Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 20:22:46 Player: Evel Wyn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1814) 1814 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 5262 Bonus ------- High Alert Combat Kills 108 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Advanced Targeting Computer Light Armor Plating Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Core Shielding Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Missile Launcher > --- INVENTORY -------- Improved Ion Engine Armored Wheel Heat Sink Large Storage Unit Improved Sensor Array Improved Sensor Array Improved Sensor Array Improved Sensor Array Targeting Computer Advanced Targeting Computer Light Armor Plating Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Missile Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Core Shielding Device Tractor Beam Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Missile Launcher Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 51 | 6 11 9 16 . 9 Power 6 | 1 2 1 2 . . Engine 6 | 1 2 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 3 2 . 5 Treads 11 | . 2 3 2 . 4 Leg 2 | 2 . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 5 3 8 . 1 Device 3 | . 1 . 2 . . Storage 5 | 1 3 . 1 . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 8 | . 1 1 5 . 1 Artifact . | . . . . . . Weapon 13 | 2 2 2 4 . 3 Energy Gun 3 | 1 . 1 1 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 3 | . 1 . 1 . 1 Launcher 5 | . 1 1 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . 1 2 8 . 16 Power 3 | . 1 . 1 . 1 Propulsion 11 | . . 2 2 . 7 Utility 7 | . . . 3 . 4 Weapon 6 | . . . 2 . 4 Highest Loss Streak 15 | . 1 1 6 . 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 99 98 84 66 Engine 10 | . 13 11 8 7 4 Treads 19 | . 20 21 17 15 13 Leg 2 | . 7 . . . . Device 3 | . 6 . 6 7 4 Storage 11 | . 14 11 9 7 7 Processor 7 | . . 13 9 7 7 Protection 17 | . 7 19 29 23 16 Energy Gun 6 | . 4 8 6 . . Ballistic Gun 1 | . 4 . . . . Ballistic Cannon 4 | . 9 2 2 7 4 Launcher 9 | . 9 10 8 7 3 Peak Build Rating 33 | 6 11 18 26 26 33 Average Rating 15 | 4 9 16 20 26 21 On Entrance 14 | . 6 11 18 26 26 Naked Turns . | . . . . . . Heaviest Build 70 | 12 54 45 69 69 70 Greatest Support 92 | 20 40 40 40 40 92 Greatest Overweight (x) 3 | 1 1 2 2 1 3 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 20 15 20 20 20 Average Capacity 14 | 7 11 15 16 20 20 Most Carried 20 | 6 15 15 20 20 20 Average Carried 13 | 4 10 14 14 20 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 6 15 15 20 20 10 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 876 | 227 231 270 101 41 6 Remotely 128 | . 128 . . . . Salvage Created 1368 | . 411 684 173 31 69 Parts 115 | . 38 51 21 2 3 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 45 | . 11 23 9 . 2 Guns 16 | . 4 8 4 . . Cannons 5 | . 2 1 2 . . AOE 24 | . 5 14 3 . 2 Classes Destroyed 12 | . 5 5 1 . 1 Worker 4 | . 2 2 . . . Builder 2 | . . 2 . . . Tunneler 1 | . . 1 . . . Hauler 2 | . . 1 . 1 . Recycler 1 | . 1 . . . . Operator 2 | . . 2 . . . Watcher 3 | . 1 2 . . . Swarmer 9 | . 5 . 4 . . Grunt 25 | . 6 19 . . . Sentry 7 | . . 4 3 . . Specialist 2 | . . . . . 2 Hunter 2 | . . . 2 . . Best Kill Streak 7 | . 4 7 4 1 2 Combat Bots Only 4 | . 3 4 4 . 2 Max Kills in Single Turn 4 | . 4 4 2 1 2 Gunslinging . | . . . . . . Exploded 3 | . 3 3 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 408 | . 62 93 103 . 150 Missed 114 | . 19 26 21 . 48 Damage Taken 4935 | . 401 901 1104 . 2529 Core 945 | . 81 86 69 . 709 Absorbed by Shields . | . . . . . . Redirected to Shielding 94 | . . 18 43 . 33 Ignored by Resistances 71 | . . 45 26 . . Regen/Repaired (Parts) 49 | . . 49 . . . Core Remaining (%) 83 | 100 67 78 87 . . Volleys Fired 156 | . 33 77 36 3 7 Largest 2 | . 2 2 2 1 2 Hottest 101 | . 72 101 101 48 96 Shots Fired 198 | . 60 84 40 3 11 Gun 118 | . 41 46 31 . . Cannon 36 | . 12 10 5 3 6 Launcher 44 | . 7 28 4 . 5 Special . | . . . . . . Kinetic 53 | . 33 10 5 3 2 Thermal 101 | . 20 46 31 . 4 Explosive 26 | . . 17 4 . 5 Electromagnetic 18 | . 7 11 . . . Robot Hit Streak 10 | . 9 10 8 2 7 Robot Miss Streak 7 | . 4 6 7 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 129 | . 28 59 33 2 7 Core Hits 149 | . 21 81 41 1 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 1 . . Blast 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4789 | . 665 2692 727 62 643 Guns 1124 | . 179 534 411 . . Cannons 473 | . 166 55 89 62 101 Explosions 3192 | . 320 2103 227 . 542 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 493 | . 256 55 89 62 31 Thermal 1379 | . 237 661 411 . 70 Explosive 2452 | . . 1683 227 . 542 Electromagnetic 465 | . 172 293 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . 18 . . . Message Errors 3 | . . 3 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 4 | . . 4 . . . Energy Discharges 4 | . . 4 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 145 | . . 108 . . 37 Projectiles . | . . . . . . Explosions 145 | . . 108 . . 37 Melee . | . . . . . . Knockbacks 3 | . 2 . . . 1 Impact . | . . . . . . Kinetic 3 | . 2 . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 227 | . . 98 81 . 48 Shots 10 | . . 6 2 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 319 | . 85 319 237 . . Average Temperature 78 | . 24 80 131 . . Received Heat Transfer 636 | . 96 351 99 . 90 Effects 5 | . . 3 2 . . Energy Bleed 2 | . . 1 1 . . Interference 3 | . . 2 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1896 | . 350 925 510 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 3 3 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 572 | . 377 572 376 137 95 Initial 241 | . . 80 241 130 95 Average 266 | . 177 394 257 133 70 Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 42 | 100 66 8 40 100 100 Level 1 34 | . 33 31 59 . . Level 2 22 | . . 60 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 5 1 1 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 10 | . 1 5 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 5 | . . 3 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 21 33 14 . 8 Peak Tracking Total 6 | . 4 5 5 . 6 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 17 | . 6 10 1 . . Max in Single Turn 4 | . 4 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 8 | . 3 2 2 1 . Terminals 5 | . 1 1 2 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 6 3 3 2 . Successful 8 | . 3 3 1 1 . Failed 6 | . 3 . 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 5 . 3 . . Terminals 8 | . 2 1 3 2 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 . 1 . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . Terminals 2 | . 1 . 1 . . Assimilate 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 2 1 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3697 | 62 1121 1394 783 197 140 Spaces Moved 1626 | 37 641 538 274 80 56 Core 7 | 7 . . . . . Treads 1374 | . 455 538 274 80 27 Legs 216 | 30 186 . . . . Wheels 29 | . . . . . 29 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 240 135 Average Speed 192 | 129 153 215 240 240 174 Slowest Speed 320 | 190 240 320 320 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 93 38 25 3 57 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 28 | . . . 28 . . Terrain Destroyed 283 | . 23 167 48 . 45 Melee . | . . . . . . Projectile 3 | . . . 2 . 1 AOE 280 | . 23 167 46 . 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1997 | 48 728 692 358 84 87 Wait 61 | . 7 40 9 . 5 Move 1621 | 36 640 537 273 79 56 Hop . | . . . . . . Pick Up 61 | 6 21 16 16 1 1 Fast Attach 21 | 6 3 3 4 . 5 Attach 16 | . 1 5 7 . 3 Detach 2 | . 1 1 . . . Swap 14 | . 7 1 5 . 1 Drop 44 | . 15 12 8 1 8 Fire 156 | . 33 77 36 3 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 9) 744 | -10/Materials | Discovered new exit (range 13) 1006 | -10/Materials | Discovered new exit (range 14) 1184 | -10/Materials | Entered another Materials area 1184 | -9/Materials | Evolved 2 slots: Utility x2 1850 | -9/Materials | Discovered new exit (range 8) 2346 | -9/Materials | Repaired Power Shielding 2502 | -9/Materials | Discovered new exit (range 15) 2578 | -9/Materials | Entered another Materials area 2578 | -8/Materials | Evolved 2 slots: Utility x2 2810 | -8/Materials | Lost 6 parts (2n3u1w) 2960 | -8/Materials | Build established: Scavenger-Mutant 3119 | -8/Materials | Discovered new exit (range 17) 3361 | -8/Materials | Entered Factory 3361 | -7/Factory | Evolved 2 slots: Propulsion x2 3548 | -7/Factory | Identified exit to DSF 3558 | -7/Factory | Entered DSF 3595 | -7/DSF | Additional patrols routed to DSF 3616 | -7/DSF | Discovered new exit (range 17) 3660 | -7/DSF | Core integrity fell below 50% 3684 | -7/DSF | Lost 15 parts (1p6n4u4w) 3695 | -7/DSF | Core integrity fell below 20% 3698 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03645_ Matter Repository disabled. 03645_ Imp. Ion Engine destroyed. 03646_ X-62 Marksman destroyed. 03646_ Destroyed Kinecellerator. 03646_ X-67 Chaingunner destroyed. 03646_ Ion Cannon destroyed. 03646_ Destroyed Ion Cannon. 03647_ Penetrated by Slug. 03647_ Imp. Treads destroyed. 03649_ Knocked back. 03650_ X-67 Chaingunner springs to life. 03653_ Missile Launcher destroyed. 03654_ Knocked back. 03656_ The unstable cave ceiling collapses. 03694_ Arm. Wheel destroyed. 03694_ Dropped Imp. Ion Engine. 03695_ Dropped Heat Sink. 03695_ Dropped Lrg. Storage Unit. 03696_ Dropped Imp. Sensor Array. 03698_ Dropped Targeting Computer. 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