Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 19:38:14 Player: Qusmin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (545) 545 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2240 Bonus ------- None Cogmind --------- Core Integrity 520/550 Matter 275/300 Energy 96/100 System Corruption 0% Temperature Cool (4) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Subdweller Optics Targeting Computer ECM Suite > --- WEAPON (2) ------- Shotgun Minigun > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Medium Matter Pod (100) Visual Processing Unit Signal Interpreter Light Armor Plating Shock Rifle Shotgun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics Targeting Computer ECM Suite > --- WEAPON ----------- Shotgun Minigun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Subdweller Power Source Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Medium Matter Pod Visual Processing Unit Signal Interpreter Light Armor Plating Field Recycling Unit Shock Rifle Small Laser Small Laser Shotgun Shotgun Shotgun [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Subdweller Optics Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 6 9 2 8 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads 2 | . 2 . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 . 3 Device 3 | . 1 . 2 Storage 4 | 1 3 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 4 | . 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 13 | 2 12 18 17 Power 2 | . 1 3 3 Propulsion 2 | 1 2 3 2 Utility 4 | . 3 7 6 Weapon 3 | . 3 4 5 Tool/Special . | . . . . Unused Backups 19 | . 4 . 15 Power 3 | . . . 3 Propulsion 3 | . 2 . 1 Utility 4 | . . . 4 Weapon 9 | . 2 . 7 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 99 98 Engine 12 | . 14 14 3 Treads 18 | . 26 5 . Leg 10 | . 1 22 34 Device 3 | . 1 . 17 Storage 13 | . 14 14 9 Processor 11 | . 10 14 9 Energy Gun 2 | . 3 . . Ballistic Gun 24 | . 24 28 18 Peak Build Rating 22 | 6 11 12 22 Average Rating 11 | 4 10 11 20 On Entrance 7 | . 6 11 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 55 | 10 49 51 55 Greatest Support 45 | 20 40 40 45 Greatest Overweight (x) 3 | 3 1 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 25 20 20 Average Capacity 16 | 7 15 20 20 Most Carried 20 | 6 18 20 20 Average Carried 13 | 3 12 18 17 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 6 18 19 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 864 | 205 417 78 164 Remotely . | . . . . Salvage Created 630 | . 388 78 164 Parts 36 | . 25 5 6 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled 6 | . 6 . . Retrieved Matter 15 | . 15 . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 14 | . 9 2 3 Guns 14 | . 9 2 3 Classes Destroyed 6 | . 5 1 . Worker 1 | . 1 . . Recycler 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 3 | . 3 . . Grunt 9 | . 6 . 3 Subdweller 2 | . . 2 . Best Kill Streak 4 | . 4 1 4 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 90 | . 46 10 34 Missed 23 | . 14 1 8 Hits 67 | . 32 9 26 Projectile 67 | . 32 9 26 Critical Strikes 3 | . 1 . 2 Damage Taken 917 | . 367 183 367 Core 83 | . 53 . 30 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 78 . Volleys Fired 42 | . 22 7 13 Largest 2 | . 2 2 2 Hottest 48 | . 46 46 48 Shots Fired 84 | . 44 14 26 Gun 84 | . 44 14 26 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 84 | . 44 14 26 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 7 6 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 74 | . 38 13 23 Core Hits 44 | . 26 6 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1096 | . 579 184 333 Guns 1088 | . 576 184 328 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 8 | . 3 . 5 Kinetic 1088 | . 576 184 328 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 3 3 . Message Errors 2 | . 1 1 . Matter Fused 2 | . 1 1 . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 4 | . 2 . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 205 | . 205 . 33 Average Temperature 25 | . 34 . 10 Received Heat Transfer 381 | . 192 54 135 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 76 | . 76 . 60 Initial . | . . . . Average 16 | . 16 . 19 Influence Increases 338 | . 261 . 77 Destroy 0b10 Robot/C 240 | . 180 . 60 Destroy 0b10 Robot/NC 25 | . 20 . 5 Destroy Leader 66 | . 54 . 12 Successful Hack 7 | . 7 . . Influence Decreases 338 | . 261 . 77 Time Decay 328 | . 261 . 67 Lost Part 10 | . . . 10 Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 17 2 13 Peak Tracking Total 4 | . 3 1 4 Tactical Retreats 2 | . . . 2 ECM-based Alert Blocks 4 | . . . 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 3 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 6 . 3 Successful 5 | . 3 . 2 Failed 4 | . 3 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Locate Traps 1 | . 1 . . Surveillance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 239 | . . . 239 Optics 239 | . . . 239 ECM 236 | . . . 236 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1781 | 75 1131 334 241 Spaces Moved 825 | 47 574 118 86 Core 12 | 12 . . . Treads 544 | . 528 16 . Legs 269 | 35 46 102 86 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 190 Average Speed 184 | 128 173 257 190 Slowest Speed 260 | 200 240 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 70 8 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 999 | 58 664 138 139 Wait 44 | . 31 2 11 Move 822 | 46 573 117 86 Hop . | . . . . Pick Up 38 | 6 17 5 10 Fast Attach 9 | 6 3 . . Attach 6 | . . 2 4 Detach 1 | . . 1 . Swap 13 | . 7 1 5 Drop 20 | . 9 3 8 Fire 42 | . 22 7 13 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 10) 650 | -10/Materials | Discovered new exit (range 7) 971 | -10/Materials | Discovered new exit (range 6) 1207 | -10/Materials | Entered Subcaves 1207 | -10/Subcaves | Discovered new exit (range 8) 1422 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1541 | -10/Subcaves | Entered Materials 1541 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1782 | -8/Materials | Self-destructed Last Messages --------------- 01683_ Acquired Lgt. Nuclear Core. 01684_ Kicked R-06 Scavenger out of the way. 01698_ Acquired 51 matter. 01703_ Dropped Shotgun. 01725_ Acquired Adv. Assault Cannon. 01725_ R-06 Scavenger collects Sml. Laser. 01728_ Acquired Adv. Assault Cannon. 01729_ Dropped Field Recycling Unit. 01729_ Dropped Broken Sub. Power Source. 01730_ Dropped Ion Engine. 01730_ Dropped Lgt. Ion Engine. 01733_ Acquired Adv. Assault Cannon. 01742_ W-25 Informer sends out distress signal. 01747_ Dropped Shotgun. 01756_ Slug penetrates Wall. 01767_ Aluminum Leg destroyed. 01778_ Critical hit (Burn: +37). 01780_ Penetrated by Slug. 01780_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????? #???????????????????? | | ??????? #???????????????????? | | ???????? ] +???????????????????? | | ?????????# ^ #???????????????????? | | ?????????? ????????????????????? | | ???????????# ########??????????????? | | ???????????# # #??????????????? | | ############[+ #??????????????? | | # ## # """ #??????????????? | | # """ """ ## #! 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