Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 19:09:05 Player: John_Oxford Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (2958) 2958 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 6467 Bonus ------- High Alert Combat Kills 164 Cogmind --------- Core Integrity 0/700 Matter 65/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Rolling (110) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (12) --- High-capacity Storage Unit Advanced Terrain Scan Processor Core Shielding System Shield High-powered Tractor Beam Gatling Laser Flak Gun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Matter Pod Enhanced Optical Array Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Plasma Cannon Heavy Rocket Launcher > --- INVENTORY -------- Armored Treads Advanced Treads Large Storage Unit Medium Matter Pod Core Shielding High-powered Tractor Beam Heavy EM Pulse Gun Improved EM Shotgun Assault Cannon [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . 2 . 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 65 | 4 6 17 2 17 7 12 Power 7 | 1 . 1 1 2 . 2 Engine 6 | 1 . 1 1 2 . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 4 . 2 1 4 Treads 8 | . . 4 . 2 1 1 Leg 4 | 2 . . . . . 2 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 2 6 1 5 3 1 Device 10 | . 1 4 1 1 2 1 Storage 6 | . 1 2 . 2 1 . Processor 1 | . . . . 1 . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 27 | 1 4 6 . 8 3 5 Energy Gun 9 | 1 1 3 . 1 2 1 Energy Cannon 4 | . . . . 3 1 . Ballistic Gun 4 | . 1 1 . . . 2 Ballistic Cannon 3 | . . . . 2 . 1 Launcher 7 | . 2 2 . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 26 | . 1 5 . 4 3 13 Power 4 | . . 1 . 1 1 1 Propulsion 4 | . . . . . . 4 Utility 7 | . . 2 . 1 1 3 Weapon 11 | . 1 2 . 2 1 5 Highest Loss Streak 5 | . 1 2 . 3 2 5 Average Slot Usage (%) 83 | . 84 86 98 97 79 45 Engine 7 | . 14 6 9 8 6 1 Treads 15 | . . 21 22 18 6 2 Leg 3 | . 28 . . . . 2 Device 13 | . 5 17 22 11 11 3 Storage 17 | . 13 19 22 18 15 10 Processor 3 | . . . . 8 7 7 Hackware 2 | . . . . 5 7 1 Energy Gun 3 | . 11 3 . . 6 . Energy Cannon 3 | . . . . 12 6 1 Ballistic Gun 4 | . 7 5 11 . . 4 Launcher 8 | . 3 11 11 9 7 3 Naked Turns . | . . . . . . . Heaviest Build 59 | 7 26 35 31 55 59 52 Greatest Support 42 | 20 20 40 40 42 20 20 Greatest Overweight (x) 16 | . 1 1 . 2 15 16 Average Overweight (x) . | . . . . 1 2 3 Largest Inventory Capacity 12 | 4 10 10 10 12 12 12 Average Capacity 10 | 4 9 10 10 10 12 12 Most Carried 11 | 4 6 10 10 10 10 11 Average Carried 8 | 2 5 8 9 8 6 8 Final Capacity 12 | 4 10 10 10 12 12 12 Final Carried 10 | 4 6 10 10 8 10 7 Class Distribution -------------------- 68% | Mutant 21% | Skirmisher 7% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Bomber | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Sto Matter Collected 2076 | 127 111 888 43 430 42 435 Remotely . | . . . . . . . Salvage Created 2850 | . 242 664 162 1191 126 465 Parts 190 | . 19 43 10 73 17 28 Haulers Intercepted 5 | . . 2 . 3 . . Recyclers Shooed 5 | . 1 2 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 74 | . 7 22 9 18 2 16 Guns 14 | . 4 3 . . . 7 Cannons 12 | . . . . 7 1 4 AOE 48 | . 3 19 9 11 1 5 Classes Destroyed 13 | . 6 3 1 2 1 . Worker 14 | . 2 2 . 6 3 1 Builder 9 | . 1 . . 5 2 1 Tunneler 3 | . . 1 . 2 . . Hauler 5 | . . 2 . 3 . . Recycler 8 | . 1 2 . 5 . . Operator 1 | . . . . 1 . . Watcher 7 | . 1 2 . 3 1 . Swarmer 30 | . 6 10 3 5 . 6 Grunt 27 | . 1 5 5 8 . 8 Duelist 1 | . . . 1 . . . Sentry 14 | . . 7 . 4 1 2 Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 29 | . 8 8 3 29 5 9 Combat Bots Only 8 | . 4 8 3 7 1 7 Max Kills in Single Turn 4 | . 1 2 2 4 3 3 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 2 2 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Damage Taken 4926 | . 323 1133 154 1019 473 1824 Core 1021 | . 56 162 20 80 119 584 Absorbed by Shields 42 | . . . . . 42 . Core Remaining (%) 79 | 100 77 . 54 85 . . Volleys Fired 202 | . 24 58 16 56 9 39 Largest 3 | . 2 2 2 3 3 3 Hottest 184 | . 60 75 53 184 150 127 Shots Fired 368 | . 40 84 29 132 25 58 Gun 122 | . 32 39 16 . 8 27 Cannon 129 | . . . . 106 9 14 Launcher 117 | . 8 45 13 26 8 17 Special . | . . . . . . . Kinetic 125 | . 16 19 16 42 . 32 Thermal 92 | . 5 5 . 64 9 9 Explosive 117 | . 8 45 13 26 8 17 Electromagnetic 34 | . 11 15 . . 8 . Robot Hit Streak 14 | . 7 7 5 14 9 8 Robot Miss Streak 6 | . 2 5 1 4 3 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 207 | . 23 45 13 69 14 43 Core Hits 221 | . 17 55 18 63 14 54 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9589 | . 791 2225 692 3639 680 1562 Guns 1115 | . 215 290 100 . 59 451 Cannons 1809 | . . . . 1422 131 256 Explosions 6665 | . 576 1935 592 2217 490 855 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1313 | . 75 121 100 499 . 518 Thermal 1809 | . 91 156 98 1041 234 189 Explosive 6169 | . 495 1839 494 2099 387 855 Electromagnetic 298 | . 130 109 . . 59 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 414 | . 32 23 13 221 110 15 Projectiles 102 | . . . . 102 . . Explosions 312 | . 32 23 13 119 110 15 Melee . | . . . . . . . Knockbacks 8 | . . . . 5 . 3 Impact . | . . . . . . . Kinetic 7 | . . . . 4 . 3 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 935 | . 57 246 38 80 326 188 Shots 28 | . 3 9 1 3 6 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 349 | . 50 33 . 349 140 73 Average Temperature 59 | . 19 9 . 107 47 25 Received Heat Transfer 1046 | . 12 282 42 162 20 528 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 2567 | . 124 248 100 1577 185 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 2 . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Peak Influence 807 | . 307 403 427 807 492 524 Initial 298 | . . 44 117 88 298 179 Average 260 | . 91 219 250 333 387 347 Maximum Alert Level 3 | . 1 2 2 3 2 2 Low Security (%) 40 | 100 91 40 37 52 . 10 Level 1 42 | . 8 56 57 5 33 83 Level 2 15 | . . 2 5 31 66 5 Level 3 2 | . . . . 10 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 2 1 1 1 4 Investigation 2 | . . 1 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 1 . 1 . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Distress Signals 8 | . 2 2 . 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 13 29 9 29 5 19 Peak Tracking Total 9 | . 5 5 3 9 2 5 Tactical Retreats 6 | . 2 . . 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Traps Triggered 4 | . . 1 . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Sto Machines Disabled 29 | . 5 5 6 5 6 2 Max in Single Turn 4 | . 2 1 2 2 4 1 Garrison Access 2 | . . . . 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Machines Accessed 11 | . . 2 1 6 1 1 Terminals 7 | . . 1 . 5 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 24 | . . 5 1 13 2 3 Successful 16 | . . 4 1 10 . 1 Failed 8 | . . 1 . 3 2 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 15 | . 3 . . 9 3 . Terminals 15 | . . 1 . 12 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . 4 . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 1 . 3 Terminal Hacks 5 | . . 1 1 3 . . Record 2 | . . 1 . 1 . . Open Door 1 | . . . 1 . . . Locate Traps 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . Process 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Matter 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 Seal Access 2 | . . . . 1 . 1 Unauthorized Hacks 6 | . . . . 6 . . Terminals 6 | . . . . 6 . . Track 1 | . . . . 1 . . Botnet 5 | . . . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 9 | . 1 . . 5 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 89 | . . 89 . . . . Retrieved Matter 209 | . . 209 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Sto Turns Passed 4568 | 62 421 1819 406 883 473 504 Spaces Moved 2086 | 49 235 879 207 353 198 165 Core 38 | 20 . . . . 2 16 Treads 1680 | . . 863 207 353 196 61 Legs 319 | 29 235 16 . . . 39 Wheels 49 | . . . . . . 49 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 170 170 210 110 Average Speed 177 | 91 148 169 170 190 215 217 Slowest Speed 850 | 120 150 170 170 210 800 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 48 74 45 42 6 31 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . 6 . . . . . Terrain Destroyed 893 | . 47 283 109 236 134 84 Melee . | . . . . . . . Projectile 31 | . . . . 26 1 4 AOE 862 | . 47 283 109 210 133 80 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Total 2645 | 65 270 1133 234 458 226 259 Wait 181 | 6 . 142 . 4 . 29 Move 2080 | 48 234 878 206 352 197 165 Hop . | . . . . . . . Pick Up 71 | 7 5 22 5 15 9 8 Fast Attach 5 | 1 1 2 1 . . . Attach 54 | 3 4 13 1 14 7 12 Detach 2 | . 1 . . . . 1 Swap 6 | . 1 2 . 3 . . Drop 40 | . . 16 5 14 4 1 Fire 202 | . 24 58 16 56 9 39 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Utility x2 1461 | -9/Materials | Destroyed 8 combat bots 1604 | -9/Materials | Discovered new exit (range 10) 2197 | -9/Materials | Discovered new exit (range 9) 2303 | -9/Materials | Entered Mines 2380 | -9/Mines | Met a Derelict shopkeep closing up shop 2678 | -9/Mines | Discovered new exit (range 13) 2709 | -9/Mines | Entered Materials 2709 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3014 | -8/Materials | Build established: Skirmisher 3244 | -8/Materials | Destroyed 7 combat bots 3336 | -8/Materials | Lost 3 parts (1p2w) 3479 | -8/Materials | Discovered new exit (range 15) 3592 | -8/Materials | Entered Factory 3592 | -7/Factory | Evolved 2 slots: Utility x2 3593 | -7/Factory | Identified exit to Storage 3907 | -7/Factory | Build established: Bomber 4050 | -7/Factory | Discovered exit to Storage (range 6) 4065 | -7/Factory | Entered Storage 4203 | -7/Storage | Core integrity fell below 50% 4230 | -7/Storage | Lost 5 parts (1n2u2w) 4255 | -7/Storage | Garrison activated, responded to threat 4301 | -7/Storage | Core integrity fell below 20% 4328 | -7/Storage | Lost 3 parts (1n1u1w) 4502 | -7/Storage | Destroyed 7 combat bots 4517 | -7/Storage | Lost 4 parts (2n2w) 4569 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04505_ The unstable cave ceiling collapses. 04505_ Acquired Wheel. 04506_ K-01 Serf collects debris. 04511_ The unstable cave ceiling collapses. 04511_ Connecting with Garrison Access... >>Seal Access door sealed. 04515_ K-01 Serf collects debris. 04522_ Imp. Deuterium Engine destroyed. 04523_ The unstable cave ceiling collapses. 04525_ K-01 Serf collects debris. 04526_ The unstable cave ceiling collapses. 04527_ K-01 Serf collects debris. 04531_ The unstable cave ceiling collapses. 04532_ K-01 Serf collects debris. 04535_ The unstable cave ceiling collapses. 04537_ K-01 Serf collects debris. 04542_ The unstable cave ceiling collapses. 04543_ K-01 Serf collects debris. 04565_ Acquired 67 matter. Map ----- +----------------------------------------------------+ | ### = """ ##????????? | | ## * "G" # # # ##????????? | | * " " #????????? | | [ # +????????? | | ! ! #????????? | | ## #### ## #????????? | | ?######## = #????????? | | ????????# #????????? | | ????????# #????????? | | ????????# #????????? | | ????????# # #????????? | | ????????# ####+###+#????????? | | ????????# # #### ### ##???????? | | ????????# #???????? | | ????????# +???????? | | ????????#### ###### Y #???????? | | ???????????#### ##???# ! #???????? | | ??????????????# "????? #???????? | | ??????????????# "????? #???????? | | ??????????????##T#????? #???????? | | ???????????????###?????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# ! #???????? | | ???????????????????????# ! #???????? | | ???????????????????????# #???????? | | ???????????????????????# @ #???????? | | ???????????????????????# #???????? | | ???????????????????????# ! #???????? | | ???????????????????????# #???????? | | ???????????????????????########???????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 450 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Reclamation Efficiency 15 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Novice Programmer Quantum Hacking Troublemaker True Hacker Challenges ------------ None Game ------ Seed VortexDeepElectrolaser Manual? 0 Play Time 00:53:17 Cumulative 3.2 hours Start 2020.09.29 @ 16:07:53 End 2020.09.29 @ 19:09:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 775dfc5d-b9c3-4004-a1a2-0bf428c4d91e