Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 18:52:16 Player: meta Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1278) 1278 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 3001 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/400 Matter 186/300 Energy 99/100 System Corruption 10% Temperature Warning (313) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (10) --- Sensor Array Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Neutrino Core Light Treads Sensor Array Hardened Light Armor Plating Heavy Assault Rifle Improved Light Cannon Rocket Launcher Remote Datajack [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Device Improved Terrain Scanner Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 25 | 7 3 6 . . 9 Power 4 | 1 1 1 . . 1 Engine 3 | 1 1 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . 2 . . 1 Treads 5 | 2 . 2 . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 . 3 . . 3 Device 1 | 1 . . . . . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . 2 . . 3 Artifact . | . . . . . . Weapon 8 | 2 2 . . . 4 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 3 | . 2 . . . 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 15 | . . . . . 15 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 4 | . . . . . 4 Highest Loss Streak 13 | . . . . . 13 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | 1 6 8 8 8 8 Power 1 | . 1 1 1 1 1 Propulsion . | . . 1 1 1 . Utility 3 | . 3 3 4 4 3 Weapon 1 | . 1 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 15 | 1 7 5 . . 2 Power 1 | . 1 . . . . Propulsion 1 | . . 1 . . . Utility 6 | . 1 3 . . 2 Weapon 6 | 1 4 1 . . . Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 99 | . 99 99 100 100 99 Engine 11 | . 14 10 11 11 10 Treads 23 | . 28 21 22 22 22 Device 11 | . 14 11 11 11 10 Storage 11 | . 14 10 11 11 11 Protection 16 | . . 21 22 22 21 Energy Gun 1 | . 6 . . . . Ballistic Gun 1 | . 6 . . . . Ballistic Cannon 20 | . 15 22 22 22 21 Peak Build Rating 21 | 9 12 19 19 19 21 Average Rating 16 | 8 10 17 19 19 19 On Entrance 13 | . 9 12 19 19 19 Naked Turns . | . . . . . . Heaviest Build 42 | 12 19 37 37 37 42 Greatest Support 46 | 40 40 43 43 43 46 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 3 8 10 8 8 10 Average Carried 7 | 1 6 8 8 8 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 8 | 1 8 8 8 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1029 | 243 61 430 43 . 252 Remotely . | . . . . . . Salvage Created 893 | 64 135 454 . . 240 Parts 52 | 7 11 25 . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 4 15 . . 9 Guns 3 | . 2 . . . 1 Cannons 24 | . 2 15 . . 7 AOE 1 | . . . . . 1 Classes Destroyed 11 | 2 2 3 . . 4 Worker 3 | 3 . . . . . Tunneler 2 | 2 . . . . . Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 1 | . . . . . 1 Grunt 15 | . 4 9 . . 2 Brawler 2 | . . . . . 2 Duelist 1 | . . 1 . . . Sentry 5 | . . 5 . . . Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 5 | 3 3 5 . . 3 Combat Bots Only 5 | . 2 5 . . 3 Max Kills in Single Turn 2 | 1 1 2 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 261 | . 26 51 9 . 175 Missed 59 | . 6 14 5 . 34 Hits 202 | . 20 37 4 . 141 Melee 20 | . . 4 . . 16 Projectile 182 | . 20 33 4 . 125 Critical Strikes 10 | . . . . . 10 Damage Taken 3760 | 34 248 540 37 . 2901 Core 507 | . 85 14 . . 408 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 491 | . . . . 491 . Core Remaining (%) 83 | 100 66 . . . . Volleys Fired 113 | 12 26 35 . . 40 Largest 2 | 2 2 2 . . 2 Hottest 66 | 60 66 66 . . 66 Shots Fired 222 | 24 52 70 . . 76 Gun 56 | 24 26 . . . 6 Cannon 163 | . 26 70 . . 67 Launcher 2 | . . . . . 2 Special 1 | . . . . . 1 Kinetic 194 | 12 39 70 . . 73 Thermal . | . . . . . . Explosive 2 | . . . . . 2 Electromagnetic 25 | 12 13 . . . . Robot Hit Streak 12 | 9 5 9 . . 12 Robot Miss Streak 4 | 3 3 2 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 135 | 16 18 50 . . 51 Core Hits 56 | 9 8 17 . . 22 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 7 | 1 1 2 . . 3 Destroy 1 | . 1 . . . . Blast 5 | . . 2 . . 3 Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2903 | 239 321 1076 1 . 1266 Guns 403 | 155 150 . . . 98 Cannons 2087 | . 108 1076 . . 903 Explosions 375 | 47 63 . . . 265 Melee . | . . . . . . Ramming 38 | 37 . . 1 . . Kinetic 2285 | 37 171 1076 . . 1001 Thermal 110 | 47 63 . . . . Explosive 265 | . . . . . 265 Electromagnetic 205 | 118 87 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 2 1 1 1 10 Average Corruption 1 | . 2 1 1 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . 12 1 11 3 5 Message Errors 7 | . 2 . 3 1 1 Matter Fused 11 | . 3 . 5 1 2 Heat Flow Errors 4 | . 1 . 1 1 1 Energy Discharges 2 | . 1 . . . 1 Data Loss (minor) 4 | . 2 1 1 . . Data Loss (major) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Alerts 1 | . . . 1 . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 37 | . . 9 . . 28 Projectiles 37 | . . 9 . . 28 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . 4 3 . . 5 Impact . | . . . . . . Kinetic 8 | . 2 2 . . 4 Secondary 4 | . 2 1 . . 1 Self-Inflicted Damage 112 | 34 30 . . . 48 Shots 3 | 1 1 . . . 1 Rammed 13 | 11 . . 2 . . Targets Rammed 14 | 12 . . 2 . . Kicked . | . . . . . . Crushed 1 | 1 . . . . . Highest Temperature 405 | 40 174 405 160 103 398 Average Temperature 90 | 19 39 116 83 54 109 Received Heat Transfer 846 | . 120 177 . . 549 Effects 4 | . . 1 . . 3 Shutdowns 2 | . . 1 . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | 50 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 144 | 5 78 144 104 . . Initial 42 | . . . 42 . . Average 15 | . 9 36 8 . . Influence Increases 959 | 25 170 435 104 . 225 Destroy 0b10 Robot/C 640 | . 80 300 80 . 180 Destroy 0b10 Robot/NC 35 | 25 5 5 . . . Destroy Leader 142 | . 20 82 10 . 30 Allied During Kill 14 | . . . 14 . . Successful Hack 42 | . 12 30 . . . Disable Machine 60 | . 45 15 . . . Destroy Structure 11 | . 8 3 . . . Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 959 | 25 170 327 212 . 225 Entered New Map 66 | . . . 66 . . Time Decay 813 | 25 170 327 146 . 145 Lost Part 80 | . . . . . 80 Squads Dispatched 8 | . 5 2 . . 1 Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 10 20 4 . 14 Peak Tracking Total 7 | . 2 4 4 . 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 5 | . 3 1 . . 1 Max in Single Turn 2 | . 2 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 14 | . 7 7 . . . Terminals 9 | . 5 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 41 | . 18 23 . . . Successful 23 | . 10 13 . . . Failed 18 | . 8 10 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 5 | . . 5 . . . Terminals 28 | . 13 15 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 5 3 . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 8 7 . . . Record 3 | . . 3 . . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Locate Traps 2 | . 1 1 . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 2 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 5 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . 2 . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 9 3 . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 3 Highest-Rated Group 40 | . . . 40 40 40 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders . | . . . . . . Ally Attacks 18 | . . . 11 . 7 Total Damage 213 | . . . 121 . 92 Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 6753 | 399 1538 1188 1498 1213 917 Terrain 6753 | 399 1538 1188 1498 1213 917 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6817 | 439 1538 1188 1498 1213 941 Spaces Moved 3877 | 244 882 615 898 759 479 Core 20 | 18 . . . . 2 Treads 3857 | 226 882 615 898 759 477 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 151 160 160 160 160 160 Slowest Speed 250 | 160 160 160 160 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 11 91 36 95 68 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 Spaces Dug 2 | . 2 . . . . Terrain Destroyed 35 | 5 7 2 . . 21 Melee . | . . . . . . Projectile 7 | . 5 2 . . . AOE 28 | 5 2 . . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4300 | 284 965 756 958 758 579 Wait 201 | . 28 73 59 . 41 Move 3872 | 243 881 614 897 758 479 Hop . | . . . . . . Pick Up 45 | 9 16 16 . . 4 Fast Attach . | . . . . . . Attach 25 | 7 2 6 . . 10 Detach 4 | . 2 1 . . 1 Swap 2 | . 1 . . . 1 Drop 22 | 1 9 11 . . 1 Fire 113 | 12 26 35 . . 40 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 14 | 12 . . 2 . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 440 | -11/Scrapyard | Entered Materials 441 | -10/Materials | Build established: Mutant 441 | -10/Materials | Met a group of wandering Federalists 682 | -10/Materials | Discovered new exit (range 3) 849 | -10/Materials | Discovered new exit (range 11) 920 | -10/Materials | Discovered new exit (range 7) 1552 | -10/Materials | Discovered new exit (range 16) 1782 | -10/Materials | Discovered new exit (range 16) 1978 | -10/Materials | Entered another Materials area 1978 | -9/Materials | Evolved 2 slots: Utility x2 2324 | -9/Materials | Discovered new exit (range 7) 2809 | -9/Materials | Discovered new exit (range 13) 3166 | -9/Materials | Entered Mines 3170 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3426 | -9/Mines | Learned Materials non-interactive machine intel 3457 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3459 | -9/Mines | Discovered new exit (range 10) 3752 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3806 | -9/Mines | Learned location of Storage (-8) 3941 | -9/Mines | Discovered new exit (range 13) 4358 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4360 | -9/Mines | Discovered new exit (range 5) 4664 | -9/Mines | Entered Zion 4664 | -7/Zion | Accompanied by 3 allies 4791 | -7/Zion | Discovered new exit (range 15) 4916 | -7/Zion | Visited the Megawrench Repair Shop 4916 | -7/Zion | Megawrench repaired 8 parts 4946 | -7/Zion | System corruption cleaned by Quarantine Array 5877 | -7/Zion | Entered Proximity Caves 5877 | -6/Proximity Caves | Accompanied by 3 allies 5954 | -6/Proximity Caves | P-60 Hacker assimilated allied Trooper 2b 6776 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6793 | -6/Proximity Caves | Core integrity fell below 50% 6795 | -6/Proximity Caves | System corruption reached 10% 6817 | -6/Proximity Caves | Core integrity fell below 20% 6818 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- (-42). 06808_ Hvy. Assault Rifle destroyed. Remote Datajacks cannot fire with other weapons in the same volley. 06810_ Jacked L-41 Fighter... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... 06810_ Imp. Treads destroyed. 06811_ Penetrated by Slug. 06811_ Hrd. Heavy Armor Plating destroyed. 06812_ Hrd. Light Armor Plating destroyed. 06812_ Neutrino Core destroyed. 06814_ Critical hit (Burn: +37). 06814_ Imp. Treads destroyed. 06815_ Remote Datajack broken. 06815_ Overheating: Short circuit. 06816_ Penetrated by Slug. 06816_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#?##????????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????## #???????????????? | | ???????????????????????#????? ????????????????? | | ????????????????????????????# #????? ??????????? | | ????????????????????????????# #????????????????? | | ??????????????????########## #?????#?? ???????? | | ?????????????????## #??????? ??????? | | ???????????????#??? ##?#### ??????? | | ?????????????? ??? ## #?????? | | ???????????????? ???# Y #?????? | | ????????????????? ??# g% #?????? | | ????????????????? ? #"g #?????? | | ????????????????? ? #" Y #?????? | | ???????????????????# #"% @lb ##??? ???????? | | ???????????????????# # ## #????????????? | | ???????????????????# /=!! ##?? #???????????? | | ???????????????????### ### #;#?????? ?????????? | | ?????????????????????# #?### #????? ? ???????? | | ???????????????????#?# ###???##?????##?? ??????? | | ?????????????????????# #?????#########??????????? | | ??????? ????? ??? ??# #????#?## #????? ????? | | ?????? ??? ????? ## ##????## #??????????? | | ?????? #??#????????# #???#?# ####### #?? | | ##????# #???????????# ####### #? | | ????# ##?#??? ???# #?? | | ##### #???? #?#?# #????????? | | ???? #???########### ##????????? | | #???# ?????????????## ##?????????? | | #??# ???#?#????????## ##??????????? | | ### ???????????##### ###?????????? | | # ????????###### #??????????? | | ?# #????#? ???# #??????????? | | ??# #??????????# #?#????????? | | ### ##?????????## #??????????? | | ## ##########?#### ## # #??????????? | | ####??## ### # #??????????? | | ###?##?## # ##??????##??? | | ## ######### ##?#?## # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Remote Shield | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Shopping List Tourist Challenges ------------ None Game ------ Seed GuidanceInertialChip Manual? 0 Play Time 00:48:18 Cumulative 6.5 hours Start 2025.07.13 @ 15:23:36 End 2025.07.13 @ 18:52:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 5 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3857f1b5-fbd6-4f13-a1d7-e03bd552db62