Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 01:32:59

Player: Skysub

Result: Smashed by cave-in

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (20)      100
Value Destroyed (458)      458
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1578

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     214/300
Energy                     100/100
System Corruption          8%
Temperature                Warm (105)
Movement                   Rolling (110)
Location                   -8/Recycling

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
       Light Treads
  Subdweller Monowheel
>            --- UTILITY (2) ------
      Medium Storage Unit
   Makeshift Light Armor Plating
>            --- WEAPON (2) -------
                 (None)
>            --- INVENTORY (10) ---
  Subdweller Power Source
    Improved Terrain Scanner
             Scrap Shield
             Rainbow Chip
  Subdweller Laser
  Subdweller Beam Cannon
  Subdweller Shrapnel Launcher

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
      Medium Storage Unit
   Makeshift Light Armor Plating
>            --- WEAPON -----------
       Heavy Assault Rifle
             Grenade Launcher
>            --- INVENTORY --------
  Subdweller Power Source
  Subdweller Monowheel
    Improved Terrain Scanner
             Scrap Shield
             Rainbow Chip
  Subdweller Laser
  Subdweller Beam Cannon
  Subdweller Shrapnel Launcher
             Mining Laser
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Subdweller Monowheel
Utility                    Medium Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Medium Storage Unit
  Protection               Makeshift Light Armor Plating
Weapon                     Grenade Launcher
  Energy Gun               Medium Laser
  Ballistic Gun            Heavy Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Rec 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             14   | 7   1   1   4   1   
  Power                    1    | 1   .   .   .   .   
    Engine                 1    | 1   .   .   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               4    | 2   .   .   1   1   
    Treads                 3    | 2   .   .   1   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  1    | .   .   .   .   1   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  4    | 2   1   .   1   .   
    Device                 1    | 1   .   .   .   .   
    Storage                2    | 1   1   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             1    | .   .   .   1   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   5    | 2   .   1   2   .   
    Energy Gun             1    | 1   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          2    | 1   .   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               1    | .   .   .   1   .   
    Special Weapon         1    | .   .   .   1   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 6    | .   .   .   3   3   
  Power                    1    | .   .   .   .   1   
  Propulsion               2    | .   .   .   2   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   3    | .   .   .   1   2   
  Highest Loss Streak      3    | .   .   .   2   3   
  To Critical Strikes      .    | .   .   .   .   .   
Average Backups            8    | 4   7   9   9   7   
  Power                    .    | .   1   1   1   1   
  Propulsion               2    | 3   4   3   2   .   
  Utility                  2    | .   .   1   2   3   
  Weapon                   2    | .   2   3   3   3   
  Tool/Special             .    | .   .   .   .   .   
Unused Backups             17   | .   1   2   8   6   
  Power                    2    | .   .   .   1   1   
  Propulsion               5    | .   .   2   3   .   
  Utility                  5    | .   .   .   3   2   
  Weapon                   5    | .   1   .   1   3   
  Tool/Special             .    | .   .   .   .   .   
Average Slot Usage (%)     99   | .   100 100 99  87  
  Engine                   14   | .   14  14  14  14  
  Treads                   27   | .   28  28  27  14  
  Device                   11   | .   14  14  11  .   
  Storage                  14   | .   14  14  14  14  
  Protection               2    | .   .   .   2   14  
  Energy Gun               4    | .   14  14  .   .   
  Ballistic Gun            9    | .   14  14  7   14  
  Launcher                 8    | .   .   .   12  .   
  Special Weapon           5    | .   .   .   7   9   
Peak Build Rating          14   | 9   9   11  14  14  
  Average Rating           10   | 5   9   10  11  13  
  On Entrance              8    | .   9   9   11  12  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             25   | 14  19  21  25  23  
  Greatest Support         40   | 40  40  40  40  20  
  Greatest Overweight (x)  4    | 4   .   .   1   1   
  Average Overweight (x)   .    | .   .   .   .   1   
Largest Inventory Capacity 10   | 8   10  10  10  10  
  Average Capacity         9    | 7   9   10  10  10  
  Most Carried             10   | 7   8   10  10  10  
  Average Carried          9    | 4   7   9   9   8   
  Final Capacity           10   | 8   10  10  10  10  
  Final Carried            10   | 7   8   10  10  8   

 Class Distribution 
--------------------
 97% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Subcaves
 Scavenger-Mutant | -8/Recycling

 Resources                      | -11 -10 -10 -10 -8  
-----------                Run  | Yrd Mat Min Sub Rec 
Matter Collected           494  | 247 .   32  215 .   
  Remotely                 .    | .   .   .   .   .   
Salvage Created            465  | 129 34  32  270 .   
  Parts                    35   | 10  4   2   19  .   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      17   | .   .   .   17  .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Rec 
Combat Hostiles Destroyed  16   | .   2   2   12  .   
  Guns                     6    | .   2   2   2   .   
  AOE                      10   | .   .   .   10  .   
Classes Destroyed          5    | 2   1   .   2   .   
  Tunneler                 3    | 3   .   .   .   .   
  Recycler                 1    | 1   .   .   .   .   
  Swarmer                  7    | .   2   2   3   .   
  Grunt                    2    | .   .   .   2   .   
  Subdweller               7    | .   .   .   7   .   
Best Kill Streak           3    | 2   2   2   3   .   
  Combat Bots Only         3    | .   2   2   3   .   
Max Kills in Single Turn   3    | 1   2   1   3   .   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 3    | .   .   .   3   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -8  
--------                   Run  | Yrd Mat Min Sub Rec 
Hostile Shots Fired        100  | .   13  15  72  .   
  Missed                   36   | .   4   5   27  .   
  Hits                     64   | .   9   10  45  .   
    Projectile             64   | .   9   10  45  .   
Damage Taken               1047 | .   79  77  598 293 
  Core                     276  | .   20  22  174 60  
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              48   | 8   4   6   25  5   
  Largest                  2    | 2   2   2   2   1   
  Hottest                  100  | 70  70  73  100 100 
Shots Fired                78   | 15  8   12  38  5   
  Gun                      49   | 15  8   12  14  .   
  Cannon                   .    | .   .   .   .   .   
  Launcher                 14   | .   .   .   14  .   
  Special                  15   | .   .   .   10  5   
  Kinetic                  32   | 8   4   6   14  .   
  Thermal                  32   | 7   4   6   10  5   
  Explosive                14   | .   .   .   14  .   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         13   | 6   1   3   13  .   
  Robot Miss Streak        3    | 2   3   2   1   .   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   
Shots Hit Robots           42   | 10  3   5   24  .   
  Core Hits                33   | 7   3   2   21  .   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         2    | .   1   1   .   .   
    Burn                   2    | .   1   1   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           1171 | 109 34  63  965 .   
  Guns                     331  | 106 34  63  128 .   
  Cannons                  .    | .   .   .   .   .   
  Explosions               837  | .   .   .   837 .   
  Melee                    .    | .   .   .   .   .   
  Ramming                  3    | 3   .   .   .   .   
  Kinetic                  221  | 45  22  26  128 .   
  Thermal                  110  | 61  12  37  .   .   
  Explosive                837  | .   .   .   837 .   
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      41   | .   .   .   41  .   
  Shots                    3    | .   .   .   3   .   
  Rammed                   1    | 1   .   .   .   .   
Targets Rammed             1    | 1   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        105  | 50  80  48  .   105 
  Average Temperature      29   | 22  40  21  .   38  
  Received Heat Transfer   246  | .   .   .   246 .   
Siege Activations          .    | .   .   .   .   .   
Martial Activations        .    | .   .   .   .   .   
Shielding Activations      .    | .   .   .   .   .   
Robots Disrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             3    | .   1   1   1   .   
  Heat Transferred         481  | 185 111 185 .   .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Rec 
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Peak Influence             55   | 10  40  55  .   8   
  Initial                  8    | .   .   3   .   8   
  Average                  8    | 1   16  9   .   2   
Influence Increases        301  | 20  62  65  150 4   
  Destroy 0b10 Robot/C     180  | .   40  40  100 .   
  Destroy 0b10 Robot/NC    20   | 20  .   .   .   .   
  Destroy Leader           30   | .   .   10  20  .   
  Successful Hack          22   | .   22  .   .   .   
  Destroy Structure        4    | .   .   .   .   4   
  Lose Combat Pursuer      45   | .   .   15  30  .   
Influence Decreases        301  | 20  54  38  167 22  
  Entered New Map          34   | .   .   5   19  10  
  Time Decay               246  | 20  54  33  128 11  
  Lost Part                21   | .   .   .   20  1   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -8  
---------                  Run  | Yrd Mat Min Sub Rec 
Distress Signals           1    | .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              26   | .   4   5   17  .   
  Peak Tracking Total      4    | .   3   3   4   .   
  Tactical Retreats        3    | .   .   1   2   .   

 Traps                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Rec 
Traps Triggered            1    | .   .   .   1   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -8  
----------                 Run  | Yrd Mat Min Sub Rec 
Machines Disabled          1    | .   .   .   1   .   
  Max in Single Turn       1    | .   .   .   1   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -8  
---------                  Run  | Yrd Mat Min Sub Rec 
Machines Accessed          5    | .   3   .   2   .   
  Terminals                3    | .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                15   | .   9   .   6   .   
  Successful               11   | .   5   .   6   .   
  Failed                   4    | .   4   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   8    | .   8   .   .   .   
  Terminals                9    | .   9   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             8    | .   2   .   6   .   
  Record                   5    | .   .   .   5   .   
  Branch Access Points     1    | .   1   .   .   .   
  Zone Layout              1    | .   1   .   .   .   
  Proto ID Catalog         1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         3    | .   3   .   .   .   
  Terminals                3    | .   3   .   .   .   
    Botnet                 3    | .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         3    | .   3   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -8  
------------               Run  | Yrd Mat Min Sub Rec 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -8  
--------                   Run  | Yrd Mat Min Sub Rec 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Rec 
Active Infowar (turns)     1345 | 14  127 286 918 .   
  Terrain                  1345 | 14  127 286 918 .   
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -8   
-------------              Run  | Yrd  Mat  Min  Sub  Rec  
Turns Passed               1726 | 148  127  286  1078 87   
Spaces Moved               933  | 71   70   148  605  39   
  Core                     13   | 13   .    .    .    .    
  Treads                   897  | 58   70   148  605  16   
  Legs                     .    | .    .    .    .    .    
  Wheels                   23   | .    .    .    .    23   
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  120  
  Average Speed            159  | 153  160  160  160  169  
  Slowest Speed            250  | 250  160  160  240  240  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    .    
  Cave-ins Triggered       1    | .    .    .    .    1    
Exploration Rate (%)       22   | 5    27   26   47   7    
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     .    | .    .    .    .    .    
  Known Exits Taken        2    | .    1    .    1    .    
  Unknown Exits Taken      2    | 1    .    1    .    .    
Scrap Searched             3    | .    .    .    3    .    
Spaces Dug                 5    | .    .    .    .    5    
Terrain Destroyed          64   | .    .    .    59   5    
  Melee                    .    | .    .    .    .    .    
  Projectile               5    | .    .    .    .    5    
  AOE                      59   | .    .    .    59   .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -10 -10 -8  
---------                  Run  | Yrd Mat Min Sub Rec 
Total                      1063 | 93  80  188 656 46  
  Wait                     25   | .   2   23  .   .   
  Move                     929  | 70  69  147 604 39  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  24   | 7   2   6   9   .   
  Fast Attach              7    | 7   .   .   .   .   
  Attach                   3    | .   .   .   1   2   
  Detach                   .    | .   .   .   .   .   
  Swap                     10   | .   1   1   8   .   
  Drop                     16   | .   2   5   9   .   
  Fire                     48   | 8   4   6   25  5   
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    1    | 1   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Exi] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / *Rec)
-8/Recycling

 History 
---------
 Turn | Location      | Event
   32 | -11/Scrapyard | Discovered new exit (range 14)
  149 | -11/Scrapyard | Entered Materials
  238 | -10/Materials | Discovered new exit (range 9)
  249 | -10/Materials | Identified exit to Mines
  276 | -10/Materials | Entered Mines
  308 | -10/Mines     | Build established: Mutant
  324 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  324 | -10/Mines     | Discovered new exit (range 5)
  382 | -10/Mines     | Joined a pair of Derelicts in attacking an 0b10 outpost
  556 | -10/Mines     | Discovered new exit (range 5)
  562 | -10/Mines     | Entered Subcaves
  725 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Thermal Plating
 1074 | -10/Subcaves  | Visited 4L-MR0's lab
 1096 | -10/Subcaves  | Found Rainbow Chip
 1435 | -10/Subcaves  | Discovered new exit (range 10)
 1443 | -10/Subcaves  | Visited Clippyterm
 1448 | -10/Subcaves  | Identified exit to Recycling
 1448 | -10/Subcaves  | Learned Factory trap positions
 1462 | -10/Subcaves  | Core integrity fell below 50%
 1487 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1638 | -10/Subcaves  | Core integrity fell below 20%
 1640 | -10/Subcaves  | Entered Recycling
 1728 | -8/Recycling  | Crushed by falling debris
 1728 | -8/Recycling  | Smashed by cave-in

 Last Messages 
---------------
G-34 Mercenary destroyed.
Acquired 39 matter.
CE-95N(R) destroyed.
LN-8OU(R) affixes Scrap Shield Fragment to Scrap
  Shield.
LN-8OU(R) destroyed.
Acquired Sub. Beam Cannon.
Grenade Launcher destroyed.
Machine disabled.
Lgt. Treads destroyed.
LOCATION=RECYCLING
GOAL=ESCAPE
The unstable cave ceiling collapses.
Crushed by falling debris.
Mining Laser destroyed.
System corrupted by crushing effect (+2).
Ion Engine destroyed.
System corrupted by crushing effect (+5).
Hvy. Assault Rifle destroyed.
System corrupted by crushing effect (+1).

 Map 
-----
+----------------------------------------------------+
| ??????????????????????????????????????????         |
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| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
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| ??????????????????#   #???????????????????         |
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| ??????????????????#   ## ;##??????????????         |
| ??????????????????#   ###@r##?????????????         |
| ?????????###??????#   #     #?????????????         |
| ?????????#"########   #     #?????????????         |
| ?????????#        #   #     #?????????????         |
| ?????????#  """   #   #     #?????????????         |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             100
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GuidanceRapidDriveblaster
  Manual?         0
Play Time         00:13:00
  Cumulative      87.9 hours
  Start           2025.05.15 @ 01:20:21
  End             2025.05.15 @ 01:32:59
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          88
  Rogue           88
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0/0
Lore%             47
Gallery%          50
Achievement%      45
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fc0741d8-2147-4645-b491-c3cfa4f913c4