Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 15:34:13 Player: Sebsebeleb Result: Destroyed by as-11145 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (176) 176 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1411 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 100/100 System Corruption 5% Temperature Cool (77) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Fission Core Compact Wheel Medium Storage Unit Superbattery (1500) Structural Scanner Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Superbattery > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Fission Core Compact Wheel Structural Scanner Sensor Array EM Pulse Gun Medium Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 6 1 1 6 3 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 1 . 1 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 2 | . 1 . 1 . Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . . 3 2 Energy Gun 3 | 1 . . 1 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 7 | . . 1 . 6 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . 1 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 99 71 Engine 13 | . 14 14 14 7 Wheel 27 | . 28 27 28 14 Device 13 | . 13 14 13 7 Storage 14 | . 14 14 14 14 Energy Gun 13 | . 14 14 13 10 Ballistic Gun 14 | . 14 14 14 14 Naked Turns . | . . . . . Heaviest Build 21 | 13 14 14 21 19 Greatest Support 32 | 32 32 32 32 32 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 9 | 6 8 8 9 9 Average Carried 7 | 3 7 7 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 6 8 7 9 7 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 297 | 224 50 23 . . Remotely . | . . . . . Salvage Created 282 | . 91 157 . 34 Parts 13 | . 6 7 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 8 | . 2 4 . 2 Guns 8 | . 2 4 . 2 Classes Destroyed 4 | . 1 2 . 1 Tunneler 1 | . . 1 . . Swarmer 2 | . . 2 . . Grunt 4 | . 2 2 . . Assembled 2 | . . . . 2 Best Kill Streak 2 | . 2 2 . 2 Combat Bots Only 2 | . 2 2 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 817 | . 48 76 . 693 Core 259 | . 12 22 . 225 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 28 | . 10 12 . 6 Largest 2 | . 2 2 . 2 Hottest 70 | . 60 60 . 70 Shots Fired 53 | . 20 24 . 9 Gun 53 | . 20 24 . 9 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 28 | . 10 12 . 6 Thermal 1 | . . . . 1 Explosive . | . . . . . Electromagnetic 24 | . 10 12 . 2 Robot Hit Streak 7 | . 7 5 . 2 Robot Miss Streak 3 | . 3 2 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 29 | . 11 14 . 4 Core Hits 14 | . 5 7 . 2 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 434 | . 184 200 . 50 Guns 344 | . 150 146 . 48 Cannons . | . . . . . Explosions 79 | . 34 45 . . Melee . | . . . . . Ramming 11 | . . 9 . 2 Kinetic 123 | . 30 67 . 26 Thermal 79 | . 34 45 . . Explosive . | . . . . . Electromagnetic 221 | . 120 79 . 22 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 4 | . 4 . . . Projectiles . | . . . . . Explosions 4 | . 4 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . 4 . . Shots . | . . . . . Rammed 4 | . . 1 . 3 Targets Rammed 4 | . . 1 . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 105 | . 52 70 . 105 Average Temperature 35 | . 19 32 . 57 Received Heat Transfer 474 | . 24 30 . 420 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 50 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 183 | . 159 183 . . Initial 61 | . . 61 . . Average 91 | . 100 102 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 8 5 . 21 Peak Tracking Total 15 | . 2 3 . 15 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 4 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 14 . . . Successful 7 | . 7 . . . Failed 7 | . 7 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 8 . 1 . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Assimilate 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 10 | . 10 10 10 10 Highest-Rated Ally 10 | . 10 10 10 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1435 | 54 308 524 506 43 Spaces Moved 1227 | 41 222 459 490 15 Core 3 | 3 . . . . Treads 2 | . . . . 2 Legs . | . . . . . Wheels 1222 | 38 222 459 490 13 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 100 Average Speed 99 | 96 100 100 100 108 Slowest Speed 160 | 100 100 100 100 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 51 91 89 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . 2 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 6 | . 2 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1385 | 52 291 502 508 32 Wait 84 | . 49 30 . 5 Move 1223 | 40 221 458 489 15 Hop . | . . . . . Pick Up 18 | 6 6 . 6 . Fast Attach 10 | 6 1 . 2 1 Attach 5 | . . 1 2 2 Detach . | . . . . . Swap 2 | . . . 2 . Drop 11 | . 4 . 7 . Fire 28 | . 10 12 . 6 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 363 | -10/Mines | Accompanied by 1 ally 476 | -10/Mines | Discovered new exit (range 8) 882 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 883 | -10/Mines | Discovered new exit (range 5) 887 | -10/Mines | Entered Exiles 887 | -10/Exiles | Accompanied by 1 ally 912 | -10/Exiles | Met 8R-AWN 930 | -10/Exiles | Met EX-HEX 957 | -10/Exiles | Met EX-BIN 971 | -10/Exiles | Aligned with FarCom system 972 | -10/Exiles | Given EX-Vault access code 995 | -10/Exiles | Opened EX-Vault 1008 | -10/Exiles | Found Prototype Slashing Weapon 1009 | -10/Exiles | Identified Longsword +1 1013 | -10/Exiles | Found Prototype Storage 1014 | -10/Exiles | Identified Superbattery 1019 | -10/Exiles | Found Prototype Energy Cannon 1019 | -10/Exiles | Identified Latent Energy Streamer 1055 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1085 | -10/Exiles | Met EX-DEC 1131 | -10/Exiles | Discovered new exit (range 12) 1236 | -10/Exiles | Visited The Gauntlet 1393 | -10/Exiles | Left Exiles lab with Superbattery 1393 | -10/Exiles | Entered Mines 1393 | -9/Mines | Accompanied by 1 ally 1394 | -9/Mines | Assembled infested the area 1399 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1425 | -9/Mines | Core integrity fell below 50% 1431 | -9/Mines | Core integrity fell below 20% 1436 | -9/Mines | Destroyed by as-11145 with Assembled F-torch Last Messages --------------- 01413_ Med. Laser severed. 01415_ Ion Engine destroyed. 01415_ as-48393 destroyed. 01415_ Switching to secondary target: as-51452. 01416_ as-22003 destroyed. 01416_ Terrain Scanner destroyed. 01416_ System corrupted by crushing effect (+2). 01416_ Knocked back. 01418_ Com. Wheel destroyed. 01419_ System corrupted by crushing effect (+1). 01419_ Knocked back. 01420_ System corrupted: Lgt. Assault Rifle rejected. 01421_ EM Pulse Gun destroyed. 01421_ System corrupted by crushing effect (+2). 01425_ Acquired Lgt. Assault Rifle. 01430_ as-34091 destroyed. 01430_ Lgt. Assault Rifle destroyed. 01432_ Slammed into as-80125. 01434_ Slammed into as-88371. 01435_ Slammed into as-35611. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????#???????????????????? | | ????????????????????????#???????????????????????? | | ????????????????????#???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????####????????????? | | ??????????????????????????????## ##???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????###????## ##??????????? | | ??????????????????????# ###### ## ##?????? | | ??????????????????????#aa##aaa %=%= #?????? | | ??????????????????????##a@aaa #?????? | | ???????????????????#???##aa a% # #?????? | | ????????????????????????##a ### #???? #?????? | | ?????????????????????????####?# #????????#?????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# ????????#?????? | | ??????????????????????????????# ?????????????? | | ?????????????????#????????????######????????????? | | ??????????????????????????????????????? ????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????##???????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????#????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionFluxSink Manual? 0 Play Time 00:22:01 Cumulative 57.8 hours Start 2022.03.26 @ 02:04:31 End 2022.04.03 @ 15:34:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7d2bb71-d7d4-43d0-8169-a812abfc88e8