Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 18:03:16 Player: Bean Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (845) 845 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2625 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 143/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (5) ------ Improved Heat Sink Visual Processing Unit Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (5) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transport Network Coupler ECM Suite > --- WEAPON ----------- Minigun Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Light Armor Plating Beam Rifle Assault Cannon Heavy Hammer [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 47 | 7 7 4 29 Power 6 | 1 1 1 3 Engine 5 | 1 1 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 2 2 6 Treads 4 | . . . 4 Leg 3 | 2 . . 1 Wheel 1 | . . . 1 Hover 4 | . 2 2 . Flight . | . . . . Utility 15 | 2 2 1 10 Device 5 | 1 1 . 3 Storage 1 | 1 . . . Processor 5 | . 1 1 3 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 14 | 2 2 . 10 Energy Gun 5 | 2 1 . 2 Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 25 | . . 8 17 Power 4 | . . 1 3 Propulsion 8 | . . 4 4 Utility 7 | . . 1 6 Weapon 6 | . . 2 4 Highest Loss Streak 6 | . . 6 5 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 100 79 74 Engine 7 | . 14 10 4 Treads 6 | . . . 10 Leg 1 | . 7 . . Hover 6 | . 20 16 . Device 12 | . 10 10 13 Processor 22 | . 10 22 25 Energy Gun 10 | . 27 19 3 Ballistic Gun 1 | . . . 2 Ballistic Cannon 3 | . . . 5 Special Melee Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 20 | 13 13 11 20 Greatest Support 62 | 20 20 18 62 Greatest Overweight (x) 3 | 1 . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 6 5 5 Most Carried 5 | 2 3 4 5 Average Carried 1 | . 1 2 1 Final Capacity 8 | 8 5 5 5 Final Carried 3 | . 3 3 1 Class Distribution -------------------- 39% | Mutant 33% | Scavenger-Mutant 13% | Scavenger-Skirmisher 10% | Scavenger-Scout 3% | Scavenger-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 910 | 226 114 16 554 Remotely . | . . . . Salvage Created 989 | 23 127 113 726 Parts 72 | 5 15 6 46 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 3 2 15 Guns 7 | . 3 2 2 Cannons 9 | . . . 9 AOE 4 | . . . 4 Classes Destroyed 10 | 1 3 2 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 3 | . 1 . 2 Recycler 2 | . . . 2 Watcher 4 | . 2 1 1 Swarmer 7 | . 3 . 4 Grunt 8 | . . 1 7 Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Best Kill Streak 11 | 1 4 1 11 Combat Bots Only 6 | . 3 1 6 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 383 | . 6 103 274 Missed 124 | . 1 28 95 Damage Taken 3350 | . 39 820 2491 Core 977 | . 16 399 562 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . . . 9 Core Remaining (%) 64 | 100 93 . . Volleys Fired 117 | 1 12 27 77 Largest 2 | 2 2 2 2 Hottest 88 | 80 80 80 88 Shots Fired 178 | 2 24 37 115 Gun 102 | 2 24 37 39 Cannon 76 | . . . 76 Launcher . | . . . . Special . | . . . . Kinetic 112 | . . . 112 Thermal 64 | 2 24 37 1 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 12 | 2 9 10 12 Robot Miss Streak 7 | . 2 4 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 103 | 2 18 24 59 Core Hits 46 | 1 8 6 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2912 | 21 184 280 2427 Guns 923 | 21 184 262 456 Cannons 1017 | . . . 1017 Explosions 943 | . . . 943 Melee . | . . . . Ramming 29 | . . 18 11 Kinetic 1441 | . . . 1441 Thermal 1410 | 21 184 262 943 Explosive . | . . . . Electromagnetic 32 | . . . 32 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 109 | . . . 109 Projectiles 13 | . . . 13 Explosions 96 | . . . 96 Melee . | . . . . Knockbacks 12 | . . . 12 Impact . | . . . . Kinetic 12 | . . . 12 Secondary . | . . . . Self-Inflicted Damage 12 | . . 8 4 Shots . | . . . . Rammed 14 | . . 9 5 Targets Rammed 14 | . . 9 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 236 | 18 72 89 236 Average Temperature 77 | 12 33 25 112 Received Heat Transfer 1362 | . . 273 1089 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 1575 | 50 425 600 500 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 365 | 5 154 341 365 Initial 128 | . 3 65 128 Average 154 | . 100 243 147 Maximum Alert Level 1 | . . 1 1 Low Security (%) 73 | 100 100 32 81 Level 1 26 | . . 67 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 4 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 1 4 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 11 26 33 Peak Tracking Total 14 | . 4 14 9 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 5 | . . . 5 Exploded 2 | . . . 2 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . . 7 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 1 4 Terminals 6 | . 1 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 3 2 10 Successful 8 | . 1 1 6 Failed 7 | . 2 1 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 2 2 9 Terminals 14 | . 2 2 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Alert Level 1 | . . . 1 Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . 1 4 Terminals 5 | . . 1 4 Track 1 | . . . 1 Botnet 3 | . . 1 2 Detonate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 11 | . 11 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1632 | 86 217 366 963 Spaces Moved 1165 | 54 236 368 507 Core 270 | 6 . 37 227 Treads 201 | . . . 201 Legs 130 | 48 35 . 47 Wheels 32 | . . . 32 Hover 532 | . 201 331 . Flight . | . . . . Fastest Speed 50 | 50 56 50 50 Average Speed 98 | 119 65 75 127 Slowest Speed 200 | 190 120 200 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 49 54 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 52 | . . . 52 Melee . | . . . . Projectile 12 | . . . 12 AOE 40 | . . . 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1482 | 73 274 417 718 Wait 80 | 5 6 5 64 Move 1162 | 53 235 367 507 Hop . | . . . . Pick Up 45 | 7 8 4 26 Fast Attach . | . . . . Attach 42 | 7 4 3 28 Detach 3 | . . . 3 Swap 5 | . 3 1 1 Drop 13 | . 5 1 7 Fire 117 | 1 12 27 77 Melee 1 | . 1 . . Ram 13 | . . 9 4 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 648 | -9/Materials | Core integrity fell below 50% 665 | -9/Materials | Core integrity fell below 20% 666 | -9/Materials | Discovered new exit (range 9) 670 | -9/Materials | Identified exit to Materials 670 | -9/Materials | Entered another Materials area 670 | -8/Materials | Evolved 2 slots: Utility x2 692 | -8/Materials | Lost 6 parts (1p2n1u2w) 766 | -8/Materials | Build established: Mutant 1430 | -8/Materials | Core integrity fell below 50% 1467 | -8/Materials | Lost 4 parts (1p2n1u) 1537 | -8/Materials | Lost 4 parts (1n1u2w) 1564 | -8/Materials | Core integrity fell below 20% 1611 | -8/Materials | Discovered new exit (range 18) 1633 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Wheel destroyed. Connecting with Terminal... >>Enumerate(Maintenance) Found 20 registered maintenance bots. 11 Workers 4 Builders 2 Tunnelers 3 Recyclers Downloaded coordinate data. EXIT=FOUND Transport Network Coupler destroyed. Identified Imp. Weapon Shielding. G-47 Trooper suffers critical hit (Destroy). G-47 Trooper destroyed. Critical hit (Burn: +37). Imp. Light Armor Plating destroyed. Critical hit (Burn: +37). Imp. Sensor Array destroyed. Lgt. Nuclear Core destroyed. G-47 Trooper destroyed. 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""! #?????? | | ?# "R" g ?#!=#? ! "" = ##????? | | ?# """ ??# g#? "" %! "#????? | | ?#? ?## ##?""" "" "" "#????? | | ???####+## Y #?""" #" "#????? | | ????# T #??"" "# "#????? | | ????# "" ######"" ##????? | | ????###+## | | ?????????############# | | ?????????????????????# """ | | ?????????????????????##+########+### | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevMolecularSegregator Manual? 0 Play Time 00:23:24 Cumulative 8.9 hours Start 2024.04.08 @ 18:35:28 End 2024.04.09 @ 18:03:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc578b55-0cdf-4f09-a374-1ce1b545cd2b