Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 18:31:13 Player: MoYuYu Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (3412) 3412 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 9337 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 80 Entered Garrisons 200 Friendly Fire -119 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Advanced Thermal Shield PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Advanced Terrain Scan Processor Improved Transmission Jammer Cloaking Device Improved Medium Armor Plating Advanced Thermal Shield Force Field > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Greatsword > --- INVENTORY -------- Micro Fission Core Micro Fission Core Flexi-carbon Leg Small Matter Pod Improved Target Analyzer High-powered Shock Rifle Tesla Rifle PL-3XN's Ring of Power [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Heavy Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 . 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . 1 . . 1 Utility 6 | . . . . . 2 . . 1 2 1 Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 143 | 6 7 5 1 4 29 16 37 5 9 24 Power 14 | 1 1 . 1 . 2 . 4 . . 5 Engine 8 | 1 1 . 1 . 2 . 3 . . . Core 4 | . . . . . . . 1 . . 3 Reactor 2 | . . . . . . . . . . 2 Propulsion 40 | 2 1 2 . 1 4 9 10 3 2 6 Treads 4 | . . . . . . 2 . . . 2 Leg 31 | 2 1 2 . 1 4 7 9 1 . 4 Wheel 2 | . . . . . . . . 2 . . Hover 3 | . . . . . . . 1 . 2 . Flight . | . . . . . . . . . . . Utility 54 | 1 3 3 . 2 16 4 11 1 4 9 Device 33 | . 1 1 . 1 14 3 7 . 3 3 Storage 6 | 1 2 . . . . . 1 . . 2 Processor 8 | . . . . . 1 . 3 . 1 3 Hackware . | . . . . . . . . . . . Protection 7 | . . 2 . 1 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 35 | 2 2 . . 1 7 3 12 1 3 4 Energy Gun 7 | 1 . . . 1 . . . 1 2 2 Energy Cannon 3 | . . . . . 2 . . . . 1 Ballistic Gun 10 | 1 1 . . . 2 . 6 . . . Ballistic Cannon 6 | . . . . . 2 . 4 . . . Launcher 5 | . 1 . . . 1 1 2 . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 . 3 . 1 . Corrupted Parts 5 | . . . . . 1 . 3 . . 1 System Corruption 30 | . . . . . 1 . 28 . . 1 Parts Lost 65 | . . 2 . . 5 12 18 2 4 22 Power 8 | . . . . . 1 1 2 . . 4 Propulsion 21 | . . 1 . . 1 6 5 1 1 6 Utility 19 | . . 1 . . 1 2 5 . 2 8 Weapon 17 | . . . . . 2 3 6 1 1 4 Highest Loss Streak 16 | . . 1 . . 1 4 16 2 3 14 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 86 | . 99 99 100 100 97 83 89 26 49 59 Engine 8 | . 14 14 14 14 9 3 8 . . . Treads 3 | . . . . . . 8 10 . . 4 Leg 20 | . 28 28 28 28 26 16 18 6 4 3 Hover 1 | . . . . . . . . 6 10 4 Device 7 | . 13 2 . . 7 12 8 . 9 15 Storage 9 | . 14 14 14 14 9 9 7 . . 1 Processor 5 | . . . . . 9 9 8 . 3 10 Protection 6 | . . 10 14 13 10 5 1 3 2 2 Energy Gun 3 | . 5 . . 11 3 . . 3 10 8 Ballistic Gun 12 | . 21 28 28 16 10 1 9 . . . Ballistic Cannon 1 | . . . . . 6 . 6 . . . Launcher 1 | . . . . . 1 7 . . . . Slashing Weapon 1 | . . . . . . 7 3 . . 2 Peak Build Rating 102 | 6 8 8 8 14 30 34 60 17 50 102 Average Rating 23 | 4 7 7 7 9 25 21 36 12 43 62 On Entrance 12 | . 6 8 8 8 10 27 16 4 12 39 Naked Turns 41 | . . . . . . . 13 . . 28 Heaviest Build 71 | 12 21 20 20 27 45 39 48 7 17 71 Greatest Support 75 | 20 20 20 20 20 40 40 75 20 20 75 Greatest Overweight (x) 3 | . 1 . . 1 1 . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 10 Average Capacity 9 | 7 9 10 10 10 10 10 9 5 5 6 Most Carried 10 | 4 10 10 10 10 10 10 10 4 5 8 Average Carried 8 | 3 8 9 9 9 8 9 9 2 4 5 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 4 10 10 10 9 10 10 3 3 5 4 Class Distribution -------------------- 54% | Mutant 17% | Scavenger-Mutant 6% | Infiltrator-Mutant 5% | Tank 5% | Skirmisher 4% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Skirmisher | -5/Factory Infiltrator-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Matter Collected 2721 | 260 272 291 . 59 390 368 551 30 78 422 Remotely . | . . . . . . . . . . . Salvage Created 3676 | 69 443 298 . 50 260 844 984 30 78 620 Parts 171 | 5 32 8 . 2 7 29 51 3 3 31 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Combat Hostiles Destroyed 67 | . 13 3 . 2 5 20 18 . 1 5 Melee 12 | . . . . . . 7 . . . 5 Guns 30 | . 11 3 . 1 3 1 10 . 1 . Cannons 6 | . . . . . 1 1 4 . . . AOE 19 | . 2 . . 1 1 11 4 . . . Classes Destroyed 16 | 1 4 1 . . 4 . 6 . . . Worker 5 | . . . . . 1 . 3 . . 1 Builder 3 | . . . . . . . 1 . 1 1 Tunneler 4 | 3 . . . . . . . 1 . . Hauler 2 | . 2 . . . . . . . . . Recycler 8 | . . 2 . . . . 4 . . 2 Mechanic 2 | . . . . . . . 2 . . . Watcher 2 | . 1 . . . . . . . . 1 Swarmer 14 | . 9 1 . . . 4 . . . . Grunt 35 | . 4 2 . 2 1 14 12 . . . Brawler 1 | . . . . . 1 . . . . . Protector 1 | . . . . . . . 1 . . . Sentry 6 | . . . . . 1 2 1 . . 2 Specialist 2 | . . . . . . . 2 . . . Hunter 4 | . . . . . 3 . . . . 1 Programmer 4 | . . . . . . . 1 . 1 2 Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 10 | 2 4 4 . 2 1 10 10 1 1 2 Combat Bots Only 10 | . 4 1 . 2 1 10 4 . 1 2 Max Kills in Single Turn 6 | 1 2 1 . 1 1 3 6 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . 2 . . 1 1 3 2 . . . Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Hostile Shots Fired 978 | . 39 25 . 20 77 104 230 113 20 350 Missed 355 | . 12 4 . 8 14 34 81 60 6 136 Damage Taken 10142 | . 253 279 . 153 969 1152 3044 398 312 3582 Core 2273 | . 23 100 . 12 163 65 576 100 72 1162 Absorbed by Shields 119 | . . . . . . . . . . 119 Redirected to Shielding 53 | . . 5 . 16 32 . . . . . Core Remaining (%) 66 | 100 . . . 46 . 58 17 88 92 . Volleys Fired 190 | 6 32 17 . 3 32 19 54 7 12 8 Largest 3 | 1 2 2 . 2 3 3 3 1 1 2 Hottest 129 | 40 60 40 . 65 129 129 108 55 100 125 Shots Fired 355 | 6 58 34 . 6 74 32 117 7 12 9 Gun 248 | 6 56 34 . 6 47 11 70 7 3 8 Cannon 85 | . . . . . 27 12 45 . . 1 Launcher 13 | . 2 . . . . 9 2 . . . Special 9 | . . . . . . . . . 9 . Kinetic 256 | . 42 34 . 3 50 12 115 . . . Thermal 42 | . . . . . 13 11 . . 12 6 Explosive 13 | . 2 . . . . 9 2 . . . Electromagnetic 44 | 6 14 . . 3 11 . . 7 . 3 Robot Hit Streak 12 | 3 7 12 . 2 10 12 12 7 11 8 Robot Miss Streak 10 | 1 2 2 . 2 2 1 10 . 1 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 2 | . 1 . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . Shots Hit Robots 314 | 5 38 24 . 3 57 64 81 7 6 29 Core Hits 195 | 3 23 9 . 1 19 44 77 1 4 14 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . Critical Strikes 12 | 1 . . . . . 4 3 . . 4 Destroy 3 | . . . . . . . 3 . . . Corrupt 2 | 1 . . . . . . . . . 1 Sever 7 | . . . . . . 4 . . . 3 Melee Attacks 110 | . . . . . . 85 . . . 25 Impact . | . . . . . . . . . . . Slashing 110 | . . . . . . 85 . . . 25 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . . . 2 Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9501 | 61 585 336 . 47 1064 3096 2545 79 182 1506 Guns 3164 | 61 500 335 . 47 491 169 1142 79 113 227 Cannons 1514 | . . . . . 523 160 811 . . 20 Explosions 1823 | . 83 . . . 50 1101 589 . . . Melee 2885 | . . . . . . 1666 . . . 1219 Ramming 55 | . 2 1 . . . . 3 . 9 40 Kinetic 3481 | . 378 335 . 13 633 169 1953 . . . Thermal 849 | . 33 . . . 304 160 . . 173 179 Explosive 1740 | . 50 . . . . 1101 589 . . . Electromagnetic 491 | 61 122 . . 34 127 . . 79 . 68 Impact . | . . . . . . . . . . . Slashing 2885 | . . . . . . 1666 . . . 1219 Piercing . | . . . . . . . . . . . Highest Corruption 31 | . . . . . 3 3 31 . . 4 Average Corruption 3 | . . . . . 1 3 7 . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . . . . . 3 16 23 . . 7 Message Errors 10 | . . . . . 1 4 4 . . 1 Matter Fused 11 | . . . . . . 3 4 . . 4 Heat Flow Errors 5 | . . . . . . 2 3 . . . Energy Discharges 7 | . . . . . . 2 5 . . . Parts Rejected 3 | . . . . . 1 . 1 . . 1 Data Loss (minor) 6 | . . . . . . 2 3 . . 1 Data Loss (major) 3 | . . . . . . 2 1 . . . Misfires 2 | . . . . . . 1 1 . . . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 233 | . . . . . . 67 16 . . 150 Projectiles . | . . . . . . . . . . . Explosions 49 | . . . . . . 33 16 . . . Melee 184 | . . . . . . 34 . . . 150 Knockbacks 12 | . . . . . 1 . 11 . . . Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . 1 . 8 . . . Secondary 3 | . . . . . . . 3 . . . Self-Inflicted Damage 319 | . . . . . 37 138 126 . 4 14 Shots 10 | . . . . . 1 3 6 . . . Rammed 7 | . . . . . . . . . 1 6 Targets Rammed 11 | . 1 1 . . . . 1 . 1 7 Kicked 4 | . 1 1 . . . . 1 . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 475 | . 9 2 . 39 475 255 341 4 48 338 Average Temperature 78 | . 8 2 . 14 91 68 89 4 26 82 Received Heat Transfer 2909 | . 36 135 . 81 180 531 921 111 27 887 Effects 7 | . . . . . 3 . 2 . . 2 Interference 6 | . . . . . 3 . 2 . . 1 Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . Heat Transferred 1327 | . 50 . . . 457 259 . . 261 300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Peak Influence 555 | 15 239 104 . 65 107 555 291 98 114 164 Initial 291 | . 9 34 . . . 2 291 98 29 55 Average 119 | 2 109 69 . 20 46 358 142 23 66 99 Maximum Alert Level 2 | . 1 . . . . 2 1 . . . Low Security (%) 85 | 100 94 100 . 100 100 23 82 100 100 100 Level 1 7 | . 5 . . . . 27 17 . . . Level 2 6 | . . . . . . 49 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . 1 . 8 1 1 3 Investigation . | . . . . . . . . . . . Extermination 6 | . . . . . . . 2 1 1 2 Reinforcement 10 | . 2 . . . 1 . 6 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Distress Signals 11 | . 4 . . . 1 . 4 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 146 | . 22 5 . 5 22 21 34 5 3 29 Peak Tracking Total 12 | . 4 3 . 3 4 8 6 4 2 12 Tactical Retreats 18 | . 6 . . 1 . 2 2 2 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Traps Triggered 4 | . 1 . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . 1 . 1 . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . 2 . 1 . . 1 . . . Triggered 5 | . . 1 . 1 . . 2 . . 1 Most Traps Carried 2 | . . 2 2 2 1 1 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Machines Disabled 6 | . . . . . 1 2 1 . 2 . Max in Single Turn 1 | . . . . . 1 1 1 . 1 . Garrison Relay 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Machines Accessed 21 | . 8 . . 1 5 3 2 1 . 1 Terminals 17 | . 6 . . . 4 3 2 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 54 | . 20 . . 1 16 6 7 2 . 2 Successful 24 | . 10 . . 1 6 2 3 1 . 1 Failed 30 | . 10 . . . 10 4 4 1 . 1 Catastrophic 7 | . 3 . . . 3 . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 15 . . . 6 . 3 . . . Terminals 48 | . 17 . . . 14 6 7 2 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 21 | . 8 . . 1 5 2 3 1 . 1 Record 1 | . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 . 1 . . . Open Door 2 | . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Alert Level 4 | . 2 . . . 1 . 1 . . . Unreport Threat 3 | . 1 . . . . . 1 1 . . Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . 1 Security Stations 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 6 . . . 5 3 2 1 . 1 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . . . Machine Destruction 9 | . . . . . . 9 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Total Allies 5 | . . . . . 5 . . . . . Largest Group 2 | . . . . . 2 . . . . . Highest-Rated Group 32 | . . . . . 32 . . . . . Highest-Rated Ally 21 | . . . . . 21 . . . . . Total Orders 7 | . . . . . 7 . . . . . EXPLORE 1 | . . . . . 1 . . . . . RETURN 6 | . . . . . 6 . . . . . Ally Attacks 40 | . . . . . 25 . 15 . . . Total Damage 212 | . . . . . 135 . 77 . . . Kills 2 | . . . . . 1 . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 40 | . . . . . 25 . 15 . . . Drone Recoveries 38 | . . . . . 24 . 14 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Turns Passed 7499 | 145 977 521 698 742 866 900 1309 258 293 790 Spaces Moved 4689 | 99 567 359 577 404 422 411 664 245 264 677 Core 145 | 6 . . . . . . 26 . . 113 Treads 672 | . . . . . . 189 362 . . 121 Legs 3102 | 93 567 359 577 404 422 222 275 81 . 102 Wheels 81 | . . . . . . . . 81 . . Hover 689 | . . . . . . . 1 83 264 341 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 75 56 50 Average Speed 124 | 115 123 120 120 175 143 138 154 91 65 87 Slowest Speed 240 | 120 190 120 120 190 190 160 240 120 75 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 6 90 64 92 67 43 38 19 5 7 22 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 6 | . . . . . . 6 . . . . Terrain Destroyed 154 | . 10 . . . 6 78 60 . . . Melee 6 | . . . . . . 6 . . . . Projectile 13 | . . . . . 2 . 11 . . . AOE 135 | . 10 . . . 4 72 49 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Fac Total 5801 | 121 787 415 585 432 618 584 843 269 339 808 Wait 501 | 6 161 25 . 11 112 46 44 11 31 54 Move 4679 | 98 566 358 576 403 421 410 663 244 263 677 Hop . | . . . . . . . . . . . Pick Up 71 | 5 11 4 2 3 11 5 20 2 2 6 Fast Attach 56 | 5 2 . . 2 5 5 9 3 9 16 Attach 40 | 1 . 2 . . 7 6 16 2 . 6 Detach 3 | . . . . . . . 2 . . 1 Swap 47 | . 5 3 1 2 17 5 12 . . 2 Drop 62 | . 9 3 3 7 8 3 21 . 2 6 Fire 190 | 6 32 17 . 3 32 19 54 7 12 8 Melee 110 | . . . . . . 85 . . . 25 Ram 7 | . . . . . . . . . 1 6 Kick 4 | . 1 1 . . . . 1 . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . 3 . 5 . . . . . Trap 4 | . . 2 . 1 . . 1 . . . Miscellaneous 19 | . . . . . . . . . 19 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 487 | -10/Materials | Discovered new exit (range 9) 668 | -10/Materials | Discovered new exit (range 15) 1055 | -10/Materials | Discovered new exit (range 9) 1123 | -10/Materials | Entered Mines 1132 | -10/Mines | Discovered new exit (range 5) 1247 | -10/Mines | Found a hidden stash of uninstalled traps 1542 | -10/Mines | Discovered new exit (range 10) 1639 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1639 | -10/Mines | Discovered new exit (range 5) 1644 | -10/Mines | Entered Exiles 1678 | -10/Exiles | Discovered new exit (range 14) 1709 | -10/Exiles | Met 8R-AWN 1726 | -10/Exiles | Met EX-HEX 1829 | -10/Exiles | Met EX-DEC 1945 | -10/Exiles | Met EX-BIN 2094 | -10/Exiles | Visited The Gauntlet 2328 | -10/Exiles | Discovered new exit (range 14) 2342 | -10/Exiles | Entered Mines 2348 | -9/Mines | Found the Drone Emporium 2353 | -9/Mines | Assembled infested the area 2356 | -9/Mines | Found Prototype Device 2356 | -9/Mines | Identified Splice Drone Bay 2358 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2407 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2410 | -9/Mines | Found Prototype Device 2519 | -9/Mines | Core integrity fell below 50% 2635 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2659 | -9/Mines | Learned location of Zion (-6) 3037 | -9/Mines | Discovered new exit (range 11) 3084 | -9/Mines | Entered Materials 3084 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3085 | -8/Materials | Identified Exp. Sensor Array 3936 | -8/Materials | Identified exit to Garrison 3950 | -8/Materials | Entered Garrison 3968 | -8/Garrison | Triggered checkpoint 4056 | -8/Garrison | Garrison Relay disabled 4183 | -8/Garrison | Destroyed 10 combat bots 4190 | -8/Garrison | Triggered checkpoint 4192 | -8/Garrison | Lost 4 parts (2n2w) 4230 | -8/Garrison | Triggered checkpoint 4360 | -8/Garrison | Lost 3 parts (1p1n1u) 4454 | -8/Garrison | Triggered checkpoint 4542 | -8/Garrison | Learned Factory security intel 4689 | -8/Garrison | Garrison Relay disabled 4732 | -8/Garrison | Build established: Scavenger-Mutant 4832 | -8/Garrison | Discovered new exit (range 12) 4848 | -8/Garrison | Identified exit to Factory 4850 | -8/Garrison | Entered Factory 4850 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5608 | -7/Factory | Cargo convoy interrupted 5815 | -7/Factory | Found PL-3XN's Ring of Power 5830 | -7/Factory | Found Prototype Launcher 5830 | -7/Factory | Identified Com. Tesla Bomb Launcher 5835 | -7/Factory | Found Scatter Rocket Array 5877 | -7/Factory | Discovered new exit (range 15) 6025 | -7/Factory | System corruption reached 10% 6064 | -7/Factory | Discovered new exit (range 15) 6089 | -7/Factory | System corruption reached 30% 6099 | -7/Factory | Core integrity fell below 50% 6144 | -7/Factory | Released all parts (6) 6150 | -7/Factory | Core integrity fell below 20% 6159 | -7/Factory | Entered another Factory area 6159 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6174 | -6/Factory | Lost 16 parts (2p5n3u6w) 6297 | -6/Factory | Discovered new exit (range 11) 6412 | -6/Factory | Discovered new exit (range 7) 6417 | -6/Factory | Entered another Factory area 6417 | -5/Factory | Evolved 2 slots: Utility x2 6420 | -5/Factory | Build established: Mutant 6489 | -5/Factory | Discovered new exit (range 15) 6700 | -5/Factory | Discovered new exit (range 14) 6710 | -5/Factory | Entered another Factory area 6710 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6721 | -4/Factory | Lost 3 parts (1n1u1w) 7019 | -4/Factory | Build established: Infiltrator-Mutant 7306 | -4/Factory | Spotted B-86 Titan 7369 | -4/Factory | Lost 6 parts (1p1n3u1w) 7428 | -4/Factory | Core integrity fell below 50% 7458 | -4/Factory | Lost 14 parts (3p4n4u3w) 7464 | -4/Factory | Core integrity fell below 20% 7500 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07466_ 8RBHOURV6WQW ECQLSUGRKU1L<1X,X#E49 07471_ Slammed into Drone. 07471_ Imp. Target Analyzer broken. 07471_ Destabilizing: Short circuit. 07471_ Slug penetrates Wall. 07472_ Drone sends a signal. 07472_ Slammed into H-77 Assassin. 07472_ Penetrated by Slug. 07472_ Broken Imp. Target Analyzer destroyed. 07474_ Slammed into Drone. 07476_ Slug penetrates Wall. 07476_ Slammed into Y-64 Sentinel. 07477_ H-77 Assassin retrieves Drone. 07479_ Slug penetrates Wall. 07482_ Critical hit (Burn: +37). 07482_ Slug penetrates Wall. 07483_ Penetrated by Slug. 07483_ Slug penetrates Door. 07490_ System corrupted: Matter fused (-10). 07492_ Slammed into W-44 Eye. Map ----- +----------------------------------------------------+ | ???# #################+## # # | | ???# [ + # | | ??########### ######## # ] !# | | ?? #?# #??????# #?? # | | ??? #?# #??????# #????# | | ??? #?# #??????# #????# | | ???? #?# #??????# #????# | | ???? #?# #??????# #????? | | ????? #?# #??????# #????? | | ????? #?# #??????# #????? | | ?????? #?# #??????# #????? | | ?????? #?# #??????# #????? | | ??????? ??# #??????# #????? | | ??????? ### ###????# #????? | | ?????#+#+## #????# #????? | | ?????# #????# #????? | | ?????# #????? ? | | ?????# #??????????????# | | ?????### ## #??????????????? | | ???????# ####;###??????????????? | | ???????# #? ""???????????????? | | ???????# # "T" #? # | | ????#### # #? ! + | | ????# Y ! #? # | | ????# # #????????????? | | ????# @ #// """ #????????????? | | ????# #?/ """ ??????????????? | | ????# ####?? """???????????????? | | ????# #????? ??????????????? | | ????# #??????# ##??????????????? | | ????# #???????##???????????????? | | ????#/#????????????????????????? | | ???? ????????????????????????? | | ????"""????????????????????????? | | ????"""????????????????????????? | | ????"""????????????????????????? | | ??? ???????????????????????? | | ??? """ ???????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 35 Energy Capacity 385 Matter Stores 350 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 485 Jamming Range 14 Cloak Strength 2 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Factory Defaults Let's See Who's Tougher Challenges ------------ None Game ------ Seed HellfireDefenseCyclogen Manual? 0 Play Time 01:59:23 Cumulative 43.5 hours Start 2025.01.24 @ 10:26:13 End 2025.01.25 @ 18:31:13 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 20 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: 0c89d1ce-547d-46c7-a4a2-38df9a93c74b