Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 21:04:26 Player: Err. String Expected Got Nil Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (214) 1070 Value Destroyed (7996) 7996 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2521) 2521 TOTAL SCORE: 19267 Bonus ------- High Alert Combat Kills 935 Follower Combat Kills 286 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 98/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- Makeshift Axe > --- INVENTORY (5) ---- Advanced Power Amplifier Weapon Cycler Matter Neutralizer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Targeting Computer Core Analyzer Weapon Cycler Advanced Reaction Control System > --- WEAPON ----------- Precision Beam Rifle Improved Spread Laser Variable Charge Gun Phase Gun > --- INVENTORY -------- Light Fission Core Neutrino Core Armored Leg Improved Heat Sink Improved Heat Sink Weapon Cycler Improved Medium Armor Plating Makeshift Light Armor Plating Advanced Shield Generator Improved Spread Laser Plasma Rifle Matter Neutralizer Improved Plasma Cutter Makeshift Axe [Rating: 103] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . . 4 . . . . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . 1 . . . Utility 6 | . . . . . . . 2 1 . . . 3 . . . . . . . . Weapon 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Parts Attached 237 | 9 9 . 22 8 2 . 14 10 29 4 . 36 4 2 . 3 2 . 77 6 Power 36 | 2 1 . 3 . . . 3 . 4 . . 3 2 . . 1 . . 16 1 Engine 13 | 2 1 . 3 . . . 3 . 2 . . 2 . . . . . . . . Core 17 | . . . . . . . . . 2 . . 1 2 . . 1 . . 10 1 Reactor 6 | . . . . . . . . . . . . . . . . . . . 6 . Propulsion 57 | 2 2 . 13 4 2 . 3 . 4 1 . 3 1 1 . . 1 . 17 3 Treads 4 | 2 2 . . . . . . . . . . . . . . . . . . . Leg 51 | . . . 13 4 2 . 3 . 4 1 . 3 1 1 . . 1 . 17 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 54 | 2 2 . 1 . . . 4 6 4 3 . 12 1 1 . . . . 17 1 Device 30 | 1 1 . 1 . . . 1 3 2 2 . 5 1 . . . . . 12 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . 2 1 1 . . . . . . . . . . . Hackware 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Protection 16 | . . . . . . . . 2 1 1 . 6 . 1 . . . . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 3 4 . 5 4 . . 4 4 17 . . 18 . . . 2 1 . 27 1 Energy Gun 59 | 1 2 . 5 3 . . 2 . 11 . . 12 . . . 1 1 . 21 . Energy Cannon 2 | . . . . . . . . . . . . 2 . . . . . . . . Ballistic Gun 7 | 2 2 . . . . . . 2 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 . . 1 1 2 . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 1 3 . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . 4 . . . . . . 5 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . . 6 . . 2 . . . . . . 2 . Parts Lost 71 | . 1 . . 2 . . 4 2 2 . . 3 2 1 . . . . 51 3 Power 14 | . . . . . . . 2 . 1 . . . 2 . . . . . 9 . Propulsion 19 | . . . . 1 . . . . . . . . . 1 . . . . 16 1 Utility 18 | . 1 . . . . . 1 1 1 . . 1 . . . . . . 11 2 Weapon 20 | . . . . 1 . . 1 1 . . . 2 . . . . . . 15 . Highest Loss Streak 14 | . 1 . . 2 . . 2 1 1 . . 2 2 1 . . . . 14 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 97 | . 99 100 99 99 99 100 98 96 99 100 100 99 99 100 100 100 100 100 95 26 Engine 4 | . 14 14 11 11 11 11 8 7 1 . . 2 . . . . . . . . Core 4 | . . . . . . . . . 5 7 7 7 10 11 11 11 10 10 6 2 Treads 2 | . 28 28 . . . . . . . . . . . . . . . . . . Leg 26 | . . . 42 43 43 44 36 30 29 30 30 23 23 23 23 23 26 26 24 . Device 15 | . 13 14 11 11 11 11 11 7 17 9 7 14 19 23 23 23 21 21 22 8 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 5 5 4 . Processor 8 | . . . . . . . 9 11 9 15 15 11 11 11 11 11 10 10 10 10 Hackware 1 | . . . . . . . 5 6 . . . 5 2 . . . . . . . Protection 3 | . . . . . . . . 3 3 4 7 7 5 5 5 5 5 5 2 . Energy Gun 18 | . 16 28 21 22 22 22 17 10 20 23 23 15 17 17 17 16 21 21 19 . Ballistic Gun 1 | . 11 . . . . . . 2 1 . . . . . . . . . . . Peak Build Rating 103 | 7 8 8 16 19 36 37 50 55 67 67 67 86 86 85 85 86 94 94 103 34 Average Rating 58 | 5 7 8 13 17 26 36 44 52 63 66 66 81 83 84 85 85 93 94 93 24 On Entrance 50 | . 7 8 8 15 19 36 37 48 54 67 67 67 86 85 85 85 86 94 94 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 14 30 30 32 33 33 33 34 42 52 46 46 73 67 67 64 71 75 75 80 15 Greatest Support 105 | 40 40 40 40 45 85 85 96 96 96 96 96 96 90 76 74 74 92 92 105 12 Greatest Overweight (x) 3 | . . . . . 1 . . . . . . . . 1 . . . . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 13 15 5 Average Carried 13 | 3 11 15 14 14 14 14 13 14 14 14 14 14 14 14 15 15 13 13 12 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 15 15 15 15 13 15 15 15 15 15 15 15 14 15 15 15 13 13 5 3 Class Distribution -------------------- 33% | Scavenger-Gunner 22% | Gunner 21% | Scavenger-Mutant 15% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Gunner | -7/Scraptown Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Matter Collected 2951 | 276 275 . 220 97 . 20 149 140 416 93 . 353 41 10 . 24 54 . 743 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10484 | 71 601 . 828 191 . 13 528 283 1387 439 . 1373 206 . . 130 . . 4409 25 Parts 394 | 10 39 . 30 19 . 2 21 9 46 11 . 41 8 . . 7 . . 149 2 Haulers Intercepted 20 | . 1 . 3 . . . 3 2 4 . . 4 . . . . . . 3 . Recyclers Shooed 11 | . 2 . . . . . . 1 . 1 . 2 . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . 6 1 . 2 . . . 4 Prevented 15 | . . . . . . . . . . . . . . 7 . 5 . . . 3 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Combat Hostiles Destroyed 147 | . 13 . 19 9 . . 8 2 21 3 . 12 7 . . 3 . . 49 1 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Guns 127 | . 13 . 19 6 . . 5 1 21 3 . 9 6 . . 1 . . 43 . AOE 8 | . . . . 3 . . 2 . . . . . . . . 2 . . 1 . Classes Destroyed 15 | 1 6 . 2 . . . 3 2 . . . . . . . . . . 1 . Worker 3 | . . . . . . . . 2 . . . . . . . . . . 1 . Builder 11 | . . . . . . . 2 . . . . 2 . . . . . . 7 . Tunneler 5 | 3 . . . . . 1 1 . . . . . . . . . . . . . Hauler 20 | . 1 . 3 . . . 3 2 4 . . 4 . . . . . . 3 . Recycler 15 | . 1 . . . . . . 1 2 3 . 1 . . . . . . 7 . Operator 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . Watcher 8 | . 1 . 1 . . . 1 . 1 . . . . . . . . . 4 . Swarmer 27 | . 6 . 6 7 . . . . . . . . 5 . . 2 . . . 1 Grunt 62 | . 7 . 10 . . . 5 . 14 . . 4 . . . . . . 22 . Brawler 6 | . . . . . . . 1 . 1 . . . . . . . . . 4 . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 18 | . . . 2 2 . . 1 . 3 3 . 3 . . . 1 . . 3 . Hunter 15 | . . . . . . . 1 1 2 . . 3 2 . . . . . 6 . Programmer 16 | . . . . . . . . 1 1 . . 2 . . . . . . 12 . Best Kill Streak 9 | 1 4 . 4 4 . 1 3 1 4 3 . 4 5 . . 3 . . 9 1 Combat Bots Only 6 | . 4 . 4 4 . . 3 1 3 1 . 4 5 . . 3 . . 6 1 Max Kills in Single Turn 2 | 1 1 . 1 2 . 1 1 1 1 1 . 2 1 . . 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 1 . . . . . . . . 1 . . 1 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Hostile Shots Fired 1185 | . 67 . 67 48 . . 45 50 111 117 . 83 47 18 7 6 . 2 467 50 Missed 409 | . 17 . 20 7 . . 10 19 42 57 . 19 7 12 2 3 . 2 175 17 Damage Taken 12024 | . 555 . 536 463 . . 521 404 848 569 . 1046 592 88 89 49 . . 5657 607 Core 1962 | . 77 . 42 103 . . 47 75 72 89 . 168 103 . . 15 . . 737 434 Absorbed by Shields 498 | . . . . . . . . . . . . . . . . . . . 498 . Regen/Repaired (Parts) 78 | . . . . . . . . . . . . . . . 78 . . . . . Core Remaining (%) 76 | 100 . 69 . . . 63 91 . . . 66 . . . . 71 . . . . Volleys Fired 519 | 6 63 . 70 22 . 10 38 8 66 16 . 48 17 . . 4 . . 151 . Largest 4 | 2 2 . 2 2 . 2 2 2 3 3 . 3 3 . . 2 . . 4 . Hottest 313 | 40 100 . 112 125 . 125 125 119 186 101 . 217 217 . . 136 . . 313 . Shots Fired 1372 | 12 126 . 137 42 . 20 72 16 196 48 . 141 51 . . 5 . . 506 . Gun 1361 | 12 126 . 137 40 . 20 68 16 196 48 . 141 51 . . 2 . . 504 . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . 2 . . 4 . . . . . . . . 3 . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 120 | 12 78 . . . . . . 2 28 . . . . . . . . . . . Thermal 1239 | . 48 . 137 40 . 20 68 14 166 48 . 141 51 . . 2 . . 504 . Explosive 6 | . . . . 2 . . 4 . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . 2 . . . . . . 3 . . 2 . Robot Hit Streak 67 | 5 12 . 11 6 . 7 15 11 39 66 . 67 10 . . 4 . . 27 . Robot Miss Streak 9 | 1 5 . 7 3 . 3 3 2 5 1 . 2 4 . . 2 . . 9 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 1 . 2 . . . . . 1 . . 1 1 . . . . . 11 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . 1 1 . . . . . 1 . Shots Hit Robots 1015 | 9 76 . 89 22 . 14 60 22 152 38 . 117 39 . . 2 . . 373 2 Core Hits 564 | 3 33 . 32 11 . 1 31 10 74 13 . 46 21 . . 6 . . 282 1 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . . . . . . . . Critical Strikes 67 | . 6 . 12 2 . 2 4 1 10 2 . 9 3 . . . . . 16 . Burn 64 | . 5 . 12 2 . 2 3 . 10 2 . 9 3 . . . . . 16 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . 1 1 . . . . . . . . . . . . Melee Attacks 52 | . . . . . . . 10 17 3 . . 8 . . . . . . 7 7 Impact 30 | . . . . . . . 10 17 3 . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . 8 . . . . . . 7 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 5 5 . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21875 | 108 892 . 1293 454 . 242 1598 667 2851 709 . 2573 762 . . 141 . . 9515 70 Guns 19675 | 108 891 . 1293 337 . 242 789 198 2849 709 . 2457 762 . . 27 . . 9013 . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1045 | . . . . 117 . . 383 . . . . . . . . 114 . . 431 . Melee 1081 | . . . . . . . 426 469 . . . 116 . . . . . . . 70 Ramming 74 | . 1 . . . . . . . 2 . . . . . . . . . 71 . Kinetic 888 | 108 484 . . . . . . 32 264 . . . . . . . . . . . Thermal 18760 | . 407 . 1293 337 . 242 789 166 2558 709 . 2457 762 . . 27 . . 9013 . Explosive 727 | . . . . 117 . . 383 . . . . . . . . . . . 227 . Electromagnetic 345 | . . . . . . . . . 27 . . . . . . 114 . . 204 . Impact 895 | . . . . . . . 426 469 . . . . . . . . . . . . Slashing 186 | . . . . . . . . . . . . 116 . . . . . . . 70 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 4 4 . 1 1 1 1 . . . 17 17 Average Corruption 6 | . . . . . . . . . 3 4 . 1 1 1 1 . . . 11 17 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 158 | . . . . . . . . . 23 12 . 8 2 4 . . . . 94 15 Message Errors 41 | . . . . . . . . . 5 6 . 4 1 1 . . . . 18 6 Matter Fused 33 | . . . . . . . . . 3 6 . 1 1 . . . . . 20 2 Heat Flow Errors 11 | . . . . . . . . . 2 . . . . . . . . . 8 1 Energy Discharges 11 | . . . . . . . . . 4 . . 1 . . . . . . 5 1 Parts Rejected 4 | . . . . . . . . . 1 . . . . . . . . . 3 . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 23 | . . . . . . . . . 3 . . 1 . 2 . . . . 13 4 Data Loss (major) 9 | . . . . . . . . . 1 . . . . 1 . . . . 7 . Misfires 6 | . . . . . . . . . . . . . . . . . . . 6 . Alerts 5 | . . . . . . . . . 1 . . 1 . . . . . . 3 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 3 1 Weapon Failures 10 | . . . . . . . . . 2 . . . . . . . . . 8 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 324 | . . . . . . . 95 214 . . . . . . . . . . 15 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 15 | . . . . . . . . . . . . . . . . . . . 15 . Melee 309 | . . . . . . . 95 214 . . . . . . . . . . . . Knockbacks 4 | . . . . . . . 1 2 . . . . . . . . . . 1 . Impact 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . . . . . . . . . . . . 39 . Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 2 . . . . . . 1 1 . . . . . . . . . 6 . Kicked 8 | . . . . . . . . 1 1 . . . . . . . . . 6 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 615 | . 48 . 18 144 . 36 93 120 248 52 . 465 441 . . 12 . . 615 131 Average Temperature 95 | . 14 . 8 52 . 14 24 53 46 24 . 106 183 . . 9 . . 146 96 Received Heat Transfer 2906 | . 192 . 135 81 . . 279 30 294 114 . 153 . 12 9 . . . 1490 117 Effects 13 | . . . . . . . . . . . . 2 1 . . . . . 10 . Shutdowns 6 | . . . . . . . . . . . . 1 1 . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . Interference 3 | . . . . . . . . . . . . 1 . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 5 4 . . . . . . . . . . 1 . Impact Corruptions 14 | . . . . . . . 6 8 . . . . . . . . . . . . Robots Melted 14 | . 1 . . . . . . . . . . 4 1 . . . . . 8 . Combat Hostiles 9 | . . . . . . . . . . . . 3 1 . . . . . 5 . Parts Melted 146 | . 2 . 13 5 . . 4 . 17 5 . 23 6 . . . . . 71 . Heat Transferred 38828 | . 1554 . 4255 962 . 666 2035 370 5609 1554 . 5057 1345 . . 47 . . 15374 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Peak Influence 845 | 15 244 34 817 353 . 5 135 79 343 287 . 212 . . . . 37 57 845 . Initial 316 | . 9 34 13 316 . . 1 25 13 133 . . . . . . 37 12 39 . Average 203 | 5 71 34 555 304 . 2 48 30 190 188 . 86 . . . . 37 30 482 . Maximum Alert Level 3 | . 1 . 3 1 . . . . 1 1 . 1 . . . . . . 3 . Low Security (%) 67 | 100 94 100 13 11 . 100 100 100 53 51 . 95 . . . . 100 100 29 . Level 1 14 | . 5 . 6 88 . . . . 46 48 . 4 . . . . . . 2 . Level 2 10 | . . . 46 . . . . . . . . . . . . . . . 40 . Level 3 7 | . . . 33 . . . . . . . . . . . . . . . 27 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 4 . 4 . . . 7 2 8 . . 6 . . . . . . 20 . Investigation 8 | . 2 . 2 . . . . 2 . . . . . . . . . . 2 . Extermination 7 | . . . . . . . . . 1 . . 1 . . . . . . 5 . Reinforcement 20 | . 2 . 2 . . . 4 . 5 . . 2 . . . . . . 5 . Assault 7 | . . . . . . . . . 2 . . . . . . . . . 5 . Garrison 9 | . . . . . . . 3 . . . . 3 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 3 . Haulers Reinforced 5 | . . . . . . . . . 3 . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Distress Signals 21 | . 1 . 1 . . . 2 . 4 . . 3 . . 3 . . . 7 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 23 . 39 9 . . 18 8 30 4 . 16 7 1 2 3 . 6 84 18 Peak Tracking Total 14 | . 5 . 6 4 . . 4 2 9 2 . 3 4 1 1 3 . 6 9 14 Tactical Retreats 25 | . 1 . 3 . . . 1 . 5 . . 1 . 1 . . . . 7 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Traps Triggered 10 | . 1 . . . . . . . 3 . . 3 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . 3 4 . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Machines Disabled 11 | . . . 3 . . . 1 . 1 . . . . . . . . . 6 . Max in Single Turn 2 | . . . 1 . . . 1 . 1 . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Machines Accessed 49 | . 4 . 2 1 2 . 5 5 3 7 1 8 1 1 4 . . . 4 1 Terminals 26 | . 3 . 2 . . . 5 4 2 4 . 4 . . . . . . 2 . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . Recycling Units 4 | . 1 . . . . . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . 2 . . . . . . 1 . Total Hacks 107 | . 7 . 3 1 5 . 11 12 8 12 10 18 1 1 8 . . . 9 1 Successful 54 | . 4 . . 1 5 . 3 3 4 4 10 7 1 1 8 . . . 2 1 Failed 52 | . 2 . 3 . . . 8 9 4 8 . 11 . . . . . . 7 . Catastrophic 13 | . . . 2 . . . 2 1 2 . . 2 . . . . . . 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 54 | . 4 . 3 . 1 . 11 11 4 10 . 9 . . . . . . 1 . Terminals 59 | . 6 . 3 . . . 11 11 5 9 . 10 . . . . . . 4 . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 8 | . . . . . . . . . 3 . . 2 . . . . . . 3 . Recycling Units 4 | . 1 . . . . . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . . 4 . . . . . . 2 . Terminal Hacks 40 | . 2 . . 1 5 . 1 1 3 1 10 4 1 1 8 . . . 1 1 Record 20 | . . . . . 4 . . . . . 10 . . . 6 . . . . . Robot Analysis 7 | . 2 . . . . . . . 2 1 . 2 . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . . 1 1 2 . . . . 1 Branch Access Points 5 | . . . . . . . 1 1 1 . . 1 . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . Scan Component 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . . . 2 1 . 3 . 1 . . . . . . . . Terminals 5 | . 1 . . . . . 2 1 . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . 3 . . . . . . . . . . Tunnel 4 | . 1 . . . . . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 32 | . 3 . 2 . . . 5 3 3 4 . 8 . . . . . . 4 . Full Trace Events 7 | . . . 1 . . . 1 1 . 2 . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Total Allies 4 | . . 2 . . . . . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . 2 . . . . . . . . . . . Highest-Rated Group 62 | . . 47 47 . . . . . 62 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . 31 . . . . . 9 . . . . . . . . . . . Total Damage 640 | . . . 448 . . . . . 192 . . . . . . . . . . . Kills 11 | . . . 10 . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Robot Analysis Total 7 | . 2 . . . . . . . 2 1 . 2 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 1 . . 1 . . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Turns Passed 15163 | 162 1416 90 743 624 256 119 1631 926 1301 518 850 1493 510 296 1209 326 94 175 2142 282 Spaces Moved 9623 | 89 657 51 363 445 220 83 971 624 584 427 788 867 364 235 969 257 77 144 1027 381 Core 230 | 15 . . . . . . . . . . . . . . . . . . 4 211 Treads 783 | 74 657 51 1 . . . . . . . . . . . . . . . . . Legs 8440 | . . . 362 445 220 83 971 624 584 427 788 867 364 235 969 257 77 144 1023 . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 170 | . . . . . . . . . . . . . . . . . . . . 170 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 105 105 105 105 100 105 105 105 112 120 120 120 120 120 50 50 Average Speed 114 | 141 160 160 120 120 113 105 105 105 104 105 105 110 118 120 120 120 120 120 120 55 Slowest Speed 200 | 160 160 160 160 120 190 105 105 105 105 105 105 112 120 190 120 120 120 120 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 7 90 13 36 80 60 32 68 20 65 99 59 21 45 47 95 50 3 79 24 47 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 6 | . 1 . . . 1 . . . . 3 . . . . . . . . . 1 Known Exits Taken 4 | . . . . . . . . 1 1 . . 1 . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 . . . . Scrap Searched 14 | . . . . 2 . 1 . . . . 8 . 1 1 . . . . . 1 Spaces Dug 19 | . . . . . . . . 2 2 . . 6 . . . . . . 8 1 Terrain Destroyed 114 | . . . . 16 . . 28 2 2 . . 6 . . . . . . 59 1 Melee 18 | . . . . . . . . 2 2 . . 6 . . . . . . 7 1 Projectile 2 | . . . . . . . . . . . . . . . . . . . 2 . AOE 94 | . . . . 16 . . 28 . . . . . . . . . . . 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Total 12781 | 113 906 60 537 490 227 94 1496 849 1152 465 813 1313 415 249 1015 270 79 146 1646 446 Wait 2071 | . 146 10 50 14 . . 434 176 431 13 14 326 22 7 47 6 . 3 328 44 Move 9604 | 88 656 50 362 444 219 82 970 623 583 426 787 866 363 234 968 256 77 143 1026 381 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 10 19 . 15 2 2 2 17 9 17 2 6 17 5 4 . . . . 32 2 Fast Attach 40 | 1 1 . 1 . . . 1 . 11 2 . 6 . . . . . . 15 2 Attach 93 | 6 1 . 6 2 2 . 6 5 5 . . 16 3 2 . . 2 . 33 4 Detach 3 | . . . . . . . . . . . . 1 1 . . . . . . 1 Swap 104 | 2 7 . 15 6 . . 7 5 13 2 . 14 1 . . 3 . . 29 . Drop 124 | . 11 . 18 . 4 . 13 5 22 4 6 11 3 2 . 1 . . 19 5 Fire 519 | 6 63 . 70 22 . 10 38 8 66 16 . 48 17 . . 4 . . 151 . Melee 52 | . . . . . . . 10 17 3 . . 8 . . . . . . 7 7 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . 1 1 . . . . . . . . . 6 . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 163 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 3) 978 | -10/Materials | Discovered new exit (range 6) 1145 | -10/Materials | Central database locked down 1178 | -10/Materials | Discovered new exit (range 14) 1337 | -10/Materials | Build established: Scavenger-Mutant 1465 | -10/Materials | Discovered new exit (range 16) 1579 | -10/Materials | Entered Mines 1663 | -10/Mines | Discovered new exit (range 5) 1669 | -10/Mines | Entered Materials 1669 | -9/Materials | Accompanied by 2 allies 1669 | -9/Materials | Evolved 2 slots: Propulsion x2 1674 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1912 | -9/Materials | Discovered new exit (range 15) 2166 | -9/Materials | Discovered new exit (range 6) 2412 | -9/Materials | Entered Mines 2478 | -9/Mines | Discovered new exit (range 13) 2659 | -9/Mines | Discovered new exit (range 11) 2670 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3031 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3031 | -9/Mines | Discovered new exit (range 5) 3036 | -9/Mines | Entered Exiles 3069 | -9/Exiles | Met 8R-AWN 3086 | -9/Exiles | Met EX-HEX 3122 | -9/Exiles | Met EX-BIN 3136 | -9/Exiles | Aligned with FarCom system 3137 | -9/Exiles | Given EX-Vault access code 3165 | -9/Exiles | Opened EX-Vault 3175 | -9/Exiles | Found Potential Leg 3178 | -9/Exiles | Found Potential Leg 3206 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3233 | -9/Exiles | Met EX-DEC 3239 | -9/Exiles | Learned location of Zion (-6) 3282 | -9/Exiles | Discovered new exit (range 10) 3292 | -9/Exiles | Left Exiles lab with Potential Leg 3292 | -9/Exiles | Entered Mines 3396 | -8/Mines | Discovered new exit (range 13) 3411 | -8/Mines | Entered Materials 3411 | -8/Materials | Evolved 2 slots: Utility x2 3459 | -8/Materials | Garrison activated, responded to threat 3718 | -8/Materials | Build established: Scavenger-Skirmisher 3796 | -8/Materials | Met 7R-MNS 3921 | -8/Materials | Discovered new exit (range 9) 4241 | -8/Materials | Build established: Scavenger-Mutant 4435 | -8/Materials | Discovered new exit (range 4) 4772 | -8/Materials | Build established: Mutant 4963 | -8/Materials | Discovered new exit (range 15) 5042 | -8/Materials | Entered Factory 5042 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5043 | -7/Factory | Caught up to 7R-MNS 5401 | -7/Factory | Build established: Skirmisher 5750 | -7/Factory | Identified exit to Storage 5750 | -7/Factory | Identified exit to Lower Caves 5945 | -7/Factory | Hacking Suite fried by hacking feedback 5968 | -7/Factory | Entered Storage 6148 | -7/Storage | Found Prototype Launcher 6148 | -7/Storage | Identified Rocket Array 6240 | -7/Storage | Met a pair of Derelict thieves 6409 | -7/Storage | Identified exit to Recycling 6504 | -7/Storage | Build established: Gunner 7265 | -7/Storage | Used back door to open Recycling access 7269 | -7/Storage | Entered Recycling 7527 | -7/Recycling | Discovered new exit (range 5) 7762 | -7/Recycling | Scanned before Scraplab entrance 7778 | -7/Recycling | Entered Scraplab 7786 | -7/Recycling | Discovered new exit (range 2) 7787 | -7/Recycling | Entered Scraptown 7787 | -7/Scraptown | System corruption cleaned by C-Scrubber 8057 | -7/Scraptown | Discovered new exit (range 6) 8131 | -7/Scraptown | Visited Bundlers 8211 | -7/Scraptown | Visited Spacefarers 8266 | -7/Scraptown | Visited Cave Peace 8453 | -7/Scraptown | Visited TADAMA 8491 | -7/Scraptown | Visited Cyclists 8532 | -7/Scraptown | Turned away by UFD registrar 8546 | -7/Scraptown | Visited SPCMW 8574 | -7/Scraptown | Visited CPS Storage 8637 | -7/Scraptown | Entered Factory 8637 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 8808 | -5/Factory | Found Powered Armor 8812 | -5/Factory | Found Powered Armor 9545 | -5/Factory | Identified exit to Upper Caves 9564 | -5/Factory | Build established: Scavenger-Gunner 9742 | -5/Factory | Garrison activated, responded to threat 10130 | -5/Factory | Entered Upper Caves 10200 | -5/Upper Caves | Learned Factory emergency access door positions 10227 | -5/Upper Caves | Build established: Gunner 10636 | -5/Upper Caves | Discovered new exit (range 3) 10640 | -5/Upper Caves | Entered another Upper Caves area 10685 | -5/Upper Caves | Build established: Scavenger-Gunner 10763 | -5/Upper Caves | Spotted B-75 Beast 10888 | -5/Upper Caves | Discovered new exit (range 15) 10936 | -5/Upper Caves | Entered Warlord 11012 | -5/Warlord | System corruption cleaned by Quarantine Array 11392 | -5/Warlord | Opened side exit 11659 | -5/Warlord | Met Warlord 11684 | -5/Warlord | Warlord's base attacked by MAIN.C 12034 | -5/Warlord | Warlord forces counterattacked 12125 | -5/Warlord | Spotted B-86 Titan 12137 | -5/Warlord | Discovered new exit (range 9) 12145 | -5/Warlord | Entered Proximity Caves 12170 | -4/Proximity Caves | Lost 6 allies 12281 | -4/Proximity Caves | Spotted B-86 Titan 12363 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12457 | -4/Proximity Caves | Learned Research stockpile data 12462 | -4/Proximity Caves | Discovered new exit (range 9) 12471 | -4/Proximity Caves | Entered Factory 12471 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12565 | -4/Factory | Sucked down chute 12565 | -4/Factory | Entered Waste 12609 | -4/Waste | Spotted C-40 Crusher 12619 | -4/Waste | Spotted C-40 Crusher 12647 | -4/Waste | Spotted C-40 Crusher 12649 | -4/Waste | Spotted C-40 Crusher 12649 | -4/Waste | Spotted C-40 Crusher 12688 | -4/Waste | Spotted C-40 Crusher 12726 | -4/Waste | Discovered new exit (range 12) 12740 | -4/Waste | Entered Factory 13668 | -4/Factory | Garrison activated, responded to threat 13672 | -4/Factory | System corruption reached 10% 13795 | -4/Factory | Lost 12 parts (1p3n3u5w) 14267 | -4/Factory | First assault squad dispatched 14337 | -4/Factory | Identified exit to Upper Caves 14499 | -4/Factory | Lost 7 parts (2p4n1u) 14633 | -4/Factory | Lost 9 parts (1p2n3u3w) 14809 | -4/Factory | Spotted B-86 Titan 14811 | -4/Factory | Core integrity fell below 50% 14882 | -4/Factory | Entered Upper Caves 14908 | -4/Upper Caves | Encountered a Warlord checkpoint 14909 | -4/Upper Caves | Learned location of 1 exit from Research 14913 | -4/Upper Caves | Lost 14 parts (2p5n3u4w) 15100 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15120 | -4/Upper Caves | Core integrity fell below 20% 15164 | -4/Upper Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15044_ System corrupted: Matter fused (-10). 15060_ System corrupted: Heat flow error (+198). 15081_ #P|OEFZSF3COYG6Y3CFMJ/QRQ DR9J6 15097_ System corrupted: Component data lost. 15100_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 15105_ Adv. Heat Sink destroyed. 15111_ Imp. Antigrav System destroyed. 15111_ Dropped Fission Core. 15112_ Dropped Adv. Heat Sink. 15115_ Slug penetrates Wall. 15118_ System corrupted: Matter fused (-8). 15119_ Slug penetrates Wall. 15134_ System corrupted: Component data lost. 15141_ S-27 Virus destroyed. 15141_ Penetrated by Slug. 15141_ Slug penetrates Wall. 15148_ Penetrated by Slug. 15164_ G-73 Enforcer: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." Map ----- +----------------------------------------------------+ | ###???????????????### ####??????????????????? | | ##??????????????### ###??????????????????? | | ###??????????###### ##??????????????????? | | ####?????????##### ##??????????????????? | | ###??? ##???## ##??????????????????? | | ##??? ##???## #### ###??????????????????? | | ????? ##???## #### ####??????????????????? | | #???? ##????## ### ###???????????????????? | | ##???? ##????## ## ##????????????????????? | | ##### ######## ####??????????????????? | | ##### ######## %####??????????????????? | | ## #### ## ###?????????????????? | | #### ##% ##?????????????????? | | ##### ### ###????????????????? | | ###?## #### ##????????????????? | | ###### #######% ##????????????????? | | ##### ##########% ##????????????????? | | ### ##A #### % #????????????????? | | ## ## ## #????????????????? | | ##? #?????????????????? | | ## ?? #??????????????????? | | ##??##gg #??????????????????? | | ##### g #??????????????????? | | ## g ###????????????????? | | ## g #????????????????? | | ##### @ #????????????????? | | ##### ### # ### #????????????????? | | ### #### ## ## #????????????????? | | ### #### ### #????????????????? | | ### ##?# #?# ##????????????????? | | #### ### #### ##?????????????????? | | ###### ## ### #??????????????????? | | ####### ### ##?# #??????????????????? | | ##??##### ######???## ##??????????????????? | | ##????########???????# ###???????????????????? | | ##??????#####????????####?????????????????????? | | ##????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 100 Energy Generation 41 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 625 Weapon Cycling 30 Evasion (%) 67 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Treasure Hunter Challenges ------------ None Game ------ Seed CobblerWardroneDoublenader Manual? 0 Play Time 02:40:32 Cumulative 45.4 hours Start 2025.02.21 @ 18:12:47 End 2025.02.21 @ 21:04:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c2819fc-7168-4c4d-b64a-d72fb61167d2