Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.28 @ 20:49:12 Player: lumberblack Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2880) 2880 TOTAL SCORE: 8300 Bonus ------- Pacifist 2880 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Treads Wheel Compact Wheel Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Drive > --- UTILITY ---------- Improved Coolant Injector Improved Reaction Control System Improved Propulsion Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Compact Wheel Assault Rifle [Rating: 25] Favorites ----------- Power None Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Improved Propulsion Shielding Device Improved Coolant Injector Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon None Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 1 1 1 1 . . . . Utility 6 | . . 1 . 1 1 1 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 7 | . . . . 1 . 1 4 1 . . . . Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . 1 1 . . . . . Utility 5 | . . . . 1 . . 3 1 . . . . Device 2 | . . . . . . . 2 . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . Protection 2 | . . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 7 | . . . . . . . 2 2 3 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 . . . Utility 5 | . . . . . . . 2 1 2 . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . 2 2 2 . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 8 | . . . . 6 7 6 19 17 5 . . . Flight 2 | . . . . . . . 9 7 . . . . Device 1 | . . . . . . . 2 5 4 . . . Protection 3 | . . . . 6 7 6 5 2 . . . . Naked Turns 195 | . 57 22 9 16 . . . . 3 61 1 26 Heaviest Build 5 | . . . . 2 2 2 5 3 1 . . . Greatest Support 7 | 3 3 3 3 3 3 5 7 5 5 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Matter Collected 236 | 191 . . . . . . 45 . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Damage Taken 2968 | . 175 54 56 106 512 250 454 487 520 174 . 180 Core 2521 | . 175 54 56 106 511 239 211 363 452 174 . 180 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 90 | . . . . . . . 73 17 . . . . Core Remaining (%) 65 | 100 30 . 72 80 27 71 78 . . . . . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 4 | . . . . . . 3 . . 1 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 81 | . 2 11 . . 18 38 . . 12 . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 81 | . 2 11 . . 18 38 . . 12 . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 2 . . . 2 . . . 4 5 5 5 Average Corruption 3 | . 2 . . . 2 . . . 1 4 5 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . 1 . . . 1 2 . . Energy Discharges 2 | . . . . . . . . . 1 1 . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 38 | . 1 5 . . 9 18 . . 5 . . . Shots . | . . . . . . . . . . . . . Rammed 17 | . 2 2 . . 2 7 . . 4 . . . Targets Rammed 17 | . 2 2 . . 2 7 . . 4 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 2 | . . . . . . 2 . . . . . . Average Temperature 2 | . . . . . . 2 . . . . . . Received Heat Transfer 639 | . 42 27 27 63 189 93 57 66 57 . . 18 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Peak Influence 331 | . 15 20 7 62 43 148 331 231 . . . . Initial 161 | . . 5 7 2 28 28 72 161 . . . . Average 77 | . 6 9 7 27 39 56 136 183 . . . . Maximum Alert Level 1 | . . . . . . . 1 1 . . . . Low Security (%) 95 | . 100 100 100 100 100 100 84 89 . . . . Level 1 4 | . . . . . . . 15 10 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 3 . . 1 2 1 2 1 . . . . Investigation 4 | . 2 . . . 1 . 1 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . 1 . . 1 1 1 1 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Distress Signals 5 | . . . . . . 1 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 100 | . 9 1 7 7 10 15 23 8 10 4 . 6 Peak Tracking Total 12 | . 6 1 11 4 8 12 11 6 9 4 . 4 Tactical Retreats 9 | . 1 . . 1 . 2 2 1 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 5 | . 2 . . . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 4 | . 2 . . . 1 . 1 . . . . . Terminals 4 | . 2 . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 11 | . 4 . . . 1 . 6 . . . . . Successful 5 | . 2 . . . . . 3 . . . . . Failed 6 | . 2 . . . 1 . 3 . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 2 . . . . . 6 . . . . . Terminals 11 | . 4 . . . 1 . 6 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . 2 . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 2 . . . 1 . 1 . . . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Turns Passed 647 | . 57 22 9 51 97 91 102 77 53 61 1 26 Spaces Moved 1400 | 1 109 41 18 99 190 173 274 215 104 121 3 52 Core 866 | 1 109 41 18 99 190 148 . . 84 121 3 52 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 534 | . . . . . . 25 274 215 20 . . . Fastest Speed 32 | 50 50 50 50 50 50 35 32 35 35 50 50 50 Average Speed 44 | 50 50 50 50 50 50 47 34 35 47 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 35 35 50 50 50 50 Overloaded Moves 5 | . . . . . . . 5 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . 2 9 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 13 | 2 31 9 9 14 10 10 14 6 21 30 7 13 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . 1 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total 1395 | . 110 42 17 99 191 178 268 209 107 120 2 52 Wait . | . . . . . . . . . . . . . Move 1357 | . 108 41 17 98 189 168 256 203 103 120 2 52 Hop 15 | . . . . . . 2 8 5 . . . . Pick Up . | . . . . . . . . . . . . . Fast Attach 7 | . . . . 1 . 1 4 1 . . . . Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ram 16 | . 2 1 . . 2 7 . . 4 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 15) 52 | -10/Materials | Core integrity fell below 50% 58 | -10/Materials | Entered another Materials area 58 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 72 | -9/Materials | Discovered new exit (range 16) 80 | -9/Materials | Entered Mines 86 | -9/Mines | Discovered new exit (range 8) 89 | -9/Mines | Entered Materials 89 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 133 | -8/Materials | Discovered new exit (range 16) 140 | -8/Materials | Entered Factory 140 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 230 | -7/Factory | Core integrity fell below 50% 234 | -7/Factory | Discovered new exit (range 5) 237 | -7/Factory | Entered another Factory area 237 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 316 | -6/Factory | Build established: Mutant 323 | -6/Factory | Discovered new exit (range 14) 328 | -6/Factory | Entered another Factory area 328 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 417 | -5/Factory | Spotted B-75 Beast 420 | -5/Factory | Identified exit to Factory 430 | -5/Factory | Entered another Factory area 430 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 432 | -4/Factory | Discovered new exit (range 13) 500 | -4/Factory | Discovered new exit (range 14) 507 | -4/Factory | Entered Upper Caves 508 | -4/Upper Caves | Learned location of 1 exit from Research 550 | -4/Upper Caves | Core integrity fell below 50% 555 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 555 | -4/Upper Caves | Discovered new exit (range 12) 560 | -4/Upper Caves | Entered another Upper Caves area 592 | -4/Upper Caves | Spotted B-86 Titan 602 | -4/Upper Caves | Core integrity fell below 20% 614 | -4/Upper Caves | Discovered new exit (range 11) 621 | -4/Upper Caves | Entered Zhirov 621 | -4/Zhirov | Discovered new exit (range 3) 622 | -4/Zhirov | Entered Proximity Caves 646 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 648 | -3/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 00557_ Imp. Coolant Injector destroyed. 00560_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 00563_ System corrupted: Component data lost. 00590_ Searching scrap... 00590_ Found Arc Thrower. 00590_ Found Imp. Plasma Cutter. 00590_ Found Imp. Melee Analysis Suite. 00590_ Found 11 Matter. 00598_ M-30 Cleanser extracted Fire Trap. 00600_ M-30 Cleanser extracted Dirty Bomb Trap. 00614_ EXIT=FOUND 00616_ System corrupted: Energy discharge (-35). LOCATION=UNKNOWN GOAL=ESCAPE 00621_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00646_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??####?????###???????????????????????????????????? | | ?## ###?## ##?????????????????###??????????????? | | ## ## ###?????????????? ##?????????????? | | # ###?????????? #?????????????? | | ##???##### #??????????????? | | ? ##??# @ #???????????????? | | ???? #### ##???????????????? | | ???????# #????????????????? | | ??????## Y ??????????? | | ??????# ## ??????????? | | ??????# #### ??????????? | | ??????# # #??# ##### #??????????? | | ??????## ## #?? #????????????????? | | ???????# ## ##? ???????????????? | | ???????# ## #?# ?????????????? | | #??????# ### #?## ## ?????????????? | | #####?# #?# #??## #######? ?????????????? | | ## ### #???## ##???????? ?????????????? | | ### ????# #????????????????????????? | | # ## ##???# ????????????????????????? | | ### #####???? ????????????????????????? | | ??# #????????? ????????????????????????? | | ??# ##????????? ????????????????????????? | | ??# #?????????????????????????????????????? | | ??## ##????????????????????????????????????? | | ???#### #????????????????????????????????????? | | ####??## #????????????????????????????????????? | | # "##??# #????????????????????????????????????? | | #"" ##?# ##????????????????????????????????????? | | ##" "### #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 73 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockThrowingFacilitator Manual? 0 Play Time 00:11:03 Cumulative 395.1 hours Start 2022.08.28 @ 20:36:06 End 2022.08.28 @ 20:49:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 57 Gallery% 78 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8854c923-7d49-4fec-8ad5-bb9a73fe4df0