Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 18:41:32 Player: BatSpy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1467) 1467 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2895 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 232/265 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Cooling System Large Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Structural Scanner Sensor Array ECM Suite Hacking Suite Drone Bay (2/2) Improved Lightning Gun Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hacking Suite Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Cooling System Structural Scanner Sensor Array ECM Suite Hacking Suite Beam Rifle Beam Rifle Particle Gun Improved Light Cannon Rocket Launcher Mining Laser [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 66 | 6 13 26 21 Power 6 | 1 1 4 . Engine 6 | 1 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 5 8 6 Treads 2 | . . 1 1 Leg 8 | . 3 3 2 Wheel 7 | 2 . 2 3 Hover 2 | . 2 . . Flight 2 | . . 2 . Utility 17 | 1 2 7 7 Device 10 | . . 3 7 Storage 4 | 1 1 2 . Processor 2 | . . 2 . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 5 7 8 Energy Gun 11 | 2 3 4 2 Energy Cannon 3 | . . . 3 Ballistic Gun 5 | . 1 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . 1 . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . 7 6 4 Power 3 | . . 3 . Propulsion 9 | . 4 1 4 Utility . | . . . . Weapon 5 | . 3 2 . Highest Loss Streak 4 | . 4 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 98 97 Engine 11 | . 14 10 11 Treads 4 | . . 5 7 Leg 9 | . 17 10 1 Wheel 6 | . 5 3 11 Hover 1 | . 3 1 . Device 6 | . . 7 9 Storage 11 | . 14 11 11 Processor 9 | . . 13 12 Hackware 11 | . 12 11 11 Energy Gun 10 | . 16 12 1 Energy Cannon 2 | . . . 9 Ballistic Gun 9 | . 9 8 10 Special Weapon 1 | . 1 1 . Naked Turns . | . . . . Heaviest Build 53 | 11 15 53 39 Greatest Support 26 | 26 26 23 26 Greatest Overweight (x) 11 | . 3 4 11 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 20 | 8 10 20 15 Average Capacity 11 | 6 8 11 15 Most Carried 15 | 5 8 12 15 Average Carried 9 | 1 5 9 13 Final Capacity 15 | 8 10 15 15 Final Carried 14 | 1 8 11 14 Class Distribution -------------------- 84% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1048 | 201 154 329 364 Remotely . | . . . . Salvage Created 1777 | . 376 677 724 Parts 133 | . 34 51 48 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 35 | . 9 12 14 Guns 26 | . 7 12 7 Cannons 6 | . . . 6 AOE 2 | . 2 . . Classes Destroyed 10 | . 4 5 1 Worker 3 | . . 2 1 Builder 1 | . . 1 . Recycler 1 | . . 1 . Operator 3 | . 1 . 2 Watcher 5 | . 2 2 1 Swarmer 7 | . 3 4 . Grunt 16 | . 6 3 7 Duelist 1 | . . 1 . Protector 1 | . . . 1 Sentry 10 | . . 4 6 Best Kill Streak 6 | . 5 6 3 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 216 | . 55 91 70 Missed 48 | . 11 18 19 Damage Taken 2178 | . 487 1003 688 Core 457 | . 56 307 94 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 73 | . . 38 35 Core Remaining (%) 88 | 100 77 . . Volleys Fired 161 | . 40 64 57 Largest 2 | . 2 2 2 Hottest 136 | . 100 100 136 Shots Fired 290 | . 71 117 102 Gun 232 | . 65 114 53 Cannon 47 | . . . 47 Launcher . | . . . . Special 11 | . 6 3 2 Kinetic 95 | . 20 36 39 Thermal 164 | . 25 81 58 Explosive . | . . . . Electromagnetic 31 | . 26 . 5 Robot Hit Streak 9 | . 5 9 7 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 167 | . 35 75 57 Core Hits 71 | . 17 29 25 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2513 | . 516 948 1049 Guns 1885 | . 423 948 514 Cannons 535 | . . . 535 Explosions 93 | . 93 . . Melee . | . . . . Ramming . | . . . . Kinetic 793 | . 95 321 377 Thermal 1502 | . 253 627 622 Explosive . | . . . . Electromagnetic 218 | . 168 . 50 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . . 9 Message Errors 2 | . . . 2 Matter Fused 4 | . . . 4 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 29 | . 29 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 365 | . 365 108 313 Average Temperature 72 | . 97 24 103 Received Heat Transfer 699 | . 138 243 318 Effects 2 | . . . 2 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 2977 | . 445 1456 1076 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 414 | . 226 216 414 Initial 28 | . . 28 14 Average 85 | . 100 54 124 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 87 | 100 89 90 80 Level 1 12 | . 10 9 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 15 16 22 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . 1 . 5 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 20 | . 6 7 7 Terminals 15 | . 5 4 6 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 53 | . 18 18 17 Successful 38 | . 10 16 12 Failed 15 | . 8 2 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 31 | . 13 12 6 Terminals 42 | . 16 11 15 Fabricators . | . . . . Repair Stations 7 | . . 5 2 Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 3 1 6 Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . . . 2 Open Door 2 | . . . 2 Alert Level 1 | . . . 1 Locate Traps 1 | . . 1 . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 5 2 Scan Component 3 | . . 2 1 Repair 3 | . . 2 1 Refit 1 | . . 1 . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 6 9 4 Terminals 17 | . 5 8 4 Assimilate 9 | . 3 4 2 Botnet 3 | . 1 1 1 Operators 5 | . 1 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Monitor 1 | . 1 . . Reject 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 . 1 Used 1 | . 1 . . Hacking Detections 16 | . 6 5 5 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 2 1 Time 78 | . . 52 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches 16 | . . . 16 Drone Recoveries 4 | . . . 4 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3109 | 49 778 1380 902 Spaces Moved 1783 | 48 603 743 389 Core 26 | 16 7 . 3 Treads 101 | . . 101 . Legs 803 | . 350 438 15 Wheels 735 | 32 136 196 371 Hover 110 | . 110 . . Flight 8 | . . 8 . Fastest Speed 50 | 50 56 95 95 Average Speed 126 | 76 102 150 125 Slowest Speed 600 | 90 200 370 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 97 44 46 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 9 | . 6 3 . Terrain Destroyed 12 | . 9 3 . Melee . | . . . . Projectile 9 | . 6 3 . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2325 | 60 681 890 694 Wait 210 | . 4 11 195 Move 1780 | 47 602 742 389 Hop . | . . . . Pick Up 68 | 7 18 27 16 Fast Attach 5 | . . 3 2 Attach 32 | 6 8 12 6 Detach . | . . . . Swap 29 | . 5 11 13 Drop 33 | . 4 20 9 Fire 161 | . 40 64 57 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 7 | . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Lost 4 parts (2n2w) 285 | -10/Materials | Discovered new exit (range 8) 440 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 8) 642 | -10/Materials | Discovered new exit (range 10) 650 | -10/Materials | Build established: Scavenger-Mutant 773 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Utility x2 1228 | -9/Materials | Core integrity fell below 50% 1283 | -9/Materials | Repaired Aluminum Leg? 1403 | -9/Materials | Discovered new exit (range 3) 1669 | -9/Materials | Repaired Sensor Array? 1702 | -9/Materials | Identified exit to Storage 2063 | -9/Materials | Discovered new exit (range 8) 2069 | -9/Materials | Identified exit to Materials 2208 | -9/Materials | Entered Storage 2340 | -9/Storage | Core integrity fell below 20% 2503 | -9/Storage | Lost 12 allies 2784 | -9/Storage | Repaired Wheel 3079 | -9/Storage | Discovered new exit (range 13) 3110 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Layout(Zone) Retrieving Zone 8A layout... Downloaded map data. 03079_ Acquired 20 matter. 03080_ K-01 Serf cleans the Compression Vault. 03083_ R-06 Scavenger collects Sml. Laser. 03085_ Acquired Imp. Ion Engine. 03085_ K-01 Serf cleans the Compression Vault. 03097_ Visual Processing Unit melted. 03097_ W-16 Scout destroyed. 03098_ K-01 Serf collects debris. 03100_ K-01 Serf cleans the Compression Vault. 03103_ Y-45 Defender destroyed. 03103_ K-01 Serf collects debris. 03104_ K-01 Serf cleans the Compression Vault. 03107_ K-01 Serf collects debris. 03110_ K-01 Serf destroyed. 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