Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.26 @ 11:58:11 Player: GwagWa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (2192) 2192 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 4888 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 336/700 Matter 165/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer > --- WEAPON (4) ------- Heavy Particle Gun Advanced EMP Blaster > --- INVENTORY (15) --- Medium Battery (150) Transport Network Coupler Reaction Control System Heavy Particle Gun High-powered Shotgun Mining Laser Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Flak Gun Improved Light Cannon Heavy Rocket Launcher > --- INVENTORY -------- Improved Carbon-fiber Leg Medium Battery Transport Network Coupler Reaction Control System Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun High-powered Shotgun Advanced EMP Blaster Heavy Rocket Launcher Mining Laser Katana [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 1 . Weapon 2 | . . . 1 1 Parts Attached 74 | 7 11 20 16 20 Power 7 | 1 1 1 2 2 Engine 5 | 1 1 1 1 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 21 | 3 5 4 4 5 Treads 1 | . . 1 . . Leg 12 | . . 3 4 5 Wheel 6 | 3 3 . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 12 | 1 3 4 4 . Device 3 | . 1 2 . . Storage 5 | 1 1 2 1 . Processor 3 | . 1 . 2 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 34 | 2 2 11 6 13 Energy Gun 13 | 2 2 2 3 4 Energy Cannon 4 | . . . 2 2 Ballistic Gun 8 | . . 5 . 3 Ballistic Cannon 2 | . . 1 1 . Launcher 4 | . . . . 4 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 2 . 16 Power 2 | . . . . 2 Propulsion 5 | . . 1 . 4 Utility 2 | . . . . 2 Weapon 9 | . . 1 . 8 Highest Loss Streak 5 | . . 1 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 87 98 85 Engine 7 | . 14 11 6 1 Core 1 | . . . 2 4 Leg 18 | . . 16 26 23 Wheel 5 | . 22 5 . . Device 11 | . 13 18 9 4 Storage 10 | . 8 10 13 7 Processor 6 | . 5 3 9 7 Hackware 2 | . . . 4 6 Energy Gun 10 | . 27 8 8 5 Energy Cannon 3 | . . . 9 4 Ballistic Gun 3 | . . 7 . 4 Ballistic Cannon 5 | . . 5 8 4 Launcher 1 | . . . . 5 Peak Build Rating 44 | 6 7 17 29 44 Average Rating 20 | 4 6 12 23 35 On Entrance 11 | . 6 7 17 29 Naked Turns . | . . . . . Heaviest Build 55 | 12 13 37 44 55 Greatest Support 69 | 26 26 33 33 69 Greatest Overweight (x) 13 | . 3 2 1 13 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 5 14 15 15 Most Carried 15 | 2 5 8 15 14 Average Carried 7 | . 2 5 10 10 Final Capacity 15 | 8 5 15 15 15 Final Carried 13 | . 4 8 13 7 Class Distribution -------------------- 29% | Scavenger-Skirmisher 27% | Mutant 23% | Scavenger-Mutant 15% | Hacker-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1512 | 165 135 491 234 487 Remotely . | . . . . . Salvage Created 2378 | . 130 711 250 1287 Parts 137 | . 11 42 10 74 Haulers Intercepted 3 | . 1 . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 2 20 5 22 Melee 4 | . . 4 . . Guns 19 | . 2 10 3 4 Cannons 18 | . . 6 2 10 AOE 8 | . . . . 8 Classes Destroyed 15 | . 4 2 . 9 Worker 4 | . . . . 4 Builder 3 | . . . . 3 Hauler 3 | . 1 . 1 1 Recycler 3 | . . . . 3 Mechanic 1 | . . . . 1 Watcher 6 | . 1 1 1 3 Swarmer 7 | . 1 3 . 3 Grunt 22 | . 1 12 4 5 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 7 | . . 4 1 2 Specialist 2 | . . . . 2 Hunter 3 | . . . . 3 Programmer 3 | . . . . 3 Assembled 3 | . . . . 3 Best Kill Streak 8 | . 4 3 2 8 Combat Bots Only 3 | . 2 3 2 3 Max Kills in Single Turn 6 | . 1 2 1 6 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 376 | . 11 122 24 219 Missed 119 | . 3 38 9 69 Damage Taken 3293 | . 64 694 235 2300 Core 562 | . 9 156 33 364 Absorbed by Shields 79 | . . 79 . . Ignored by Resistances 960 | . 17 238 68 637 Regen/Repaired (Parts) 307 | . 40 . 267 . Core Remaining (%) 87 | 100 96 61 94 . Volleys Fired 139 | . 14 54 20 51 Largest 4 | . 2 2 3 4 Hottest 240 | . 90 104 170 240 Shots Fired 326 | . 27 89 57 153 Gun 195 | . 27 62 27 79 Cannon 120 | . . 27 30 63 Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 158 | . . 61 20 77 Thermal 115 | . 13 28 32 42 Explosive 9 | . . . . 9 Electromagnetic 44 | . 14 . 5 25 Robot Hit Streak 20 | . 4 18 20 18 Robot Miss Streak 3 | . 2 2 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 227 | . 8 79 36 104 Core Hits 132 | . 5 33 14 80 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 1 5 1 2 Burn 5 | . . 3 . 2 Blast 1 | . . . 1 . Corrupt 1 | . 1 . . . Sever 2 | . . 2 . . Melee Attacks 10 | . . 10 . . Impact . | . . . . . Slashing 10 | . . 10 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6292 | . 143 1479 723 3947 Guns 2322 | . 119 721 341 1141 Cannons 1864 | . . 470 344 1050 Explosions 1818 | . 24 . 38 1756 Melee 288 | . . 288 . . Ramming . | . . . . . Kinetic 2292 | . . 930 270 1092 Thermal 1644 | . 49 261 399 935 Explosive 1338 | . . . . 1338 Electromagnetic 730 | . 94 . 54 582 Impact . | . . . . . Slashing 288 | . . 288 . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 115 | . . . 2 113 Projectiles 15 | . . . 2 13 Explosions 100 | . . . . 100 Melee . | . . . . . Knockbacks 13 | . . 6 2 5 Impact . | . . . . . Kinetic 13 | . . 6 2 5 Secondary . | . . . . . Self-Inflicted Damage 49 | . . . . 49 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 317 | . 172 28 207 317 Average Temperature 65 | . 63 6 77 76 Received Heat Transfer 759 | . 12 385 135 227 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . 5 1 4 Heat Transferred 3669 | . 124 888 938 1719 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 1 . 1 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 444 | . 74 222 200 444 Initial 41 | . . 1 41 . Average 75 | . 22 69 38 154 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 85 | 100 100 90 97 57 Level 1 13 | . . 9 2 39 Level 2 . | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . . 4 5 7 Investigation 2 | . . 1 1 . Extermination 1 | . . . . 1 Reinforcement 12 | . . 3 3 6 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 1 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 5 30 8 43 Peak Tracking Total 6 | . 3 4 1 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 1 1 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . . 1 7 Max in Single Turn 6 | . . . 1 6 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 4 4 3 . Terminals 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 1 . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 36 | . 6 12 18 . Successful 31 | . 4 11 16 . Failed 5 | . 2 1 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 1 10 . . Fabricators . | . . . . . Repair Stations 12 | . 2 . 10 . Recycling Units 5 | . 3 2 . . Scanalyzers 4 | . . . 4 . Garrison Access 4 | . . . 4 . Terminal Hacks 10 | . 1 9 . . Record 6 | . . 6 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 2 . 10 . Scan Component 6 | . 1 . 5 . Repair 6 | . 1 . 5 . Recycling Unit Hacks 3 | . 1 2 . . Report Inventory 2 | . 1 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 3 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 1 . 5 . Time 180 | . 26 . 154 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . 9 . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4214 | 61 612 1354 1106 1081 Spaces Moved 2248 | 56 529 668 420 575 Core 33 | 7 3 . . 23 Treads 3 | . . 3 . . Legs 1379 | . . 407 420 552 Wheels 752 | 49 445 258 . . Hover . | . . . . . Flight 81 | . 81 . . . Fastest Speed 50 | 50 80 90 190 120 Average Speed 144 | 85 95 159 190 143 Slowest Speed 700 | 90 200 240 190 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 52 42 34 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . . . 8 Terrain Destroyed 116 | . 3 . 7 106 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 115 | . 3 . 6 106 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2961 | 68 615 862 691 725 Wait 366 | . 35 74 196 61 Move 2244 | 55 528 667 419 575 Hop . | . . . . . Pick Up 77 | 6 17 19 26 9 Fast Attach . | . . . . . Attach 70 | 6 11 18 15 20 Detach 14 | . 1 8 . 5 Swap 4 | 1 . 2 1 . Drop 37 | . 9 10 14 4 Fire 139 | . 14 54 20 51 Melee 10 | . . 10 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 485 | -10/Materials | Repaired EM Pulse Gun 584 | -10/Materials | Discovered new exit (range 8) 673 | -10/Materials | Identified exit to Materials 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 722 | -9/Materials | Discovered new exit (range 16) 1388 | -9/Materials | Build established: Scavenger-Mutant 1979 | -9/Materials | Discovered new exit (range 10) 2028 | -9/Materials | Entered another Materials area 2028 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2086 | -8/Materials | Repaired Imp. Ion Engine 2114 | -8/Materials | Repaired Aluminum Leg 2148 | -8/Materials | Repaired Imp. Light Cannon 2182 | -8/Materials | Repaired Imp. Aluminum Leg 2216 | -8/Materials | Repaired Beam Rifle 2468 | -8/Materials | Garrison activated, responded to threat 2505 | -8/Materials | Build established: Scavenger-Skirmisher 2646 | -8/Materials | Identified exit to Garrison 2855 | -8/Materials | Met 7R-MNS 2900 | -8/Materials | Discovered new exit (range 16) 3134 | -8/Materials | Entered Factory 3134 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3135 | -7/Factory | Caught up to 7R-MNS 3378 | -7/Factory | Assembled infested ambush trap array 3815 | -7/Factory | Build established: Hacker-Skirmisher 3815 | -7/Factory | Cargo convoy interrupted 3849 | -7/Factory | Lost 3 parts (1p1n1w) 3912 | -7/Factory | Lost 4 parts (1u3w) 4058 | -7/Factory | Lost 5 parts (3n2w) 4134 | -7/Factory | Discovered new exit (range 15) 4153 | -7/Factory | Core integrity fell below 50% 4204 | -7/Factory | Lost 3 parts (1p1u1w) 4215 | -7/Factory | Self-destructed Last Messages --------------- R-06 Scavenger destroyed. Hvy. Particle Gun destroyed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-47 Trooper destroyed. Chain reaction triggered in Corrupted Lgt. Nuclear Core. U-05 Engineer destroyed. Chain reaction triggered in Corrupted Lgt. Nuclear Core. K-01 Serf destroyed. U-05 Engineer lays Concrete. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. U-05 Engineer lays Concrete. System corrupted: Matter fused (-7). 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""" ## % #??????????????? | | ????????"""?????""" ?# #??????????????? | | ??????"""""??????? ?# #??????????????? | | ??????"""""???????#+#?# ??????????????? | | ??????????????????????# % ????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????? ###?????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed PotentialAlertInsulator Manual? 0 Play Time 00:53:40 Cumulative 2.0 hours Start 2024.09.26 @ 10:59:11 End 2024.09.26 @ 11:58:11 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fff58370-83d6-45c8-9522-bef7e2da68bc