Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.12 @ 19:57:42 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (180) 900 Value Destroyed (5397) 5397 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2260) 2260 TOTAL SCORE: 11557 Bonus ------- High Alert Combat Kills 1000 Follower Combat Kills 319 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -59 Cogmind --------- Core Integrity 381/550 Matter 159/300 Energy 280/280 System Corruption 9% Temperature Cool (18) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Improved Medium Treads > --- UTILITY (3) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (12) --- Kinecellerator Improved Medium Armor Plating System Shield Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (19) AWS/Autocannon Long-range Missile Launcher Long-range Missile Launcher Improved Datajack Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- High-powered Shotgun AWS/Autocannon > --- INVENTORY -------- Cooled Ion Engine Compact Wheel Advanced Signal Interpreter Recoil Stabilizer Hardened Light Armor Plating Hacking Suite System Shield Field Recycling Unit Gauss Rifle Advanced EMP Blaster Improved Grenade Launcher Improved Datajack [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon AWS/Autocannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . . . 1 . . Weapon 2 | . . . . . 2 . . Parts Attached 207 | 10 34 10 3 9 68 50 23 Power 22 | 1 3 . 1 1 9 . 7 Engine 18 | 1 3 . . 1 7 . 6 Core 4 | . . . 1 . 2 . 1 Reactor . | . . . . . . . . Propulsion 47 | 5 9 . . 3 26 4 . Treads 10 | . . . . . 6 4 . Leg 5 | . 2 . . 1 2 . . Wheel 31 | 5 6 . . 2 18 . . Hover 1 | . 1 . . . . . . Flight . | . . . . . . . . Utility 26 | 2 5 . 1 . 6 9 3 Device 6 | . . . . . 1 4 1 Storage 5 | 2 2 . 1 . . . . Processor 7 | . 3 . . . 3 1 . Hackware 6 | . . . . . 2 3 1 Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 112 | 2 17 10 1 5 27 37 13 Energy Gun 9 | 1 4 2 . . 2 . . Energy Cannon 3 | . . . . 1 1 . 1 Ballistic Gun 34 | 1 5 3 1 . 12 10 2 Ballistic Cannon 5 | . . . . . 2 3 . Launcher 30 | . 2 2 . 2 6 14 4 Special Weapon 11 | . 5 3 . 2 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 14 | . . . . . 3 7 4 Special Melee Weapon 6 | . 1 . . . . 3 2 Unidentified Prototypes 6 | . . . . . 4 . 2 Parts Lost 6 | . 1 1 . . 1 . 3 Power 1 | . 1 . . . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . . . . 1 Weapon 3 | . . 1 . . 1 . 1 Highest Loss Streak 3 | . 1 1 . . 1 . 3 Average Slot Usage (%) 90 | . 97 99 100 100 80 83 99 Engine 9 | . 13 14 6 12 6 9 8 Core 1 | . . . 7 1 2 . . Treads 4 | . . . . . 5 2 27 Leg 7 | . 4 28 28 18 1 . . Wheel 14 | . 19 . . 9 19 24 . Device 2 | . . . . . . 6 6 Storage 10 | . 12 14 14 14 9 9 9 Processor 9 | . 13 14 14 14 9 1 . Hackware 3 | . . . . . 7 5 10 Ballistic Gun 12 | . 17 21 14 9 5 6 26 Ballistic Cannon 4 | . . . . . 8 7 . Launcher 4 | . 3 4 14 6 1 3 4 Special Weapon 1 | . 3 1 . 5 . . . Piercing Weapon 1 | . . . . . 1 2 3 Naked Turns . | . . . . . . . . Heaviest Build 118 | 16 19 19 43 49 108 118 65 Greatest Support 84 | 32 26 26 26 26 84 70 70 Greatest Overweight (x) 34 | . 2 . 1 3 34 5 . Average Overweight (x) 1 | . . . . 2 2 2 . Largest Inventory Capacity 12 | 8 8 8 12 12 12 12 12 Average Capacity 10 | 6 6 8 9 12 12 12 12 Most Carried 12 | 4 8 8 8 12 12 12 12 Average Carried 9 | . 5 7 7 11 11 11 11 Final Capacity 12 | 8 8 8 12 12 12 12 12 Final Carried 12 | 2 8 8 8 12 12 12 12 Class Distribution -------------------- 43% | Mutant 26% | Skirmisher 17% | Scavenger-Skirmisher 8% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 4657 | 336 632 300 . 198 1220 835 1136 Remotely . | . . . . . . . . Salvage Created 6071 | 140 792 391 . 123 2080 1069 1476 Parts 333 | 9 46 18 . 5 112 68 75 Haulers Intercepted 10 | . 2 . . . 6 . 2 Recyclers Shooed 13 | . 3 1 . . 6 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 99 | . 12 6 . 2 27 34 18 Melee 4 | . . . . . . 1 3 Guns 29 | . 11 2 . . 4 . 12 Cannons 36 | . . . . . 17 19 . AOE 29 | . 1 4 . 2 6 14 2 Classes Destroyed 14 | 3 5 1 . 1 2 2 . Worker 21 | 2 3 . . . 6 . 10 Builder 6 | . . 1 . . 3 . 2 Tunneler 3 | 2 . . . . . . 1 Hauler 10 | . 2 . . . 6 . 2 Recycler 27 | 1 4 3 . 1 12 . 6 Operator 3 | . 1 . . . 2 . . Watcher 11 | . 3 . . . 4 3 1 Swarmer 31 | . 9 . . . 7 11 4 Grunt 39 | . 3 6 . 1 12 10 7 Brawler 2 | . . . . 1 . . 1 Duelist 2 | . . . . . . 2 . Sentry 21 | . . . . . 7 9 5 Hunter 3 | . . . . . 1 1 1 Behemoth 1 | . . . . . . 1 . Best Kill Streak 8 | 3 6 2 . 2 8 5 8 Combat Bots Only 6 | . 4 2 . 2 6 5 4 Max Kills in Single Turn 3 | 1 2 1 . 2 3 3 3 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 1 1 . 2 3 3 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 2593 | . 334 316 . 71 303 686 883 Core 265 | . 64 22 . 10 14 104 51 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . . . 61 . . . Volleys Fired 430 | 12 111 32 . 9 124 66 76 Largest 4 | 2 2 2 . 2 1 3 4 Hottest 127 | 60 100 103 . 103 56 84 127 Shots Fired 784 | 24 164 52 . 16 185 136 207 Gun 540 | 24 138 34 . 7 105 34 198 Cannon 130 | . . . . . 62 68 . Launcher 76 | . 2 8 . 5 18 34 9 Special 38 | . 24 10 . 4 . . . Kinetic 620 | 12 107 32 . 7 162 102 198 Thermal 88 | 12 55 12 . 4 5 . . Explosive 26 | . 2 8 . 5 3 . 8 Electromagnetic 50 | . . . . . 15 34 1 Robot Hit Streak 21 | 6 9 12 . 4 21 14 16 Robot Miss Streak 23 | 3 5 6 . 2 6 3 23 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Autonomous 131 | . . . . . 62 69 . Shots Hit Robots 517 | 16 92 33 . 12 137 85 142 Core Hits 250 | 6 38 21 . 13 77 44 51 Critical Hits 6 | . . . . . 2 2 2 Critical Kills 4 | . . . . . 1 2 1 Critical Parts Destroyed 2 | . . . . . 1 . 1 Melee Attacks 76 | . 9 . . . 10 28 29 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 53 | . . . . . 10 20 23 Sneak Attacks 23 | . 9 . . . . 4 10 Combat Hostiles 4 | . . . . . . 4 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17265 | 174 995 709 . 374 6053 5727 3233 Guns 5214 | 174 910 291 . 72 1754 86 1927 Cannons 8218 | . . . . . 3623 4595 . Explosions 3073 | . 85 368 . 280 676 1020 644 Melee 688 | . . . . . . 26 662 Ramming 5 | . . 5 . . . . . Kinetic 13045 | 78 679 291 . 72 5317 4681 1927 Thermal 648 | 96 231 45 . 22 132 122 . Explosive 1565 | . 85 368 . 280 218 . 614 Electromagnetic 1314 | . . . . . 386 898 30 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 688 | . . . . . . 26 662 Highest Corruption 4 | . . . . . 3 4 4 Average Corruption 3 | . . . . . 2 3 4 Corruption Purged . | . . . . . . . . Effects 112 | . . . . . 37 37 38 Message Errors 31 | . . . . . 16 8 7 Matter Fused 26 | . . . . . 6 14 6 Heat Flow Errors 14 | . . . . . 5 5 4 Energy Discharges 12 | . . . . . 5 2 5 Parts Rejected 3 | . . . . . . 2 1 Data Loss (minor) 10 | . . . . . 2 2 6 Targeting Errors 14 | . . . . . 2 4 8 Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 1410 | . 15 . . 9 558 711 117 Projectiles 1230 | . . . . 5 527 698 . Explosions 97 | . 15 . . 4 31 13 34 Melee 83 | . . . . . . . 83 Knockbacks 16 | . . . . . 6 10 . Impact . | . . . . . . . . Kinetic 16 | . . . . . 6 10 . Secondary . | . . . . . . . . Self-Inflicted Damage 347 | . 74 17 . 41 33 84 98 Shots 14 | . 2 1 . 2 2 5 2 Rammed 1 | . . 1 . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 357 | . 100 335 . 78 254 232 357 Average Temperature 68 | . 29 168 . 31 96 76 61 Received Heat Transfer 672 | . 12 168 . 18 90 186 198 Effects 5 | . . 4 . . . . 1 Energy Bleed 2 | . . 2 . . . . . Interference 3 | . . 2 . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 4 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . Heat Transferred 1628 | 225 525 320 . 160 248 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 1 4 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 1684 | 25 333 80 . 179 399 1684 1315 Initial 820 | . 16 . . . . 60 820 Average 391 | 6 112 42 . 35 146 1219 940 Maximum Alert Level 5 | . 1 . . . 1 5 4 Low Security (%) 61 | 100 88 100 . 100 70 5 . Level 1 12 | . 11 . . . 29 4 . Level 2 . | . . . . . . 3 . Level 3 11 | . . . . . . 21 88 Level 4 6 | . . . . . . 30 11 Level 5 6 | . . . . . . 34 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . . 1 4 . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 2 . 1 Assault 1 | . . . . 1 . . . Garrison 3 | . . . . . 2 . 1 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 3 . . . . 1 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 126 | . 23 6 . 8 30 32 27 Peak Tracking Total 6 | . 4 2 . 4 4 5 6 Tactical Retreats 9 | . . . . 1 2 5 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 10 | . . . . . 5 5 . Indirectly 4 | . . . . . 2 2 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . 2 . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . 2 . . . . . Triggered 2 | . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 30 | . 3 1 . . 7 12 7 Max in Single Turn 2 | . 2 1 . . 1 2 1 Garrison Relay 4 | . . . . . . 4 . Phase Generator 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 31 | . 8 . 5 . 16 . 2 Terminals 18 | . 7 . . . 10 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 3 | . 1 . . . 2 . . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 137 | . 29 . 50 . 45 . 13 Successful 108 | . 19 . 50 . 28 . 11 Failed 29 | . 10 . . . 17 . 2 Catastrophic 4 | . . . . . 4 . . Database Lockouts . | . . . . . . . . Manual 61 | . 27 . 1 . 31 . 2 Terminals 60 | . 26 . . . 32 . 2 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 4 . . Recycling Units 8 | . 3 . . . 5 . . Scanalyzers 13 | . . . . . 2 . 11 Garrison Access 2 | . . . . . 2 . . Terminal Hacks 71 | . 10 . 50 . 11 . . Record 51 | . 1 . 49 . 1 . . Robot Analysis 5 | . 5 . . . . . . Level Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . Alert Level 2 | . . . . . 2 . . Unreport Threat 4 | . . . . . 4 . . Locate Traps 4 | . 3 . . . 1 . . Dispatch Records 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer 13 | . . . . . 2 . 11 Insert Component 8 | . . . . . 2 . 6 Analyze 5 | . . . . . . . 5 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 18 | . 9 . . . 9 . . Terminals 13 | . 8 . . . 5 . . Assimilate 3 | . 3 . . . . . . Botnet 9 | . 5 . . . 4 . . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . Reject 3 | . 1 . . . 2 . . Mask 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Reprogram 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 6 . . . 13 . 1 Full Trace Events 3 | . 3 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 72 | . . . . . 72 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 Part Schematics Acquired 4 | . . . . . . . 4 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 10 | . 3 . . . . 3 4 Non-combat 7 | . 3 . . . . . 4 Combat 3 | . . . . . . 3 . Robot Hacks Applied 12 | . 4 . . . . 3 5 parse_system 1 | . 1 . . . . . . no_distress 2 | . 1 . . . . . 1 map_walls 1 | . . . . . . . 1 find_recycling 2 | . 1 . . . . . 1 find_station 1 | . . . . . . . 1 check_alert 1 | . 1 . . . . . . relay_feed 1 | . . . . . . . 1 disable_weapons 2 | . . . . . . 2 . formatsys_high 1 | . . . . . . 1 . Relay Couplers Released 14 | . . . . . . 14 . Machine Destruction 14 | . . . . . . 14 . Attached 3 | . . . . . . 2 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 10 | . 1 . . 6 2 1 . Largest Group 6 | . 1 1 1 6 6 2 . Highest-Rated Group 111 | . 10 10 10 111 111 32 . Highest-Rated Ally 31 | . 10 10 10 31 31 16 . Total Orders 4 | . . 2 . . 2 . . STAY 2 | . . 1 . . 1 . . FOLLOW 2 | . . 1 . . 1 . . Ally Attacks 59 | . . . . 14 41 4 . Total Damage 874 | . . . . 232 613 29 . Kills 12 | . . . . 5 7 . . Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total 5 | . 5 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 12720 | 134 2165 1258 874 1197 3785 2238 1069 Spaces Moved 8696 | 84 1661 929 670 828 2434 1650 440 Core 5 | 2 . . . . 3 . . Treads 956 | . . . . . 406 110 440 Legs 2118 | . 289 929 670 230 . . . Wheels 5279 | 82 1034 . . 598 2025 1540 . Hover 338 | . 338 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 90 90 160 Average Speed 119 | 95 97 120 129 133 126 112 160 Slowest Speed 1750 | 100 185 120 150 150 1750 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 77 | 5 100 95 93 100 98 98 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 84 | . 25 17 . 7 17 8 10 Terrain Destroyed 505 | . 45 45 . 41 84 195 95 Melee 19 | . . . . . 6 3 10 Projectile 66 | . 20 . . . 17 21 8 AOE 420 | . 25 45 . 41 61 171 77 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 10223 | 109 1994 1011 677 896 2999 1937 600 Wait 538 | . 133 24 . 40 271 51 19 Move 8688 | 83 1660 928 669 827 2433 1648 440 Hop . | . . . . . . . . Pick Up 98 | 1 19 6 1 6 33 30 2 Fast Attach 55 | 8 8 2 . 2 20 8 7 Attach 23 | . 3 1 . . 8 10 1 Detach 24 | 1 5 . . 1 8 7 2 Swap 129 | 2 23 7 3 7 40 32 15 Drop 133 | 2 23 7 4 4 52 32 9 Fire 430 | 12 111 32 . 9 124 66 76 Melee 76 | . 9 . . . 10 28 29 Ram . | . . . . . . . . Kick 2 | . . 2 . . . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . . . 24 . Rewire 1 | . . . . . . 1 . Trap 2 | . . 2 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 483 | -10/Materials | Discovered new exit (range 13) 682 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 15) 1157 | -10/Materials | Discovered new exit (range 9) 1832 | -10/Materials | Identified exit to Materials 1934 | -10/Materials | Discovered exit to Materials (range 11) 2299 | -10/Materials | Identified exit to Mines 2300 | -10/Materials | Entered Mines 2300 | -10/Mines | Accompanied by 1 ally 2350 | -10/Mines | Met a Derelict bent on vengeance 2518 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2717 | -10/Mines | Learned location of Storage (-9) 2771 | -10/Mines | Found a hidden stash of uninstalled traps 3202 | -10/Mines | Discovered exit to Materials (range 6) 3329 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3329 | -10/Mines | Discovered new exit (range 5) 3332 | -10/Mines | Identified exit to Exiles 3558 | -10/Mines | Entered Exiles 3558 | -10/Exiles | Accompanied by 1 ally 3588 | -10/Exiles | Met 8R-AWN 3605 | -10/Exiles | Met EX-HEX 3668 | -10/Exiles | Met EX-DEC 3717 | -10/Exiles | Learned location of Zion (-6) 3808 | -10/Exiles | Met EX-BIN 3911 | -10/Exiles | Aligned with FarCom system 3912 | -10/Exiles | Given EX-Vault access code 3941 | -10/Exiles | Opened EX-Vault 3955 | -10/Exiles | Found AWS/Autocannon 3980 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4160 | -10/Exiles | Visited The Gauntlet 4413 | -10/Exiles | Discovered new exit (range 11) 4431 | -10/Exiles | Identified exit to Mines 4432 | -10/Exiles | Left Exiles lab with AWS/Autocannon 4432 | -10/Exiles | Entered Mines 4432 | -9/Mines | Accompanied by 1 ally 4468 | -9/Mines | Learned Materials security intel 4470 | -9/Mines | Met a Derelict testing a Signal Generator 4986 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5006 | -9/Mines | Learned Materials emergency access door positions 5025 | -9/Mines | Discovered new exit (range 15) 5047 | -9/Mines | Identified exit to Materials 5517 | -9/Mines | Discovered exit to Materials (range 13) 5629 | -9/Mines | Entered Materials 5629 | -8/Materials | Accompanied by 6 allies 5629 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 5634 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5992 | -8/Materials | Build established: Scavenger-Skirmisher 6518 | -8/Materials | Build established: Skirmisher 7134 | -8/Materials | Discovered new exit (range 16) 7151 | -8/Materials | Identified exit to Factory 7543 | -8/Materials | Repaired Gauss Rifle 7809 | -8/Materials | Build established: Scavenger-Skirmisher 8206 | -8/Materials | Discovered exit to Factory (range 14) 8636 | -8/Materials | Build established: Hacker-Skirmisher 8779 | -8/Materials | Repaired Lgt. Angular Momentum Engine 8806 | -8/Materials | Garrison activated, responded to threat 8997 | -8/Materials | Garrison activated, responded to threat 9413 | -8/Materials | Identified exit to Garrison 9414 | -8/Materials | Entered Garrison 9414 | -8/Garrison | Accompanied by 2 allies 9560 | -8/Garrison | Triggered checkpoint 9583 | -8/Garrison | Garrison Relay disabled 9644 | -8/Garrison | Triggered checkpoint 9647 | -8/Garrison | Triggered checkpoint 9690 | -8/Garrison | Triggered checkpoint 9703 | -8/Garrison | Triggered checkpoint 9712 | -8/Garrison | Build established: Skirmisher 9758 | -8/Garrison | Triggered checkpoint 9918 | -8/Garrison | Discovered new exit (range 13) 10018 | -8/Garrison | Triggered checkpoint 10057 | -8/Garrison | Discovered new exit (range 14) 10347 | -8/Garrison | Phase Generator disabled 10372 | -8/Garrison | Triggered checkpoint 10445 | -8/Garrison | Garrison Relay disabled 10565 | -8/Garrison | Discovered new exit (range 10) 10582 | -8/Garrison | Installed Relay Interface Framework 10618 | -8/Garrison | Triggered checkpoint 10649 | -8/Garrison | Garrison Relay disabled 10687 | -8/Garrison | Identified exit to Materials 10878 | -8/Garrison | Spotted B-75 Beast 10884 | -8/Garrison | Destroyed B-75 Beast 11645 | -8/Garrison | Build established: Scavenger-Skirmisher 11652 | -8/Garrison | Entered Materials 11857 | -8/Materials | Discovered exit to Factory (range 6) 12609 | -8/Materials | Discovered exit to Factory (range 15) 12651 | -8/Materials | Garrison activated, responded to threat 12721 | -8/Materials | Crushed by falling debris 12721 | -8/Materials | Self-destructed Last Messages --------------- 12706_ U-05 Engineer lays Concrete. 12709_ Slug penetrates Earth. 12709_ Slug penetrates Wall. 12711_ U-05 Engineer lays Concrete. 12714_ Slug penetrates Y-45 Defender. 12715_ U-05 Engineer lays Concrete. 12718_ Slug penetrates Y-45 Defender. 12718_ Relay Coupler [NC] destroyed. 12720_ The unstable cave ceiling collapses. 12720_ Y-45 Defender crushed by falling debris. 12720_ Y-45 Defender destroyed. 12720_ 14 Matter crushed. 12720_ K-01 Serf collects debris. 12721_ The unstable cave ceiling collapses. 12721_ Crushed by falling debris. 12721_ Lgt. Treads destroyed. 12721_ System corrupted by crushing effect (+4). 12721_ Proton Missile Launcher destroyed. 12721_ System corrupted by crushing effect (+1). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????o???????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ??????????????????### #???????????????#??????????? | | ??????????????????# #?????????????? #??????????? | | ???????????????Y??# < #????????????? #??????????? | | ??????????????????# #???????????? ###????????? | | ??????????????????# %%#??????????? #????????? | | ??????????????????# *=########### #????????? | | ??????????????????# [ = #????????? | | ??????????????????# !!##### #????????? | | ??????????????????# #???# #????????? | | ?????????????????## ###?# #### #????????? | | ?????????????????# k ### #????? #????????? | | ????????????????## k @## #???????# ##????????? | | ????????????????# ###/####????????????????? | | ????????????????# Y! #????????????????? | | ???############## % w""" ! #????????????????? | | ??? k """ #????????????????? | | ???? "" #????????????????? | | ???" ?? """ """ #????????????????? | | ??""" """""""" """ #????????????????? | | "" " """"" # """ #????????????????? | | w # """ #????????????????? | | # #????????????????? | | ??"" ##########????????????????? | | ?"" " ##????????????????????? | | ?" " u *#### #######??????????????? | | ? * !*r*# #??????????????? | | % k #### #] #??????????????? | | ? % # # # # #[""" #??????????????? | | ? # ######!+[""" *#??????????????? | | ? ######!#[""" #??????????????? | | ?? # ????#[+ #??????????????? | | ??#+######## # !! ???#!########??????????????? | | ???????????# ## !! ??#|########??????????????? | | ??????????## ## !! ??#%# [ #??????????????? | | ??????????# ?# ?#!# #??????????????? | | ??????????# = ?# "" = ?#*# """ *#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 31 Relay Coupler Value 1 Item Schematics ----------------- Lrn. Missile Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed HeavyFusionSabre Manual? 0 Play Time 03:38:24 Cumulative 176.3 hours Start 2020.11.12 @ 00:03:31 End 2020.11.12 @ 19:57:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b6c9704-5a73-4b30-990d-d59381493246