Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 23:34:15 Player: Egor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (841) 841 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2611 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Spear Spear > --- INVENTORY (5) ---- Reinforced Ion Engine Aluminum Leg ECM Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Signal Interpreter Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg ECM Suite [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 36 | 7 12 7 10 Power 4 | 2 1 1 . Engine 4 | 2 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 5 . 1 Treads . | . . . . Leg 3 | . 3 . . Wheel 2 | 2 . . . Hover 1 | . . . 1 Flight 2 | . 2 . . Utility 11 | 1 2 2 6 Device 4 | . 2 1 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 13 | 2 4 4 3 Energy Gun 8 | 2 4 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 3 | . . . 3 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 5 11 6 Power 3 | . 1 2 . Propulsion 4 | . 1 2 1 Utility 5 | . . 1 4 Weapon 10 | . 3 6 1 Highest Loss Streak 6 | . 2 6 2 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 87 71 38 Engine 9 | . 13 3 . Leg 10 | . 16 . . Wheel 1 | . 2 . . Flight 10 | . 8 18 . Device 10 | . 6 21 6 Storage 8 | . 13 . . Processor 3 | . . 9 9 Protection 1 | . . . 10 Energy Gun 20 | . 25 17 . Piercing Weapon 1 | . . . 9 Peak Build Rating 18 | 6 7 8 18 Average Rating 6 | 5 6 6 10 On Entrance 3 | . 6 7 2 Naked Turns . | . . . . Heaviest Build 21 | 13 14 11 21 Greatest Support 32 | 32 32 8 6 Greatest Overweight (x) 6 | . 1 3 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 6 7 5 5 Most Carried 8 | 3 8 5 3 Average Carried 4 | 1 4 3 1 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 3 5 2 3 Class Distribution -------------------- 60% | Mutant 23% | Scavenger-Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 510 | 257 108 49 96 Remotely . | . . . . Salvage Created 1057 | . 545 172 340 Parts 57 | . 33 9 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 12 4 6 Melee 6 | . . . 6 Guns 11 | . 10 1 . AOE 5 | . 2 3 . Classes Destroyed 7 | . 3 3 1 Builder 1 | . . 1 . Recycler 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 3 | . 3 . . Grunt 13 | . 9 1 3 Brawler 1 | . . . 1 Sentry 5 | . . 3 2 Best Kill Streak 5 | . 4 4 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 310 | . 96 80 134 Missed 98 | . 42 28 28 Damage Taken 2863 | . 589 642 1632 Core 899 | . 108 227 564 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 56 43 . Volleys Fired 73 | . 52 21 . Largest 2 | . 2 2 . Hottest 80 | . 80 80 . Shots Fired 107 | . 77 30 . Gun 99 | . 77 22 . Cannon . | . . . . Launcher 8 | . . 8 . Special . | . . . . Kinetic . | . . . . Thermal 68 | . 61 7 . Explosive 8 | . . 8 . Electromagnetic 31 | . 16 15 . Robot Hit Streak 10 | . 10 9 . Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 81 | . 49 16 16 Core Hits 51 | . 27 17 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 1 | . . 1 . Impale 2 | . . . 2 Melee Attacks 25 | . . . 25 Impact . | . . . . Slashing . | . . . . Piercing 25 | . . . 25 Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 1548 | . 736 329 483 Guns 775 | . 635 140 . Cannons . | . . . . Explosions 289 | . 101 188 . Melee 483 | . . . 483 Ramming 1 | . . 1 . Kinetic . | . . . . Thermal 628 | . 591 37 . Explosive 188 | . . 188 . Electromagnetic 248 | . 145 103 . Impact . | . . . . Slashing . | . . . . Piercing 483 | . . . 483 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions . | . . . . Melee 8 | . . . 8 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . . 8 . Shots 2 | . . 2 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 192 | . 192 84 2 Average Temperature 47 | . 50 40 2 Received Heat Transfer 1332 | . 300 258 774 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1411 | . 1250 161 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 239 | . 203 239 223 Initial 48 | . . 22 48 Average 92 | . 86 94 152 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 90 | 100 90 97 68 Level 1 9 | . 9 2 31 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 25 20 12 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 6 | . 1 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 3 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 14 3 . Successful 12 | . 9 3 . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 7 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Reinforcement Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 110 | . 110 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2219 | 73 1340 555 251 Spaces Moved 2033 | 61 1086 724 162 Core 333 | 1 . 182 150 Treads . | . . . . Legs 570 | . 570 . . Wheels 133 | 60 73 . . Hover 12 | . . . 12 Flight 985 | . 443 542 . Fastest Speed 37 | 50 37 37 50 Average Speed 89 | 99 105 61 106 Slowest Speed 350 | 100 120 200 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 87 34 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 54 | . 3 51 . Melee . | . . . . Projectile . | . . . . AOE 54 | . 3 51 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2272 | 69 1202 801 200 Wait 85 | . 35 48 2 Move 2028 | 60 1085 721 162 Hop 1 | . . 1 . Pick Up 18 | 2 11 2 3 Fast Attach 18 | 6 4 1 7 Attach 11 | . 4 5 2 Detach 1 | . 1 . . Swap 7 | 1 4 1 1 Drop 6 | . 6 . . Fire 73 | . 52 21 . Melee 23 | . . . 23 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 785 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Discovered new exit (range 16) 1264 | -10/Materials | Discovered new exit (range 11) 1274 | -10/Materials | Build established: Scavenger-Mutant 1414 | -10/Materials | Entered another Materials area 1414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -9/Materials | Discovered new exit (range 12) 1942 | -9/Materials | Lost 6 parts (1p2n1u2w) 1960 | -9/Materials | Core integrity fell below 50% 1963 | -9/Materials | Discovered new exit (range 6) 1969 | -9/Materials | Identified exit to Materials 1969 | -9/Materials | Entered another Materials area 1969 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2082 | -8/Materials | Core integrity fell below 50% 2148 | -8/Materials | Core integrity fell below 20% 2220 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02112_ Spear destroyed. 02114_ Acquired Aluminum Leg. 02117_ Acquired Rnf. Ion Engine. 02121_ Acquired Lgt. Armor Plating. 02123_ R-06 Scavenger collects Heat Sink. 02125_ Acquired Spear. 02127_ R-06 Scavenger collects Heat Sink. 02128_ Acquired Spear. Only a single melee weapon may be active at a time, Spear automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 02131_ R-06 Scavenger collects Lgt. Treads. 02134_ R-06 Scavenger collects Aluminum Leg. 02135_ Acquired Imp. Medium Armor Plating. 02165_ Spear follow-up attack on G-47 Trooper. 02169_ Lgt. Armor Plating destroyed. 02173_ G-47 Trooper destroyed. 02176_ R-06 Scavenger collects Hammer. 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""" ### | | ??????????????????????## ##??????????????? ? ### | | ?????????????????????? # ???????????? ?????? | | ???????????????????? + ????????????###?????? | | ???????????????? # ????????????###?????? | | ????????????????#######+##+# ????????????????????? | | ????????????????### # ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot GoHome() Challenges ------------ None Game ------ Seed DefenseRecyclingAutocannon Manual? 0 Play Time 00:35:02 Cumulative 4.6 hours Start 2025.01.17 @ 22:57:30 End 2025.01.17 @ 23:34:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 71% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27e9468c-64d3-4fcd-9caa-ddcf9209655d