Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 18:56:24 Player: GreenBlaze Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1941) 1941 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 4281 Bonus ------- High Alert Combat Kills 170 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 75/100 System Corruption 12% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Backup Plating I Improved Light Armor Plating > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Trap Scanner Backup Plating I Heavy Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Hammer Hammer > --- INVENTORY -------- Small Storage Unit Melee Analysis Suite Backup Plating I Backup Plating I Heavy Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Hardened Medium Armor Plating Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Hammer Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 56 | 6 3 4 11 32 Power 7 | 1 1 . 3 2 Engine 5 | 1 1 . 3 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 . . 4 8 Treads 6 | . . . . 6 Leg 5 | . . . 3 2 Wheel 2 | 2 . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 19 | 1 2 2 1 13 Device 5 | . 1 1 1 2 Storage 4 | 1 . 1 . 2 Processor 4 | . 1 . . 3 Hackware . | . . . . . Protection 6 | . . . . 6 Artifact . | . . . . . Weapon 16 | 2 . 2 3 9 Energy Gun 3 | . . . . 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 4 | . . 2 2 . Special Weapon . | . . . . . Impact Weapon 5 | . . . . 5 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . . 3 3 24 Power 4 | . . . 1 3 Propulsion 10 | . . 1 1 8 Utility 8 | . . 1 . 7 Weapon 8 | . . 1 1 6 Highest Loss Streak 8 | . . 3 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 98 85 66 84 Engine 4 | . 14 14 9 . Core 3 | . . . . 6 Treads 16 | . . . . 26 Leg 2 | . . . 11 . Wheel 5 | . 28 15 2 . Device 5 | . 10 9 11 2 Storage 4 | . 3 3 . 5 Processor 14 | . 12 14 11 15 Protection 6 | . . . . 10 Energy Gun 1 | . . . . 1 Ballistic Gun 5 | . 28 9 4 . Launcher 4 | . . 18 16 . Impact Weapon 9 | . . . . 14 Peak Build Rating 25 | 6 8 9 12 25 Average Rating 16 | 3 7 8 9 20 On Entrance 7 | . 6 8 9 12 Naked Turns . | . . . . . Heaviest Build 43 | 12 15 22 17 43 Greatest Support 80 | 32 32 32 36 80 Greatest Overweight (x) 8 | . . 1 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 5 15 Average Capacity 7 | 6 5 5 5 8 Most Carried 8 | 4 5 7 5 8 Average Carried 4 | 1 3 4 4 5 Final Capacity 15 | 8 5 8 5 15 Final Carried 7 | . 4 7 5 3 Class Distribution -------------------- 60% | Mutant 20% | Scavenger-Mutant 10% | Scavenger-Gladiator 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1219 | 258 65 124 243 529 Remotely . | . . . . . Salvage Created 1820 | . 57 95 211 1457 Parts 111 | . 11 2 38 60 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 50 | . 3 2 12 33 Melee 9 | . . . 1 8 Guns 14 | . 3 2 . 9 AOE 11 | . . . 11 . Classes Destroyed 9 | . 2 1 4 2 Worker 7 | . . . 2 5 Builder 3 | . . . 1 2 Tunneler 5 | . . . 2 3 Hauler 2 | . . . 2 . Watcher 7 | . 1 . 4 2 Swarmer 17 | . 3 . 7 7 Grunt 27 | . . 2 5 20 Sentry 5 | . . . . 5 Hunter 1 | . . . . 1 Best Kill Streak 12 | . 4 1 12 6 Combat Bots Only 10 | . 3 1 10 5 Max Kills in Single Turn 3 | . 2 1 3 2 Gunslinging 1 | . 1 . . . Exploded 3 | . . . 3 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 418 | . 6 37 46 329 Missed 98 | . 3 9 11 75 Damage Taken 4464 | . 26 405 504 3529 Core 860 | . . 150 148 562 Absorbed by Shields 92 | . . . . 92 Ignored by Resistances 57 | . . . . 57 Regen/Repaired (Parts) 245 | . . . . 245 Core Remaining (%) 67 | 100 . 40 63 . Volleys Fired 94 | . 6 20 20 48 Largest 2 | . 2 2 2 2 Hottest 119 | . 40 40 66 119 Shots Fired 139 | . 12 37 30 60 Gun 108 | . 12 37 1 58 Cannon . | . . . . . Launcher 31 | . . . 29 2 Special . | . . . . . Kinetic 75 | . 12 37 1 25 Thermal 33 | . . . . 33 Explosive 31 | . . . 29 2 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 3 12 4 11 Robot Miss Streak 3 | . 2 3 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 169 | . 6 26 13 124 Core Hits 77 | . 4 5 35 33 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 16 | . . . . 16 Critical Strikes 20 | . . . . 20 Burn 3 | . . . . 3 Smash 17 | . . . . 17 Melee Attacks 112 | . . . . 112 Impact 112 | . . . . 112 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . . . 7 Combat Hostiles . | . . . . . Follow-up Attacks 9 | . . . . 9 Damage Inflicted 6207 | . 78 332 1862 3935 Guns 1150 | . 78 326 . 746 Cannons . | . . . . . Explosions 1978 | . . . 1848 130 Melee 3031 | . . . . 3031 Ramming 48 | . . 6 14 28 Kinetic 720 | . 78 326 . 316 Thermal 430 | . . . . 430 Explosive 1978 | . . . 1848 130 Electromagnetic . | . . . . . Impact 3031 | . . . . 3031 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . 1 . 12 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . 2 . 10 Message Errors 1 | . . . . 1 Matter Fused 4 | . . 1 . 3 Heat Flow Errors 3 | . . . . 3 Data Loss (minor) 2 | . . . . 2 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 1092 | . . . 97 995 Projectiles . | . . . . . Explosions 105 | . . . 97 8 Melee 987 | . . . . 987 Knockbacks 9 | . . . . 9 Impact 9 | . . . . 9 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 97 | . . 3 89 5 Shots 2 | . . . 1 1 Rammed 13 | . . 1 1 11 Targets Rammed 15 | . . 1 1 13 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 491 | . . 54 18 491 Average Temperature 149 | . . 34 8 213 Received Heat Transfer 1981 | . . 231 147 1603 Effects 9 | . . . . 9 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 18 | . . . . 18 Combat Hostiles 16 | . . . . 16 Parts Fried 21 | . . . . 21 Impact Corruptions 41 | . . . . 41 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 1147 | . . . . 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 698 | . 96 57 698 633 Initial 209 | . . 37 22 209 Average 321 | . 16 54 429 404 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 29 | 100 100 100 24 4 Level 1 29 | . . . 13 44 Level 2 40 | . . . 61 51 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 2 4 Investigation 5 | . . 1 1 3 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 5 3 21 47 Peak Tracking Total 7 | . 4 2 5 7 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 9 | . . . 7 2 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 3 1 3 4 Terminals 7 | . 3 . 2 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 32 | . 8 1 7 16 Successful 19 | . 2 1 4 12 Failed 11 | . 6 . 3 2 Catastrophic 3 | . 1 . 1 1 Database Lockouts 2 | . . . . 2 Manual . | . . . . . Terminals 22 | . 8 . 5 9 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers 5 | . . . 2 3 Garrison Access . | . . . . . Terminal Hacks 10 | . 2 1 2 5 Record 5 | . . . 1 4 Open Door 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Investigation Status 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 2 3 Insert Component 2 | . . . 1 1 Analyze 3 | . . . 1 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 2 4 Full Trace Events 4 | . . . 1 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 91 | . . . . 91 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2908 | 48 307 319 409 1825 Spaces Moved 1640 | 36 274 237 341 752 Core 112 | 5 . . 82 25 Treads 692 | . . . . 692 Legs 185 | . . . 150 35 Wheels 606 | 31 274 237 64 . Hover 45 | . . . 45 . Flight . | . . . . . Fastest Speed 50 | 50 100 100 50 50 Average Speed 127 | 93 100 103 97 159 Slowest Speed 450 | 100 100 115 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 57 33 34 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 189 | . . . 172 17 Melee 2 | . . . . 2 Projectile . | . . . . . AOE 187 | . . . 172 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2136 | 50 294 271 385 1136 Wait 175 | 1 5 5 1 163 Move 1636 | 35 273 236 340 752 Hop . | . . . . . Pick Up 43 | 7 6 5 4 21 Fast Attach 18 | . . . 9 9 Attach 27 | 6 1 2 . 18 Detach . | . . . . . Swap 11 | . 2 2 2 5 Drop 17 | 1 1 . 8 7 Fire 94 | . 6 20 20 48 Melee 100 | . . . . 100 Ram 3 | . . 1 1 1 Kick . | . . . . . Crush 12 | . . . . 12 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 12) 49 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 370 | -10/Mines | Met a Derelict bent on vengeance 401 | -10/Mines | Core integrity fell below 50% 441 | -10/Mines | Lost 3 parts (1n1u1w) 484 | -10/Mines | Learned location of 1 exit from Materials 499 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 576 | -10/Mines | Discovered new exit (range 12) 593 | -10/Mines | Met a Derelict shopkeep closing up shop 675 | -10/Mines | Entered Materials 675 | -9/Materials | Evolved 2 slots: Propulsion x2 676 | -9/Materials | Identified exit to Materials 877 | -9/Materials | Destroyed 10 combat bots 951 | -9/Materials | Discovered exit to Materials (range 16) 1084 | -9/Materials | Entered another Materials area 1084 | -8/Materials | Evolved 2 slots: Utility x2 1181 | -8/Materials | Lost 8 parts (1p3n2u2w) 1356 | -8/Materials | Lost 4 parts (1p1n2w) 1577 | -8/Materials | Central database locked down 1577 | -8/Materials | Central database locked down 1726 | -8/Materials | Repaired Arm. Treads 2809 | -8/Materials | Core integrity fell below 50% 2875 | -8/Materials | System corruption reached 10% 2896 | -8/Materials | Core integrity fell below 20% 2909 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02839_ Y-45 Defender system terminally corrupted. 02839_ Heat Sink fried. 02839_ Lgt. Armor Plating fried. 02863_ Hardlight Generator destroyed. 02863_ System corrupted by crushing effect (+5). 02871_ Arm. Treads destroyed. 02871_ System corrupted by crushing effect (+2). 02872_ Critical hit (Burn: +37). 02874_ Arm. Treads destroyed. 02874_ System corrupted by crushing effect (+4). 02874_ Hrd. Medium Armor Plating destroyed. 02878_ Flail follow-up attack on B-36 Bruiser. 02881_ Destroyed Hammer. 02881_ B-36 Bruiser system corrupted by crushing effect. 02888_ System corrupted: Component data lost. 02889_ G-47 Trooper suffers critical hit (Burn). 02892_ Flail destroyed. 02892_ R-06 Scavenger collects Corrupted Lgt. Treads. 02899_ Hvy. Hammer destroyed. 02905_ System corrupted: Matter fused (-5). 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