Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.02 @ 23:59:36 Player: Runia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (202) 1010 Value Destroyed (12469) 12469 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (9564) 9564 TOTAL SCORE: 33163 Bonus ------- High Alert Combat Kills 587 Follower Combat Kills 1531 Entered Garrisons 1400 Used RIF Installer 3500 Scanned by Researcher 500 Win 3000 Friendly Fire -954 Cogmind --------- Core Integrity 1313/1600 Matter 170/300 Energy 25/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (11) ----- Advanced Salvage Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Relay Coupler [NC] (5) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Null Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Advanced Salvage Targeting Computer Improved Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Medium Regenerative Plating SHELL Armor Relay Coupler [NC] > --- WEAPON ----------- Quantum Rifle Quantum Rifle Enhanced Nova Cannon Railgun > --- INVENTORY -------- Particle Reactor Quantum Rifle Null Cannon Z-bomb Delivery System Advanced Remote Datajack [Rating: 199] Favorites ----------- Power Light Quantum Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Armored Heavy Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Q-thruster Utility Relay Coupler [NC] Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Remote Datajack Energy Gun Particle Gun Energy Cannon Null Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 . . . . . . . . . 1 . . . . . . . 2 . . . 2 . . Utility 9 | . . 1 . 1 . . . 2 . . . 1 . . . 2 . . . . . . 1 . . 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 356 | . 8 19 . 14 29 16 10 9 15 11 21 4 1 . 8 1 4 6 35 27 15 . 33 2 51 17 Power 28 | . 1 1 . 1 1 1 1 1 . . . 1 . . 1 . . 1 2 3 2 . 3 . 7 1 Engine 10 | . 1 1 . 1 1 1 1 1 . . . 1 . . 1 . . . . 1 . . . . . . Core 6 | . . . . . . . . . . . . . . . . . . 1 2 1 2 . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 7 1 Propulsion 72 | . . 9 . 2 8 1 2 . . 2 2 1 . . . . . . 18 10 3 . 11 1 2 . Treads 23 | . . 4 . 2 4 . . . . . 1 . . . . . . . 2 . . . 7 1 2 . Leg 20 | . . . . . . . . . . . . . . . . . . . 9 8 1 . 2 . . . Wheel 26 | . . 5 . . 4 1 2 . . 2 1 1 . . . . . . 7 1 2 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Utility 117 | . 1 5 . 3 6 2 3 5 4 6 11 2 1 . 6 1 3 4 9 11 8 . 10 . 15 1 Device 37 | . . 2 . 1 2 . . 2 1 3 1 . . . 1 . . . 7 6 2 . 6 . 3 . Storage 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Processor 12 | . 1 . . . 2 . . . . . . . . . . . . 1 . 3 . . 1 . 3 1 Hackware 43 | . . . . . 1 1 3 1 3 3 8 2 1 . 5 . 3 1 1 1 6 . 2 . 1 . Protection 22 | . . 2 . 2 1 1 . 2 . . 2 . . . . 1 . 2 1 1 . . . . 7 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | . 6 4 . 8 14 12 4 3 11 3 8 . . . 1 . 1 1 6 3 2 . 9 1 27 15 Energy Gun 24 | . 1 3 . 2 3 2 . . 1 1 . . . . . . . . . . . . 1 . 2 8 Energy Cannon 27 | . . . . 3 4 2 . 1 . 1 . . . . . . . . 3 1 . . . . 10 2 Ballistic Gun 24 | . 2 1 . . . 5 . . 5 . 1 . . . 1 . . . . . . . 3 1 5 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 3 . . 2 3 . 1 . 2 . 2 . . . . . . . . . . . . . 2 1 Special Weapon 32 | . . . . . 1 1 1 1 2 1 4 . . . . . 1 . 1 2 1 . 4 . 8 4 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 14 | . . . . 1 3 2 2 1 1 . 1 . . . . . . 1 1 . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . 1 . 6 . Parts Lost 91 | . 1 7 . 2 10 . 1 . 3 4 6 . . . . . . 2 12 19 6 6 3 1 1 7 Power 11 | . . 1 . . 1 . 1 . . . . . . . . . . . 1 3 1 1 . . . 2 Propulsion 33 | . . 4 . . 3 . . . . 2 2 . . . . . . . 5 10 2 3 . . . 2 Utility 29 | . 1 . . 1 4 . . . 2 1 1 . . . . . . 1 4 3 3 2 3 1 . 2 Weapon 18 | . . 2 . 1 2 . . . 1 1 3 . . . . . . 1 2 3 . . . . 1 1 Highest Loss Streak 14 | . 1 4 . 1 7 . 1 . 2 2 3 . . . . . . 2 6 10 14 6 1 1 1 5 Average Slot Usage (%) 86 | . 92 96 100 96 98 100 99 99 94 95 85 79 86 86 85 82 81 84 92 95 59 71 62 52 75 64 Engine 4 | . 14 11 11 9 9 9 8 7 7 7 7 6 6 6 6 5 5 . . 1 . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 4 4 3 4 4 . . . . Treads 6 | . . 13 11 9 18 . . . . . 1 4 . . . . . . 1 . . . 10 17 17 15 Leg 4 | . 28 4 . . . . . . . . . . . . . . . . 13 29 . 4 1 . . . Wheel 9 | . . 13 22 18 8 27 27 23 23 20 9 8 13 13 13 11 11 11 5 . 2 7 . . . . Device 7 | . . 10 11 9 7 . . 2 3 6 4 . . . . . . . 18 12 5 3 7 12 9 5 Storage 5 | . 14 11 11 9 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 1 . . . . . Processor 3 | . 6 . . . 8 9 9 2 . . . . . . . . . . . 4 5 5 2 4 11 13 Hackware 19 | . . . . . 1 13 18 20 23 29 28 33 40 40 38 35 34 37 24 20 29 36 27 17 9 4 Protection 4 | . . 10 11 15 7 4 . 11 7 . 2 . . . . 5 5 4 . 1 . . . . 6 6 Energy Gun 4 | . 13 11 11 14 17 9 . . . 1 1 . . . . . . . . . . . . . 2 4 Energy Cannon 1 | . . . . 6 4 . . 4 . . . . . . . . . . 3 . . . . . 5 5 Ballistic Gun 4 | . 11 11 11 3 . 7 18 4 4 4 5 6 6 6 6 5 5 5 . . . . 1 . 3 3 Special Weapon 3 | . . . . . 1 3 . 5 6 6 6 6 6 6 6 5 5 5 3 4 3 4 1 . . . Slashing Weapon 3 | . . . . 1 3 6 8 6 6 7 6 6 6 6 6 5 5 5 5 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 13 14 96 95 106 106 106 97 114 114 111 122 106 100 100 101 115 116 121 132 119 91 14 84 13 101 107 Greatest Support 280 | 20 20 20 20 20 60 36 36 36 36 40 40 56 56 56 56 56 56 56 70 100 20 20 120 3 280 280 Greatest Overweight (x) 9 | . . 7 4 5 8 2 2 3 3 4 4 3 1 1 1 2 2 2 9 5 5 1 2 4 4 4 Average Overweight (x) 2 | . . 3 4 4 4 2 2 2 2 2 3 2 1 1 1 2 2 1 2 1 2 . . 1 . . Largest Inventory Capacity 25 | . 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 20 5 5 5 Average Capacity 19 | . 8 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 9 5 7 5 5 5 Most Carried 25 | . 8 16 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 17 5 12 3 5 5 Average Carried 17 | . 5 10 16 23 21 24 24 24 24 23 20 24 24 25 24 23 24 24 23 22 7 5 5 2 4 3 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 6 8 14 17 24 25 25 25 25 23 22 24 25 25 25 25 25 25 25 25 17 5 5 5 3 4 2 Class Distribution -------------------- 44% | Botlord-Mutant 21% | Bothacker-Mutant 11% | Mutant 10% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Waste Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -4/Upper Caves Bothacker-Mutant | -3/Research Bothacker-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Matter Collected 5965 | 200 130 439 41 189 375 121 139 109 383 251 428 80 . . 289 . 113 100 337 286 198 . 410 . 1005 342 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10776 | . 227 727 . 390 1415 402 331 107 318 344 604 138 . . 947 . 303 386 764 744 239 . 510 . 1508 372 Parts 421 | . 16 33 . 18 43 18 13 3 13 18 15 8 . . 21 . 9 16 28 40 17 . 15 . 55 22 Haulers Intercepted 5 | . 1 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 6 | . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . . . . . . . . . 16 5 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 167 | . 10 15 . 7 20 4 6 2 11 2 16 4 . . 2 . 1 5 12 12 3 . 4 . 25 6 Melee 60 | . . . . . 2 2 2 2 3 1 11 2 . . 2 . . 5 11 12 3 . 2 . . . Guns 46 | . 2 14 . 6 7 1 . . 2 . 2 2 . . . . 1 . . . . . 2 . 4 3 Cannons 26 | . . . . 1 1 1 . . . 1 . . . . . . . . 1 . . . . . 19 2 AOE 32 | . 8 . . . 10 . 4 . 6 . 3 . . . . . . . . . . . . . . 1 Classes Destroyed 18 | . 6 1 . 2 3 1 . . 1 1 . . . . . . . 1 . . 1 . . . 1 . Worker 6 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 2 Builder 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 5 | . 1 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . Recycler 10 | . 1 . . 1 . 1 . . . 2 . . . . . . . 1 . 1 . . 1 . 2 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Operator 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Watcher 3 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Swarmer 30 | . 5 . . . 4 . 4 . 5 . 5 2 . . . . . 1 . 4 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 73 | . 5 10 . 2 10 1 . 2 3 . 12 2 . . 1 . 1 3 12 4 1 . 1 . 3 . Brawler 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Duelist 4 | . . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 24 | . . 5 . 3 2 3 1 . . 1 . . . . 1 . . . . . . . 3 . 5 . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . 6 4 Programmer 21 | . . . . . . . . . 1 1 . . . . . . . . . 4 2 . . . 11 2 Best Kill Streak 10 | . 10 2 . 4 7 3 4 2 5 2 3 2 . . 1 . 1 4 2 6 2 . 2 . 5 4 Combat Bots Only 8 | . 8 2 . 4 7 2 4 2 5 1 3 2 . . 1 . 1 2 2 6 2 . 1 . 4 2 Max Kills in Single Turn 4 | . 2 1 . 2 4 1 3 1 2 1 2 1 . . 1 . 1 1 1 2 1 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 4 . 3 . 2 . 2 . . . . . . . . . . . . . . 1 Melee 2 | . . . . . 1 1 1 1 1 1 1 1 . . 1 . . 1 1 2 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Damage Taken 22241 | . 264 1151 . 346 1041 205 360 230 548 309 1120 372 . . 338 . 102 407 1962 2196 796 897 732 807 3502 4556 Core 2843 | . 61 127 . 35 63 80 65 24 28 127 174 55 . . 86 . 12 74 323 300 365 360 145 . 52 287 Absorbed by Shields 100 | . . . . . . . . . . . 49 . . . . . . . 51 . . . . . . . Reduced by Siege Mode 304 | . . . . . . . . . . . . . . . . . . . . . . . . . 233 71 Core Remaining (%) 69 | 100 75 . 68 . . . 55 . . . 49 . . . 83 . . . 59 . . 10 88 . 96 82 Volleys Fired 575 | . 22 89 2 26 40 13 7 18 32 17 43 23 6 . 13 . 11 6 20 12 2 3 21 6 114 29 Largest 4 | . 2 2 2 3 3 3 1 1 2 2 1 1 1 . 1 . 1 1 1 1 1 1 3 1 3 4 Hottest 379 | . 60 85 76 189 189 189 36 30 50 85 55 30 30 . 30 . 40 40 81 40 30 30 164 35 253 379 Shots Fired 917 | . 31 177 4 66 92 25 7 18 35 22 43 23 6 . 13 . 11 6 20 12 2 3 31 6 184 80 Gun 518 | . 18 177 4 44 60 18 2 . 15 5 11 9 . . 8 . 7 1 . . . . 18 6 63 52 Cannon 189 | . . . . 19 20 4 . . . 5 . . . . . . . . 12 . . . . . 105 24 Launcher 45 | . 13 . . 3 10 . 2 . 10 . 4 . . . . . . . . . . . . . 2 1 Special 165 | . . . . . 2 3 3 18 10 12 28 14 6 . 5 . 4 5 8 12 2 3 13 . 14 3 Kinetic 238 | . 9 88 2 10 . 8 2 . 15 . 10 9 . . 8 . 7 1 . . . . 13 6 28 22 Thermal 457 | . 9 89 2 53 80 14 . . . 10 1 . . . . . . . . . . . 5 . 140 54 Explosive 45 | . 13 . . 3 10 . 2 . 10 . 4 . . . . . . . . . . . . . 2 1 Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Robot Hit Streak 21 | . 8 21 12 9 9 7 1 4 9 4 10 4 8 . 10 . 6 6 5 3 3 4 9 1 15 8 Robot Miss Streak 15 | . 2 9 1 4 3 1 2 5 2 3 15 6 . . 2 . 6 1 3 1 . 1 3 3 6 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 820 | . 18 126 3 38 82 31 20 16 31 22 62 22 6 . 44 . 13 16 38 39 14 3 31 1 99 45 Core Hits 356 | . 24 33 . 17 50 11 9 2 17 7 24 10 . . 16 . 9 10 17 19 8 . 10 1 47 15 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 36 | . 1 4 . 2 6 1 . . 2 . 2 . . . 1 . 1 . 3 2 1 . 2 . 6 2 Burn 15 | . . 4 . 2 4 1 . . . . 1 . . . . . . . . . . . . . 3 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Sever 10 | . . . . . 2 . . . 2 . 1 . . . 1 . 1 . 3 . . . . . . . Puncture 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . Melee Attacks 322 | . . . . . 27 15 23 10 10 11 34 7 . . 46 . 6 12 44 46 19 3 9 . . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Slashing 254 | . . . . . 27 15 23 10 10 11 34 7 . . 46 . 6 12 43 10 . . . . . . Piercing 66 | . . . . . . . . . . . . . . . . . . . 1 36 19 3 7 . . . Sneak Attacks 66 | . . . . . 3 7 1 2 3 7 12 7 . . 2 . 1 8 1 5 4 . 3 . . . Combat Hostiles 42 | . . . . . 3 2 1 2 3 2 12 6 . . 2 . . 5 1 3 . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . Damage Inflicted 34476 | . 969 1682 38 615 3945 1241 1461 486 1116 978 2970 867 . . 3361 . 447 1104 1772 1530 653 29 753 26 6450 1983 Guns 5729 | . 150 1682 38 350 547 182 . . 133 43 118 89 . . 16 . 70 34 . . . . 318 25 1105 829 Cannons 6604 | . . . . 265 262 60 . . . 67 . . . . . . . . 179 . . . . . 4811 960 Explosions 3859 | . 819 . . . 901 . 183 . 537 . 728 . . . . . . . . . . . . . 534 157 Melee 18246 | . . . . . 2235 999 1278 486 446 868 2124 778 . . 3345 . 377 1070 1593 1530 653 29 435 . . . Ramming 38 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 37 Kinetic 2448 | . 62 761 8 48 . 54 . . 133 . 99 89 . . 16 . 70 34 . . . . 231 25 468 350 Thermal 9706 | . 88 921 30 567 809 188 . . . 110 19 . . . . . . . . . . . 87 . 5448 1439 Explosive 3859 | . 819 . . . 901 . 183 . 537 . 728 . . . . . . . . . . . . . 534 157 Electromagnetic 179 | . . . . . . . . . . . . . . . . . . . 179 . . . . . . . Impact 102 | . . . . . . . . . . . . . . . . . . . . . . . 102 . . . Slashing 16017 | . . . . . 2235 999 1278 486 446 868 2124 778 . . 3345 . 377 1070 1593 418 . . . . . . Piercing 2127 | . . . . . . . . . . . . . . . . . . . . 1112 653 29 333 . . . Highest Corruption 14 | . . . . . . . . . . 2 1 . 7 7 7 . . . . 6 14 14 . . 13 10 Average Corruption 6 | . . . . . . . . . . 1 1 . 7 7 4 . . . . 5 13 14 . . 7 4 Corruption Purged 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Effects 121 | . . . . . . . . . . 2 5 . 4 . 21 . . . . 11 38 5 . . 34 1 Message Errors 37 | . . . . . . . . . . . 2 . 1 . 8 . . . . 3 9 2 . . 12 . Matter Fused 19 | . . . . . . . . . . . . . . . 4 . . . . 2 8 . . . 5 . Heat Flow Errors 20 | . . . . . . . . . . 1 . . 1 . 4 . . . . 3 7 1 . . 3 . Energy Discharges 20 | . . . . . . . . . . 1 1 . 1 . 4 . . . . 3 4 2 . . 3 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 19 | . . . . . . . . . . . 2 . 1 . 1 . . . . . 6 . . . 9 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3468 | . 10 . . . 231 362 123 88 51 83 589 78 . . 456 . . 108 36 206 131 . 42 . 751 123 Projectiles 818 | . . . . . . . . . . . . . . . . . . . . . . . . . 720 98 Explosions 211 | . 10 . . . 10 . . . 48 . 87 . . . . . . . . . . . . . 31 25 Melee 2439 | . . . . . 221 362 123 88 3 83 502 78 . . 456 . . 108 36 206 131 . 42 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 413 | . 29 . . . 14 . . . 67 . 46 . . . . . . . . . . . . . . 257 Shots 11 | . 2 . . . 1 . . . 6 . 1 . . . . . . . . . . . . . . 1 Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 12 199 40 278 341 347 10 29 145 153 286 6 194 . 259 . 26 20 24 229 267 176 194 . 199 234 Average Temperature 97 | . 5 90 21 115 125 118 6 9 47 35 133 3 104 . 96 . 16 10 9 66 105 68 91 . 92 115 Received Heat Transfer 3862 | . 60 510 . 90 351 99 . 54 51 30 417 27 . . 90 . 18 201 989 250 33 202 84 . 234 72 Effects 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Total Turns 106 | . . . . . . . . . . . . . . . . . . . . . . . . . 77 29 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 14 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Melted 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 17 | . . 6 . 5 4 1 . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 12007 | . 200 2553 74 1369 2020 481 . . . 148 111 . . . . . . . . . . . 111 . 3654 1286 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Peak Influence 864 | . 307 333 99 287 815 397 320 427 532 314 577 407 142 99 359 218 273 652 864 466 . . 82 16 576 367 Initial 453 | . . 81 99 . 186 397 72 168 159 279 139 302 142 99 69 188 152 142 302 453 . . . 16 3 295 Average 319 | . 122 171 88 150 577 235 198 244 316 224 387 361 142 99 229 190 222 490 639 324 . . 40 15 273 260 Maximum Alert Level 3 | . 1 1 . 1 3 1 1 2 2 1 2 2 . . 1 1 1 2 3 2 . . . . 2 1 Low Security (%) 36 | . 85 70 100 61 5 39 55 21 16 42 15 . 100 100 41 92 47 24 . 10 . . 100 100 49 12 Level 1 32 | . 14 29 . 38 2 60 44 76 63 57 27 91 . . 58 7 52 . 12 53 . . . . 19 87 Level 2 25 | . . . . . 76 . . 2 19 . 56 8 . . . . . 75 43 35 . . . . 30 . Level 3 5 | . . . . . 15 . . . . . . . . . . . . . 43 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . . . 2 . 2 . 1 . 1 . . . 1 . 2 . 4 . . 1 . 9 2 Investigation 4 | . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . Extermination 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 1 Reinforcement 14 | . 1 . . . . 2 . 1 . 1 . 1 . . . . . 1 . 1 . . 1 . 4 1 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 42 | . . . . . . . . . . . 4 . . . 15 . 14 2 5 . . 1 1 . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Distress Signals 13 | . 1 2 . 2 . 2 . . . . . . . . . . . . . 3 . . 1 . 2 . Communications Jammed 241 | . . . . . . . . . . . . . . . . . . 1 . 119 . . . . 36 85 Distress Signals 241 | . . . . . . . . . . . . . . . . . . 1 . 119 . . . . 36 85 Times Spotted 409 | . 18 30 . 14 21 14 5 15 19 8 34 7 6 . 20 . 19 12 35 33 4 17 8 4 43 23 Peak Tracking Total 13 | . 4 4 . 5 10 3 4 5 11 2 5 4 3 . 4 . 6 5 5 10 2 13 2 4 8 11 Tactical Retreats 37 | . 1 3 . 2 2 1 . 1 1 . 5 . . . 2 . 1 . 12 3 1 . . . 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Traps Triggered 38 | . 1 1 . . 1 . . . . 5 7 1 . . 7 . 3 1 7 . . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Machines Disabled 36 | . 2 . . . 2 . 2 . 2 1 4 . . . 3 . 2 2 4 . . . . . 9 3 Max in Single Turn 2 | . 1 . . . 1 . 1 . 1 1 1 . . . 1 . 1 . 1 . . . . . 1 2 Garrison Relay 18 | . . . . . 2 . 2 . 2 . 4 . . . 3 . 2 . 3 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Machines Accessed 35 | . 3 4 . 2 . 4 . 2 . 2 . 1 . 1 . 1 . 3 . 1 . . . 2 8 1 Terminals 19 | . 3 3 . 1 . 3 . . . 1 . . . . . . . 1 . . . . . 2 4 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Repair Stations 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . . . 1 . Total Hacks 83 | . 10 12 . 5 . 9 . 2 . 3 . 5 . 2 . 3 . 5 . 3 . . . 3 20 1 Successful 49 | . 7 5 . 3 . 6 . 1 . 2 . 5 . 2 . 3 . 3 . 1 . . . . 11 . Failed 34 | . 3 7 . 2 . 3 . 1 . 1 . . . . . . . 2 . 2 . . . 3 9 1 Catastrophic 10 | . 1 . . . . 2 . . . 1 . . . . . . . . . 2 . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 5 1 . 4 . 5 . . . . . . . . . 1 . 2 . . . . . 3 6 . Terminals 43 | . 10 9 . 3 . 8 . . . 1 . . . . . . . 1 . . . . . 3 7 1 Fabricators 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . Repair Stations 11 | . . 3 . . . . . . . . . . . . . . . . . 3 . . . . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 1 . . . 5 . . . . . . . . . . . . . . Garrison Access 15 | . . . . 2 . 1 . 1 . 2 . . . 2 . 3 . 1 . . . . . . 3 . Terminal Hacks 16 | . 6 2 . 1 . 4 . . . . . . . . . . . . . . . . . . 3 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Repair Station Hacks 6 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 3 . Scan Component 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . Repair 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Analyze 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . 1 . 1 . 1 . 2 . . . 2 . 2 . 1 . . . . . . 1 . Unlock Access 7 | . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . . . . . Coupler Status 4 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . Unauthorized Hacks 8 | . 1 1 . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . 2 . Terminals 4 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 4 . 2 . 3 . 1 . 2 . 1 . 1 . . . 1 . 1 . . . 2 5 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Matter 519 | . . . . . . . . . . . . . . . . . . 351 . . . . . . 168 . Time 271 | . . . . . . . . . . . . . . . . . . 187 . . . . . . 84 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Time 82 | . . 26 . . . . . . . . . . . . . . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Used RIF Installer 7 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 87 | . . . . . 2 1 1 6 7 6 16 5 6 . 3 . 2 4 3 7 1 1 6 . 8 2 Non-combat 14 | . . . . . . . . 2 . 1 . 1 . . . . . 1 . 2 1 . 2 . 2 2 Combat 73 | . . . . . 2 1 1 4 7 5 16 4 6 . 3 . 2 3 3 5 . 1 4 . 6 . Robot Hacks Applied 96 | . . . . . 2 2 1 7 8 7 17 5 6 . 3 . 2 4 4 7 1 1 7 . 10 2 drop_inventory 6 | . . . . . . . . 1 . . . 1 . . . . . 1 . 1 . . 1 . 1 . purge_threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 find_terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . map_route 4 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 ignore_targets 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . find_garrison 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . scatter_targeting 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . spike_heat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . amplify_resonance 4 | . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . . wipe_record 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . reboot_system 19 | . . . . . 2 . 1 2 2 1 5 2 . . 1 . . 1 . 1 . . . . 1 . overwrite_iff 20 | . . . . . . 1 . 1 3 1 5 . . . . . . 2 . 3 . 1 1 . 2 . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 21 | . . . . . . . . 1 1 2 6 1 . . 2 . 2 . 1 1 . . 3 . 1 . Relay Couplers Released 76 | . . . . . 6 . 8 . 8 . 15 . . . 12 4 10 . 10 . . . . . 3 . Ejected 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Machine Destruction 69 | . . . . . 6 . 8 . 8 . 15 . . . 12 . 10 . 10 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Attached 43 | . . . . . 1 1 3 1 3 3 8 2 1 . 5 . 3 1 1 1 6 . 2 . 1 . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Total Allies 49 | . . . 1 . . 1 . 2 4 3 11 1 1 . 5 . 2 3 1 5 1 1 4 . 3 . Largest Group 4 | . . . 1 . . 1 . 2 2 2 3 1 2 . 4 4 4 2 1 2 1 1 2 . 1 . Highest-Rated Group 169 | . . . 31 . . 15 . 48 64 42 62 32 63 . 155 155 169 92 49 129 37 64 129 . 69 . Highest-Rated Ally 129 | . . . 31 . . 15 . 32 32 21 32 32 32 . 41 41 49 49 49 129 37 64 129 . 69 . Total Orders 7 | . . . . . . . . 2 . . . . . . . . . . . . 1 . 3 1 . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 285 | . . . . . . 4 . 21 13 6 35 . 51 . 32 . 43 22 18 15 . 2 10 . 13 . Total Damage 8161 | . . . . . . 109 . 442 327 60 622 . 1156 . 1184 . 1338 599 566 465 . 111 589 . 593 . Kills 60 | . . . . . . . . 8 4 1 5 . 1 . 15 . 14 2 5 . . 1 1 . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Turns Passed 16431 | . 304 1070 447 378 1590 424 390 430 433 701 1130 375 112 9 899 39 610 404 1476 1135 1138 166 602 179 1611 379 Spaces Moved 8540 | 1 192 421 313 162 642 259 246 229 221 469 549 228 88 7 508 27 397 243 646 448 557 196 420 93 778 200 Core 880 | . . . . . . . . . . . . . . . . . . . . . 235 38 304 93 138 72 Treads 1108 | . . 9 . . 220 . . . . . . . . . . . . . 1 . . . 110 . 640 128 Legs 1080 | 1 192 89 . . . . . . . . . . . . . . . . 310 432 42 8 6 . . . Wheels 5472 | . . 323 313 162 422 259 246 229 221 469 549 228 88 7 508 27 397 243 335 16 280 150 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 105 140 140 120 120 120 120 120 120 125 115 115 115 115 130 130 115 115 190 80 50 50 50 50 50 Average Speed 145 | 120 120 162 140 150 206 120 120 120 126 124 144 133 115 115 115 130 130 122 180 199 176 76 90 144 148 124 Slowest Speed 560 | 120 120 560 140 155 260 120 120 135 135 150 160 145 115 115 115 130 130 130 560 200 250 120 260 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 55 34 69 22 73 39 35 5 43 14 74 6 67 . 56 1 46 6 74 10 74 22 12 4 60 4 Regions Visited 26 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . 1 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 1 1 . . . . Unknown Exits Taken 5 | 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 5 | . . . 2 . . . . . . . . . . . . . . . . . 2 1 . . . . Spaces Dug 46 | . . . . 8 . 3 . . . 3 . . . . . . . 1 . 4 4 . 1 . 21 1 Terrain Destroyed 216 | . 32 . . 25 10 3 4 . 49 3 16 . . . . . . 1 . 4 4 . 1 . 55 9 Melee 15 | . . . . . . 3 . . . 3 . . . . . . . 1 . 4 4 . . . . . Projectile 53 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 42 9 AOE 148 | . 32 . . 24 10 . 4 . 49 . 16 . . . . . . . . . . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Tes Acc Total 11240 | . 232 634 319 243 784 324 292 357 330 547 793 273 96 7 735 31 473 329 871 605 670 204 611 130 1075 275 Wait 953 | . 5 78 . 25 23 12 . 78 40 22 94 2 . . 97 . 24 50 62 49 68 2 88 27 92 15 Move 8519 | . 191 420 312 162 641 259 245 229 220 469 548 228 87 7 507 26 396 242 645 447 556 195 419 92 777 199 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 200 | . 4 20 4 13 17 3 5 5 7 6 16 4 1 . 9 3 3 5 19 13 5 . 18 . 19 1 Fast Attach 66 | . . 5 . . . 1 . 2 1 . . 1 . . 2 . 2 3 9 2 10 . 14 . 13 1 Attach 133 | . 1 9 . 5 14 . 1 1 3 5 11 2 1 . 2 1 . 3 17 18 5 . 14 2 12 6 Detach 12 | . . . . . . . . . . . . 1 . . . . . . 2 1 . . 4 1 1 2 Swap 157 | . 7 5 . 9 15 15 9 6 11 6 10 1 . . 4 . 2 . 9 7 . . 5 . 26 10 Drop 148 | . 2 8 1 3 5 6 2 8 6 3 1 4 1 . 12 1 5 8 4 12 5 1 21 . 21 8 Fire 575 | . 22 89 2 26 40 13 7 18 32 17 43 23 6 . 13 . 11 6 20 12 2 3 21 6 114 29 Melee 317 | . . . . . 27 15 23 10 10 11 34 7 . . 46 . 6 12 43 44 19 3 7 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Escape Stasis 135 | . . . . . 2 . . . . 8 36 . . . 24 . 24 . 41 . . . . . . . Rewire 19 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 11) 205 | -10/Materials | Destroyed 8 combat bots 240 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 699 | -9/Materials | Repaired Grenade Launcher 1087 | -9/Materials | Identified exit to Materials 1087 | -9/Materials | Discovered new exit (range 20) 1334 | -9/Materials | Lost 4 parts (2n2w) 1375 | -9/Materials | Entered Mines 1378 | -9/Mines | Received a Mining Laser from a helpful Derelict 1476 | -9/Mines | Learned 2 Materials zone layouts 1815 | -9/Mines | Discovered exit to Materials (range 5) 1822 | -9/Mines | Entered Materials 1822 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2200 | -8/Materials | Identified exit to Garrison 2200 | -8/Materials | Entered Garrison 2218 | -8/Garrison | Build established: Scavenger-Tank 2244 | -8/Garrison | Triggered checkpoint 2312 | -8/Garrison | Destroyed 7 combat bots 2396 | -8/Garrison | Lost 7 parts (1p3n2u1w) 2430 | -8/Garrison | Discovered new exit (range 15) 2562 | -8/Garrison | Build established: Scavenger-Gunner 2592 | -8/Garrison | Triggered checkpoint 2716 | -8/Garrison | Discovered new exit (range 15) 2768 | -8/Garrison | Installed Relay Interface Framework 3057 | -8/Garrison | Discovered new exit (range 10) 3254 | -8/Garrison | Triggered checkpoint 3311 | -8/Garrison | Garrison Relay disabled 3510 | -8/Garrison | Triggered checkpoint 3671 | -8/Garrison | Garrison Relay disabled 3790 | -8/Garrison | Entered Materials 4214 | -8/Materials | Identified exit to Garrison 4214 | -8/Materials | Entered Garrison 4306 | -8/Garrison | Build established: Bothacker-Mutant 4308 | -8/Garrison | Triggered checkpoint 4371 | -8/Garrison | Garrison Relay disabled 4426 | -8/Garrison | Triggered checkpoint 4483 | -8/Garrison | Discovered new exit (range 10) 4501 | -8/Garrison | Expanded RIF knowledge: Program Shield 4529 | -8/Garrison | Triggered checkpoint 4545 | -8/Garrison | Garrison Relay disabled 4604 | -8/Garrison | Entered Factory 4604 | -7/Factory | Evolved 2 slots: Utility x2 4824 | -7/Factory | Discovered new exit (range 16) 4977 | -7/Factory | Garrison activated, responded to threat 5034 | -7/Factory | Identified exit to Garrison 5034 | -7/Factory | Entered Garrison 5034 | -7/Garrison | Accompanied by 1 ally 5063 | -7/Garrison | Triggered checkpoint 5107 | -7/Garrison | Garrison Relay disabled 5182 | -7/Garrison | Triggered checkpoint 5329 | -7/Garrison | Discovered new exit (range 10) 5348 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 5380 | -7/Garrison | Triggered checkpoint 5414 | -7/Garrison | Garrison Relay disabled 5467 | -7/Garrison | Entered Factory 5647 | -7/Factory | Discovered new exit (range 8) 6168 | -7/Factory | Identified exit to Garrison 6168 | -7/Factory | Entered Garrison 6175 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6222 | -7/Garrison | Triggered checkpoint 6341 | -7/Garrison | Garrison Relay disabled 6472 | -7/Garrison | Triggered checkpoint 6485 | -7/Garrison | Triggered checkpoint 6596 | -7/Garrison | Triggered checkpoint 6655 | -7/Garrison | Garrison Relay disabled 6715 | -7/Garrison | Discovered new exit (range 10) 6768 | -7/Garrison | Core integrity fell below 50% 6790 | -7/Garrison | Lost 3 parts (1n2w) 6862 | -7/Garrison | Triggered checkpoint 6904 | -7/Garrison | Discovered new exit (range 13) 6914 | -7/Garrison | Triggered checkpoint 6948 | -7/Garrison | Garrison Relay disabled 6977 | -7/Garrison | Build established: Botlord-Mutant 7188 | -7/Garrison | Triggered checkpoint 7224 | -7/Garrison | Garrison Relay disabled 7287 | -7/Garrison | Discovered new exit (range 8) 7298 | -7/Garrison | Entered Factory 7298 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7673 | -6/Factory | Sucked down chute 7673 | -6/Factory | Entered Waste 7674 | -6/Waste | Met a frightened Derelict 7683 | -6/Waste | Spotted C-40 Crusher 7688 | -6/Waste | EMP discharged 7688 | -6/Waste | Spotted C-40 Crusher 7691 | -6/Waste | Spotted C-40 Crusher 7695 | -6/Waste | 1 allies followed down the chute 7716 | -6/Waste | Spotted C-40 Crusher 7716 | -6/Waste | Spotted C-40 Crusher 7720 | -6/Waste | Spotted C-40 Crusher 7738 | -6/Waste | Discovered new exit (range 16) 7785 | -6/Waste | Entered Factory 7794 | -6/Factory | Identified exit to Garrison 7794 | -6/Factory | Entered Garrison 7931 | -6/Garrison | Triggered checkpoint 7951 | -6/Garrison | Garrison Relay disabled 8093 | -6/Garrison | Triggered checkpoint 8294 | -6/Garrison | Triggered checkpoint 8324 | -6/Garrison | Garrison Relay disabled 8368 | -6/Garrison | Discovered new exit (range 10) 8417 | -6/Garrison | Triggered checkpoint 8502 | -6/Garrison | Triggered checkpoint 8508 | -6/Garrison | Discovered new exit (range 15) 8542 | -6/Garrison | Expanded RIF knowledge: Hotswap 8595 | -6/Garrison | Triggered checkpoint 8604 | -6/Garrison | Garrison Relay disabled 8693 | -6/Garrison | Entered Factory 8693 | -5/Factory | Accompanied by 4 allies 8693 | -5/Factory | Evolved 2 slots: Utility x2 8729 | -5/Factory | Identified exit to Garrison 8732 | -5/Factory | Entered Garrison 8732 | -5/Garrison | Accompanied by 4 allies 8739 | -5/Garrison | Expanded RIF knowledge: Command Fork 8786 | -5/Garrison | Triggered checkpoint 8835 | -5/Garrison | Garrison Relay disabled 8930 | -5/Garrison | Triggered checkpoint 8964 | -5/Garrison | Triggered checkpoint 9020 | -5/Garrison | Triggered checkpoint 9039 | -5/Garrison | Garrison Relay disabled 9134 | -5/Garrison | Triggered checkpoint 9289 | -5/Garrison | Triggered checkpoint 9316 | -5/Garrison | Discovered new exit (range 14) 9342 | -5/Garrison | Entered Factory 9342 | -5/Factory | Accompanied by 2 allies 9368 | -5/Factory | Identified exit to Garrison 9439 | -5/Factory | Local fabrication network quarantined 9502 | -5/Factory | Fabricated Molecular Scythe (x1) 9642 | -5/Factory | First assault squad dispatched 9649 | -5/Factory | Discovered new exit (range 7) 9746 | -5/Factory | Entered Garrison 9774 | -5/Garrison | Triggered checkpoint 9836 | -5/Garrison | Garrison Relay disabled 9974 | -5/Garrison | Lost 6 parts (1p1n4u) 10000 | -5/Garrison | Triggered checkpoint 10294 | -5/Garrison | Triggered checkpoint 10395 | -5/Garrison | Discovered new exit (range 12) 10433 | -5/Garrison | Expanded RIF knowledge: Structural Interface 10514 | -5/Garrison | Triggered checkpoint 10574 | -5/Garrison | Garrison Relay disabled 10874 | -5/Garrison | Triggered checkpoint 11046 | -5/Garrison | Garrison Relay disabled 11140 | -5/Garrison | Discovered new exit (range 15) 11222 | -5/Garrison | Entered Factory 11222 | -4/Factory | Evolved 2 slots: Propulsion x2 11956 | -4/Factory | Lost 4 parts (1p1n1u1w) 12077 | -4/Factory | Lost 4 parts (1p2n1w) 12189 | -4/Factory | Discovered new exit (range 3) 12210 | -4/Factory | Identified exit to Upper Caves 12357 | -4/Factory | Entered Upper Caves 12379 | -4/Upper Caves | System corruption reached 10% 12418 | -4/Upper Caves | Lost 14 parts (2p7n4u1w) 12436 | -4/Upper Caves | Spotted B-86 Titan 12613 | -4/Upper Caves | Core integrity fell below 50% 12937 | -4/Upper Caves | Encountered a Warlord checkpoint 12959 | -4/Upper Caves | Identified exit to Upper Caves 13495 | -4/Upper Caves | Entered another Upper Caves area 13609 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13643 | -4/Upper Caves | Core integrity fell below 20% 13652 | -4/Upper Caves | Identified exit to Research 13661 | -4/Upper Caves | Entered Research 13661 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13691 | -3/Research | Lost 6 parts (1p3n2u) 14134 | -3/Research | Spotted B-86 Titan 14138 | -3/Research | Discovered new exit (range 11) 14263 | -3/Research | Entered another Research area 14263 | -2/Research | Evolved 2 slots: Propulsion x2 14341 | -2/Research | Build established: Bothacker-Mutant 14369 | -2/Research | Discovered new exit (range 16) 14442 | -2/Research | Entered Testing 14702 | -2/Testing | Found Prototype Energy Cannon 14703 | -2/Testing | Identified Null Cannon 14737 | -2/Testing | Local fabrication network quarantined 15199 | -2/Testing | Scanned by Researcher 15213 | -2/Testing | Found Prototype Protection 15213 | -2/Testing | Identified SHELL Armor 15222 | -2/Testing | Found Prototype Protection 15384 | -2/Testing | Found Prototype Launcher 15385 | -2/Testing | Identified Z-bomb Delivery System 15438 | -2/Testing | System corruption reached 10% 15740 | -2/Testing | Build established: Scavenger-Mutant 15747 | -2/Testing | Repaired Imp. Remote Datajack 15930 | -2/Testing | Identified Med. Regenerative Plating 16036 | -2/Testing | Discovered new exit (range 10) 16053 | -2/Testing | Entered Access 16053 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16425 | -1/Access | System corruption reached 10% 16428 | -1/Access | Discovered new exit (range 5) 16432 | *** | Escaped! Last Messages --------------- W-44 Eye distress signal jammed. Imp. Targeting Computer destroyed. W-44 Eye distress signal jammed. Penetrated by Slug. Arm. Heavy Treads destroyed. Penetrated by Slug. Slug penetrates Sealed Barrier. Dropped Quantum Rifle. System corrupted: Energy discharge (-8). Penetrated by Slug. Slug penetrates Reinforced Barrier. Penetrated by Slug. Sealed Heavy Doors breached. Destroyed Imp. Antigrav System. P-80 Master destroyed. Main Access Shell breached. EXIT=FOUND Slug penetrates Main Access Shell. Dropped Z-bomb Delivery System. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????????###???????????? + #????????? | | #????????? =#????????????? | # #????????? | | " #???? ??? #????????????? # #????????? | | "" #???? """ #??????????? # ########## | | "" #??#?? """ #??????????? # | | """ #??# R" #??????????######### | | "" #??# """ #??????????????????# ########## | | #??# "" #??????????????????# #######??? | | #??# #??????????????????# # ???? | | #??# #??????????????????# # ???? | | ###############+###################### # ???? | | # ? ???? | | % % + "?????? | | #/#############+##### ""####### # ?????? | | #???# #?# ""#?????# # ????? | | #???# #?# ""#?????# # ???? | | #???# #?# T#?????# # ???? | | = #???# #?# ""#?????# #######??? | | ]=!%=##### #?# ""#?????# ????????? | | =%[=%/%" + !! ### ""#?????#???????????? | | =!![=##### !! ##""""""" """"?????????????????? | | =[*[ ##??# ! ### #?????????????????? | | !=[ # #?# #?# #?????????????????? | | ######???####+#####?# """""" #?????????????????? | | ###?????????# #?????# " " #?????????????????? | | ! ????????### #?????# " @" " #?????????????????? | | ????????? #?????# " "" " #?????????????????? | | ????????#####?????# [" #?????????????????? | | ??????????????????# """ #?????????????????? | | ??????????????????# ] #?????????????????? | | ###?????????????????#"""""" "#?????????????????? | | ??????????????????????????"" ""??????????????????? | | ???????????????????????????"""???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 120 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 2250 Power Shielding 90 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 8 Particle Charging 20 Force Boost 3 Salvage Targeting 3 Stasis Canceling 2 Relay Coupler Types 180 Relay Coupler Value 7 Item Schematics ----------------- Imp. Medium Armor Plating | -6/Factory | Scanalyzed Great Axe | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Molecular Scythe | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberPulseReplicator Manual? 0 Play Time 02:43:40 Cumulative 263.0 hours Start 2021.08.02 @ 21:06:12 End 2021.08.02 @ 23:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fbfd3e1-2e94-4a58-b649-257951faf467