Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 02:00:12 Player: Slaith Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (88) 440 Value Destroyed (2533) 2533 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1544) 1544 TOTAL SCORE: 11097 Bonus ------- High Alert Combat Kills 44 Entered DSFs 500 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Chainsword Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Phase Shifter Advanced EM Disruption Field Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Variable Charge Gun Railgun > --- INVENTORY -------- Quantum Reactor Heavy Missile Launcher Chainsword [Rating: 125] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced ECM Suite Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Cannon Energy Gun Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Slots Evolved 14 | . . 2 2 . 2 . . 2 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 1 . 1 . . . 2 . . . . Utility 8 | . . 1 1 . 1 . . 1 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 157 | 8 16 23 6 22 11 . 12 22 15 8 3 3 8 Power 15 | 1 3 2 2 1 2 . . 3 1 . . . . Engine 8 | 1 3 2 1 . . . . 1 . . . . . Core 7 | . . . 1 1 2 . . 2 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 5 6 2 4 5 . . 1 3 3 . 1 1 Treads 5 | . 2 3 . . . . . . . . . . . Leg 6 | 2 3 . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 22 | . . 3 2 3 5 . . 1 3 3 . 1 1 Utility 45 | 3 4 10 . 2 2 . 4 5 7 3 2 2 1 Device 30 | 2 3 7 . 1 1 . 3 1 6 3 1 1 1 Storage 3 | 1 1 . . . . . . 1 . . . . . Processor 4 | . . 1 . . . . . 3 . . . . . Hackware 7 | . . 1 . 1 1 . 1 . 1 . 1 1 . Protection 1 | . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 64 | 2 4 5 2 15 2 . 8 13 4 2 1 . 6 Energy Gun 8 | 1 2 . . 1 . . . . 1 1 . . 2 Energy Cannon 4 | . . 1 . 3 . . . . . . . . . Ballistic Gun 23 | 1 . . 2 5 2 . 4 6 . . 1 . 2 Ballistic Cannon 6 | . 2 3 . . . . 1 . . . . . . Launcher 12 | . . . . 6 . . 3 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 8 | . . 1 . . . . . 6 1 . . . . Slashing Weapon 3 | . . . . . . . . . 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . 1 . . . 1 2 Parts Lost 38 | . . 6 2 2 3 . 2 1 1 . . . 21 Power 4 | . . 1 . . 1 . . . . . . . 2 Propulsion 14 | . . 2 1 2 1 . . . 1 . . . 7 Utility 15 | . . 1 1 . 1 . 2 1 . . . . 9 Weapon 5 | . . 2 . . . . . . . . . . 3 Highest Loss Streak 19 | . . 4 1 1 3 . 1 1 1 . . . 19 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 91 83 73 94 100 98 92 92 88 94 95 86 Engine 5 | . 14 10 8 . . . . 1 . . . . . Core 4 | . . . . 9 6 7 7 4 10 10 10 9 7 Treads 8 | . 23 26 . . . . . . . . . . . Flight 21 | . . 3 34 27 35 38 38 33 34 27 31 28 25 Device 12 | . 14 7 7 1 12 15 15 9 11 20 21 23 20 Storage 4 | . 14 9 . . . . . 3 . . . . . Processor 7 | . . 5 9 9 7 7 7 18 15 10 10 9 9 Hackware 7 | . . 3 9 12 15 15 12 6 5 10 10 14 13 Energy Gun 2 | . 5 . . 1 1 . . . 4 4 5 4 3 Ballistic Gun 4 | . 2 . 7 7 12 15 12 8 . . 4 4 3 Ballistic Cannon 6 | . 20 17 . . . . . . . . . . . Impact Weapon 1 | . . . 7 . . . . 3 2 . . . . Peak Build Rating 125 | 9 10 21 26 33 46 46 50 60 83 95 103 118 125 Average Rating 42 | 6 8 13 24 24 40 46 48 55 79 88 99 117 113 On Entrance 49 | . 8 9 20 22 32 46 46 49 57 83 95 103 118 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 53 | 11 52 53 11 11 14 14 22 24 36 36 37 40 40 Greatest Support 60 | 20 40 60 12 15 22 22 22 24 39 41 41 43 44 Greatest Overweight (x) 3 | . 1 3 . . . . . . 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 5 5 5 5 5 8 8 5 5 5 5 Average Capacity 9 | 7 17 18 5 5 5 5 5 6 5 5 5 5 5 Most Carried 20 | 7 20 20 5 5 5 5 5 8 8 4 5 5 5 Average Carried 8 | 5 15 16 4 4 4 5 4 6 5 3 4 4 3 Final Capacity 20 | 8 20 5 5 5 5 5 5 8 5 5 5 5 5 Final Carried 20 | 7 20 5 5 5 5 5 5 8 5 4 5 5 2 Class Distribution -------------------- 37% | Mutant 19% | Sprinter 17% | Scavenger-Sprinter 10% | Hacker-Scout 4% | Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Sprinter | -6/Factory Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Matter Collected 3400 | 282 201 952 272 364 66 169 346 210 269 46 56 103 64 Remotely . | . . . . . . . . . . . . . . Salvage Created 2945 | 62 336 611 707 358 94 128 154 214 171 . 56 . 54 Parts 174 | 10 20 40 40 30 7 2 7 6 8 . 3 . 1 Haulers Intercepted 6 | . 1 1 3 1 . . . . . . . . . Recyclers Shooed 5 | . . 1 1 . . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 2 5 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Combat Hostiles Destroyed 62 | . 9 19 10 11 3 . 4 2 2 . 1 . 1 Guns 30 | . 6 . 10 7 3 . 2 1 . . 1 . . Cannons 22 | . 3 19 . . . . . . . . . . . AOE 9 | . . . . 3 . . 2 1 2 . . . 1 Classes Destroyed 13 | 1 3 6 1 . . . . 1 . . 1 . . Worker 3 | . . . 2 1 . . . . . . . . . Builder 2 | . . 2 . . . . . . . . . . . Tunneler 4 | 3 . . . . . . . 1 . . . . . Hauler 6 | . 1 1 3 1 . . . . . . . . . Recycler 2 | . . 1 . . . . . 1 . . . . . Operator 3 | . . 1 1 . 1 . . . . . . . . Watcher 6 | . . 2 . . . . . . 4 . . . . Swarmer 13 | . 3 3 . 4 3 . . . . . . . . Cutter 1 | . . . . . . . . 1 . . . . . Grunt 37 | . 6 13 6 5 . . 4 . 2 . . . 1 Brawler 2 | . . 2 . . . . . . . . . . . Sentry 8 | . . 1 4 2 . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 3 4 8 9 3 . 4 1 3 . 1 . 1 Combat Bots Only 8 | . 3 3 7 8 3 . 4 1 2 . 1 . 1 Max Kills in Single Turn 2 | 1 1 2 1 2 1 . 2 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 2 1 1 . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Hostile Shots Fired 651 | . 57 122 55 35 13 . 36 71 23 . 23 . 216 Missed 219 | . 15 29 22 9 6 . 21 43 12 . 10 . 52 Damage Taken 5898 | . 459 1010 523 352 101 . 169 290 218 . 150 . 2626 Core 1868 | . 57 119 86 113 41 . . 69 40 . 34 . 1309 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 53 | . . 53 . . . . . . . . . . . Regen/Repaired (Parts) 262 | . . . 48 . 66 . . 31 . 117 . . . Core Remaining (%) 86 | 100 77 70 . 63 . . 94 91 96 . 97 . . Volleys Fired 279 | 12 41 74 46 30 10 8 19 11 3 3 10 3 9 Largest 2 | 2 2 2 2 2 2 2 2 2 1 1 2 1 2 Hottest 260 | 60 105 103 50 86 50 50 64 50 39 225 110 225 260 Shots Fired 470 | 24 81 148 62 37 20 15 24 18 3 3 20 3 12 Gun 279 | 24 72 . 62 24 20 15 9 17 . 3 20 3 10 Cannon 164 | . 9 148 . 7 . . . . . . . . . Launcher 27 | . . . . 6 . . 15 1 3 . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 345 | 12 34 146 62 17 20 15 9 17 . . 10 . 3 Thermal 98 | 12 47 2 . 14 . . . . . 3 10 3 7 Explosive 27 | . . . . 6 . . 15 1 3 . . . 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 18 | 5 12 18 9 8 5 3 6 5 4 . 5 . 5 Robot Miss Streak 4 | 4 3 3 4 2 4 3 2 4 1 . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 306 | 16 54 93 51 22 9 7 12 12 9 . 15 . 6 Core Hits 147 | 6 17 31 28 21 7 4 8 8 6 . 3 . 8 Critical Kills 2 | . . . . 1 . . . . 1 . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . . . . . Critical Strikes 7 | . 1 1 3 1 . . . . 1 . . . . Meltdown 1 | . . . . 1 . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . Blast 2 | . 1 1 . . . . . . . . . . . Smash 2 | . . . 1 . . . . . 1 . . . . Melee Attacks 81 | . . 6 16 . . . . 18 29 9 . . 3 Impact 58 | . . 6 16 . . . . 18 18 . . . . Slashing 23 | . . . . . . . . . 11 9 . . 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 3 . . . . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8067 | 154 622 1800 1252 821 151 128 950 375 894 . 351 . 569 Guns 2824 | 154 545 . 856 283 151 128 81 163 . . 351 . 112 Cannons 1934 | . 73 1800 . 61 . . . . . . . . . Explosions 2440 | . . . . 477 . . 869 148 489 . . . 457 Melee 865 | . . . 396 . . . . 64 405 . . . . Ramming 4 | . 4 . . . . . . . . . . . . Kinetic 3834 | 63 224 1759 856 203 151 128 81 163 . . 185 . 21 Thermal 1112 | 91 394 41 . 141 . . . . 188 . 166 . 91 Explosive 2252 | . . . . 477 . . 869 148 301 . . . 457 Electromagnetic . | . . . . . . . . . . . . . . Impact 683 | . . . 396 . . . . 64 223 . . . . Slashing 182 | . . . . . . . . . 182 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 1 . 3 . 3 . 4 Average Corruption 2 | . . . . . 1 1 1 . 1 . 2 . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 16 | . . . . . 3 3 3 . 1 . 2 . 4 Message Errors 4 | . . . . . 1 1 1 . . . . . 1 Matter Fused 3 | . . . . . . . . . 1 . 1 . 1 Heat Flow Errors 3 | . . . . . . 1 . . . . 1 . 1 Energy Discharges 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . 1 . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 1 . . . . . . Overload Shots 12 | . . . . . . . . . . 3 . 3 6 Overflow Damage 443 | . . 18 146 16 . . 24 47 191 . . . 1 Projectiles 18 | . . 18 . . . . . . . . . . . Explosions 102 | . . . . 16 . . 24 13 48 . . . 1 Melee 323 | . . . 146 . . . . 34 143 . . . . Knockbacks 18 | . 1 16 . . . . . . 1 . . . . Impact 1 | . . . . . . . . . 1 . . . . Kinetic 15 | . 1 14 . . . . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . . . . 2 . . . . . 45 Shots 3 | . . . . . . . 1 . . . . . 2 Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 435 | 40 255 108 42 210 . 162 1 8 272 126 . 342 435 Average Temperature 71 | 20 66 38 9 54 . 79 1 4 95 66 . 218 153 Received Heat Transfer 1560 | . 222 330 225 162 . . 48 54 27 . . . 492 Effects 5 | . . . . . . . . . 5 . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . Interference 3 | . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . 2 . . . . 2 4 . . . . Impact Corruptions 10 | . . . 4 . . . . 2 4 . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 1975 | 200 896 74 . 259 . . . . 150 . 259 . 137 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Peak Influence 530 | 15 241 343 306 530 365 . . 341 452 100 90 71 72 Initial 240 | . 9 . 26 67 240 . . 128 95 67 70 50 39 Average 153 | 6 106 191 100 226 281 . . 203 280 84 76 57 17 Maximum Alert Level 2 | . 1 1 1 2 1 . . 1 2 . . . . Low Security (%) 68 | 100 80 60 94 58 . . . 60 26 100 100 100 100 Level 1 28 | . 19 39 5 20 100 . . 39 53 . . . . Level 2 3 | . . . . 21 . . . . 20 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 5 4 2 2 . . 4 3 1 . . 5 Investigation 11 | . 1 4 1 1 2 . . 1 1 . . . . Extermination 2 | . . . . . . . . . 1 1 . . . Reinforcement 10 | . 1 1 1 1 . . . 2 . . . . 4 Assault 1 | . . . . . . . . . . . . . 1 Garrison 4 | . . . 2 . . . . 1 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Distress Signals 13 | . . 2 3 . 4 . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 152 | . 21 30 25 13 12 1 4 15 17 . 2 1 11 Peak Tracking Total 8 | . 4 6 6 8 3 1 4 4 7 1 1 2 8 Tactical Retreats 22 | . 2 1 4 1 2 . . 6 5 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Traps Triggered 3 | . 1 . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Machines Disabled 2 | . . . . 1 . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . 1 . . . . Garrison Access 5 | . . . 1 1 . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Machines Accessed 68 | . 3 6 6 6 12 1 . 9 11 5 . 2 7 Terminals 47 | . 3 5 4 4 8 . . 6 9 3 . 1 4 Fabricators 2 | . . . . . . . . . 1 . . 1 . Repair Stations 7 | . . . 1 1 2 . . 1 . 2 . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 5 | . . 1 . . 2 . . . . . . . 2 Garrison Access 5 | . . . 1 1 . . . 1 1 . . . 1 Total Hacks 202 | . 6 23 23 17 35 1 . 28 29 17 . 4 19 Successful 109 | . 2 12 10 10 12 1 . 18 14 13 . 2 15 Failed 93 | . 4 11 13 7 23 . . 10 15 4 . 2 4 Catastrophic 21 | . 4 4 1 . 6 . . 1 4 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 95 | . 1 9 12 6 15 . . 13 20 7 . 1 11 Terminals 151 | . 6 18 18 13 26 . . 20 26 8 . 1 15 Fabricators 5 | . . . . . . . . . 2 . . 3 . Repair Stations 23 | . . . 2 3 6 . . 3 . 9 . . . Recycling Units 4 | . . . . . . . . 4 . . . . . Scanalyzers 11 | . . 5 . . 3 . . . . . . . 3 Garrison Access 7 | . . . 3 1 . . . 1 1 . . . 1 Terminal Hacks 59 | . 2 8 5 8 5 1 . 9 7 4 . . 10 Record 2 | . 1 . . . . 1 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . Prototype ID Bank 5 | . . 2 . 1 1 . . . . . . . 1 Open Door 2 | . . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . 1 1 1 . . . Branch Access Points 5 | . . 1 . . 1 . . . 1 1 . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 4 | . . . 1 1 . . . . 1 . . . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 Alert Level 7 | . . 1 1 1 1 . . 1 1 1 . . . Unreport Threat 5 | . . 1 1 . 1 . . . . . . . 2 Locate Traps 2 | . . 1 . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . Security Status 2 | . . . . 1 . . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . Recall Investigation 5 | . . 1 1 1 . . . 1 1 . . . . Recall Reinforcements 3 | . . . 1 . . . . 1 . . . . 1 Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . 1 Registered Prototypes 3 | . . 1 . . . . . . 1 . . . 1 Protovariant Controls 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . 2 . . 2 . Network Status 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . 1 . . 1 . Repair Station Hacks 15 | . . . 2 . 3 . . 2 . 8 . . . Scan Component 8 | . . . 1 . 2 . . 1 . 4 . . . Repair 7 | . . . 1 . 1 . . 1 . 4 . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer 5 | . . 1 . . 1 . . . . . . . 3 Insert Component 5 | . . 1 . . 1 . . . . . . . 3 Garrison Access Hacks 5 | . . . 1 1 . . . 1 1 . . . 1 Seal Access 5 | . . . 1 1 . . . 1 1 . . . 1 Unauthorized Hacks 19 | . . 3 2 1 3 . . 4 4 1 . . 1 Terminals 19 | . . 3 2 1 3 . . 4 4 1 . . 1 Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 18 | . . 3 1 1 3 . . 4 4 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . 1 . . . . . . . . Used 2 | . . . 1 . 1 . . . . . . . . Hacking Detections 59 | . 3 6 6 4 12 . . 8 10 3 . 2 5 Full Trace Events 12 | . 1 5 1 1 2 . . 1 1 . . . . Feedback Events 2 | . . . . . 1 . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 . . . . 5 Parts Built 4 | . . . . . . . . . 2 . . 2 . Authchips . | . . . . . . . . . . . . . . Time 116 | . . . . . . . . . 47 . . 69 . Total Part Build Rating 28 | . . . . . . . . . 10 . . 18 . Parts Repaired 7 | . . . 1 . 1 . . 1 . 4 . . . Time 328 | . . . 38 . 30 . . 22 . 238 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Turns Passed 5280 | 140 1010 835 442 317 317 148 238 524 464 259 57 186 343 Spaces Moved 8609 | 71 388 479 514 401 987 565 703 1344 1265 765 94 553 480 Core 5 | 4 . . . . . . . . . . . . 1 Treads 559 | . 316 243 . . . . . . . . . . . Legs 139 | 67 72 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7906 | . . 236 514 401 987 565 703 1344 1265 765 94 553 479 Fastest Speed 20 | 50 120 29 26 28 23 23 23 23 20 21 21 21 20 Average Speed 37 | 116 217 100 26 29 24 23 23 23 23 23 21 21 20 Slowest Speed 240 | 120 240 240 29 32 34 23 23 23 179 25 21 21 50 Overloaded Moves 181 | . . . . . . . . . 136 . . . 45 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 68 | . . 3 5 7 9 5 . 10 17 2 . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 52 39 45 44 31 64 53 26 47 12 69 10 48 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . Scrap Searched 8 | . . . . . . 1 7 . . . . . . Spaces Dug 87 | . . 3 4 12 . . 13 15 18 12 . 3 7 Terrain Destroyed 262 | . . 3 4 58 . . 81 33 45 12 . 3 23 Melee 52 | . . 3 4 . . . . 15 18 9 . . 3 Projectile 10 | . . . . . . . . . . 3 . 3 4 AOE 200 | . . . . 58 . . 81 18 27 . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac DSF Res Tes Total 10031 | 104 477 682 735 561 1048 567 751 1498 1359 823 109 619 698 Wait 746 | 4 6 51 148 98 29 . 8 101 44 36 . 56 165 Move 8464 | 70 387 472 504 386 969 556 702 1323 1230 760 93 552 460 Hop 64 | . . 3 4 7 8 3 . 10 17 2 . . 10 Pick Up 93 | 9 15 17 5 6 9 . 5 6 9 2 2 3 5 Fast Attach 46 | 6 4 6 3 6 6 . 1 7 2 4 . 1 . Attach 41 | 1 . 12 2 8 1 . 1 1 4 4 . 2 5 Detach 18 | . 2 5 . 6 . . . . 1 2 . . 2 Swap 70 | 1 12 5 1 8 4 . 10 14 9 . 3 . 3 Drop 97 | 1 9 31 6 6 12 . 5 7 11 1 1 2 5 Fire 279 | 12 41 74 46 30 10 8 19 11 3 3 10 3 9 Melee 81 | . . 6 16 . . . . 18 29 9 . . 3 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . 31 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 10 exits: Res x4 / Upp x2 / Ext x2 / Arm / DSF) -4/DSF -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 386 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 9) 780 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Derelicts attacked the area 1054 | -10/Materials | Discovered new exit (range 4) 1151 | -10/Materials | Entered another Materials area 1151 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1471 | -9/Materials | Lost 4 parts (2n1u1w) 1905 | -9/Materials | Identified exit to Mines 1981 | -9/Materials | Discovered new exit (range 8) 1986 | -9/Materials | Entered another Materials area 1986 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2133 | -8/Materials | Garrison activated, responded to threat 2194 | -8/Materials | Repaired Surge Thruster 2231 | -8/Materials | Discovered new exit (range 20) 2410 | -8/Materials | Discovered new exit (range 4) 2417 | -8/Materials | Destroyed 7 combat bots 2419 | -8/Materials | Discovered new exit (range 5) 2428 | -8/Materials | Entered Storage 2736 | -8/Storage | Discovered new exit (range 20) 2739 | -8/Storage | Destroyed 8 combat bots 2745 | -8/Storage | Entered Factory 2745 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2843 | -7/Factory | Lost 3 parts (1p1n1u) 2898 | -7/Factory | Repaired Enh. Autogun 3012 | -7/Factory | Identified exit to Lower Caves 3022 | -7/Factory | Discovered new exit (range 19) 3062 | -7/Factory | Entered Lower Caves 3109 | -7/Lower Caves | Learned Factory trap positions 3136 | -7/Lower Caves | Build established: Scavenger-Sprinter 3161 | -7/Lower Caves | Encountered a Warlord checkpoint 3195 | -7/Lower Caves | Discovered new exit (range 8) 3210 | -7/Lower Caves | Entered another Lower Caves area 3211 | -7/Lower Caves | Encountered a Warlord checkpoint 3211 | -7/Lower Caves | Spotted B-75 Beast 3214 | -7/Lower Caves | Discovered new exit (range 20) 3448 | -7/Lower Caves | Entered Factory 3448 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3449 | -6/Factory | Loaded intel: 79 trap records 3516 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 3538 | -6/Factory | Repaired Mic. Nuclear Core 3610 | -6/Factory | Garrison activated, responded to threat 3779 | -6/Factory | Identified exit to Factory 3907 | -6/Factory | Build established: Sprinter 3972 | -6/Factory | Entered another Factory area 3972 | -5/Factory | Evolved 2 slots: Propulsion x2 4008 | -5/Factory | Identified exit to Factory 4055 | -5/Factory | Identified exit to Upper Caves 4097 | -5/Factory | Fabricated Adv. Sensor Array (x2) 4148 | -5/Factory | Garrison activated, responded to threat 4272 | -5/Factory | Search patrols dispatched 4436 | -5/Factory | Entered another Factory area 4436 | -4/Factory | Evolved 2 slots: Utility x2 4465 | -4/Factory | Spotted B-86 Titan 4521 | -4/Factory | Repaired Cld. Cesium-ion Thruster 4566 | -4/Factory | Repaired Adv. ECM Suite 4602 | -4/Factory | Identified exit to Upper Caves 4602 | -4/Factory | Identified exit to Extension 4602 | -4/Factory | Identified exit to Armory 4602 | -4/Factory | Identified exit to Research 4612 | -4/Factory | Repaired Hvy. Missile Launcher? 4635 | -4/Factory | Identified exit to DSF 4688 | -4/Factory | Repaired Cld. VTOL Module 4695 | -4/Factory | Entered DSF 4745 | -4/DSF | Discovered exit to Research (range 19) 4752 | -4/DSF | Entered Research 4752 | -3/Research | Evolved 2 slots: Utility x2 4803 | -3/Research | Discovered new exit (range 14) 4805 | -3/Research | Identified exit to Testing 4826 | -3/Research | Fabricated Quantum Reactor? 4938 | -3/Research | Entered Testing 4983 | -3/Testing | Found Prototype Device 4999 | -3/Testing | Found Prototype Launcher 5010 | -3/Testing | Protovariant out of control (PG-799VXFN2YN) 5010 | -3/Testing | Unleashed a protovariant (PG-799VXFN2YN) 5019 | -3/Testing | Build established: Hacker-Scout 5019 | -3/Testing | Spotted PG-799VXFN2YN 5059 | -3/Testing | Identified Adv. EM Disruption Field 5118 | -3/Testing | Spotted Investigator 5232 | -3/Testing | Scanned by Researcher 5270 | -3/Testing | Core integrity fell below 50% 5278 | -3/Testing | Core integrity fell below 20% 5281 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05272_ Held in stasis. 05272_ Investigator is analyzing... 05273_ BC=XC=S9OG# YM68S9QLU,3J2>EYB O 2 05273_ K-01 Serf destroyed. 05273_ Penetrated by Slug. 05273_ Slug penetrates U-05 Engineer. 05275_ Held in stasis. 05275_ Investigator is analyzing... 05276_ Penetrated by Slug. 05276_ G-67 Veteran destroyed. 05276_ Held in stasis. 05276_ C-55 Analyst is analyzing... 05277_ Penetrated by Slug. 05277_ Slug penetrates G-67 Veteran. 05278_ Held in stasis. 05278_ Investigator is analyzing... 05279_ Penetrated by Slug. 05280_ G-67 Veteran destroyed. 05280_ Held in stasis. 05280_ C-55 Analyst is analyzing... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ???????#########????# * #???????????????????? | | ???????# #????# !! #???????????????????? | | ???????# """ ###### ]! #???????????????????? | | ???????# """" # + ]! #???????????????????? | | ???????# "" # # #???????????????????? | | ???????# " # # """"" #???????????????????? | | ???????# "" + # """"" #?####??????????????? | | ???????# "" " #! ! #* """"" #? #??""??????????? | | ???????# """" # % # # #?""???????????? | | ???????# """" # ! # # ????????????? | | ???????# # != i +??????????????? | | ???????# # #??????????????? | | ???????#######"# !!= ! #??????????????? | | ?????????????# # % !%![% #??????????????? | | ?????????????#;##+####*u%g ######??????????????? | | ?????????????# % =%%!!% #????????????????????? | | ????????###### R !==%*=! ########### #######??? | | ????????# + =! c/@[! ?? | | ????????# # * %=#!=%[[ ^ ?? | | ????????# # =[#%*[= ?? | | ????????# # #c%! ?? | | ????????# # #!hh ##################+???? | | ????????# # # $ #?????????????????????? | | ????????# # # $%$#?????????????????????? | | ????????# ########## $ #?????????????????????? | | ?????#### !! ] #?????????????????????? | | ?????# "" !! !% #############?????????? | | ?????#""" !!! * # #?????????? | | ??####"T !!! # #?????????? | | ### #""" !! # " " #?????????? | | "" %# "" " ??????????? | | ## ## """"" """"" # "" """ ??????????? | | """"" """"" # """""" #?????????? | | # """"" """"" + ""&"" #?????????? | | # # """"" #?????????? | | ### # """"" # " """ ??????????? | | ##?### """"" # "" " ??????????? | | ?????# """"" ""T"" # " #?????????? | | ???? """"" # """ #?????????? | | ??? # #?????????? | | ??? #############?????????? | | ?? ### #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Resistance: EM 50 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 80 Recoil Reduction 7 Offensive Hacking 40 Item Schematics ----------------- Adv. Sensor Array | -6/Factory | Hacked Hdn. Centrium Wheel | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Exp. Weapon Shielding | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Exp. System Shield | -3/Testing | Archive Robot Schematics ------------------ G-67 Veteran | -3/Testing | Archive Fabricated ------------ Adv. Sensor Array | x2 | -5/Factory Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Quantum Hacking Rampage Challenges ------------ None Game ------ Seed PhasingKineticCalibrator Manual? 0 Play Time 03:30:15 Cumulative 32.7 hours Start 2025.04.26 @ 22:24:48 End 2025.04.27 @ 02:00:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5357583-b9ac-4f7c-90c4-6fc01506121f