Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.30 @ 23:17:00 Player: Resalth Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (165) 825 Value Destroyed (5639) 5639 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 10263 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 348 Friendly Fire -177 Cogmind --------- Core Integrity 0/850 Matter 146/300 Energy 97/100 System Corruption 2% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Plasma Cannon > --- INVENTORY (15) --- Flexi-carbon Leg Cooled Airjet Cooled Airjet Cooled Airjet Improved Heat Sink Weapon Cycler Advanced ECM Suite Improved Shield Generator Hacking Suite Improved Spread Laser Plasma Cannon Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite Weapon Cycler Advanced ECM Suite > --- WEAPON ----------- Plasma Cannon Cooled Particle Cannon Cooled Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Aerolev Unit Improved Gravmag System Improved Spread Laser High-powered Shotgun Heavy Machine Gun Advanced Assault Cannon Heavy Flak Cannon Grenade Launcher Improved Datajack Remote Datajack Power Maul [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Cooled Airjet Treads Armored Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Riot Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Build | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Slots Evolved 8 | . . . 4 2 . 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . 2 . . 2 Weapon 1 | . . . . 1 . . Parts Attached 186 | 6 10 16 60 24 34 36 Power 29 | 1 2 4 7 3 4 8 Engine 20 | 1 2 4 4 2 2 5 Core 9 | . . . 3 1 2 3 Reactor . | . . . . . . . Propulsion 57 | 2 5 8 19 6 8 9 Treads 6 | . . . 6 . . . Leg 7 | . . . . . . 7 Wheel 18 | 2 5 8 3 . . . Hover 26 | . . . 10 6 8 2 Flight . | . . . . . . . Utility 43 | 1 2 1 13 2 12 12 Device 22 | 1 2 . 6 1 7 5 Storage 2 | . . . 2 . . . Processor 7 | . . . 3 . . 4 Hackware 1 | . . . . . . 1 Protection 11 | . . 1 2 1 5 2 Artifact . | . . . . . . . Weapon 57 | 2 1 3 21 13 10 7 Energy Gun 4 | . . 1 1 . . 2 Energy Cannon 23 | . . . 12 5 2 4 Ballistic Gun 8 | 2 1 . 2 2 1 . Ballistic Cannon 10 | . . 1 1 2 5 1 Launcher 3 | . . 1 1 1 . . Special Weapon 3 | . . . 2 . 1 . Impact Weapon 6 | . . . 2 3 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . . 4 2 Parts Lost 25 | . . . 1 3 6 15 Power 8 | . . . 1 2 2 3 Propulsion 9 | . . . . 1 3 5 Utility 5 | . . . . . 1 4 Weapon 3 | . . . . . . 3 Highest Loss Streak 5 | . . . 1 2 3 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 99 85 83 92 87 96 Engine 10 | . 14 14 6 11 8 11 Core 2 | . . . 2 . 5 1 Leg 4 | . . . . . . 16 Wheel 9 | . 28 28 12 4 . . Hover 12 | . . . 8 21 25 9 Device 10 | . 27 . 11 7 8 14 Storage 5 | . . . 8 7 7 6 Processor 5 | . . . 9 7 . 13 Protection 5 | . . 13 2 6 5 2 Energy Cannon 7 | . . . 13 7 3 15 Ballistic Gun 6 | . 27 12 1 6 2 . Ballistic Cannon 5 | . . 8 1 5 11 3 Impact Weapon 1 | . . . . 1 3 . Naked Turns . | . . . . . . . Heaviest Build 78 | 7 12 29 63 61 77 78 Greatest Support 70 | 20 20 40 62 56 35 70 Greatest Overweight (x) 3 | . 1 1 2 2 3 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 Average Capacity 12 | 5 5 5 14 15 15 15 Most Carried 15 | 3 5 5 15 15 15 15 Average Carried 11 | 1 4 4 12 13 13 14 Final Capacity 15 | 5 5 5 15 15 15 15 Final Carried 15 | 3 5 5 13 15 14 13 Class Distribution -------------------- 36% | Mutant 16% | Subdweller-Mutant 16% | Tank 10% | Gunner 10% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Storage Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac Matter Collected 4264 | 336 421 376 710 787 1105 529 Remotely . | . . . . . . . Salvage Created 5947 | 129 593 276 1262 905 1041 1741 Parts 318 | 10 45 15 82 35 51 80 Haulers Intercepted 3 | . . . . 1 2 . Recyclers Shooed 4 | . 3 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Combat Hostiles Destroyed 116 | 1 16 10 27 18 19 25 Melee 2 | . . . 1 . 1 . Guns 38 | 1 16 2 3 8 5 3 Cannons 64 | . . 5 19 8 12 20 AOE 7 | . . 3 3 1 . . Classes Destroyed 15 | 3 3 1 3 5 . . Worker 17 | 1 3 . 3 2 6 2 Builder 3 | . . . 1 . 1 1 Tunneler 4 | 4 . . . . . . Hauler 3 | . . . . 1 2 . Recycler 6 | . 1 . . 1 2 2 Mechanic 1 | . . . . 1 . . Operator 2 | . . . . 1 . 1 Watcher 13 | . 2 . 4 2 2 3 Swarmer 21 | . 9 . 6 . 3 3 Grunt 48 | 1 7 . 13 10 7 10 Duelist 4 | . . . 1 3 . . Sentry 16 | . . . 7 2 5 2 Hunter 9 | . . . . 1 1 7 Programmer 8 | . . . . 2 3 3 Subdweller 10 | . . 10 . . . . Best Kill Streak 6 | 4 6 3 5 5 4 6 Combat Bots Only 5 | 1 5 3 4 3 2 3 Max Kills in Single Turn 2 | 1 2 2 2 2 2 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 2 1 1 . . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Hostile Shots Fired 926 | 11 68 28 131 135 296 257 Missed 279 | 4 19 9 36 42 103 66 Damage Taken 7455 | 59 352 360 1042 913 1675 3054 Core 1723 | 33 75 74 174 163 354 850 Absorbed by Shields . | . . . . . . . Ignored by Resistances 2014 | 18 112 98 307 272 467 740 Regen/Repaired (Parts) 18 | . . . . 18 . . Core Remaining (%) 51 | 86 . 27 68 . 26 . Volleys Fired 381 | 19 54 29 73 60 74 72 Largest 3 | 2 2 2 2 3 3 3 Hottest 205 | 40 40 59 135 195 156 205 Shots Fired 841 | 38 108 44 133 154 159 205 Gun 295 | 38 108 22 16 60 37 14 Cannon 524 | . . 14 106 93 120 191 Launcher 12 | . . 8 3 1 . . Special 10 | . . . 8 . 2 . Kinetic 478 | 38 108 36 11 112 139 34 Thermal 327 | . . . 111 41 18 157 Explosive 12 | . . 8 3 1 . . Electromagnetic 22 | . . . 8 . . 14 Robot Hit Streak 45 | 23 24 35 45 10 25 16 Robot Miss Streak 9 | 2 2 . 3 5 9 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 627 | 32 79 32 97 121 125 141 Core Hits 305 | 9 28 19 56 66 70 57 Critical Kills 3 | 1 . . 1 . . 1 Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 13 | 1 . 1 1 4 4 2 Meltdown 2 | . . . 1 . . 1 Destroy 1 | 1 . . . . . . Blast 7 | . . 1 . 4 1 1 Smash 3 | . . . . . 3 . Melee Attacks 17 | . . . 2 4 11 . Impact 17 | . . . 2 4 11 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14911 | 358 1028 1244 2571 2825 3121 3764 Guns 3444 | 358 1026 170 322 891 471 206 Cannons 9424 | . . 276 1734 1659 2197 3558 Explosions 1301 | . . 798 391 112 . . Melee 685 | . . . 69 163 453 . Ramming 2 | . 2 . . . . . Kinetic 6876 | 358 1026 446 224 1874 2340 608 Thermal 5925 | . . . 1971 676 328 2950 Explosive 1059 | . . 798 149 112 . . Electromagnetic 364 | . . . 158 . . 206 Impact 685 | . . . 69 163 453 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 577 | . . . 17 117 340 103 Projectiles 139 | . . . . 9 27 103 Explosions 27 | . . . 17 10 . . Melee 411 | . . . . 98 313 . Knockbacks 55 | . . 2 1 23 26 3 Impact 5 | . . . . 3 2 . Kinetic 48 | . . 2 1 19 23 3 Secondary 2 | . . . . 1 1 . Self-Inflicted Damage 91 | . 1 39 51 . . . Shots 5 | . . 3 2 . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 731 | 12 5 . 339 440 553 731 Average Temperature 136 | 7 5 . 91 106 116 205 Received Heat Transfer 2655 | 42 144 96 666 348 495 864 Effects 63 | . . . 5 5 17 36 Shutdowns 17 | . . . . 1 5 11 Energy Bleed 7 | . . . . 2 . 5 Interference 12 | . . . 4 1 6 1 Matter Decay 8 | . . . 1 . 2 5 Short Circuit 7 | . . . . 1 1 5 Damage (minor) 5 | . . . . . 1 4 Damage (major) 2 | . . . . . . 2 Damage (core) 5 | . . . . . 2 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions 9 | . . . . 2 7 . Robots Melted 3 | . . . 1 . . 2 Combat Hostiles 3 | . . . 1 . . 2 Parts Melted 13 | . . . 2 3 . 8 Heat Transferred 9352 | . . . 3190 1036 481 4645 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Peak Influence 477 | 45 270 . 477 465 199 168 Initial 185 | . 25 . . 185 109 31 Average 117 | 19 144 . 163 278 86 46 Maximum Alert Level 2 | . 1 . 2 2 . . Low Security (%) 80 | 100 65 . 63 22 100 100 Level 1 16 | . 34 . 26 64 . . Level 2 3 | . . . 9 13 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 1 . 3 3 8 5 Investigation 5 | . 1 . . 1 2 1 Extermination 8 | . . . . 1 4 3 Reinforcement 5 | . . . 1 1 2 1 Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Distress Signals 6 | . . . . 2 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 202 | 1 29 19 34 31 46 42 Peak Tracking Total 6 | 1 6 4 5 5 4 6 Tactical Retreats 23 | . 4 . 2 3 9 5 Traps | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Traps Triggered 12 | . 1 . 4 1 4 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac Machines Disabled 17 | . . . 6 3 4 4 Max in Single Turn 2 | . . . 2 1 1 1 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Machines Accessed 41 | . 8 . 10 8 9 6 Terminals 28 | . 6 . 7 5 7 3 Fabricators 2 | . . . . 1 . 1 Repair Stations 2 | . . . . 1 1 . Recycling Units 5 | . 2 . 1 . 1 1 Scanalyzers 2 | . . . 2 . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 117 | . 29 . 32 25 20 11 Successful 71 | . 21 . 21 16 9 4 Failed 44 | . 7 . 11 9 10 7 Catastrophic 6 | . . . 2 1 2 1 Database Lockouts 2 | . 1 . . . 1 . Manual . | . . . . . . . Terminals 90 | . 24 . 24 18 16 8 Fabricators 3 | . . . . 2 . 1 Repair Stations 5 | . . . . 3 2 . Recycling Units 10 | . 5 . 2 . 2 1 Scanalyzers 6 | . . . 6 . . . Garrison Access 3 | . . . . 2 . 1 Terminal Hacks 54 | . 18 . 15 12 8 1 Record 31 | . 10 . 11 5 5 . Part Schematic 2 | . . . . 2 . . Prototype ID Bank 5 | . 2 . 2 1 . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 4 | . 2 . 1 . . 1 Alert Level 5 | . 1 . 1 2 1 . Unreport Threat 1 | . . . . 1 . . Dispatch Records 1 | . . . . . 1 . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . 1 . 1 Network Status 1 | . . . . 1 . . Build 1 | . . . . . . 1 Repair Station Hacks 3 | . . . . 2 1 . Scan Component 2 | . . . . 1 1 . Repair 1 | . . . . 1 . . Recycling Unit Hacks 5 | . 3 . 1 . . 1 Retrieve Matter 1 | . 1 . . . . . Retrieve Components 4 | . 2 . 1 . . 1 Scanalyzer 5 | . . . 5 . . . Insert Component 3 | . . . 3 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 2 | . . . . 1 . 1 Seal Access 2 | . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 Used . | . . . . . . . Hacking Detections 34 | . 6 . 10 7 8 3 Full Trace Events 4 | . 1 . . 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 67 | . . . . . . 67 Total Robot Build Rating 12 | . . . . . . 12 Part Schematics Acquired 3 | . . . 1 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 61 | . . . . 61 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 35 | . 15 . 10 . . 10 Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Total Allies 5 | . . . . . 2 3 Largest Group 3 | . . . . . 2 3 Highest-Rated Group 132 | . . . . . 132 60 Highest-Rated Ally 100 | . . . . . 100 32 Total Orders 5 | . . . . . 5 . ROAM 1 | . . . . . 1 . EXPLORE 4 | . . . . . 4 . Ally Attacks 58 | . . . . . 44 14 Total Damage 1325 | . . . . . 917 408 Kills 9 | . . . . . 7 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 22 | . . . . . 22 . Drone Recoveries 6 | . . . . . 6 . Exploration | -11 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac Turns Passed 10705 | 174 959 1766 1463 1163 2529 2651 Spaces Moved 6793 | 143 900 1472 952 721 1073 1532 Core 16 | 16 . . . . . . Treads 101 | . . . 101 . . . Legs 1002 | . . . . . . 1002 Wheels 3321 | 127 900 1472 621 201 . . Hover 2353 | . . . 230 520 1073 530 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 100 100 98 98 Average Speed 116 | 76 80 110 108 108 156 129 Slowest Speed 231 | 80 95 120 161 172 231 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 7 95 52 65 17 96 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 163 | . . 35 79 11 15 23 Melee . | . . . . . . . Projectile 54 | . . . 10 6 15 23 AOE 109 | . . 35 69 5 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Total 8783 | 170 1032 1579 1231 969 1758 2044 Wait 1191 | . 52 25 87 133 529 365 Move 6787 | 142 899 1471 951 720 1072 1532 Hop . | . . . . . . . Pick Up 75 | 3 7 8 24 8 8 17 Fast Attach 58 | 6 2 6 8 6 17 13 Attach 45 | . 1 . 20 6 8 10 Detach 26 | . . 1 14 3 4 4 Swap 83 | . 7 10 32 12 9 13 Drop 90 | . 9 20 19 4 20 18 Fire 381 | 19 54 29 73 60 74 72 Melee 17 | . . . 2 4 11 . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . 13 . . Rewire 5 | . . 2 1 . 2 . Trap . | . . . . . . . Miscellaneous 11 | . . 7 . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 175 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 9) 366 | -10/Materials | Discovered new exit (range 11) 717 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Discovered new exit (range 12) 934 | -10/Materials | Discovered new exit (range 11) 972 | -10/Materials | Identified exit to Mines 973 | -10/Materials | Build established: Scavenger-Mutant 1134 | -10/Materials | Entered Subcaves 1221 | -10/Subcaves | Ambushed by swarm of Subdwellers 1224 | -10/Subcaves | Core integrity fell below 50% 1229 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1489 | -10/Subcaves | Build established: Subdweller-Mutant 1594 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1897 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1948 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1987 | -10/Subcaves | Discovered new exit (range 16) 2094 | -10/Subcaves | A Subdweller sparked back to life 2094 | -10/Subcaves | A Subdweller sparked back to life 2094 | -10/Subcaves | A Subdweller sparked back to life 2128 | -10/Subcaves | Found Prototype Processor 2259 | -10/Subcaves | Learned location of Zion (-7) 2259 | -10/Subcaves | Met a Zionite searching for "candidates" 2900 | -10/Subcaves | Entered Materials 2900 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3254 | -8/Materials | Build established: Mutant 3434 | -8/Materials | Identified Rainbow Chip 3437 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3710 | -8/Materials | Discovered new exit (range 18) 3895 | -8/Materials | Garrison activated, responded to threat 4212 | -8/Materials | Garrison activated, responded to threat 4363 | -8/Materials | Entered Factory 4363 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5028 | -7/Factory | Build established: Tank 5163 | -7/Factory | Repaired Broken Gravmag System 5345 | -7/Factory | Discovered new exit (range 20) 5526 | -7/Factory | Entered Storage 5738 | -7/Storage | Lost 3 parts (1p2n) 6040 | -7/Storage | Core integrity fell below 50% 6330 | -7/Storage | Build established: Mutant 6890 | -7/Storage | Met 01-MTF 7468 | -7/Storage | Discovered new exit (range 12) 7620 | -7/Storage | Lost 4 allies 7858 | -7/Storage | Central database locked down 8037 | -7/Storage | Build established: Tank 8055 | -7/Storage | Entered Factory 8055 | -6/Factory | Accompanied by 2 allies (01-MTF) 8055 | -6/Factory | Evolved 2 slots: Utility x2 8060 | -6/Factory | 01-MTF left 8393 | -6/Factory | Build established: Gunner 9252 | -6/Factory | Build established: Scavenger-Gunner 9554 | -6/Factory | Fabricated B-48 Gladiator (x3) 9785 | -6/Factory | Lost 3 allies 9881 | -6/Factory | Build established: Scavenger-Skirmisher 10654 | -6/Factory | Core integrity fell below 50% 10656 | -6/Factory | Core integrity fell below 20% 10706 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10685_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 10690_ K-01 Serf collects debris. 10691_ M-28 Smith repairs G-50 Soldier. 10692_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 10694_ K-01 Serf collects debris. 10695_ M-28 Smith repairs Carbon-fiber Leg. 10696_ Penetrated by Slug. 10696_ Slug penetrates Wall. 10698_ K-01 Serf collects debris. 10699_ Penetrated by Slug. 10700_ Hpw. Shock Rifle destroyed. 10700_ Broken Cld. Plasma Cannon destroyed. 10700_ Broken Flexi-carbon Leg destroyed. 10703_ Carbon-fiber Leg destroyed. 10703_ Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###### #?## ?????????????????? | | ?????????????????? #######/######????????????????? | | ????????????????"? ## ? ##??????????????? | | ???????????????"" #? ?"""" """" + ?? ??????????? | | ??????????????""? #? """" """"?## ?? ? ??????? | | ??????????????""" ## ?""" 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" " " " T"#?#?? ? | | ####### ?? ##### # " " " " ""### ??? | | ########## #####+## # " " " " #? ? | | ########## ##? # # " " " " # ?? ? | | ########## ## # k + " " " " = # ? | | ########## #? # # " " " " +? ? ? | | #### ? ## # # " " " " # ? ? | | ### ######## # " " " " # ? | | ### # #?? | | ### # ## ? ## | | = ## #######+######? ? ?# | | % % ####?## #####?# #? | | % ##### ####### #####?# ? ## | | ###### ############## ####### ??#? | | ###### ##### # ##?# ####### ?? | | +######+##### # #### ######? ?# | | ### #= #### #####?# ??## | | ### # #### ####### | | """ """ ### + ####+####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Imp. Transmission Jammer | -7/Factory | Hacked Recoil Nullifier | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Everything Is Under Control First Step to Greatness Loot Pinata Made in Tau Ceti IV My Command Is Your Wish Omniscient Cartographer Please Form A Line Release The Drones! Risk Taker Serviceable Loadout Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed GatlingGyrokineticLoader Manual? 0 Play Time 03:15:15 Cumulative 3.2 hours Start 2024.04.29 @ 22:29:04 End 2024.04.30 @ 23:17:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d75ef3c-bc0f-4112-8665-6aa68f57f085