Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 06:43:09 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (11) 55 Value Destroyed (251) 251 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4026 Bonus ------- None Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Katana Katana Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Gravmag System > --- UTILITY ---------- Structural Scanner Improved Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Katana Katana [Rating: 50] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Katana Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 8 | . . 2 1 2 2 1 Weapon . | . . . . . . . Parts Attached 30 | 2 . 1 3 16 8 . Power 1 | . . . . 1 . . Engine . | . . . . . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 1 4 2 . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 4 | . . . 1 1 2 . Flight 3 | . . . . 3 . . Utility 15 | . . . 1 9 5 . Device 3 | . . . . 2 1 . Storage . | . . . . . . . Processor 7 | . . . 1 4 2 . Hackware 5 | . . . . 3 2 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | . . 1 1 2 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 1 2 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 18 | . . . 2 5 11 . Power . | . . . . . . . Propulsion 9 | . . . 2 3 4 . Utility 7 | . . . . . 7 . Weapon 2 | . . . . 2 . . Highest Loss Streak 11 | . . . 1 1 11 . To Critical Strikes . | . . . . . . . Average Backups 3 | 4 1 3 5 4 3 4 Power . | 1 . . . . . 1 Propulsion 1 | 2 . 1 1 1 . . Utility 1 | . 1 2 2 1 . . Weapon 1 | 1 . . 1 1 1 3 Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 55 | . 28 24 23 59 78 11 Core 1 | . . . . 2 . . Treads 6 | . 28 22 17 1 . . Hover 4 | . . . 1 3 10 . Flight 4 | . . . . 5 4 . Device 5 | . . . . 4 12 . Processor 15 | . . . 3 22 15 5 Hackware 11 | . . . . 10 26 5 Slashing Weapon 5 | . . . . 7 5 . Peak Build Rating 50 | 2 2 3 8 39 50 9 Average Rating 22 | . 2 2 4 22 40 9 On Entrance 8 | 6 2 2 2 8 32 9 Naked Turns . | . . . . . . . Heaviest Build 13 | . . . 2 10 13 . Greatest Support 17 | 3 3 3 3 10 17 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 3 5 5 5 5 5 Average Carried 3 | 2 1 4 4 4 3 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 5 5 Class Distribution -------------------- 50% | Mutant 25% | Hacker-Scout 12% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 555 | 200 . . 120 127 108 . Remotely . | . . . . . . . Salvage Created 295 | . . 38 . 171 86 . Parts 20 | . 2 3 . 14 1 . Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 7 | . . 4 . 3 . . Melee 2 | . . . . 2 . . AOE 5 | . . 4 . 1 . . Classes Destroyed 5 | . 1 1 . 3 . . Hauler 2 | . . . . 1 1 . Operator 2 | . 1 . . 1 . . Swarmer 5 | . . 4 . 1 . . Grunt 1 | . . . . 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 4 | . 1 4 . 1 1 . Combat Bots Only 4 | . . 4 . 1 . . Max Kills in Single Turn 3 | . 1 3 . 1 1 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 1 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 251 | . 8 30 28 101 84 . Missed 125 | . 5 13 9 59 39 . Hits 126 | . 3 17 19 42 45 . Projectile 126 | . 3 17 19 42 45 . Critical Strikes 4 | . . 1 . 1 2 . Damage Taken 1744 | . 37 214 228 557 708 . Core 765 | . . 60 72 340 293 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 100 85 86 51 65 . Volleys Fired 7 | . . 3 2 2 . . Largest 1 | . . 1 1 1 . . Hottest 30 | . . 30 30 30 . . Shots Fired 7 | . . 3 2 2 . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 7 | . . 3 2 2 . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 7 | . . 3 2 2 . . Electromagnetic . | . . . . . . . Robot Hit Streak 1 | . . . 1 . . . Robot Miss Streak 1 | . . . 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 20 | . . . 1 17 2 . Core Hits 15 | . . 7 . 8 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 2 . . Sever 2 | . . . . 2 . . Melee Attacks 41 | . . . . 31 10 . Impact . | . . . . . . . Slashing 41 | . . . . 31 10 . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 3 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1218 | . 2 180 43 872 121 . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 395 | . . 180 43 172 . . Melee 821 | . . . . 700 121 . Ramming 2 | . 2 . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 395 | . . 180 43 172 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 821 | . . . . 700 121 . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . . Average Corruption 2 | . . . . 2 . . Corruption Purged 3 | . . . . 3 . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . 6 . . Matter Fused 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 81 | . . . 3 6 72 . Projectiles . | . . . . . . . Explosions 8 | . . . 3 5 . . Melee 73 | . . . . 1 72 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 24 | . . 24 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 2 | . . 2 . . . . Average Temperature 2 | . . 2 . . . . Received Heat Transfer 276 | . 21 69 18 54 114 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 177 | . 30 155 61 177 80 . Initial 79 | . . 8 61 18 79 . Average 45 | . 3 53 45 46 55 . Influence Increases 692 | . 35 157 41 340 119 . Destroy 0b10 Robot/C 140 | . . 80 . 60 . . Destroy 0b10 Robot/NC 20 | . 5 . . 10 5 . Destroy Leader 24 | . . 10 . 12 2 . Successful Hack 6 | . . 6 . . . . Disable Machine 30 | . . 15 . 15 . . Destroy Structure 52 | . . 16 11 18 7 . Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 390 | . 30 30 30 225 75 . Influence Decreases 692 | . 15 32 144 220 281 . Entered New Map 203 | . . 12 84 24 83 . Time Decay 351 | . 15 20 40 166 110 . Lost Part 138 | . . . 20 30 88 . Squads Dispatched 10 | . 1 . 1 5 3 . Investigation 4 | . . . . 3 1 . Extermination 1 | . . . . 1 . . Reinforcement 5 | . 1 . 1 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 1 . 4 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 6 11 9 19 16 . Peak Tracking Total 9 | . 5 8 8 5 9 . Tactical Retreats 13 | . 1 1 2 6 3 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 7 | . 1 1 . 3 2 . Terminals 7 | . 1 1 . 3 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 1 4 . 6 5 . Successful 3 | . 1 1 . . 1 . Failed 13 | . . 3 . 6 4 . Catastrophic 6 | . . 1 . 4 1 . Database Lockouts . | . . . . . . . Manual 15 | . . 4 . 6 5 . Terminals 16 | . 1 4 . 6 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 . . 1 . Level Access Points 1 | . . . . . 1 . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 1 . 3 1 . Full Trace Events 4 | . . . . 3 1 . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 419 | . . . . 180 239 . Sensors 409 | . . . . 180 229 . Structural 238 | . . . . . 238 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 891 | 4 66 48 91 440 240 2 Spaces Moved 1528 | 1 123 75 160 726 441 2 Core 745 | 1 123 75 160 350 34 2 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 50 | . . . . . 50 . Flight 733 | . . . . 376 357 . Fastest Speed 34 | 50 50 50 50 34 40 50 Average Speed 44 | 50 50 50 50 42 42 50 Slowest Speed 60 | 50 50 50 50 50 60 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 2 34 14 33 29 22 . Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 30 | . . 5 . 18 7 . Terrain Destroyed 52 | . . 14 13 18 7 . Melee 15 | . . . . 8 7 . Projectile . | . . . . . . . AOE 37 | . . 14 13 10 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 1665 | 5 126 82 167 806 477 2 Wait 33 | . . . . 21 12 . Move 1522 | . 122 74 159 725 440 2 Hop . | . . . . . . . Pick Up 10 | . 3 1 1 4 1 . Fast Attach 18 | . . 1 2 12 3 . Attach 16 | 2 . 1 2 6 5 . Detach 8 | . . 2 1 2 3 . Swap 1 | . . . . . 1 . Drop 8 | 3 . . . 3 2 . Fire 7 | . . 3 2 2 . . Melee 41 | . . . . 31 10 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 10) 66 | -10/Materials | Discovered new exit (range 11) 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Utility x2 111 | -9/Materials | Discovered new exit (range 15) 119 | -9/Materials | Entered another Materials area 119 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 197 | -8/Materials | Met 7R-MNS 204 | -8/Materials | Discovered new exit (range 8) 209 | -8/Materials | Identified exit to Factory 210 | -8/Materials | Entered Factory 210 | -7/Factory | Evolved 2 slots: Utility x2 311 | -7/Factory | Build established: Mutant 630 | -7/Factory | Discovered new exit (range 5) 631 | -7/Factory | Identified exit to Lower Caves 644 | -7/Factory | Discovered new exit (range 3) 645 | -7/Factory | Identified exit to Factory 650 | -7/Factory | Entered another Factory area 650 | -6/Factory | Evolved 2 slots: Utility x2 721 | -6/Factory | Discovered new exit (range 13) 746 | -6/Factory | Identified exit to Lower Caves 812 | -6/Factory | Identified exit to Factory 890 | -6/Factory | Entered another Factory area 890 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 892 | -5/Factory | Self-destructed Last Messages --------------- 00840_ Destroyed VTOL Module. 00845_ ALERT: Security rotation in progress. 00846_ U-05 Engineer builds a Wall. <x2> 00849_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 00855_ Hacking Suite destroyed. 00869_ Imp. Hover Unit destroyed. 00870_ Imp. Hacking Suite destroyed. 00873_ Penetrated by Slug. 00873_ Imp. Gravmag System destroyed. 00876_ System Shield destroyed. 00876_ Penetrated by Slug. <x4> 00879_ Imp. Sensor Array destroyed. 00880_ Adv. Melee Analysis Suite destroyed. 00880_ Critical hit (Burn: +37). 00888_ Hacking Suite destroyed. 00889_ Structural Scanner destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????+ ???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????? ############ ####????????????????? | | ??????????? #????????????????? | | ?????????? #????????????????? | | ?????????? #????????????????? | | ?????????? #????????????????? | | ?????????? @ #????????????????? | | ?????????? #########/####????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????"""???????????????????? | | ??????????????????????? 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"""" ?????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????###???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 11 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombDrainedRedirector Manual? 0 Play Time 00:15:36 Cumulative 528.7 hours Start 2025.06.09 @ 06:27:37 End 2025.06.09 @ 06:43:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 600 Rogue 600 Adventurer 0 Explorer 0 Win Type - Total 16 Types 10/0/5/1/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b453585-4568-4b2b-a260-7a38b2a9489b