 18 | . 2 . 1 . 1 . 4 3 7 Terminals 12 | . 1 . 1 . . . 3 3 4 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 75 | . 8 . 3 . 23 . 10 4 27 Successful 57 | . 4 . 1 . 23 . 7 2 20 Failed 18 | . 4 . 2 . . . 3 2 7 Catastrophic 2 | . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 33 | . 3 . 3 . . . 9 4 14 Fabricators . | . . . . . . . . . . Repair Stations 13 | . 5 . . . . . . . 8 Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 5 Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 43 | . 2 . 1 . 23 . 6 2 9 Record 29 | . 2 . . . 23 . 2 . 2 Prototype ID Bank 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . 2 Locate Traps 1 | . . . . . . . . . 1 Maintenance Status 2 | . . . . . . . 2 . . Patrol Status 1 | . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . 1 Reinforcement Status 2 | . . . . . . . . . 2 Zone Layout 2 | . . . 1 . . . 1 . . Security Stations 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . . . 6 Scan Component 4 | . 1 . . . . . . . 3 Repair 4 | . 1 . . . . . . . 3 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 5 Insert Component 2 | . . . . . . . . . 2 Analyze 3 | . . . . . . . . . 3 Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . 1 . . . 2 2 6 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . 3 Time 104 | . 26 . . . . . . . 78 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 7952 | 80 302 46 321 643 395 1239 608 2101 2217 Spaces Moved 4520 | 80 291 56 282 495 329 689 362 1054 882 Core 47 | 28 . . . . . . . 1 18 Treads 2125 | . . . . . . . 208 1053 864 Legs 1707 | . . . 40 495 329 689 154 . . Wheels 641 | 52 291 56 242 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 120 120 120 120 160 160 Average Speed 147 | 69 80 80 86 120 120 163 148 173 180 Slowest Speed 700 | 80 80 80 120 120 120 190 170 400 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 5 31 10 21 49 65 81 22 71 58 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 247 | . . . 64 . . 4 45 60 74 Melee . | . . . . . . . . . . Projectile 17 | . . . . . . 4 . 1 12 AOE 230 | . . . 64 . . . 45 59 62 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 5381 | 98 361 56 330 541 329 752 423 1216 1275 Wait 298 | . 58 1 7 10 . 11 8 45 158 Move 4506 | 79 290 55 281 494 328 688 361 1048 882 Hop . | . . . . . . . . . . Pick Up 117 | 9 5 . 12 12 . 8 19 18 34 Fast Attach . | . . . . . . . . . . Attach 101 | 5 5 . 11 5 . 7 11 22 35 Detach 32 | . 2 . 2 2 . 2 5 7 12 Swap 15 | 1 . . . 1 . 3 . . 10 Drop 47 | 1 1 . 2 11 . 4 10 7 11 Fire 178 | 3 . . 15 4 . 21 7 49 79 Melee 78 | . . . . . . 6 2 16 54 Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush 2 | . . . . . . . . 2 . Escape Stasis 2 | . . . . . . . . 2 . Rewire 1 | . . . . . 1 . . . . Trap 3 | . . . . 1 . 2 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Repaired Ion Engine? 314 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered Mines 383 | -10/Mines | Discovered new exit (range 13) 384 | -10/Mines | Assembled infested the area 429 | -10/Mines | Entered Materials 429 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 597 | -9/Materials | Discovered new exit (range 10) 665 | -9/Materials | Destroyed 9 combat bots 685 | -9/Materials | Core integrity fell below 50% 697 | -9/Materials | Lost 7 parts (1p2n1u3w) 750 | -9/Materials | Entered Mines 779 | -9/Mines | Learned Materials stockpile data 815 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 963 | -9/Mines | Learned Materials emergency access door positions 1021 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1022 | -9/Mines | Discovered new exit (range 5) 1055 | -9/Mines | Found a hidden stash of uninstalled traps 1156 | -9/Mines | Build established: Scavenger-Gunner 1393 | -9/Mines | Entered Exiles 1427 | -9/Exiles | Discovered new exit (range 15) 1471 | -9/Exiles | Met 8R-AWN 1499 | -9/Exiles | Met EX-HEX 1580 | -9/Exiles | Met EX-DEC 1620 | -9/Exiles | Visited The Gauntlet 1698 | -9/Exiles | Learned location of Zion (-7) 1776 | -9/Exiles | Discovered new exit (range 11) 1788 | -9/Exiles | Entered Mines 2031 | -8/Mines | Core integrity fell below 20% 3011 | -8/Mines | Discovered new exit (range 9) 3027 | -8/Mines | Entered Materials 3027 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3117 | -8/Materials | Discovered new exit (range 18) 3150 | -8/Materials | Build established: Scavenger-Mutant 3380 | -8/Materials | Found Powered Armor 3386 | -8/Materials | Found Powered Armor 3606 | -8/Materials | Identified exit to Garrison 3635 | -8/Materials | Entered Garrison 3658 | -8/Garrison | Build established: Gunner 3754 | -8/Garrison | Triggered checkpoint 4177 | -8/Garrison | Destroyed 8 combat bots 4320 | -8/Garrison | Discovered new exit (range 10) 4368 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4396 | -8/Garrison | Triggered checkpoint 4658 | -8/Garrison | Triggered checkpoint 4736 | -8/Garrison | Learned Materials security intel 4780 | -8/Garrison | Discovered new exit (range 9) 4797 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4852 | -8/Garrison | Triggered checkpoint 4996 | -8/Garrison | Triggered checkpoint 5043 | -8/Garrison | Lost 3 parts (1n2w) 5304 | -8/Garrison | Build established: Mutant 5627 | -8/Garrison | Discovered new exit (range 13) 5736 | -8/Garrison | Entered Materials 5745 | -8/Materials | Build established: Scavenger-Mutant 6502 | -8/Materials | Repaired Lgt. Treads 6536 | -8/Materials | First assault squad dispatched 6567 | -8/Materials | Garrison activated, responded to threat 6636 | -8/Materials | Lost 6 parts (1p1n1u3w) 6660 | -8/Materials | Core integrity fell below 50% 6817 | -8/Materials | Repaired Lgt. Treads 6854 | -8/Materials | Repaired Lgt. Treads 6896 | -8/Materials | Build established: Mutant 7467 | -8/Materials | Core integrity fell below 20% 7489 | -8/Materials | Lost 3 parts (1p1n1u) 7848 | -8/Materials | Lost 3 parts (2u1w) 7953 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf cleans the Matter Pump. U-05 Engineer builds a Wall. Lgt. Nuclear Core destroyed. Destroyed Lgt. Nuclear Core. Destroyed Com. Wheel. R-06 Scavenger destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Minigun destroyed. Missile Launcher destroyed. Knocked back. K-01 Serf cleans the Matter Pump. 8 / :KTXWCNEFLILECPZD9CR4WR7FCQLRVK K-01 Serf cleans the Matter Pump. U-05 Engineer builds a Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????# = """ #?????????# | | ???????????????????????????#* """ #?????????# | | ???????????????????????????# ! 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"Y" + ^^ | | ??????????????# m""" # #????######## | | ??????????????# """ + #???????????# | | ??????????????# """ # #???????????# % | | ??????????????# # #???????????# | | ??????????????# ^ ########??????"""??+^ ^ | | ??????????????#? #?????????????"""??# """ | | ???????????????? !!]#?????????????"""??# """ | | ???????????????? !]]#??????????????????# """ | | ???T??????????# !] ####################^^ | | ??????????????# | | ??????????????# """ | | ??????????????+ "T" """ | | ??????????????# """ ############## """ | | ???????????????? # %] #???# | | ?????????????????? # ]!! #???# | | ???????????????????# # ]!! ###?# ########## | | ???????????????????# # ] ##### #????????# | | ???????????????????# + +% #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 400 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Survived The Infestation It's Just You Let's See Who's Tougher Loot Pinata Part-time Mechanic Remodeling Risk Taker Significant Disruption Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed TargetHypervelocityPlatform Manual? 0 Play Time 02:45:29 Cumulative 4.0 hours Start 2024.04.01 @ 17:24:40 End 2024.04.02 @ 14:48:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 25x21 Zoom Use 71% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 25e6dc5a-0192-4e8a-aa6b-90b7d04ff496