Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 22:23:40 Player: FISH Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (475) 2375 Value Destroyed (17489) 17489 Prototype IDs (68) 1360 Alien Tech Used (10) 2000 Bonus (24003) 24003 TOTAL SCORE: 57927 Bonus ------- High Alert Combat Kills 704 Follower Combat Kills 305 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1876 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -982 Cogmind --------- Core Integrity 411/1850 Matter 240/300 Energy 494/500 System Corruption 35% Temperature Cool (12) Movement Hovering (58) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY (10) ----- Improved Energy Well Spectral Analyzer Advanced Targeting Computer Experimental Core Analyzer Layered Medium Armor Plating > --- WEAPON (4) ------- Slug Cannon Vortex Lance > --- INVENTORY (5) ---- Improved Antigrav System Advanced Heat Sink Peak State ------------ > --- POWER ------------ Fission Core Cooled Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Cloaking Device Microwarp Drive > --- WEAPON ----------- Null Cannon Core Cannon > --- INVENTORY -------- Experimental Gyrokinetic Inverter Experimental Cooling System Improved Energy Well Improved Heavy Armor Plating Advanced EM Shield Deep Network Scanner Quantum Router Transdimensional Reconstructor High-powered Transdimensional Reconstructor Vortex Driver Perforator Enhanced Gamma Bomb Array Vortex Lance [Rating: 242] Favorites ----------- Power Light Fission Core Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Utility Core Analyzer Device Experimental Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Deep Network Scanner Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Tri-rail Accelerator Launcher Heavy Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . Utility 8 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . . . . . 2 . . . . . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 329 | 7 12 9 2 7 32 23 1 7 2 3 39 2 1 2 8 41 2 3 1 2 23 . 6 2 9 9 6 17 14 12 25 Power 42 | 1 1 1 . . 3 1 . 1 . . 5 . . . . 6 . . . . 4 . 1 . . . 1 4 1 5 7 Engine 15 | 1 1 1 . . 3 1 . 1 . . 2 . . . . 3 . . . . . . . . . . . . . . 2 Core 10 | . . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . . . 1 1 Reactor 17 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 4 1 4 4 Propulsion 84 | 2 3 3 . 3 10 7 . 1 1 . 7 . . . . 12 . 1 . . 11 . 1 1 3 2 1 4 5 3 3 Treads 27 | . 3 1 . 2 7 3 . 1 1 . 4 . . . . 3 . 1 . . 1 . . . . . . . . . . Leg 4 | 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wheel 22 | . . 2 . . 3 4 . . . . 3 . . . . 6 . . . . 4 . . . . . . . . . . Hover 31 | . . . . . . . . . . . . . . . . 2 . . . . 6 . 1 1 3 2 1 4 5 3 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | 2 4 2 1 2 8 8 . 3 1 3 15 . 1 2 3 12 2 1 1 2 5 . 3 . 5 5 2 9 5 3 14 Device 50 | 1 3 1 1 1 2 1 . 3 . 2 2 . 1 2 2 7 1 1 1 2 2 . 2 . 2 2 . 2 2 1 3 Storage 10 | 1 1 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . 2 Processor 26 | . . . . . 2 3 . . . . 6 . . . . 3 . . . . 1 . . . 2 1 . 5 . . 3 Hackware 15 | . . . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . 1 . . 2 1 2 3 Protection 22 | . . . . 1 2 3 . . . 1 5 . . . 1 1 1 . . . . . 1 . . 1 1 . 1 . 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 79 | 2 4 3 1 2 11 7 1 2 . . 12 2 . . 5 11 . 1 . . 3 . 1 1 1 2 2 . 3 1 1 Energy Gun 20 | 1 . . . . 8 3 . . . . 6 . . . 1 . . . . . . . . . . . 1 . . . . Energy Cannon 14 | . 2 1 . 1 1 . . . . . . 1 . . . 4 . 1 . . . . 1 . . 1 . . 1 . . Ballistic Gun 18 | 1 1 . 1 . 1 2 . . . . 4 1 . . 2 3 . . . . 2 . . . . . . . . . . Ballistic Cannon 6 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . 1 Launcher 11 | . . 2 . 1 1 . . 1 . . . . . . 2 2 . . . . 1 . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 1 . 5 2 . 2 1 . 4 . . 2 . 4 . . 2 . 2 . 5 . 2 3 . 2 7 5 5 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 System Corruption 20 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 18 Parts Lost 91 | . 1 1 . 3 5 3 . 2 . 4 10 . . . . 21 . 1 . 1 6 . . 1 . 3 3 . 1 1 24 Power 20 | . 1 . . . 1 1 . 1 . . 1 . . . . 4 . . . . 2 . . . . . 1 . . . 8 Propulsion 29 | . . . . 2 3 2 . 1 . 1 3 . . . . 8 . . . . 2 . . 1 . . . . . 1 5 Utility 28 | . . . . 1 1 . . . . 1 2 . . . . 6 . 1 . 1 2 . . . . 3 1 . 1 . 8 Weapon 14 | . . 1 . . . . . . . 2 4 . . . . 3 . . . . . . . . . . 1 . . . 3 Highest Loss Streak 18 | . 1 1 . 2 3 1 . 1 . 1 3 . . . . 12 . 1 . 1 4 . . 1 . 1 2 . 1 1 18 To Critical Strikes 5 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 Average Backups 18 | 4 9 14 18 18 22 22 22 22 21 21 21 22 22 23 22 22 22 22 22 22 19 9 9 9 9 10 11 12 12 11 10 Power . | . . . . . . . . . . 1 . 1 1 1 1 . . . 1 1 . . . . . . . . . . . Propulsion 2 | 2 2 2 4 3 3 3 3 3 1 . 1 2 2 2 2 2 2 1 1 1 1 . . . 1 2 2 1 2 . . Utility 8 | . 3 4 6 8 10 11 11 10 12 14 12 10 10 11 11 10 10 9 9 9 7 5 5 5 2 . 2 3 4 5 4 Weapon 5 | . 3 6 6 5 7 6 7 6 7 5 5 8 8 8 6 6 7 8 8 7 5 2 2 2 3 4 4 4 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 4 . 5 1 16 1 1 . 1 2 5 . 2 . . 4 . 2 1 . 5 . 3 1 . . 1 2 4 1 2 Power 5 | . 1 . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 13 | . 1 . . . 4 . . . . 1 2 . . . . . . 1 . . . . . . . . . 1 2 . 1 Utility 18 | . . . . . 1 1 . . 1 1 3 . 2 . . 3 . 1 . . 2 . 2 1 . . . . . . . Weapon 21 | . 2 . 3 1 9 . 1 . . . . . . . . 1 . . 1 . 1 . 1 . . . . . 1 . . Tool/Special 7 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 1 Average Slot Usage (%) 92 | . 98 99 87 85 98 99 97 91 83 88 93 100 100 95 100 95 100 99 82 96 94 94 91 88 85 82 69 77 79 90 85 Engine 4 | . 12 13 14 14 8 6 7 7 7 7 2 6 6 6 6 4 . . . . . . . . . . . . . . 1 Core 2 | . . . . . . . . . . . 3 . . . . 5 11 11 11 11 8 5 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 4 4 3 12 9 11 8 Treads 11 | . 13 15 16 27 29 15 15 15 15 10 9 13 13 13 13 8 11 15 17 17 11 . . . . . . . . . . Wheel 6 | . . 12 11 . 6 14 12 7 7 10 10 13 13 13 13 11 5 5 5 5 7 . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . 5 1 . . 8 31 31 30 24 21 18 20 26 30 30 Device 11 | . 14 14 14 13 13 5 6 9 10 13 6 6 6 7 6 14 16 16 17 16 12 10 8 10 17 17 9 7 7 11 10 Storage 6 | . 14 14 14 14 9 7 7 7 8 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 15 | . . . . . 8 14 15 15 15 15 25 26 26 21 20 17 17 17 17 17 16 21 21 21 19 19 17 14 17 16 13 Hackware 2 | . . . . . . 6 4 . . . 2 6 6 6 6 1 . . . . 3 5 5 5 5 2 . 2 . 6 4 Protection 2 | . . . . . 3 1 2 4 2 1 3 . . . 5 3 5 5 4 5 1 . 1 . . 1 . . . . 1 Energy Gun 4 | . 3 . . . 13 12 17 18 7 10 8 7 6 6 1 . . . . . . . . . . . 2 4 . . . Energy Cannon 4 | . 14 24 4 . . . . . . . . 4 6 6 5 8 11 11 . 11 7 . . . . 2 3 4 6 7 4 Ballistic Gun 4 | . 7 . 11 13 3 8 4 2 3 9 8 6 6 6 11 6 5 5 . 2 2 . . . . . . . . . . Peak Build Rating 242 | 7 10 13 30 30 37 50 53 68 63 66 81 82 82 82 82 97 101 100 96 98 122 122 136 135 157 179 206 227 231 242 240 Average Rating 91 | 5 8 12 24 27 32 43 47 55 52 60 73 81 81 78 79 85 100 97 78 94 107 121 126 132 152 168 187 221 226 224 206 On Entrance 92 | . 7 8 13 26 29 35 47 49 56 62 58 76 82 81 80 80 97 96 96 96 92 122 122 135 132 156 157 188 227 227 237 Avg Prop Armor Cover (%) 13 | . . . . 10 22 15 14 13 18 13 11 16 16 15 12 9 13 16 23 18 8 3 3 . . . 2 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 11 22 56 62 60 107 111 111 116 116 118 115 112 112 120 120 143 134 134 127 128 132 55 74 71 73 95 101 88 104 109 117 Greatest Support 113 | 20 40 40 40 40 80 40 28 28 28 38 58 28 28 28 28 44 10 10 10 77 77 61 74 74 83 87 81 95 105 113 112 Greatest Overweight (x) 19 | . . 2 2 19 9 10 5 5 4 4 9 3 3 4 4 12 13 13 12 12 7 . . 1 . 1 1 1 1 1 2 Average Overweight (x) 2 | . . 1 1 1 4 4 4 3 3 2 2 3 3 3 4 5 12 12 10 11 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 15 15 15 15 15 15 Average Capacity 20 | 7 9 17 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 10 10 10 10 13 15 15 15 15 14 Most Carried 25 | 6 10 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 9 10 10 10 15 15 15 15 15 15 Average Carried 20 | 4 9 15 19 19 24 24 24 24 24 24 24 25 24 25 24 24 24 24 24 24 20 9 9 9 9 12 14 14 14 14 13 Final Capacity 25 | 8 10 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 15 15 15 15 15 5 Final Carried 25 | 6 10 20 19 20 25 25 25 25 25 24 25 25 25 25 25 24 25 24 25 25 9 9 10 10 10 14 15 15 15 15 2 Class Distribution -------------------- 31% | Scavenger-Gunner 14% | Scavenger-Mutant 12% | Mutant 7% | Hacker-Scout 6% | Gunner 6% | Scavenger-Skirmisher 6% | Alien-Scout 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Alien-Ninja | -3/Quarantine Alien-Scout | -3/Section 7 Alien-Scout | -2/Research Alien-Scout | -2/Testing Hacker-Scout | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 14343 | 293 276 306 . 253 672 679 252 206 154 562 1888 62 71 39 273 1172 249 227 . 157 664 171 336 493 192 415 342 409 121 728 2681 Remotely 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Salvage Created 21207 | 261 832 385 . 346 1780 1164 194 293 121 824 2971 . 532 . 182 1816 244 373 . 189 1764 224 781 403 483 683 367 609 47 880 2459 Parts 994 | 22 53 31 . 15 110 66 7 8 7 29 144 . 13 . 15 95 8 15 . 11 71 8 37 7 19 24 18 20 1 47 93 Haulers Intercepted 17 | . 1 . . . 5 . . . . . 4 . . . . 1 . . . . 1 . . . 1 2 . 1 . 1 . Recyclers Shooed 19 | 2 . . . . 3 2 . . . . 2 . . . . 1 . . . . 7 . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . 6 8 . 24 . . . . 10 . 7 12 . 6 . . . 4 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 310 | . 15 12 . 25 26 21 4 8 1 22 26 . . . 11 31 4 8 . 5 14 1 14 8 . 7 3 9 . 13 22 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Guns 129 | . 2 . . 11 22 20 4 4 1 12 26 . . . 1 12 2 2 . 1 . . . . . . 3 6 . . . Cannons 98 | . 13 1 . 3 . . . . . . . . . . 2 8 2 6 . 1 5 1 6 6 . 7 . 3 . 13 21 AOE 72 | . . 11 . 11 3 . . 4 . 9 . . . . 8 8 . . . 3 6 . 7 2 . . . . . . . Classes Destroyed 28 | 3 6 1 . 2 1 1 1 1 . 3 . . . . . 4 . . . . 1 . 1 1 . . . 2 . . . Worker 40 | 2 1 1 . . 4 3 . . . . 12 . . . . 1 . . . . 1 . . . 1 4 2 . . 1 7 Builder 25 | . 4 1 . . 2 2 . . . . 3 . . . . 9 . . . . 1 . . . . 2 . 1 . . . Tunneler 14 | 8 1 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . Hauler 17 | . 1 . . . 5 . . . . . 4 . . . . 1 . . . . 1 . . . 1 2 . 1 . 1 . Recycler 32 | 1 2 1 . . 4 1 . . . . 5 . . . . 1 . . . . 5 . . . 2 2 1 . . 2 5 Mechanic 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 Operator 10 | . 3 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 4 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 36 | . 2 . . . 5 4 . . . . 4 . . . . 2 . . . . 4 . . . 2 2 1 . 3 3 4 Swarmer 74 | . 6 11 . . 11 3 . 5 . 6 2 . . . 9 . . 4 . 4 . . . . . 3 . 2 . 4 4 Cutter 10 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 4 . Saboteur 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Grunt 77 | . 9 . . 3 7 8 . 1 . 12 10 . . . 1 7 3 1 . . . . 9 2 . . . 3 . . 1 Brawler 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . . . . . . . Duelist 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Sentry 28 | . . 1 . . 7 5 1 1 . 1 4 . . . . 2 . 1 . . 2 . . 1 . . . . . 1 1 Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Hunter 27 | . . . . . 1 1 1 1 . . 5 . . . 1 6 . 2 . . 6 . . . . 2 . . . . 1 Programmer 48 | . . . . . . 4 1 . . . 5 . . . . 13 . . . 1 . 1 . 1 . 2 3 1 . 4 12 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 6 | . . . . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . Assembled 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 16 | 3 6 5 . 16 5 5 1 4 1 7 10 . . . 5 15 3 3 . 4 6 1 11 2 5 5 3 3 2 5 6 Combat Bots Only 16 | . 4 5 . 16 4 3 1 4 1 7 5 . . . 5 13 3 3 . 4 4 1 11 2 . 3 3 3 . 4 4 Max Kills in Single Turn 6 | 1 2 2 . 6 3 2 1 3 1 4 2 . . . 3 4 2 1 . 4 4 1 5 1 1 4 1 1 1 5 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 . 6 3 . . 3 . 4 . . . . 3 3 . . . 3 3 . 5 1 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 Data Miner (-7/Data Miner) Svarog (-1/Access) Zhirov (-1/Access) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1812 | . 65 21 . 40 136 138 60 39 5 112 242 . . . 29 227 5 42 . 9 122 6 4 20 7 51 70 13 24 28 297 Missed 620 | . 14 6 . 16 37 45 24 13 1 32 75 . . . 8 73 . 13 . 1 51 3 2 15 4 18 30 8 13 13 105 Hits 1192 | . 51 15 . 24 99 93 36 26 4 80 167 . . . 21 154 5 29 . 8 71 3 2 5 3 33 40 5 11 15 192 Melee 10 | . . . . 1 . . . . . 1 . . . . . . 2 . . . 3 . . . . . . . . . 3 Projectile 1182 | . 51 15 . 23 99 93 36 26 4 79 167 . . . 21 154 3 29 . 8 68 3 2 5 3 33 40 5 11 15 189 AOE 15 | . . . . 6 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . 3 Critical Strikes 52 | . . . . . 5 1 . . . 1 4 . . . . 11 1 . . 2 4 1 . 1 . 1 1 1 . 1 17 Part Disruptions 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Damage Taken 21689 | . 479 273 . 507 1251 1079 425 262 188 1239 2196 . . . 299 2790 128 494 . 152 1192 30 128 120 88 594 1713 319 674 303 4766 Core 3661 | . 87 . . 26 109 94 76 34 . 173 252 . . . 23 194 31 66 . . 93 . 39 . 30 81 736 118 376 93 930 Absorbed by Shields 1004 | . . . . . . . . . . 189 63 . . . 51 336 . . . . 161 32 . . . 172 . . . . . Redirected to Shielding 116 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . 105 . . . . . Ignored by Resistances 1755 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 . . 58 1572 Regen/Repaired (Parts) 683 | . . . . . 149 52 . . . . 191 . . . . 242 . . . . . . 17 . . . . 32 . . . Core Remaining (%) 59 | 100 . . . 54 80 . . . . 46 . . . . 67 . . . . 70 . . . 88 . . 20 . 50 . 22 Volleys Fired 1193 | 23 57 24 . 12 88 45 11 16 4 26 108 17 63 1 28 113 24 25 . 12 60 3 26 54 25 28 21 53 35 73 118 Largest 3 | 2 2 2 . 2 2 3 3 3 3 3 3 2 1 1 3 3 3 3 . 3 3 1 1 1 1 1 2 2 2 2 3 Hottest 530 | 60 136 136 . 136 129 188 220 220 168 128 183 118 90 90 170 231 226 231 . 233 223 60 60 60 60 300 400 400 430 430 530 Shots Fired 2030 | 46 105 37 . 49 172 130 34 34 12 70 282 21 63 1 40 218 48 66 . 29 100 3 26 54 25 29 23 54 37 81 141 Gun 1021 | 46 28 . . 32 166 130 34 31 12 63 279 4 . . 14 81 6 17 . 2 16 . . . . . 16 42 2 . . Cannon 946 | . 77 28 . 11 4 . . . . . . 17 63 1 20 128 42 49 . 26 77 3 22 52 25 29 7 12 35 81 137 Launcher 60 | . . 9 . 6 2 . . 3 . 7 . . . . 6 9 . . . 1 7 . 4 2 . . . . . . 4 Special 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 641 | 23 24 . . 32 16 46 7 . 4 38 143 4 . . 10 71 6 17 . 2 17 3 22 52 25 20 . . 1 5 53 Thermal 1251 | 23 81 28 . 11 154 84 27 31 8 25 134 17 63 1 24 138 42 42 . 26 76 . . . . 9 7 12 34 76 78 Explosive 45 | . . 9 . 6 2 . . 3 . 7 . . . . 6 9 . . . 1 2 . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . 2 . . . . . . 7 . . 5 . 4 2 . . . . . . 4 Slashing 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 42 2 . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 45 | 11 13 5 . 8 29 45 40 35 12 26 41 . 33 . 13 27 16 10 . 6 16 8 9 23 9 3 6 14 4 10 15 Robot Miss Streak 19 | 1 2 2 . 3 3 2 2 2 1 4 4 . 2 . 1 4 1 5 . 1 4 1 2 2 2 2 1 3 3 3 19 Penetration Max 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . 1 . 4 2 Secondary Targets 18 | . . . . . 3 2 . 2 . 4 6 . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . Capacitor 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Autonomous 46 | . . . . 32 . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1234 | 31 63 19 . 32 136 96 28 20 11 58 204 . 16 . 12 117 12 25 . 9 58 10 24 23 9 20 24 34 6 37 100 Core Hits 994 | 13 31 20 . 33 69 81 17 20 10 58 140 . 12 . 16 107 8 13 . 11 55 4 31 18 9 14 8 15 2 31 148 Critical Kills 49 | . 1 . . . . . . . . . 2 . . . . 4 . . . . 2 . . . . 6 1 3 1 8 21 Critical Parts Destroyed 70 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 6 1 7 2 9 41 Critical Strikes 165 | . 1 . . . 14 . . . . . 6 . . . . 4 . . . . 4 . 2 . . 14 2 10 3 17 88 Burn 16 | . . . . . 14 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 Destroy 139 | . . . . . . . . . . . 4 . . . . 2 . . . . 2 . . . . 12 2 10 3 17 87 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . Melee Attacks 164 | . 15 . . . . 25 . 9 7 . 25 . . . . . . . . . 4 8 . 4 18 17 19 . . . 13 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Impact 37 | . 15 . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . . . . 25 . . . . . . . . . 4 8 . 4 18 13 19 . . . . Piercing 19 | . . . . . . 3 . 9 7 . . . . . . . . . . . . . . . . . . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Sneak Attacks 22 | . 2 . . . . . . . 1 . 3 . . . . . . . . . . 6 . 1 4 3 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55958 | 314 1275 875 . 1605 2706 2415 819 738 271 2586 4638 . 609 . 1138 6126 421 746 . 397 2970 880 2636 1190 678 3911 1518 2848 505 4692 6451 Guns 16227 | 314 174 . . 716 2464 2415 819 482 201 1256 4312 . . . 147 1495 89 109 . 8 93 . . . . . 335 798 . . . Cannons 27463 | . 989 326 . 125 42 . . . . . . . 609 . 126 2289 332 637 . 294 1610 253 1356 1003 379 3514 450 2050 505 4692 5882 Explosions 9350 | . . 549 . 764 200 . . 256 . 1330 21 . . . 865 2342 . . . 95 1267 . 1280 116 . . . . . . 265 Melee 2918 | . 112 . . . . . . . 70 . 305 . . . . . . . . . . 627 . 71 299 397 733 . . . 304 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11016 | 83 133 . . 716 217 462 92 . 60 800 1811 . . . 82 1175 89 109 . 8 176 253 1356 1003 379 1187 . . 15 77 733 Thermal 32376 | 231 1030 326 . 125 2289 1953 727 482 141 456 2485 . 609 . 191 2784 332 467 . 294 1907 . 652 . . 2550 450 2050 490 4615 4740 Explosive 6766 | . . 549 . 764 200 . . 256 . 1330 . . . . 865 2167 . . . 95 540 . . . . . . . . . . Electromagnetic 1563 | . . . . . . . . . . . 37 . . . . . . 170 . . 347 . 628 116 . . . . . . 265 Impact 112 | . 112 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3342 | . . . . . . . . . . . 305 . . . . . . . . . . 627 . 71 299 174 1068 798 . . . Piercing 70 | . . . . . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . Entropic 713 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 713 Highest Corruption 35 | . 1 1 1 . 4 1 1 1 1 1 3 3 3 3 . 7 7 7 7 9 2 3 3 . 1 1 4 . . 6 35 Average Corruption 3 | . 1 1 1 . 3 1 1 1 1 1 2 3 3 3 . 3 7 7 7 7 2 2 3 . 1 1 1 . . 5 11 Corruption Purged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 497 | . 17 6 8 . 36 9 11 5 2 5 39 16 23 2 . 43 56 49 13 44 5 5 1 . 1 6 8 . . 21 66 Message Errors 129 | . 3 4 2 . 7 3 . 1 1 1 10 8 6 . . 9 12 15 2 12 2 2 . . 1 2 4 . . 7 15 Matter Fused 141 | . 7 1 2 . 8 . 5 2 1 3 10 2 6 . . 13 23 14 7 10 2 2 1 . . 1 2 . . 3 16 Heat Flow Errors 56 | . 1 . 2 . 2 3 . . . 1 6 2 2 . . 8 7 4 2 8 1 1 . . . . . . . . 6 Energy Discharges 53 | . 2 1 . . 3 2 . 1 . . 4 1 2 1 . 8 6 4 . 6 . . . . . 1 1 . . 3 7 Parts Rejected 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Parts Fused 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 2 Data Loss (minor) 54 | . 3 . 1 . 7 1 5 1 . . 2 2 3 . . 1 8 2 2 . . . . . . . 1 . . 6 9 Data Loss (major) 19 | . 1 . 1 . 3 . . . . . 1 . 3 . . . . 4 . 1 . . . . . 1 . . . . 4 Misfires 16 | . . . . . 2 . 1 . . . 3 1 . . . 3 . 2 . 2 . . . . . 1 . . . 1 . Alerts 12 | . . . . . 1 . . . . . 1 . 1 1 . . . 3 . 5 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Overload Shots 17 | . . . . . . . 2 4 2 . 9 . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 4555 | . 45 22 . 65 36 . . . . 20 136 . 31 . 59 165 . 3 . 3 112 237 76 46 104 1214 269 401 241 726 544 Projectiles 3417 | . 13 . . . . . . . . . . . 31 . 13 90 . 3 . 3 12 28 19 . 14 1089 190 401 241 726 544 Explosions 467 | . . 22 . 65 36 . . . . 20 . . . . 46 75 . . . . 100 . 57 46 . . . . . . . Melee 671 | . 32 . . . . . . . . . 136 . . . . . . . . . . 209 . . 90 125 79 . . . . Knockbacks 26 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 3 4 . . . 3 12 Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 4 . . . 3 11 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 449 | . . 159 . 16 34 . . . . . . . . . 18 40 . . . . 126 . . . . . . 46 . . 10 Shots 15 | . . 4 . 1 2 . . . . . . . . . 1 2 . . . . 3 . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | 40 334 324 269 286 238 292 356 320 82 238 425 206 235 32 270 391 229 299 85 138 452 147 364 . . 184 364 335 285 416 448 Average Temperature 89 | 16 85 119 124 102 41 106 130 139 30 88 70 50 79 17 88 69 75 134 54 59 141 84 178 . . 87 132 107 76 97 122 Received Heat Transfer 2235 | . 108 . . 52 351 255 48 60 . 406 381 . . . . 159 45 54 . . 13 . 9 . 9 9 60 . 27 . 189 Effects 27 | . . . . 3 . 2 2 . . . 2 . 3 . 1 1 . . . . 3 . . . . . . 2 . 2 6 Shutdowns 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . 1 . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 17 | . . . . 2 . . 1 . . . . . 3 . 1 . . . . . 2 . . . . . . 2 . 1 5 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Parts Fried 14 | . 1 . . . . . . . . . . . . . . . . 1 . . 5 . 2 . . . . 5 . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . 1 . . . 1 1 . . . . . . . . . 3 . . . . 2 . . . . . . . . . 1 Combat Hostiles 7 | . . . . . 1 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 Parts Melted 95 | . 1 1 . . 14 13 5 4 3 6 10 . 3 . 2 19 1 1 . 2 9 . . . . . . . . 1 . Heat Transferred 35395 | 525 1876 592 . 222 5906 4261 1449 1011 374 956 5309 . 950 . 350 4050 500 700 . 400 2700 . 400 . . . . . 150 1234 1480 Parts Sabotaged 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Maximum Alert Level 3 | . 1 1 . . 2 1 . . . . 2 . . . . 2 . . . . 2 . . . 1 . 1 . 1 2 3 Low Security (%) 61 | 100 91 72 . 100 60 51 . . . . 63 . . . . 24 . . . . 55 . . . 9 100 62 100 98 53 . Level 1 25 | . 8 27 . . 28 48 . . . . 22 . . . . 72 . . . . 21 . . . 90 . 37 . 1 23 . Level 2 7 | . . . . . 11 . . . . . 14 . . . . 2 . . . . 22 . . . . . . . . 22 26 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 960 | 15 243 249 . 74 412 290 . . . . 469 . . . . 422 . . . . 624 . . . 389 174 279 177 211 646 960 Initial 409 | . . 91 . . . 178 . . . . 67 . . . . 41 . . . . . . . . 333 108 57 152 78 121 409 Average 203 | 2 83 123 . 7 181 173 . . . . 149 . . . . 273 . . . . 241 . . . 291 112 153 98 92 247 785 Influence Increases 13097 | 55 571 402 . 165 860 698 110 180 20 492 1078 . . . 250 1210 90 170 . 120 903 30 280 425 489 410 554 535 405 970 1625 Destroy 0b10 Robot/C 5860 | . 300 240 . 100 520 420 80 160 20 440 580 . . . 220 600 80 160 . 100 280 20 240 120 . 140 60 180 . 260 540 Destroy 0b10 Robot/NC 915 | 55 70 20 . . 105 50 . . . . 150 . . . . 80 . . . . 65 . 10 10 35 65 20 10 15 50 105 Destroy Leader 1232 | . 56 40 . 20 150 138 30 20 . 30 176 . . . 30 146 10 10 . 20 70 10 . 10 6 28 12 52 6 58 104 Allied During Kill 49 | . . . . . . . . . . 7 5 . . . . . . . . . . . . . . . . . . . 37 Successful Hack 407 | . 29 . . . 29 61 . . . . 14 . . . . 5 . . . . 9 . . . 77 8 39 14 . 40 82 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 885 | . 15 15 . . 15 . . . . . 105 . . . . 90 . . . . 210 . . . . 75 90 45 75 60 90 Destroy Structure 1664 | . 11 72 . 45 26 14 . . . . 33 . . . . 214 . . . . 224 . . . 56 64 78 144 204 307 172 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . Partial Spotted 210 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 75 15 . 60 45 Lose Combat Pursuer 1545 | . 60 15 . . 15 15 . . . 15 15 . . . . 75 . . . . 45 . 30 285 15 15 180 75 105 135 450 Influence Decreases 12299 | 55 335 478 160 165 467 849 352 180 20 384 719 467 . . 184 953 413 170 . 120 311 320 357 600 347 500 385 665 343 533 1467 Entered New Map 2358 | . . 145 160 . . 215 90 . . . 41 174 . . . 25 120 . . . . 220 302 225 17 84 45 119 63 82 231 Time Decay 8323 | 55 325 323 . 135 457 604 262 160 20 304 568 293 . . 184 558 293 160 . 120 251 100 55 365 230 386 310 546 270 433 556 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . Lost Part 854 | . 10 10 . 30 10 30 . 20 . 40 94 . . . . 210 . 10 . . 60 . . 10 . 30 30 . 10 10 240 Lost Ally 514 | . . . . . . . . . . 40 16 . . . . 10 . . . . . . . . . . . . . 8 440 Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 84 | . 4 . . . 1 12 . . . 1 13 . . . . 11 . . . . 8 . . . 1 3 4 2 3 12 9 Investigation 10 | . 2 . . . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 1 Extermination 31 | . . . . . . 4 . . . . 6 . . . . 4 . . . . 2 . . . . 2 3 . 2 3 5 Reinforcement 28 | . 2 . . . 1 2 . . . . 7 . . . . 3 . . . . 4 . . . . 1 1 2 1 2 2 Assault 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 Garrison 11 | . . . . . . 3 . . . . . . . . . 3 . . . . 2 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 6 | . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 30 | . 2 . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 1 4 5 3 4 4 Communications Jammed 30 | . . . . . 1 1 . . . . 11 . . . . 2 . . . . . . . . 15 . . . . . . Distress Signals 25 | . . . . . . 1 . . . . 9 . . . . . . . . . . . . . 15 . . . . . . Times Spotted 578 | . 22 11 . 23 37 34 4 6 1 24 39 . . . 7 46 4 7 . 5 26 2 23 18 4 19 39 17 24 33 103 Peak Tracking Total 31 | . 4 6 . 8 4 4 1 3 1 7 5 . . . 5 11 4 3 . 3 7 2 9 6 1 5 14 6 6 6 31 Tactical Retreats 53 | . 2 1 . 2 1 1 . . . 1 1 . . . . 3 . . . . 2 . 2 11 1 1 5 2 3 4 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 19 | . 1 . . . 2 1 . . . . 8 . . . . 1 . . . . . . 1 . 1 . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 64 | . 1 1 . . 1 . . 1 1 . 7 . . . . 6 . . . . 14 . . . . 5 7 3 7 4 6 Max in Single Turn 6 | . 1 1 . . 1 . . 1 1 . 2 . . . . 2 . . . . 6 . . . . 1 1 1 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 119 | . 7 1 1 . 10 12 1 1 4 . 9 . 2 . . 10 1 1 5 . 2 . 2 . 9 4 9 1 4 10 13 Terminals 77 | . 6 . . . 6 8 . . . . 5 . 1 . . 7 . 1 . . 1 . . . 4 4 9 1 3 8 13 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Repair Stations 7 | . . . . . 2 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 8 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 3 . . . . 2 . Total Hacks 308 | . 17 1 3 . 29 29 1 1 27 . 25 . 2 . . 33 1 1 18 . 4 . 3 . 17 8 13 2 8 26 39 Successful 174 | . 8 1 3 . 20 12 1 1 27 . 11 . 2 . . 20 1 1 18 . 2 . 3 . 8 4 9 1 3 8 10 Failed 134 | . 9 . . . 9 17 . . . . 14 . . . . 13 . . . . 2 . . . 9 4 4 1 5 18 29 Catastrophic 25 | . 1 . . . 1 3 . . . . 5 . . . . 2 . . . . . . . . 2 . . . 2 4 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 14 . 1 . 11 5 . 1 . . 10 . . . . 15 . . . . 2 . 1 . . . . . . 5 11 Terminals 191 | . 16 . . . 17 17 . . . . 16 . 1 . . 25 . 1 . . 2 . . . 9 8 13 2 6 19 39 Fabricators 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Repair Stations 18 | . . . . . 5 3 . . . . 4 . . . . 6 . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . 7 7 . . . . . . . . . . . . . . . . . . 4 . . . . . . Garrison Access 17 | . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . 4 . . . . 7 . Terminal Hacks 118 | . 5 1 3 . 5 4 1 1 27 . 4 . 2 . . 7 1 1 18 . 1 . 3 . 4 4 9 1 3 5 8 Record 26 | . . . 3 . . . . . 11 . . . 1 . . . . 1 6 . . . 2 . . . . . . 1 1 Part Schematic 13 | . . . . . . 1 . . 8 . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 4 . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . 1 . . Open Door 14 | . . 1 . . . . 1 1 . . . . 1 . . . 1 . . . . . 1 . 1 . 4 . . 2 1 Branch Access Points 6 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Terminal Index 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . 1 1 . . 1 . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . 4 2 . . . . 2 . . . . 6 . . . . . . . . . . . . . . . Scan Component 7 | . . . . . 2 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Repair 7 | . . . . . 2 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 5 4 . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Seal Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Unauthorized Hacks 23 | . 3 . . . 6 1 . . . . 3 . . . . 5 . . . . 1 . . . . . . . . 2 2 Terminals 22 | . 2 . . . 6 1 . . . . 3 . . . . 5 . . . . 1 . . . . . . . . 2 2 Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 2 Botnet 12 | . 2 . . . 3 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . 1 . Skim 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 88 | . 6 . . . 9 12 . . . . 9 . . . . 10 . 1 . . 2 . . . 7 4 5 1 2 8 12 Full Trace Events 9 | . 1 . . . 1 3 . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 1 1 . . 8 . . . . 14 . . . . 4 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Repaired 7 | . . . . . 2 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Time 290 | . . . . . 86 22 . . . . 44 . . . . 138 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 254 | . . . . . . . . . . . 254 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 428 | . . . . . . . . . . . 428 . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 32 | . . . . . . . . . . 2 1 . . . . 2 . . . . . . . . . . . . . 4 23 Largest Group 8 | . . . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . 1 8 Highest-Rated Group 115 | . . . . . . . . . . 60 32 . . . . 26 . . . . . . . . . . . . . 45 115 Highest-Rated Ally 45 | . . . . . . . . . . 30 32 . . . . 26 . . . . . . . . . . . . . 45 15 Total Orders 6 | . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . ROAM 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . . . . . 10 3 8 . . . . . . . . . . . . . . . . . . . 64 Total Damage 1549 | . . . . . . . . . . 77 332 . . . . . . . . . . . . . . . . . . . 1140 Kills 9 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 6 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Active Infowar (turns) 35537 | 28 1464 934 795 1369 1831 1639 1279 1129 289 932 1986 830 1327 1041 1573 2098 1801 1367 506 1385 724 214 374 1504 497 915 697 1571 582 1080 1776 Optics 11806 | . . . . . . . . . . . 13 830 1327 175 . . . . . . 251 214 374 1504 497 915 697 1571 582 1080 1776 Sensors 23062 | . . . . . . . . 912 122 919 1803 830 1323 1041 1573 1877 1801 1367 506 1385 724 206 211 1504 497 761 621 1556 530 987 6 Terrain 190 | . . . . . . . . . . . . . . . . . 190 . . . . . . . . . . . . . . Seismic 12671 | 28 1464 934 795 1369 1646 1477 1279 654 289 927 282 . . . . . . . . . . . . . . . . . . 872 655 T.N.C. 897 | . . . . . . 897 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . Cloaking 5541 | . . . . . . . . . . . . . . . . . . . . . . . 52 . 344 915 536 1491 581 999 623 Jamming 2423 | . . . . . 185 28 . . . . 274 . . . . 1287 . . . . . . . . 441 208 . . . . . Robot Analysis Total 11 | . 4 . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . 1 1 . . . 2 1 . 3 . 1 2 . 2 . . . . . . . . . . . Drone Launches 13 | . . . . . . . . . 11 . . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 39283 | 255 1729 1002 901 1470 2480 1957 1675 1227 358 1092 2768 830 1327 1057 1597 2273 1819 1489 506 1402 859 214 374 1504 497 915 697 1571 582 1080 1776 Spaces Moved 28408 | 138 890 591 469 534 939 1106 1080 729 179 737 1465 582 819 742 977 1108 654 534 222 541 526 354 617 1705 756 870 1292 2210 1069 1838 2135 Core 11 | 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1832 | . 405 228 189 533 383 1 . 2 . . 3 . . . . 5 . . . 25 58 . . . . . . . . . . Legs 613 | 128 485 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 12819 | . . 363 280 . 556 1105 1080 727 179 737 1462 582 819 742 977 1103 654 534 222 516 181 . . . . . . . . . . Hover 12519 | . . . . . . . . . . . . . . . . . . . . . 287 354 617 1705 756 870 979 2151 881 1828 2091 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 120 120 120 240 140 125 130 145 145 115 115 135 135 135 150 120 250 250 205 246 45 50 43 43 43 44 48 47 33 34 35 Average Speed 111 | 114 138 152 168 264 210 137 144 151 146 127 131 135 135 138 150 154 250 250 220 249 96 50 45 43 47 65 51 51 44 35 45 Slowest Speed 1000 | 120 160 240 240 1000 240 320 145 560 160 160 400 135 135 150 150 490 265 265 250 250 246 50 50 104 51 111 105 121 118 91 132 Overloaded Moves 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . 71 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Microwarps 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 5 10 1 3 Exploration Rate (%) 66 | 5 96 98 91 95 64 37 98 73 81 83 36 76 87 83 95 21 71 69 60 77 16 42 75 93 23 70 72 65 84 50 41 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 11 | . 1 2 . . . . . 1 1 . . 1 . . . . . . 3 2 . . . . . . . . . . . Known Exits Taken 21 | . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . 3 . . 4 3 . 5 . 2 4 3 5 . 1 2 . 1 . . . 1 . . . . . . . Spaces Dug 501 | . 11 . . 6 11 9 . 15 . . 25 10 17 . 39 29 13 8 . 8 75 1 . 29 27 21 24 20 34 56 13 Terrain Destroyed 1484 | . 11 94 . 59 24 9 . 46 . 67 28 17 44 . 90 116 32 28 . 61 139 2 9 62 40 64 57 67 121 136 61 Melee 74 | . 9 . . . . 9 . 3 . . 20 . . . . . . . . . 4 1 . 3 10 7 5 . . . 3 Projectile 795 | . 2 . . 17 . . . 3 . 7 8 17 44 . 16 63 32 28 . 17 24 1 6 59 30 57 52 60 119 106 27 AOE 579 | . . 94 . 42 24 . . 40 . 60 . . . . 74 53 . . . 44 111 . 3 . . . . 7 . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Total 34045 | 190 1260 655 584 578 1274 1371 1154 802 256 830 2008 606 979 770 1071 1498 795 639 240 567 787 374 684 2412 851 1172 1133 2562 1036 2174 2733 Wait 3347 | 16 254 6 95 3 109 111 37 14 37 15 255 . 86 21 37 146 110 55 . 6 101 8 13 638 26 185 46 289 51 209 368 Move 27797 | 137 889 590 468 533 938 1105 1079 728 178 736 1464 581 818 741 976 1107 653 533 221 540 525 353 616 1704 755 869 994 2155 890 1828 2093 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 294 | 7 12 13 7 8 40 12 4 4 7 9 30 1 4 . 6 33 1 8 3 . 16 . 6 3 2 16 7 7 7 9 12 Fast Attach 233 | 6 1 1 1 2 10 6 2 2 2 4 30 2 2 3 3 13 . . 7 . 12 . 5 1 8 12 15 23 19 13 28 Attach 163 | 1 2 1 1 6 17 7 1 7 4 5 12 . . . 1 20 . 3 . 2 11 . . 1 3 13 8 3 2 9 23 Detach 82 | . . . . 2 6 . . 1 3 2 3 . . 1 . 2 . 1 1 2 7 . 1 . 5 7 4 7 4 2 21 Swap 359 | . 17 14 3 6 27 39 15 14 5 23 42 2 . 1 11 42 7 7 . 5 18 2 6 4 1 2 4 5 4 14 19 Drop 384 | . 13 6 9 6 39 17 5 7 9 7 30 3 5 2 9 22 . 7 8 . 33 . 11 3 8 24 15 20 24 17 25 Fire 1193 | 23 57 24 . 12 88 45 11 16 4 26 108 17 63 1 28 113 24 25 . 12 60 3 26 54 25 28 21 53 35 73 118 Melee 163 | . 15 . . . . 25 . 9 7 . 25 . . . . . . . . . 4 8 . 4 18 16 19 . . . 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 4 . . . . 8 . . . . . . . . . . . . . . . . . . . 13 Rewire 5 | . . . . . . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 479 | -10/Materials | Discovered new exit (range 8) 1225 | -10/Materials | Discovered new exit (range 3) 1708 | -10/Materials | Build established: Scavenger-Mutant 1931 | -10/Materials | Discovered new exit (range 5) 1985 | -10/Materials | Entered Mines 1993 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2130 | -10/Mines | Learned location of Zion (-6) 2194 | -10/Mines | Found DCF Scrap (15 items) 2417 | -10/Mines | Discovered new exit (range 15) 2520 | -10/Mines | Build established: Mutant 2567 | -10/Mines | Found the Drone Emporium 2572 | -10/Mines | Found Prototype Device 2962 | -10/Mines | Discovered new exit (range 11) 2981 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2982 | -10/Mines | Discovered new exit (range 5) 2987 | -10/Mines | Entered Exiles 2987 | -10/Exiles | Found Exiles lab destroyed 3130 | -10/Exiles | Opened EX-Vault 3134 | -10/Exiles | Found Prototype Ballistic Gun 3134 | -10/Exiles | Identified AWS/Gauss 3859 | -10/Exiles | Discovered new exit (range 12) 3888 | -10/Exiles | Entered Mines 4021 | -9/Mines | Discovered new exit (range 10) 4095 | -9/Mines | Found a hidden stash of uninstalled traps 4231 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4317 | -9/Mines | Discovered new exit (range 15) 4539 | -9/Mines | Assembled infested the area 4544 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4548 | -9/Mines | Learned Materials garrison access intel 4627 | -9/Mines | Destroyed 16 combat bots 4936 | -9/Mines | Build established: Scavenger-Mutant 5246 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5251 | -9/Mines | Found Prototype Device 5358 | -9/Mines | Entered Materials 5358 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5359 | -8/Materials | Loaded intel: 1 garrison access location 6141 | -8/Materials | Lost 3 parts (1p2n) 6609 | -8/Materials | Discovered new exit (range 5) 6899 | -8/Materials | Repaired Prc. Beam Rifle 6926 | -8/Materials | Repaired Lgt. Treads 7838 | -8/Materials | Entered Factory 7838 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7933 | -7/Factory | Discovered new exit (range 13) 8246 | -7/Factory | Identified Exp. Sensor Array 8446 | -7/Factory | Identified exit to Lower Caves 8501 | -7/Factory | Build established: Scavenger-Gunner 8512 | -7/Factory | Discovered new exit (range 12) 8730 | -7/Factory | Garrison activated, responded to threat 8996 | -7/Factory | Repaired Gatling Laser+ 9711 | -7/Factory | Discovered new exit (range 8) 9795 | -7/Factory | Entered Lower Caves 10249 | -7/Lower Caves | Learned 4 Factory zone layouts 10553 | -7/Lower Caves | Encountered a Warlord checkpoint 10750 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10798 | -7/Lower Caves | Spotted B-75 Beast 10849 | -7/Lower Caves | Destroyed B-75 Beast 11024 | -7/Lower Caves | Discovered new exit (range 13) 11470 | -7/Lower Caves | Entered another Lower Caves area 11479 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11547 | -7/Lower Caves | Build established: Gunner 11563 | -7/Lower Caves | Discovered new exit (range 5) 12006 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12016 | -7/Lower Caves | Found Prototype Special Weapon 12016 | -7/Lower Caves | Identified Molecular Deconstructor 12025 | -7/Lower Caves | Identified Bomb Drone Bay 12678 | -7/Lower Caves | Discovered new exit (range 5) 12697 | -7/Lower Caves | Entered Data Miner 12697 | -7/Data Miner | Discovered new exit (range 6) 12727 | -7/Data Miner | Met Data Miner 12768 | -7/Data Miner | Learned location of Section 7 (-3) 12768 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12791 | -7/Data Miner | Received God Mode back door access code from Data Miner 12799 | -7/Data Miner | Build established: Mutant 12849 | -7/Data Miner | Destroyed Data Miner 12853 | -7/Data Miner | Found Prototype Hackware 12856 | -7/Data Miner | Data Conduit disabled 12917 | -7/Data Miner | Found Prototype Hackware 12920 | -7/Data Miner | Found Prototype Hackware 12986 | -7/Data Miner | Lost 6 allies 13055 | -7/Data Miner | Entered Proximity Caves 13209 | -6/Proximity Caves | Build established: Gunner 13523 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13559 | -6/Proximity Caves | Destroyed 7 combat bots 13872 | -6/Proximity Caves | Core integrity fell below 50% 13950 | -6/Proximity Caves | Discovered new exit (range 6) 14147 | -6/Proximity Caves | Entered Factory 14147 | -6/Factory | Evolved 2 slots: Utility x2 14257 | -6/Factory | Repaired Arm. Huge Wheel 14324 | -6/Factory | Identified Quantum Router 14999 | -6/Factory | Found Prototype Processor 14999 | -6/Factory | Identified Exp. Targeting Computer 15002 | -6/Factory | Found Exp. Targeting Computer 16221 | -6/Factory | Lost 3 parts (1n1u1w) 16329 | -6/Factory | Build established: Scavenger-Gunner 16721 | -6/Factory | Identified Deep Network Scanner 16749 | -6/Factory | Discovered new exit (range 16) 16763 | -6/Factory | Discovered new exit (range 16) 16768 | -6/Factory | Identified exit to Lower Caves 16915 | -6/Factory | Entered Lower Caves 16925 | -6/Lower Caves | Learned Factory security intel 16947 | -6/Lower Caves | Learned location of Extension (-6) 17178 | -6/Lower Caves | Build established: Scavenger-Skirmisher 17187 | -6/Lower Caves | Encountered a Warlord checkpoint 17724 | -6/Lower Caves | Discovered new exit (range 9) 17744 | -6/Lower Caves | Identified exit to Lower Caves 17745 | -6/Lower Caves | Entered another Lower Caves area 17745 | -6/Lower Caves | Discovered new exit (range 7) 18620 | -6/Lower Caves | Learned Factory emergency access door positions 19056 | -6/Lower Caves | Discovered new exit (range 6) 19071 | -6/Lower Caves | Identified exit to Zion 19072 | -6/Lower Caves | Entered Zion 19125 | -6/Zion | System corruption cleaned by Quarantine Array 19254 | -6/Zion | Found Prototype Device 19254 | -6/Zion | Identified Bomb Factory No. 2 19531 | -6/Zion | Build established: Scavenger-Gunner 19653 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19847 | -6/Zion | Found Prototype Device 19847 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 20080 | -6/Zion | Discovered new exit (range 15) 20128 | -6/Zion | Identified exit to Proximity Caves 20129 | -6/Zion | Entered Proximity Caves 20251 | -5/Proximity Caves | Learned location of 1 exit from Factory 21006 | -5/Proximity Caves | Learned 4 Factory zone layouts 21486 | -5/Proximity Caves | Discovered new exit (range 10) 21500 | -5/Proximity Caves | Identified exit to Factory 21726 | -5/Proximity Caves | Entered Factory 21726 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21727 | -5/Factory | Identified exit to Factory 21810 | -5/Factory | Repaired Med. Treads 21863 | -5/Factory | Repaired Lrn. Missile Launcher? 21925 | -5/Factory | Discovered exit to Factory (range 25) 21944 | -5/Factory | Identified exit to Upper Caves 22066 | -5/Factory | Build established: Hacker-Gunner 22080 | -5/Factory | Fabricated Adv. Terrain Scanner (x2) 22290 | -5/Factory | Cargo convoy interrupted 22353 | -5/Factory | Destroyed 13 combat bots 22394 | -5/Factory | Lost 12 parts (2p3n5u2w) 22587 | -5/Factory | Build established: Scavenger-Gunner 22722 | -5/Factory | Found Prototype Launcher 22800 | -5/Factory | Found Powered Armor 22808 | -5/Factory | Identified Rocket Array 23431 | -5/Factory | Repaired Powered Armor 23711 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 23975 | -5/Factory | Lost 3 parts (2n1u) 23999 | -5/Factory | Entered Upper Caves 24552 | -5/Upper Caves | Learned Factory emergency access door positions 25649 | -5/Upper Caves | Discovered new exit (range 6) 25661 | -5/Upper Caves | Identified exit to Upper Caves 25818 | -5/Upper Caves | Entered another Upper Caves area 25820 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26881 | -5/Upper Caves | Learned Factory stockpile data 27160 | -5/Upper Caves | Discovered new exit (range 10) 27180 | -5/Upper Caves | Learned 4 Factory zone layouts 27180 | -5/Upper Caves | Identified exit to Zhirov 27307 | -5/Upper Caves | Entered Zhirov 27307 | -5/Zhirov | Discovered new exit (range 3) 27349 | -5/Zhirov | Met Zhirov 27400 | -5/Zhirov | Learned location of Quarantine (-3) 27400 | -5/Zhirov | Learned location of Testing (-2) 27400 | -5/Zhirov | Learned location of Command (-1) 27413 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27462 | -5/Zhirov | Found Alien Artifact 27462 | -5/Zhirov | Identified Integrated Reactor 27462 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27611 | -5/Zhirov | Build established: Scavenger-Mutant 27670 | -5/Zhirov | Found Alien Artifact 27810 | -5/Zhirov | Identified exit to Proximity Caves 27813 | -5/Zhirov | Entered Proximity Caves 28090 | -4/Proximity Caves | Build established: Scavenger-Gunner 28760 | -4/Proximity Caves | Build established: Scavenger-Mutant 29130 | -4/Proximity Caves | Discovered exit to Factory (range 9) 29215 | -4/Proximity Caves | Entered Factory 29215 | -4/Factory | Evolved 2 slots: Propulsion x2 29393 | -4/Factory | Identified System Mapper 29613 | -4/Factory | Build established: Scavenger-Gunner 29789 | -4/Factory | Lost 4 parts (2p1n1u) 29872 | -4/Factory | Identified exit to Upper Caves 29872 | -4/Factory | Spotted B-86 Titan 29879 | -4/Factory | Garrison activated, responded to threat 30040 | -4/Factory | Build established: Hacker-Scout 30074 | -4/Factory | Entered Upper Caves 30193 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 30252 | -4/Upper Caves | Spotted B-86 Titan 30288 | -4/Upper Caves | Identified exit to Warlord 30288 | -4/Upper Caves | Entered Warlord 30306 | -4/Warlord | System corruption cleaned by Quarantine Array 30344 | -4/Warlord | Visited the Vortex Lab 30350 | -4/Warlord | Found Prototype Energy Cannon 30350 | -4/Warlord | Identified Vortex Driver 30354 | -4/Warlord | Found Prototype Piercing Weapon 30365 | -4/Warlord | Warlord's base attacked by MAIN.C 30421 | -4/Warlord | Met Warlord 30473 | -4/Warlord | Opened Warlord's prototype stash 30484 | -4/Warlord | Found Prototype Device 30484 | -4/Warlord | Identified Exp. Cloaking Device 30487 | -4/Warlord | Found Prototype Processor 30491 | -4/Warlord | Found Prototype Reactor 30491 | -4/Warlord | Identified Vortex Chain Reactor 30569 | -4/Warlord | Warlord forces counterattacked 30586 | -4/Warlord | Destroyed 11 combat bots 30658 | -4/Warlord | Discovered new exit (range 9) 30661 | -4/Warlord | Identified exit to Proximity Caves 30662 | -4/Warlord | Entered Proximity Caves 30663 | -3/Proximity Caves | Lost 4 allies 31012 | -3/Proximity Caves | Spotter reported a threat 31063 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31065 | -3/Proximity Caves | Spotter reported a threat 31887 | -3/Proximity Caves | Discovered new exit (range 10) 32165 | -3/Proximity Caves | Identified exit to Research 32166 | -3/Proximity Caves | Entered Research 32166 | -3/Research | Evolved 2 slots: Utility x2 32180 | -3/Research | Identified Spectral Analyzer 32183 | -3/Research | Identified exit to Armory 32183 | -3/Research | Identified exit to Quarantine 32391 | -3/Research | Spotted B-86 Titan 32416 | -3/Research | Search patrols dispatched 32512 | -3/Research | Build established: Hacker-Ninja 32663 | -3/Research | Entered Quarantine 32695 | -3/Quarantine | Found Alien Artifact 32695 | -3/Quarantine | Identified Core Reset Matrix 32695 | -3/Quarantine | Identified Transdimensional Reconstructor 32695 | -3/Quarantine | Used Core Reset Matrix 32699 | -3/Quarantine | Detected hypermatrix surge 32699 | -3/Quarantine | Sensed 14 artifacts in vicinity 32721 | -3/Quarantine | Found Core Cannon 33085 | -3/Quarantine | Found Unknown Device 33085 | -3/Quarantine | Identified Launcher Loader 33151 | -3/Quarantine | Found Core Stripper 33293 | -3/Quarantine | Found Transdimensional Reconstructor 33297 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 33299 | -3/Quarantine | Found Transdimensional Reconstructor 33540 | -3/Quarantine | Spotted Fortress 33572 | -3/Quarantine | Discovered new exit (range 6) 33572 | -3/Quarantine | Discovered new exit (range 7) 33574 | -3/Quarantine | Identified exit to Section 7 33575 | -3/Quarantine | Identified exit to Protoforge 33578 | -3/Quarantine | Entered Section 7 33579 | -3/Section 7 | Detected hypermatrix surge 33579 | -3/Section 7 | Sensed 23 artifacts in vicinity 33599 | -3/Section 7 | Found Integrated Dissipator 33599 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33687 | -3/Section 7 | Found Microwarp Drive 33787 | -3/Section 7 | Spotted Executioner 33787 | -3/Section 7 | Spotted Executioner 33826 | -3/Section 7 | Spotted Striker 33832 | -3/Section 7 | Spotted Executioner 33832 | -3/Section 7 | Spotted Executioner 33883 | -3/Section 7 | Spotted Alpha 7 33883 | -3/Section 7 | Spotted Striker 33903 | -3/Section 7 | Found Sigix Sheargun 33936 | -3/Section 7 | Spotted B-99 Colossus 33963 | -3/Section 7 | Found Integrated Dissipator 33963 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33988 | -3/Section 7 | Found LRC Insulator 33988 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 33996 | -3/Section 7 | Found LRC Armor 33996 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 34116 | -3/Section 7 | Core integrity fell below 50% 34116 | -3/Section 7 | Spotted Alpha 7 34151 | -3/Section 7 | Spotted S7 Guard 34154 | -3/Section 7 | Warped through subspace 34194 | -3/Section 7 | Spotted S7 Guard 34274 | -3/Section 7 | Discovered new exit (range 3) 34275 | -3/Section 7 | Identified exit to Research 34275 | -3/Section 7 | Entered Research 34275 | -2/Research | Warlord forces began assault on 0b10 34275 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 34354 | -2/Research | Identified exit to Testing 34385 | -2/Research | Research machine network offline 34565 | -2/Research | Borebot progress halted 34608 | -2/Research | Found Prototype Device 34608 | -2/Research | Identified Adv. EM Shield 34716 | -2/Research | Spotted Striker 34781 | -2/Research | Build established: Alien-Scout 34865 | -2/Research | Discovered new exit (range 20) 34870 | -2/Research | Spotted Executioner 34871 | -2/Research | Spotted Executioner 34878 | -2/Research | Destroyed Executioner 34983 | -2/Research | Destroyed Striker 34997 | -2/Research | Discovered new exit (range 10) 35027 | -2/Research | Identified exit to Access 35096 | -2/Research | Found Prototype Processor 35096 | -2/Research | Identified Exp. Core Analyzer 35110 | -2/Research | Spotted Executioner 35117 | -2/Research | Spotted Executioner 35241 | -2/Research | Lost 11 allies 35342 | -2/Research | Spotted Striker 35428 | -2/Research | Spotted B-90 Cyclops 35441 | -2/Research | Spotted Executioner 35442 | -2/Research | Spotted Executioner 35444 | -2/Research | Spotted Striker 35445 | -2/Research | Spotted Striker 35585 | -2/Research | Spotted Striker 35627 | -2/Research | Lost 5 allies 35736 | -2/Research | Spotted Striker 35777 | -2/Research | Given Cave Seal Controls access code 35846 | -2/Research | Entered Testing 35871 | -2/Testing | Found Prototype Energy Cannon 35871 | -2/Testing | Identified Null Cannon 35893 | -2/Testing | Lost 5 allies 35911 | -2/Testing | Found Prototype Launcher 35911 | -2/Testing | Identified Enh. Gamma Bomb Array 35924 | -2/Testing | Discovered exit to Access (range 15) 35962 | -2/Testing | Found Prototype Ballistic Cannon 35962 | -2/Testing | Identified Perforator 36085 | -2/Testing | Spotted PX-6JZTZQVNHJ 36225 | -2/Testing | Spotted Striker 36225 | -2/Testing | Spotted Striker 36229 | -2/Testing | Spotted Alpha 7 36232 | -2/Testing | Stole the SGEMP Prototype 36428 | -2/Testing | Entered Access 36428 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 36429 | -1/Access | Attacked by Zhirov 36435 | -1/Access | Destroyed Svarog 36451 | -1/Access | Destroyed Zhirov 36464 | -1/Access | Found Prototype Hackware 36466 | -1/Access | Found Prototype Hackware 36468 | -1/Access | Found Transdimensional Reconstructor 36564 | -1/Access | Identified Deep Network Scanner 36565 | -1/Access | Identified Quantum Router 36685 | -1/Access | Garrison activated, responded to threat 36776 | -1/Access | Spotted B-99 Colossus 36879 | -1/Access | Build established: Hacker-Scout 36917 | -1/Access | Found Prototype Hackware 37043 | -1/Access | Discovered new exit (range 4) 37046 | -1/Access | Identified exit to Surface 37360 | -1/Access | Identified Vortex Lance 37385 | -1/Access | Found Prototype Reactor 37385 | -1/Access | Identified Vortex Chain Reactor 37421 | -1/Access | Identified exit to Command 37428 | -1/Access | First assault squad dispatched 37508 | -1/Access | Entered Command 37514 | -1/Command | Identified Exp. Hacking Suite 37758 | -1/Command | First assault squad dispatched 37803 | -1/Command | Disengaged cave seal 37808 | -1/Command | Welcomed Warlord to Command 38013 | -1/Command | Lost 4 allies 38100 | -1/Command | Spotted Alpha 7 38192 | -1/Command | Build established: Hacker-Gunner 38287 | -1/Command | Disengaged cave seal 38328 | -1/Command | Found Unknown Device 38328 | -1/Command | Identified Quantum Capacitor 38355 | -1/Command | Spotted Striker 38357 | -1/Command | Spotted Executioner 38357 | -1/Command | Spotted Striker 38425 | -1/Command | System corruption reached 10% 38480 | -1/Command | Lost 5 allies 38537 | -1/Command | P-80 Master assimilated allied 1Q-F8M(M) 38551 | -1/Command | Spotted M Guard 38552 | -1/Command | Spotted M Guard 38556 | -1/Command | Spotted Combat Programmer 38557 | -1/Command | Spotted Combat Programmer 38593 | -1/Command | Combat Programmer assimilated allied D1-GUR(M) 38595 | -1/Command | Warlord commented on Warlord statues 38636 | -1/Command | Lost 4 allies 38715 | -1/Command | All MAIN.C guards destroyed 38744 | -1/Command | Lost 3 parts (2p1n) 38859 | -1/Command | Build established: Alien-Gunner 38882 | -1/Command | Found Prototype Reactor 38882 | -1/Command | Identified Zero-point Reactor 39096 | -1/Command | Met MAIN.C 39098 | -1/Command | Warlord shut down involuntarily 39120 | -1/Command | 0b10 Conduit disabled 39136 | -1/Command | Destroyed MAIN.C Shell 39139 | -1/Command | MAIN.C activated Command garrisons 39171 | -1/Command | Core integrity fell below 50% 39184 | -1/Command | Emitted hypermatrix ping 39189 | -1/Command | Assembled emerged from beneath the floor 39208 | -1/Command | Assembled emerged from beneath the floor 39208 | -1/Command | Spotted Alpha 7 39208 | -1/Command | Spotted Executioner 39208 | -1/Command | Spotted Executioner 39208 | -1/Command | Spotted B-99 Colossus 39208 | -1/Command | Spotted B-99 Colossus 39239 | -1/Command | Assembled emerged from beneath the floor 39239 | -1/Command | Lost 18 parts (4p4n7u3w) 39244 | -1/Command | System corruption reached 30% 39283 | -1/Command | Discovered exit to Surface (range 3) 39284 | *** | Heading to fleet! Last Messages --------------- 39227_ Acquired Imp. Antigrav System. 39239_ Assembled emerge from beneath the floor. 39239_ P-80 Master shuts down. 39241_ as-89806 sneak attacks. 39241_ P-80 Master knocked back. 39242_ CH/R18B| # EWB G=DPWN 39243_ Identified Slug Cannon. 39243_ Integrated Corrupted Slug Cannon (+7). 39258_ System corrupted: Heat flow error (+260). 39265_ Drone sends a signal. 39276_ System corrupted: Imp. Antigrav System rejected. 39276_ Acquired Imp. Antigrav System. 39277_ The unstable cave ceiling collapses. 39280_ Detected hypermatrix ping. 39281_ Access Shell breached. 39283_ EXIT=FOUND: SURFACE [Achievement: 50k Club] [Achievement: Torch] [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | """ #??# # """T""" #??????????? | | ] #"###########??# #############??????????? | | = #??????# #??????????????????????? | | = !% #??????# #??????????????????????? | | % =%# #??????# #??????????????????????? | | =# " "" ######## #??????????????????????? | | /% ""T " +% #??????????????????????? | | / # """ ########+##??????????????????????? | | " # #????? ??????????????????????? | | " = + ??# ????????????????????? | | #= * ############?# """ #???????????????????? | | # [ "############## """ #???????????????????? | | # ## R" #???????????????????? | | # ## """ #???????????????????? | | # # [## "" #???????????????????? | | " # ## #???????????????????? | | " + ## #???????????????????? | | #" ########################???????????????????? | | ## ! #??????????????????????????????????????????? | | ## %% ###?????????????????######?????????????????? | | # %! # #??????????????? #?????????????????? | | " %"##?#?#??????? #?????????????????? | | # #"# # # # " #?????????????????? | | # % %""# """""" #?????????????????? | | # %!%!+ " " #?????????????????? | | " %=/*=+== " "@ " #?????????????????? | | ## %/%!+!% ^ " "" " #?????????????????? | | ## !%=%=+%= % " #?????????????????? | | # %![###/ % """""" #?????????????????? | | # %=#?## % # " " #?????????????????? | | # !=##???####??#" #?????????????????? | | # =%]###????????## #?????????????????? | | # [!%" #?????????##########"###?######??????????? | | " % # #?????????????????#"#???#! ########### | | "% % #############????????####### + | | + =//!*% * #????????#!! ## ###### | | # [%== ![!! #????????#!! ## #??????????? | | # =#=[%=!!= ########## ! ## #??????????? | | # % #*===[% [ " # !## #??????????? | | # % #=%%!==% #####+## # ## #??????????? | | #! #/*/! !* " # ##/#### #??????????? | | #%= # = " # + #??????????? | | /[ ######/#####" # *#########??????????? | | "#""# ###### #????# " # =#??######??????????? | | == # #????# # %#?? #??????????? | | [[= [ ####????# # #? #??????????? | | =! ! " ##########+##### ## +??????????? | | "%" + + #??????????? | | " #### ## #??????????? | | #??# #? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 79 Energy Capacity 815 Matter Stores 510 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 150 Corruption Containment 12 Armor Coverage 625 Resistance: KI 25 Resistance: EM 75 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 58 Targeting Accuracy 12 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 41 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -5/Factory Repaired ---------- Prc. Beam Rifle | 44% | -8/Materials Lgt. Treads | 37% | -8/Materials Gatling Laser | 38% | -7/Factory Arm. Huge Wheel | 23% | -6/Factory Med. Treads | 28% | -5/Factory Lrn. Missile Launcher | 36% | -5/Factory Powered Armor | 70% | -5/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Cannon Core Stripper Integrated Dissipator Microwarp Drive Sigix Sheargun LRC Insulator LRC Armor Transdimensional Reconstructor Achievements -------------- 50k Club Corridor Of Doom Drive-By Home At Last? Insider Info Luggage Code Off Switch Showdown Torch Vwoop! Welcome To The Revolution Challenges ------------ None Game ------ Seed MissilePotentialNukerbomber Manual? 0 Play Time 08:50:31 Cumulative 204.2 hours Start 2026.02.14 @ 00:24:17 End 2026.03.03 @ 22:23:40 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type 2 Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4bb3eb1-844c-4faf-bad1-b8668ad19bb8