Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 13:45:06 Player: OBLIQUE Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (91) 455 Value Destroyed (2833) 2833 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2015) 2015 TOTAL SCORE: 10943 Bonus ------- Follower Combat Kills 915 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 314/315 System Corruption 8% Temperature Cool (9) Movement Rolling (90) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Overtuned Huge Scrapsphere > --- UTILITY (6) ------ Large Storage Unit Improved Actuator Array A0-MCA's Component Scanner > --- WEAPON (6) ------- Powered Hammer Makeshift Hammer Ripper Ripper Ripper Phasing Sabre > --- INVENTORY (15) --- Improved Heavy Armor Plating Improved Arc Projector Improved Arc Projector Improved Plasma Cutter Heavy Mace Heavy Flail Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Actuator Array Improved Heavy Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Powered Hammer Powered Hammer Makeshift Hammer Makeshift Hammer Phasing Sabre Phasing Sabre > --- INVENTORY -------- Neutrino Core Compact Wheel Machine Analyzer Improved Medium Armor Plating Improved Arc Projector Improved Arc Projector Improved Arc Projector Improved Plasma Cutter Heavy Mace Heavy Flail Heavy Flail Heavy Flail Makeshift Hammer Ripper Segregator [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Improved Medium Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Experimental Terrain Scanner Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware System Shield Protection Weapon Shielding Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . . . 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 4 | . . 2 . . . 2 . . . . . . . . Weapon 4 | . . . . . . . . . . 4 . . . . Parts Attached 100 | 6 6 . 6 . . 13 19 3 7 12 4 3 1 20 Power 15 | 1 . . 1 . . 1 3 . 1 3 1 . . 4 Engine 10 | 1 . . 1 . . 1 2 . 1 1 1 . . 2 Core 4 | . . . . . . . 1 . . 1 . . . 2 Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 16 | 2 . . 3 . . 3 2 . . . . 2 . 4 Treads 1 | . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . Wheel 14 | 2 . . 3 . . 3 1 . . . . 2 . 3 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . Utility 37 | 1 4 . 1 . . 5 4 3 6 6 2 . 1 4 Device 13 | . 1 . . . . 2 3 1 1 3 1 . . 1 Storage 6 | 1 1 . . . . 2 . . 1 . 1 . . . Processor 11 | . 1 . 1 . . 1 . . 3 3 . . 1 1 Hackware 4 | . . . . . . . 1 2 1 . . . . . Protection 3 | . 1 . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 2 . 1 . . 4 10 . . 3 1 1 . 8 Energy Gun 5 | 2 . . . . . . 3 . . . . . . . Energy Cannon 2 | . . . 1 . . . 1 . . . . . . . Ballistic Gun 2 | . . . . . . . 2 . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 16 | . 2 . . . . 2 4 . . 3 1 1 . 3 Slashing Weapon 5 | . . . . . . . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 8 . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . Parts Lost 31 | . . 1 . . . . 6 . . 4 1 1 . 18 Power 6 | . . . . . . . 1 . . 1 . . . 4 Propulsion 6 | . . 1 . . . . 1 . . . . 1 . 3 Utility 11 | . . . . . . . 4 . . 1 1 . . 5 Weapon 8 | . . . . . . . . . . 2 . . . 6 Highest Loss Streak 6 | . . 1 . . . . 4 . . 2 1 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | 1 6 9 9 9 10 9 13 13 13 13 13 12 12 12 Power . | . 1 1 . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . 1 2 3 2 1 1 . Utility 2 | . 2 3 3 3 3 . 1 1 1 4 4 4 3 1 Weapon 7 | . 2 5 6 6 6 7 11 10 8 5 5 7 8 9 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 34 | . 2 . . . 1 7 . 1 1 4 5 2 . 11 Power 2 | . . . . . . 1 . . . 1 . . . . Propulsion 4 | . . . . . . 2 . . . . 2 . . . Utility 14 | . . . . . . 3 . 1 1 3 3 2 . 1 Weapon 13 | . 2 . . . 1 1 . . . . . . . 9 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 96 84 85 100 100 91 80 87 87 91 92 98 100 90 Engine 5 | . 14 11 11 11 11 9 3 . 3 3 3 6 6 2 Core 2 | . . . . . . . 4 9 5 1 . . . 3 Wheel 10 | . 27 20 13 22 22 12 8 9 8 5 6 11 13 8 Device 9 | . 3 . . . . 15 14 5 3 12 12 13 13 10 Storage 7 | . 14 11 11 11 11 9 9 9 9 6 6 6 6 6 Processor 18 | . 6 11 16 22 22 18 18 18 22 20 20 20 20 15 Hackware 3 | . . . . . . . 2 19 16 . . . . . Protection 2 | . 3 9 11 11 11 9 2 . . . . . . 2 Ballistic Cannon 1 | . . . . . . 13 3 . . . . . . . Impact Weapon 25 | . 9 21 18 11 11 4 14 18 17 38 39 40 40 28 Slashing Weapon 1 | . . . . . . . . . . . . . . 10 Peak Build Rating 82 | 6 12 13 15 16 16 32 40 38 50 74 74 70 67 82 Average Rating 49 | 4 8 12 13 15 16 27 33 37 41 67 71 65 66 72 On Entrance 33 | . 6 12 12 15 16 16 32 32 38 50 70 70 66 66 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 82 | 14 21 22 23 23 23 41 44 32 32 57 57 50 50 82 Greatest Support 32 | 20 20 20 20 20 20 32 28 28 28 28 28 28 28 32 Greatest Overweight (x) 7 | 1 6 2 2 1 1 1 1 1 7 2 2 1 1 5 Average Overweight (x) 1 | . . 1 1 1 1 . . 1 1 1 1 1 1 2 Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 10 10 10 10 15 15 15 15 15 15 15 15 Most Carried 15 | 2 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 6 9 9 9 9 10 14 13 13 14 14 14 14 13 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 10 9 10 10 15 13 15 15 15 15 15 14 9 Scrap Suit Usage (%) 3 | . . . . . . . . . . . . . . 30 Parts Cannibalized 3 | . . . . . . . . . . . . . . 3 Class Distribution -------------------- 21% | Mutant 21% | Derelict-Assassin 18% | Assassin 13% | Hacker-Mutant 8% | Scavenger-Mutant 8% | Gladiator 7% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Assassin | -6/Factory Assassin | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Derelict-Assassin | -6/Zion Derelict-Gladiator | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Matter Collected 1994 | 229 71 43 142 . . 403 445 30 100 132 55 48 20 276 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3562 | . 102 43 243 . 10 415 865 165 . 675 48 120 . 876 Parts 88 | . 10 . 7 . . 27 19 2 . 7 . . . 16 Haulers Intercepted 5 | . 1 . . . . 2 1 . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . 3 2 . 38 Prevented 7 | . . . . . . . . . . . . . . 7 Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 58 | . . 3 . . . 11 18 1 . 9 1 4 . 11 Melee 25 | . . 2 . . . . 9 . . 5 . 2 . 7 Cannons 13 | . . . . . . 11 2 . . . . . . . AOE 1 | . . . . . . . . . . 1 . . . . Classes Destroyed 15 | . 3 1 3 . . 3 2 . . 1 1 . . 1 Worker 7 | . . . 4 . 1 . 2 . . . . . . . Tunneler 7 | . . . 5 . . 1 . . . 1 . . . . Hauler 5 | . 1 . . . . 2 1 . . 1 . . . . Recycler 7 | . . . 1 . . 1 1 2 . 1 . . . 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . Watcher 5 | . 2 . . . . 1 . . . 1 . . . 1 Swarmer 12 | . . 3 . . . 5 1 . . . 1 2 . . Grunt 25 | . . . . . . 2 12 . . 6 . . . 5 Brawler 2 | . . . . . . . 1 . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 Sentry 9 | . . . . . . 3 3 1 . . . . . 2 Hunter 3 | . . . . . . . 1 . . . . . . 2 Programmer 3 | . . . . . . . . . . 3 . . . . Thug 1 | . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 14 | . 1 3 2 . 1 5 14 3 . 4 1 2 . 2 Combat Bots Only 7 | . . 3 . . . 5 7 1 . 3 1 2 . 2 Max Kills in Single Turn 2 | . 1 1 1 . 1 1 1 1 . 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . Melee 1 | . . 1 . . . . 1 . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Hostile Shots Fired 542 | . . 30 . . . 44 153 6 . 76 25 29 . 179 Missed 142 | . . 3 . . . 14 38 2 . 19 12 9 . 45 Hits 400 | . . 27 . . . 30 115 4 . 57 13 20 . 134 Melee 3 | . . . . . . . 1 . . . . . . 2 Projectile 397 | . . 27 . . . 30 114 4 . 57 13 20 . 132 Critical Strikes 16 | . . . . . . 1 4 . . 2 1 . . 8 Actively Blocked 1 | . . . . . . 1 . . . . . . . . Part Disruptions 1 | . . . . . . . . . . 1 . . . . Damage Taken 6782 | . . 261 . . . 340 1703 59 . 1104 199 304 . 2812 Core 1393 | . . 56 . . . 44 421 13 . 234 33 78 . 514 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 54 | . . 10 . . . 35 9 . . . . . . . Regen/Repaired (Parts) 312 | . . 94 . . . . . . . 155 . . 39 24 Core Remaining (%) 74 | 100 100 . . . 86 . . . 13 . . . . . Volleys Fired 66 | . 10 . 13 . . 33 10 . . . . . . . Largest 2 | . 2 . 1 . . 2 2 . . . . . . . Hottest 100 | . 100 . 68 . . 74 74 . . . . . . . Shots Fired 106 | . 20 . 13 . . 53 20 . . . . . . . Gun 20 | . 20 . . . . . . . . . . . . . Cannon 86 | . . . 13 . . 53 20 . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 73 | . . . . . . 53 20 . . . . . . . Thermal 33 | . 20 . 13 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 4 . 11 . . 8 6 . . . . . . . Robot Miss Streak 7 | . 1 . 2 . . 7 5 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 277 | . 12 5 18 . 1 51 67 5 . 41 2 13 . 62 Core Hits 112 | . 7 . 4 . . 51 28 . . 7 . 1 . 14 Critical Kills 3 | . . . . . . 1 2 . . . . . . . Critical Parts Destroyed 23 | . . 3 2 . . 1 8 2 . 3 . . . 4 Critical Strikes 34 | . 1 3 2 . . 2 11 2 . 3 . . . 10 Burn 1 | . 1 . . . . . . . . . . . . . Smash 27 | . . 3 2 . . 2 11 2 . 3 . . . 4 Sever 6 | . . . . . . . . . . . . . . 6 Melee Attacks 355 | . . 14 8 . 1 6 81 6 . 115 11 26 2 85 Thermal 1 | . . . . . . . . . . . . . . 1 Impact 320 | . . 14 8 . 1 6 81 6 . 115 11 26 2 50 Slashing 34 | . . . . . . . . . . . . . . 34 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . 7 . 1 2 3 3 . 4 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks 80 | . . 2 . . . . 7 1 . 25 1 8 . 36 Damage Inflicted 10667 | . 149 249 778 . 92 1136 2354 324 . 2289 152 550 . 2594 Guns 149 | . 149 . . . . . . . . . . . . . Cannons 1370 | . . . 225 . . 796 349 . . . . . . . Explosions 284 | . . . . . . . . . . 284 . . . . Melee 8864 | . . 249 553 . 92 340 2005 324 . 2005 152 550 . 2594 Ramming . | . . . . . . . . . . . . . . . Kinetic 1145 | . . . . . . 796 349 . . . . . . . Thermal 658 | . 149 . 225 . . . . . . 284 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 7717 | . . 249 553 . 92 340 2005 324 . 2005 152 550 . 1447 Slashing 1147 | . . . . . . . . . . . . . . 1147 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 4 1 1 1 1 8 Average Corruption 2 | . . . . . . . . . 4 1 1 1 1 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 44 | . . . . . . . . . . 2 4 7 . 31 Message Errors 14 | . . . . . . . . . . 1 1 3 . 9 Matter Fused 11 | . . . . . . . . . . 1 2 . . 8 Heat Flow Errors 3 | . . . . . . . . . . . 1 1 . 1 Energy Discharges 6 | . . . . . . . . . . . . 1 . 5 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Data Loss (major) 6 | . . . . . . . . . . . . 1 . 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2533 | . . 189 365 . 52 55 502 223 . 665 105 115 . 262 Projectiles 15 | . . . 2 . . . 13 . . . . . . . Explosions 88 | . . . . . . . . . . 88 . . . . Melee 2430 | . . 189 363 . 52 55 489 223 . 577 105 115 . 262 Knockbacks 48 | . . 1 2 . . 18 6 . . 14 1 2 . 4 Impact 27 | . . 1 2 . . . 4 . . 14 1 2 . 3 Kinetic 18 | . . . . . . 17 1 . . . . . . . Secondary 3 | . . . . . . 1 1 . . . . . . 1 Self-Inflicted Damage 146 | . . . . . . . . . . 146 . . . . Shots 2 | . . . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 259 | . 78 . 88 . . . . . . . 259 85 . 146 Average Temperature 42 | . 18 . 36 . . . . . . . 139 55 . 49 Received Heat Transfer 2158 | . . 81 . . . 72 711 18 . 252 . . . 1024 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 28 | . . 1 3 . . . 8 2 . 6 2 2 . 4 Combat Hostiles 19 | . . 1 . . . . 7 1 . 3 1 2 . 4 Parts Fried 41 | . . . 8 . 1 1 9 4 . 5 3 4 . 6 Impact Corruptions 97 | . . 7 12 . 2 2 23 6 . 24 3 8 . 10 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . 1 . . . . Heat Transferred 1075 | . 518 . 407 . . . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . . . 1 . . 1 . . . . Low Security (%) 93 | 100 100 100 100 . 100 100 89 100 . 86 . . . . Level 1 6 | . . . . . . . 10 . . 13 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 241 | . 20 60 5 . 5 171 241 88 . 231 . . . . Initial 84 | . . . 5 . . 1 42 84 . . . . . . Average 51 | . 2 18 1 . . 82 63 31 . 69 . . . . Influence Increases 3143 | . 69 134 50 . 5 386 626 54 . 792 70 125 . 832 Destroy 0b10 Robot/C 1560 | . . 60 . . . 220 360 20 . 340 20 40 . 500 Destroy 0b10 Robot/NC 180 | . 20 . 50 . 5 25 20 10 . 25 5 . . 20 Destroy Leader 308 | . 6 10 . . . 66 72 . . 104 . 10 . 40 Allied During Kill 157 | . . . . . . . . . . 50 . . . 107 Successful Hack 222 | . 43 2 . . . 30 12 23 . 112 . . . . Disable Machine 120 | . . . . . . . 30 . . 90 . . . . Destroy Structure 71 | . . 2 . . . . 12 1 . 56 . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . Lose Combat Pursuer 510 | . . 60 . . . 45 105 . . 15 45 75 . 165 Influence Decreases 2948 | . 69 119 65 . . 289 511 271 . 683 179 125 . 637 Entered New Map 248 | . . . 10 . . 4 60 133 . . 41 . . . Time Decay 1954 | . 69 109 55 . . 285 298 138 . 368 128 115 . 389 Lost Part 230 | . . 10 . . . . 60 . . 40 10 10 . 100 Lost Ally 366 | . . . . . . . 93 . . 125 . . . 148 Purge Threat 150 | . . . . . . . . . . 150 . . . . Squads Dispatched 23 | . . 2 . . . 3 3 . . 12 . . . 3 Investigation 12 | . . 2 . . . 1 1 . . 5 . . . 3 Extermination 4 | . . . . . . . . . . 4 . . . . Reinforcement 5 | . . . . . . 1 2 . . 2 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Distress Signals 6 | . . 2 . . . 1 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 144 | . 5 13 . . . 22 30 1 . 18 6 9 . 40 Peak Tracking Total 9 | . 1 9 . . . 7 7 1 . 3 4 5 . 8 Tactical Retreats 20 | . . 3 . . . 2 2 . . 1 2 5 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Traps Triggered 11 | . 3 2 . . . . 2 . . 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . 5 . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Machines Disabled 12 | . . . . . . . 2 . . 6 1 . . 3 Max in Single Turn 4 | . . . . . . . 1 . . 4 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Machines Accessed 54 | . 4 2 . 4 . 9 4 6 2 16 3 1 . 3 Terminals 32 | . 4 1 . . . 8 4 6 . 8 . . . 1 Fabricators 2 | . . . . . . . . . . 1 . . . 1 Repair Stations 3 | . . 1 . . . . . . . 2 . . . . Recycling Units 3 | . . . . . . . . . . 2 . . . 1 Scanalyzers 2 | . . . . . . 1 . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . Total Hacks 153 | . 12 9 . 4 . 30 11 31 7 38 5 1 . 5 Successful 86 | . 8 7 . 4 . 19 4 9 7 20 5 1 . 2 Failed 66 | . 4 2 . . . 10 7 22 . 18 . . . 3 Catastrophic 19 | . 1 . . . . 1 2 7 . 7 . . . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 52 | . 5 2 . . . 9 1 20 . 11 . . . 4 Terminals 103 | . 12 2 . . . 28 11 31 . 18 . . . 1 Fabricators 10 | . . . . . . . . . . 8 . . . 2 Repair Stations 11 | . . 7 . . . . . . . 4 . . . . Recycling Units 5 | . . . . . . . . . . 3 . . . 2 Scanalyzers 4 | . . . . . . 2 . . . 2 . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . Terminal Hacks 59 | . 6 . . 4 . 15 4 8 7 8 5 1 . 1 Record 8 | . . . . 4 . . . . 1 . 3 . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . Robot Analysis 8 | . 1 . . . . . . 1 6 . . . . . Prototype ID Bank 6 | . . . . . . 4 . 1 . 1 . . . . Open Door 6 | . . . . . . . 2 . . . 2 1 . 1 Branch Access Points 2 | . . . . . . . . 1 . 1 . . . . Emergency Access Points 3 | . . . . . . 2 1 . . . . . . . Terminal Index 2 | . . . . . . 1 . 1 . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . 1 . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . Locate Traps 3 | . 1 . . . . 1 . . . 1 . . . . Dispatch Records 2 | . 1 . . . . 1 . . . . . . . . Patrol Status 3 | . 1 . . . . 1 . . . 1 . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 7 | . 1 . . . . 1 1 3 . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 9 | . . 6 . . . . . . . 3 . . . . Scan Component 5 | . . 3 . . . . . . . 2 . . . . Repair 4 | . . 3 . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 1 . . . 1 . . . . Retrieve Study 2 | . . . . . . 1 . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 14 | . 2 1 . . . 3 . 1 . 6 . . . 1 Terminals 8 | . 2 1 . . . 3 . 1 . 1 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . Botnet 5 | . 1 1 . . . 2 . 1 . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Report 1 | . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 2 . . . 1 Fedlink 1 | . . . . . . . . . . 1 . . . . Scrapoids 2 | . . . . . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 2 . . . 9 2 6 . 13 . . . 2 Full Trace Events 4 | . . . . . . 1 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . 1 . . 15 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . 1 . . . . Parts Repaired 4 | . . 3 . . . . . . . 1 . . . . Time 128 | . . 84 . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 Autooverrided 2 | . . . . . . . . . . . . . . 2 Robots Rewired 5 | . . . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Total Allies 35 | . . . . . . . . . . 17 . . 6 12 Largest Group 6 | . . . . . . . . . . 5 . . 6 6 Highest-Rated Group 235 | . . . . . . . . . . 143 . . 154 235 Highest-Rated Ally 49 | . . . . . . . . . . 31 . . 33 49 Initial UFD Resources 31 | . . . . . . . . . . 22 29 29 29 31 Total Orders 5 | . . . . . . . 4 . . 1 . . . . ROAM 1 | . . . . . . . . . . 1 . . . . EXPLORE 4 | . . . . . . . 4 . . . . . . . Ally Attacks 212 | . . . . . . . . . . 64 . . . 148 Total Damage 4073 | . . . . . . . . . . 945 . . . 3128 Kills 26 | . . . . . . . . . . 9 . . . 17 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Active Infowar (turns) 10967 | . 177 369 360 609 98 834 760 393 1867 1678 1067 982 890 883 Optics 4521 | . . . 168 609 98 834 760 393 1529 130 . . . . Sensors 3949 | . . . . . . . . . . 1007 705 982 890 365 Terrain 5771 | . . . . . . . . . 712 1678 1067 982 890 442 Machine Analysis 6039 | . 177 369 360 609 98 834 760 393 1867 131 . . . 441 Robot Analysis Total 8 | . 1 . . . . . . 1 6 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 . 1 1 Drone Launches 25 | . . . . . . . 25 . . . . . . . Drone Recoveries 11 | . . . . . . . 11 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Turns Passed 11847 | 48 414 369 360 609 98 834 760 393 1867 1689 1067 982 890 1467 Spaces Moved 8713 | 46 393 205 270 641 94 585 399 313 1598 1005 728 743 769 924 Core 4 | 1 1 . . . . . . . 2 . . . . . Treads 3 | . . . . . . . . . . . . . . 3 Legs . | . . . . . . . . . . . . . . . Wheels 8706 | 45 392 205 270 641 94 585 399 313 1596 1005 728 743 769 921 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 95 100 115 100 115 115 110 110 90 Average Speed 109 | 80 85 95 106 95 95 106 114 115 115 115 115 110 110 111 Slowest Speed 400 | 95 350 110 110 95 95 115 115 115 400 130 130 115 110 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 67 26 36 95 28 46 76 82 93 35 73 72 83 71 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . 1 . . . 1 1 Known Exits Taken 4 | . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 24 | . . . 1 . 1 . . . 7 . 9 2 1 3 Spaces Dug 39 | . . 2 . . . . 12 1 . 18 3 3 . . Terrain Destroyed 74 | . . 2 . . . . 12 1 . 53 3 3 . . Melee 39 | . . 2 . . . . 12 1 . 18 3 3 . . Projectile . | . . . . . . . . . . . . . . . AOE 35 | . . . . . . . . . . 35 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Total 10496 | 53 448 356 317 641 101 743 554 337 1623 1408 947 875 810 1283 Wait 1153 | . 18 136 18 . 5 64 24 9 . 297 191 105 38 248 Move 8699 | 45 392 204 269 640 93 584 398 312 1597 1004 727 742 768 924 Hop . | . . . . . . . . . . . . . . . Pick Up 81 | 2 7 1 1 1 1 19 2 5 5 12 5 6 1 13 Fast Attach 64 | 6 12 3 1 . . 3 15 2 7 4 2 1 . 8 Attach 32 | . . 1 1 . . 1 2 1 1 7 2 2 . 14 Detach 17 | . 4 . . . . . . . 5 2 1 . . 5 Swap 40 | . 1 . 4 . . 9 14 . 2 4 1 1 1 3 Drop 89 | . 4 . 3 . 1 23 15 3 6 9 7 4 1 13 Fire 66 | . 10 . 13 . . 33 10 . . . . . . . Melee 223 | . . 11 7 . 1 5 68 5 . 61 6 14 1 44 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . Rewire 13 | . . . . . . 2 . . . . . . . 11 Trap 5 | . . . . . . . . . . . 5 . . . Miscellaneous 6 | . . . . . . . 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Discovered new exit (range 14) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Utility x2 586 | -9/Materials | Repaired Wheel 613 | -9/Materials | Repaired Wheel 647 | -9/Materials | Repaired Hvy. Hammer 823 | -9/Materials | Discovered new exit (range 10) 832 | -9/Materials | Entered Mines 938 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 938 | -9/Mines | Discovered new exit (range 5) 1192 | -9/Mines | Entered Exiles 1192 | -9/Exiles | Found Exiles lab abandoned 1205 | -9/Exiles | Discovered new exit (range 16) 1398 | -9/Exiles | Build established: Scavenger-Mutant 1681 | -9/Exiles | Discovered new exit (range 11) 1801 | -9/Exiles | Entered Mines 1883 | -8/Mines | Discovered new exit (range 9) 1899 | -8/Mines | Entered Materials 1899 | -8/Materials | Evolved 2 slots: Utility x2 2455 | -8/Materials | Build established: Mutant 2483 | -8/Materials | Discovered new exit (range 17) 2646 | -8/Materials | Discovered new exit (range 4) 2696 | -8/Materials | Garrison activated, responded to threat 2727 | -8/Materials | Central database locked down 2733 | -8/Materials | Entered Storage 3353 | -8/Storage | Lost 6 allies 3356 | -8/Storage | Core integrity fell below 50% 3390 | -8/Storage | Lost 4 parts (1p1n2u) 3422 | -8/Storage | Core integrity fell below 20% 3459 | -8/Storage | Destroyed 7 combat bots 3477 | -8/Storage | Used back door to open Recycling access 3477 | -8/Storage | Discovered new exit (range 5) 3493 | -8/Storage | Entered Recycling 3790 | -8/Recycling | Build established: Hacker-Mutant 3826 | -8/Recycling | Discovered new exit (range 9) 3858 | -8/Recycling | Scanned before Scraplab entrance 3874 | -8/Recycling | Entered Scraplab 3883 | -8/Recycling | Discovered new exit (range 3) 3886 | -8/Recycling | Entered Scraptown 3897 | -8/Scraptown | System corruption cleaned by C-Scrubber 4070 | -8/Scraptown | Visited Spacefarers 4111 | -8/Scraptown | Visited IN-MT5's Study 4129 | -8/Scraptown | Visited Cave Peace 4167 | -8/Scraptown | Discovered new exit (range 13) 4514 | -8/Scraptown | Visited The Evicted 4538 | -8/Scraptown | Visited Science Testing Area 4570 | -8/Scraptown | Visited UFD Registry 4572 | -8/Scraptown | Registered with UFD as "Autotorch" 4594 | -8/Scraptown | Visited Infowarlord's Domain 4619 | -8/Scraptown | Visited A0-MCA Data Center 4628 | -8/Scraptown | Given a C rating by A0-MCA 4651 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4662 | -8/Scraptown | Found DCF Scrap (28 items) 4797 | -8/Scraptown | Visited Scrapoid Pod Storage 4816 | -8/Scraptown | Visited Analyses Database 4841 | -8/Scraptown | Visited Junk Repository 4858 | -8/Scraptown | Visited Chapter 10 4893 | -8/Scraptown | Visited Scrap Suit Storage 4913 | -8/Scraptown | Visited LU-1G1's Boring Crew 4965 | -8/Scraptown | Visited Curators Association 5041 | -8/Scraptown | Found Exp. Terrain Scanner 5071 | -8/Scraptown | Found A0-MCA's Component Scanner 5164 | -8/Scraptown | Discovered new exit (range 23) 5451 | -8/Scraptown | Visited Awakened 5460 | -8/Scraptown | Visited Red Mages 5498 | -8/Scraptown | Found Relay Coupler [Proto] 5518 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5680 | -8/Scraptown | Build established: Derelict-Assassin 5684 | -8/Scraptown | Met Optimus 5684 | -8/Scraptown | Accepted into 0bPrime 5753 | -8/Scraptown | Entered Factory 5753 | -6/Factory | Evolved 4 slots: Weapon x4 5784 | -6/Factory | Found Hvy. Insulated Plating 6138 | -6/Factory | Build established: Assassin 6293 | -6/Factory | Repaired Arm. Huge Wheel 6411 | -6/Factory | Loaded intel: 8 recycling unit locations 6445 | -6/Factory | Garrison activated, responded to threat 6605 | -6/Factory | Scrapoids reinforcements arrived? 6636 | -6/Factory | Discovered new exit (range 29) 6685 | -6/Factory | Lost 3 allies 6891 | -6/Factory | Discovered new exit (range 24) 7091 | -6/Factory | Build established: Gladiator 7419 | -6/Factory | Identified exit to Lower Caves 7419 | -6/Factory | Identified exit to Extension 7442 | -6/Factory | Entered Lower Caves 7468 | -6/Lower Caves | Identified exit to Lower Caves 7472 | -6/Lower Caves | Entered an active Warlord outpost 7508 | -6/Lower Caves | Learned Factory stockpile data 7508 | -6/Lower Caves | Learned Research security intel 7508 | -6/Lower Caves | Learned Factory terminal intel 7606 | -6/Lower Caves | Build established: Assassin 8186 | -6/Lower Caves | Build established: Gladiator 8509 | -6/Lower Caves | Entered another Lower Caves area 8512 | -6/Lower Caves | Discovered new exit (range 17) 8537 | -6/Lower Caves | Build established: Assassin 8547 | -6/Lower Caves | Encountered a Warlord checkpoint 8723 | -6/Lower Caves | Identified exit to Factory 8968 | -6/Lower Caves | Build established: Derelict-Assassin 9434 | -6/Lower Caves | Discovered new exit (range 13) 9446 | -6/Lower Caves | Identified exit to Zion 9491 | -6/Lower Caves | Entered Zion 9520 | -6/Zion | System corruption cleaned by Quarantine Array 9780 | -6/Zion | Learned 4 Factory zone layouts 10030 | -6/Zion | Gained Derelict followers 10057 | -6/Zion | Discovered new exit (range 29) 10069 | -6/Zion | Given A8's code to call for help 10124 | -6/Zion | Turned away by Imprinter 10237 | -6/Zion | Discovered new exit (range 29) 10349 | -6/Zion | Identified exit to Proximity Caves 10381 | -6/Zion | Entered Proximity Caves 10381 | -5/Proximity Caves | Accompanied by 6 allies 10627 | -5/Proximity Caves | Learned location of Warlord (-4) 10809 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 10809 | -5/Proximity Caves | Spotted B-75 Beast 10821 | -5/Proximity Caves | Core integrity fell below 50% 10857 | -5/Proximity Caves | Lost 6 parts (1p2n1u2w) 11049 | -5/Proximity Caves | Scrapoid reinforcements arrived 11084 | -5/Proximity Caves | Lost 3 allies 11126 | -5/Proximity Caves | Lost 3 allies 11143 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11270 | -5/Proximity Caves | Lost 5 allies 11394 | -5/Proximity Caves | Found Scrap Suit 11531 | -5/Proximity Caves | Build established: Derelict-Gladiator 11801 | -5/Proximity Caves | Core integrity fell below 20% 11848 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- repair. 11832_ G-50 Soldier destroyed. 11835_ Ovr. Huge Scrapsphere repairs itself (+13). 11835_ Acquired 27 matter. 11837_ Machine Analyzer destroyed. 11838_ Adv. Heat Sink fries itself beyond repair. 11839_ Critical hit (Burn: +37). 11844_ G-50 Soldier destroyed. 11845_ Acquired 23 matter. 11846_ Scrap Suit destroyed. 11847_ Ripper follow-up attack on G-50 Soldier. 11847_ Mak. Hammer follow-up attack on G-50 Soldier. 11847_ Destroyed Adv. Heat Sink. 11847_ G-50 Soldier system corrupted by crushing effect. 11848_ G-50 Soldier system terminally corrupted. 11848_ Hvy. Laser fried. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######################################??????????? | | " " #! #/ !!!!# "??????????? | | " " #! ! #=/// # "??????????? | | " " " ?#!=| ||#%==/ !# "??????????? | | " " " ## #####+######+##### ""?????????? | | " " " = !@[g* #???????? | | " ! %! =%%% < #???????? | | % %= =! [% u #???????? | | " ## %%######%=###+###### """#???????? | | " % #% # ???? "??????????? | | " #[|# #????# "??????????? | | " # %# #????? "??????????? | | # + # # #??????## ##??????????? | | # #% # # #???????#%!T#??????????? | | # # #! # # #???????#* ##??????????? | | # # # # # #???????# #???????????? | | ## # ########### ############### #???????????? | | ## # """ # # # #???????????? | | ## # ""F""# # # #???????????? | | ?# # "" ""# # # #???????????? | | ## #!!! # # # #???????????? | | ## ########## ###++##### #???????????? | | ## #???????????? | | ## #???????????? | | ?# ########## ####### ##+#####???????? | | ## #####?#### % #?????# # #???????? | | #??## % #?????# # #???????? | | %=##?### #?#???# # #???????? | | ##### #?????# # #???????? | | % ########### ## ###?????# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 135 Base Temperature (-) 100 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 1 Defensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Adv. Melee Analysis Suite | -6/Factory | Hacked Phase Shifter | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Coil Gun | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Remote Shield | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Force Field | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Wheel | 20% | -9/Materials Wheel | 50% | -9/Materials Hvy. Hammer | 67% | -9/Materials Arm. Huge Wheel | 38% | -6/Factory Studied --------- Hvy. Hammer | -8/Materials | Hacked Powered Hammer | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed MassTripodGun Manual? 0 Play Time 01:46:45 Cumulative 142.3 hours Start 2026.07.05 @ 11:53:57 End 2026.07.05 @ 13:45:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 57 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70b7250d-5de9-47b2-b80d-7f743d0c3a14