Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 15:49:02 Player: monkeman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (137) 685 Value Destroyed (4809) 4809 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2237) 2237 TOTAL SCORE: 13711 Bonus ------- Pacifist 200 High Alert Combat Kills 549 Follower Combat Kills 542 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -154 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 95/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- System Restoration Module HERF Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Seismic Detector Target Analyzer Energy Filter Force Field Component Analysis Suite > --- WEAPON ----------- Improved Arc Projector Beamcaster Wave Gun Heavy Mace > --- INVENTORY -------- Compact Battery System Restoration Module Heavy Laser Dispersion Rifle Hardcell Cannon [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 6 . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 . . . 1 . . 1 Utility 6 | . . . 1 . . . 4 . . . 1 . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . Parts Attached 149 | 6 9 . 28 1 10 3 26 5 2 9 12 25 . 13 Power 8 | 1 . . 3 . . . 1 . . . 1 2 . . Engine 7 | 1 . . 3 . . . 1 . . . 1 1 . . Core 1 | . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 . . 6 . . 3 4 1 . . 3 7 . 4 Treads 17 | 2 . . 6 . . 3 4 1 . . . 1 . . Leg 6 | . . . . . . . . . . . . 5 . 1 Wheel 1 | . . . . . . . . . . . 1 . . . Hover 4 | . . . . . . . . . . . 2 . . 2 Flight 2 | . . . . . . . . . . . . 1 . 1 Utility 46 | 1 2 . 4 . 1 . 11 1 1 8 4 8 . 5 Device 24 | . . . . . . . 7 1 . . 3 8 . 5 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 7 | . . . 1 . . . 2 . 1 2 1 . . . Hackware 3 | . . . . . . . . . . 3 . . . . Protection 10 | . 1 . 3 . 1 . 2 . . 3 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 65 | 2 7 . 15 1 9 . 10 3 1 1 4 8 . 4 Energy Gun 11 | 1 2 . 1 . . . 1 . . . 1 2 . 3 Energy Cannon 1 | . 1 . . . . . . . . . . . . . Ballistic Gun 30 | 1 2 . 12 . 3 . 6 . . 1 3 2 . . Ballistic Cannon 5 | . . . . . 3 . . . . . . 2 . . Launcher 6 | . . . 2 1 1 . 1 1 . . . . . . Special Weapon 8 | . 2 . . . 2 . 2 2 . . . . . . Impact Weapon 3 | . . . . . . . . . 1 . . 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . . 3 . . . Parts Lost 59 | . . . 7 . . . 3 6 . 3 2 15 1 22 Power 4 | . . . 1 . . . . . . . 1 1 . 1 Propulsion 13 | . . . . . . . . 1 . . . 4 . 8 Utility 21 | . . . 2 . . . 1 2 . 3 1 4 1 7 Weapon 21 | . . . 4 . . . 2 3 . . . 6 . 6 Highest Loss Streak 16 | . . . 1 . . . 1 4 . 3 2 4 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 100 98 100 99 100 93 58 13 36 47 51 79 65 Engine 9 | . 14 14 10 11 11 11 6 4 . . 1 1 5 3 Treads 18 | . 28 28 22 22 22 22 20 14 . . . 1 . . Device 2 | . . . . . . . 6 5 4 . 9 8 20 17 Storage 8 | . 14 14 11 11 11 11 6 4 . . . . . . Processor 10 | . . . 11 11 11 11 19 15 1 17 11 11 11 10 Protection 8 | . 8 14 10 11 11 11 6 4 . 2 . . . . Energy Gun 2 | . 12 . . . . . 1 . . . 2 2 11 9 Energy Cannon 1 | . . 14 2 . . . . . . . . . . . Ballistic Gun 19 | . 13 14 28 26 22 22 21 8 . . 6 6 . . Ballistic Cannon 2 | . . . . . 2 11 2 . . . . 3 . . Launcher 1 | . . . 1 6 7 . . . . . . . . . Naked Turns 8 | . . . . . . . . 8 . . . . . . Heaviest Build 87 | 14 53 53 61 62 67 66 87 82 5 23 30 41 34 41 Greatest Support 84 | 40 40 40 40 40 40 48 84 84 3 3 20 45 45 60 Greatest Overweight (x) 7 | 1 1 1 1 1 1 1 1 1 1 7 1 2 . 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 17 | 7 18 20 20 20 20 20 20 15 5 5 5 5 5 5 Most Carried 20 | 4 13 16 20 18 20 20 20 19 5 5 5 5 3 5 Average Carried 15 | 2 9 14 19 18 19 20 19 14 4 3 4 3 3 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 3 13 16 19 18 20 20 18 5 5 4 5 3 3 2 Class Distribution -------------------- 61% | Gunner 21% | Mutant 11% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Matter Collected 4067 | 213 131 27 1442 . 46 291 686 262 . 127 101 703 . 38 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5646 | . . . 2062 . . 392 1035 709 . 42 155 1226 . 25 Parts 250 | . . . 133 . . 14 47 7 . 4 6 39 . . Haulers Intercepted 8 | . . . 5 . . . 3 . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 18 . . . . . 29 . . Prevented 5 | . . . . . . 1 . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 103 | . . . 44 1 . 7 24 4 . 2 . 21 . . Melee 4 | . . . . . . . . . . 2 . 2 . . Guns 59 | . . . 33 . . 5 9 . . . . 12 . . Cannons 13 | . . . 3 . . 2 3 . . . . 5 . . AOE 24 | . . . 8 1 . . 12 3 . . . . . . Classes Destroyed 23 | . . . 12 1 . . 6 1 . 1 . 2 . . Worker 9 | . . . 2 . . . 5 . . . 1 . . 1 Builder 1 | . . . . . . . 1 . . . . . . . Tunneler 4 | . . . 1 . . . 3 . . . . . . . Hauler 8 | . . . 5 . . . 3 . . . . . . . Recycler 2 | . . . 1 . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 3 | . . . 2 . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . Watcher 6 | . . . 5 . . . 1 . . . . . . . Swarmer 15 | . . . 11 . . . . . . . . 4 . . Cutter 1 | . . . . . . . . . . 1 . . . . Saboteur 1 | . . . . . . . 1 . . . . . . . Grunt 47 | . . . 21 . . 7 9 . . . . 10 . . Brawler 3 | . . . 2 . . . . . . . . 1 . . Duelist 5 | . . . . . . . 2 . . . . 3 . . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 12 | . . . 9 . . . 1 . . . . 2 . . Specialist 5 | . . . . . . . 4 . . 1 . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 6 | . . . . . . . 6 . . . . . . . Compactor 4 | . . . . . . . . 4 . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . . . 9 1 . 2 12 4 . 2 1 5 . 1 Combat Bots Only 12 | . . . 8 1 . 2 12 4 . 2 . 5 . . Max Kills in Single Turn 5 | . . . 5 1 . 1 4 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 4 1 . . 4 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Hostile Shots Fired 848 | . . . 194 . . 37 142 9 . 61 27 152 14 212 Missed 234 | . . . 49 . . 12 35 . . 19 6 35 8 70 Damage Taken 11785 | . 46 . 2045 . . 484 1911 790 . 1146 470 2282 111 2500 Core 2603 | . . . 186 . . 77 90 192 . 316 25 544 16 1157 Absorbed by Shields 47 | . . . . . . . . . . . . . . 47 Core Remaining (%) 60 | 100 . 100 . . . 34 . . . 29 . . 41 . Volleys Fired 276 | . 6 . 135 1 . 15 52 7 . 3 4 50 . 3 Largest 4 | . 2 . 3 3 . 3 4 1 . 1 2 4 . 3 Hottest 221 | . 100 . 100 76 . 106 150 39 . 25 110 168 . 221 Shots Fired 753 | . 9 . 381 3 . 45 180 7 . 3 5 113 . 7 Gun 652 | . 6 . 357 2 . 30 154 . . 3 5 88 . 7 Cannon 78 | . . . 22 . . 15 16 . . . . 25 . . Launcher 10 | . . . 2 1 . . 3 4 . . . . . . Special 13 | . 3 . . . . . 7 3 . . . . . . Kinetic 656 | . 3 . 353 2 . 45 155 . . 3 4 91 . . Thermal 72 | . 6 . 22 . . . 15 . . . 1 22 . 6 Explosive 20 | . . . 2 1 . . 10 7 . . . . . . Electromagnetic 5 | . . . 4 . . . . . . . . . . 1 Robot Hit Streak 23 | . 3 . 23 2 . 8 21 2 . 2 7 7 . 4 Robot Miss Streak 12 | . 1 . 3 1 . 3 12 1 . 1 1 10 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 515 | . 3 . 264 2 . 28 105 4 . 11 4 88 . 6 Core Hits 262 | . . . 95 . . 12 78 4 . 2 3 67 . 1 Critical Kills 4 | . . . . . . . 3 . . 1 . . . . Critical Parts Destroyed 13 | . . . 1 . . . 5 . . 1 . 5 . 1 Critical Strikes 26 | . . . 1 . . 1 10 . . 2 . 11 . 1 Burn 3 | . . . . . . . 2 . . . . 1 . . Destroy 14 | . . . 1 . . . 8 . . . . 4 . 1 Blast 5 | . . . . . . 1 . . . . . 4 . . Smash 4 | . . . . . . . . . . 2 . 2 . . Melee Attacks 36 | . . . . . . . . . . 14 . 8 . 14 Impact 28 | . . . . . . . . . . 14 . 8 . 6 Slashing 8 | . . . . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15810 | . 39 . 4258 46 . 619 5894 2015 . 418 122 2233 . 166 Guns 7278 | . 39 . 3510 13 . 422 1634 . . 34 122 1370 . 134 Cannons 1092 | . . . 289 . . 197 173 . . . . 433 . . Explosions 6372 | . . . 443 33 . . 3896 2000 . . . . . . Melee 832 | . . . . . . . . . . 373 . 430 . 29 Ramming 30 | . . . 16 . . . . . . 11 . . . 3 Kinetic 7290 | . 26 . 3464 13 . 619 1642 . . 34 89 1403 . . Thermal 1187 | . 13 . 289 . . . 334 . . . 33 400 . 118 Explosive 6203 | . . . 443 33 . . 3727 2000 . . . . . . Electromagnetic 62 | . . . 46 . . . . . . . . . . 16 Impact 803 | . . . . . . . . . . 373 . 430 . . Slashing 235 | . . . . . . . 191 15 . . . . . 29 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . 2 2 . . . . . 13 13 17 . . . 3 Average Corruption 4 | . 2 2 . . . . . 7 13 13 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 30 | . 6 7 . . . . . 3 4 6 . . . 4 Message Errors 11 | . 2 2 . . . . . 2 1 2 . . . 2 Matter Fused 6 | . 2 . . . . . . . 2 1 . . . 1 Heat Flow Errors 3 | . . . . . . . . . . 2 . . . 1 Energy Discharges 4 | . 1 2 . . . . . 1 . . . . . . Parts Fused 2 | . . 1 . . . . . . 1 . . . . . Data Loss (minor) 3 | . 1 2 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 648 | . . . 69 10 . . 278 25 . 64 . 198 . 4 Projectiles 33 | . . . . . . . 23 . . . . 10 . . Explosions 359 | . . . 69 10 . . 255 25 . . . . . . Melee 256 | . . . . . . . . . . 64 . 188 . 4 Knockbacks 7 | . . . . . . 2 2 . . 1 . 2 . . Impact 1 | . . . . . . . . . . 1 . . . . Kinetic 6 | . . . . . . 2 2 . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 467 | . . . 176 . . . 68 217 . 5 . . . 1 Shots 8 | . . . 3 . . . 1 4 . . . . . . Rammed 7 | . . . 3 . . . . . . 3 . . . 1 Targets Rammed 7 | . . . 3 . . . . . . 3 . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 443 | . 32 . 443 24 . 275 316 . . 91 3 267 . 118 Average Temperature 93 | . 12 . 88 13 . 113 108 . . 64 2 93 . 43 Received Heat Transfer 2329 | . . . 780 . . 192 516 . . 36 72 570 63 100 Effects 8 | . . . 2 . . 1 5 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . 1 . . . . . . . Interference 4 | . . . . . . 1 3 . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 1 . 4 . 1 Impact Corruptions 9 | . . . . . . . . . . 3 . 6 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . 4 1 . . . . 5 . . Heat Transferred 2260 | . 37 . 592 . . . 594 . . . 75 777 . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Peak Influence 956 | . 24 . 956 386 . . 709 248 139 164 109 . . 205 Initial 365 | . . . . 365 . . 35 223 139 97 77 . . 78 Average 259 | . 6 . 427 373 . . 226 222 139 136 86 . . 83 Maximum Alert Level 3 | . . . 3 1 . . 3 1 . . . . . 1 Low Security (%) 50 | 100 100 100 16 . . . 55 22 100 100 100 . . 99 Level 1 14 | . . . 15 100 . . 23 77 . . . . . . Level 2 28 | . . . 55 . . . 19 . . . . . . . Level 3 5 | . . . 12 . . . 1 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 8 . . . 5 . . 2 . . . 5 Investigation 3 | . . . 3 . . . . . . . . . . . Extermination 2 | . . . . . . . 2 . . . . . . . Reinforcement 11 | . . . 3 . . . 2 . . 2 . . . 4 Assault 3 | . . . 2 . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Distress Signals 10 | . 2 . 6 . . . . . . . 1 . . 1 Communications Jammed 5 | . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . 5 Times Spotted 216 | . 1 . 68 1 . 11 32 6 . 14 13 32 4 34 Peak Tracking Total 16 | . 1 . 9 1 . 3 14 6 . 7 10 6 4 16 Tactical Retreats 18 | . . . 2 . . . . . . 2 1 8 . 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Traps Triggered 7 | . 2 . 2 . . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Machines Disabled 20 | . . . 3 . . . 16 . . . . 1 . . Max in Single Turn 6 | . . . 1 . . . 6 . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Machines Accessed 19 | . 5 . 11 . . . 2 . 1 . . . . . Terminals 14 | . 5 . 8 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 64 | . 26 . 33 . . . 4 . 1 . . . . . Successful 32 | . 14 . 15 . . . 2 . 1 . . . . . Failed 32 | . 12 . 18 . . . 2 . . . . . . . Catastrophic 2 | . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 54 | . 17 . 21 . . . 6 . . . 4 . . 6 Terminals 53 | . 26 . 26 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . 2 . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 19 | . 12 . 6 . . . . . 1 . . . . . Part Schematic 3 | . 2 . 1 . . . . . . . . . . . Robot Analysis 6 | . 4 . 2 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 5 . 9 . . . 1 . . . . . . . Full Trace Events 2 | . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Total Allies 14 | . . 2 . . 4 . 1 . . . 1 3 . 3 Largest Group 4 | . . 2 2 . 4 4 1 1 . . 1 3 . 2 Highest-Rated Group 206 | . . 45 45 . 151 151 37 35 . . 31 93 . 206 Highest-Rated Ally 103 | . . 31 31 . 39 39 37 35 . . 31 31 . 103 Zionite Dispatches 4 | . . . . . . . 1 . . . 1 . . 2 Heavy 1 | . . . . . . . . . . . . . . 1 Demo 2 | . . . . . . . 1 . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . . . . . . 3 2 1 . DROP 1 | . . . . . . . . . . . 1 . . . COLLECT 1 | . . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . . . . 1 2 1 . Ally Attacks 105 | . . . 25 . . 32 4 14 . . . 21 . 9 Total Damage 4317 | . . . 357 . . 885 30 1718 . . . 336 . 991 Kills 16 | . . . 6 . . 4 . . . . . 2 . 4 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Robot Analysis Total 6 | . 4 . 2 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 3 1 . . . . . 2 . . Drone Launches 12 | . . . . . . . . . . . 8 2 2 . Drone Recoveries 4 | . . . . . . . . . . . 2 2 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Turns Passed 13082 | 72 1205 498 3653 176 1845 1767 1420 132 88 115 169 1440 52 450 Spaces Moved 6110 | 41 514 207 1263 72 756 701 580 106 107 83 147 1133 30 370 Core 422 | 8 . . . . . . . 56 107 83 16 1 . 151 Treads 4324 | 33 514 207 1263 72 756 701 580 50 . . . 148 . . Legs 494 | . . . . . . . . . . . . 261 30 203 Wheels 128 | . . . . . . . . . . . 52 76 . . Hover 340 | . . . . . . . . . . . 79 245 . 16 Flight 402 | . . . . . . . . . . . . 402 . . Fastest Speed 35 | 50 160 240 240 240 240 240 160 50 50 50 40 35 120 50 Average Speed 188 | 147 225 240 240 240 240 243 200 104 79 54 75 102 120 95 Slowest Speed 400 | 160 240 240 240 240 240 245 243 240 100 400 115 240 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 93 60 96 15 88 84 17 70 2 83 5 99 17 16 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . . . Scrap Searched 9 | . . 1 . . 4 1 . . . . . 3 . . Spaces Dug 45 | . 3 . 9 . . . 7 18 . 2 . . . 6 Terrain Destroyed 331 | . 3 . 35 10 . 10 140 86 . 2 . 39 . 6 Melee 8 | . . . . . . . . . . 2 . . . 6 Projectile 65 | . 3 . . . . 10 11 2 . . . 39 . . AOE 258 | . . . 35 10 . . 129 84 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Total 7080 | 50 545 209 1606 74 792 728 735 118 109 122 199 1310 46 437 Wait 275 | . 4 . 116 . 1 . 56 . . 1 20 36 17 24 Move 6097 | 40 513 206 1262 71 755 700 580 105 106 82 146 1132 29 370 Hop . | . . . . . . . . . . . . . . . Pick Up 92 | 4 10 3 30 . 10 1 9 1 . 5 8 5 . 6 Fast Attach 55 | 5 2 . 3 . 3 . 2 2 1 4 8 16 . 9 Attach 44 | 1 2 . 7 . 1 . 9 2 1 5 4 8 . 4 Detach 10 | . 2 . . . 1 . 2 . 1 2 . 1 . 1 Swap 50 | . 5 . 18 1 6 3 15 1 . . . 1 . . Drop 76 | . 1 . 32 1 13 4 10 . . 3 6 1 . 5 Fire 276 | . 6 . 135 1 . 15 52 7 . 3 4 50 . 3 Melee 36 | . . . . . . . . . . 14 . 8 . 14 Ram 4 | . . . . . . . . . . 3 . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 59 | . . . . . 2 5 . . . . . 52 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 13) 891 | -10/Materials | Discovered new exit (range 15) 1033 | -10/Materials | Discovered new exit (range 16) 1278 | -10/Materials | Entered Mines 1358 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1742 | -10/Mines | Discovered new exit (range 10) 1776 | -10/Mines | Entered Materials 1776 | -9/Materials | Accompanied by 2 allies 1776 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1781 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2084 | -9/Materials | Build established: Gunner 3582 | -9/Materials | Discovered new exit (range 16) 4250 | -9/Materials | Discovered new exit (range 11) 4802 | -9/Materials | Discovered new exit (range 12) 4976 | -9/Materials | First assault squad dispatched 5129 | -9/Materials | Destroyed 8 combat bots 5371 | -9/Materials | Discovered new exit (range 8) 5429 | -9/Materials | Entered Mines 5453 | -9/Mines | Assembled infested the area 5458 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5592 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5605 | -9/Mines | Entered Zion 5829 | -7/Zion | Discovered new exit (range 14) 5995 | -7/Zion | Learned 8 Factory zone layouts 6002 | -7/Zion | Learned 4 Factory zone layouts 6614 | -7/Zion | Imprinted 6616 | -7/Zion | Declared Zion's savior 6981 | -7/Zion | Found Prototype Launcher 6981 | -7/Zion | Identified Rocket Array 7380 | -7/Zion | Found Prototype Special Weapon 7381 | -7/Zion | Identified RU-N14's Throwing Claymores 7389 | -7/Zion | Found RU-N14's Throwing Claymores 7450 | -7/Zion | Entered Proximity Caves 7450 | -6/Proximity Caves | Accompanied by 4 allies 7570 | -6/Proximity Caves | Core integrity fell below 50% 8083 | -6/Proximity Caves | Learned Factory terminal intel 9137 | -6/Proximity Caves | Discovered new exit (range 8) 9217 | -6/Proximity Caves | Entered Factory 9217 | -6/Factory | Accompanied by 1 ally 9217 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 9218 | -6/Factory | Identified exit to Extension 9220 | -6/Factory | Loaded intel: 27 terminal locations 9737 | -6/Factory | Build established: Scavenger-Gunner 10387 | -6/Factory | Cargo convoy interrupted 10422 | -6/Factory | Destroyed 12 combat bots 10515 | -6/Factory | Zion Demo squad teleported in 10559 | -6/Factory | Terminal network hard line cut 10617 | -6/Factory | First assault squad dispatched 10637 | -6/Factory | Sucked down chute 10637 | -6/Factory | Entered Waste 10647 | -6/Waste | 1 allies followed down the chute 10652 | -6/Waste | EMP discharged 10660 | -6/Waste | Spotted C-40 Crusher 10664 | -6/Waste | Spotted C-40 Crusher 10673 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10676 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10682 | -6/Waste | Spotted C-40 Crusher 10704 | -6/Waste | Spotted C-40 Crusher 10712 | -6/Waste | Spotted C-40 Crusher 10717 | -6/Waste | Spotted C-40 Crusher 10724 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10727 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 10732 | -6/Waste | Destroyed C-40 Crusher 10736 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10736 | -6/Waste | Destroyed C-40 Crusher 10738 | -6/Waste | Destroyed C-40 Crusher 10739 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10739 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10745 | -6/Waste | Destroyed C-40 Crusher 10752 | -6/Waste | EMP discharged 10752 | -6/Waste | System corruption reached 10% 10763 | -6/Waste | Discovered new exit (range 11) 10769 | -6/Waste | Entered Factory 10770 | -6/Factory | Lost 4 parts (1n2u1w) 10773 | -6/Factory | Identified exit to DSF 10857 | -6/Factory | Entered DSF 10879 | -6/DSF | Additional patrols routed to DSF 10950 | -6/DSF | Core integrity fell below 50% 10964 | -6/DSF | Discovered new exit (range 14) 10971 | -6/DSF | Build established: Mutant 10971 | -6/DSF | Identified exit to Factory 10972 | -6/DSF | Entered Factory 10972 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10995 | -5/Factory | Lost 3 parts (3u) 11003 | -5/Factory | Zion Kinetic Resupply teleported in 11107 | -5/Factory | Discovered new exit (range 30) 11141 | -5/Factory | Entered Upper Caves 11141 | -5/Upper Caves | Accompanied by 6 allies 11178 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11213 | -5/Upper Caves | Lost 3 allies 11299 | -5/Upper Caves | Lost 4 parts (2n2u) 11523 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11537 | -5/Upper Caves | Build established: Gunner 11685 | -5/Upper Caves | Spotted B-75 Beast 11779 | -5/Upper Caves | Lost 4 parts (1p1n2w) 11936 | -5/Upper Caves | Learned Factory emergency access door positions 11946 | -5/Upper Caves | Lost 3 parts (1u2w) 12111 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 12116 | -5/Upper Caves | Core integrity fell below 50% 12303 | -5/Upper Caves | Discovered new exit (range 45) 12475 | -5/Upper Caves | Build established: Scavenger-Mutant 12485 | -5/Upper Caves | Encountered a Warlord checkpoint 12580 | -5/Upper Caves | Identified exit to Upper Caves 12581 | -5/Upper Caves | Entered another Upper Caves area 12593 | -5/Upper Caves | Discovered new exit (range 22) 12632 | -5/Upper Caves | Identified exit to Factory 12633 | -5/Upper Caves | Entered Factory 12633 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12849 | -4/Factory | Zion Heavy squad teleported in 12936 | -4/Factory | Zion Demo squad teleported in 12936 | -4/Factory | P-70 Sage assimilated allied 70-RGE(d) 12982 | -4/Factory | Lost 16 parts (1p4n6u5w) 13017 | -4/Factory | Core integrity fell below 50% 13069 | -4/Factory | Garrison activated, responded to threat 13072 | -4/Factory | Core integrity fell below 20% 13083 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13057_ Slammed into M-28 Smith. 13061_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13064_ ALERT: Cargo convoy en route, clear transfer corridor. 13067_ Imp. Antigrav System destroyed. 13069_ Destroyed VTOL Module. 13069_ S-27 Virus calls for garrison reinforcements. 13069_ ALERT: Activating Garrison Access F001. 13076_ Slug penetrates Wall. 13076_ S-27 Virus destroyed. 13076_ Slug penetrates Wall. 13076_ Antigrav System destroyed. 13076_ K-01 Serf destroyed. 13077_ Acquired VTOL Module. 13079_ VTOL Module destroyed. 13081_ Slug penetrates Wall. 13081_ Penetrated by Slug. 13081_ Chainsword destroyed. Map ----- +----------------------------------------------------+ | ????????# """ # = #????# ## | | ????????# # #????# # | | ????????# # #????# """"""""" # | | ???????????#+?######## ######????# """"""""" # | | ????????????????????? ?????????+ """"""""" # | | ????????????????????? ?????????# """"""""" + | | ????????????????????? ?????????# """"""""" # | | ????????????????????? ?????????# """"""""" # | | ?????????????????????# ##????????# # | | ?????????????????????? ????#?????# # | | ?????????????????????? ????# ????# ### | | ?????????????????????# ????# #???# ! ##? | | ?????????????????????# ????# #???####"#########?? | | ?????????????????????#/#####/######?# #?????????? | | ?????????????????????#s s #?# #?????????? | | ?????????????????????# s [ #?# #?????????? | | ?????????????????????# ### ########### | | ?????????????????????# # | | ?????????????????????# # bh | | ?????????????????????# ssb | | ?????????????????????# s# | | ?????????????????????# [! s% | | ?????????????????????# ! =%! # ########## | | ?????????????????????# # #????????? | | ?????????????????????# # #????????? | | ?????????????????????# @ # #????????? | | ?????????????????????##/########### #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ???????????????????????+??????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# +????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 EM Shielding 2 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 6 Energy Filtering 30 Defensive Hacking 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed LinkedMakeshiftRedirector Manual? 0 Play Time 01:41:04 Cumulative 40.2 hours Start 2024.04.20 @ 14:07:18 End 2024.04.20 @ 15:49:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bb748eb-4caa-41a0-802c-40c300662687