Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 15:40:48 // Winter2022/Polymind Player: Minty Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (558) 558 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1625) 1625 TOTAL SCORE: 4498 Bonus ------- Polymind Skill 1425 Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 200/200 Energy 50/50 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Targeting Computer > --- WEAPON ----------- Assault Rifle Gauss Rifle > --- INVENTORY -------- (None) [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . . 12 9 Power 4 | . . . 2 2 Propulsion 8 | . . . 4 4 Utility 2 | . . . 2 . Weapon 7 | . . . 4 3 Highest Loss Streak 5 | . . . 5 5 To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . . 88 86 68 Engine 10 | . . 14 11 4 Core 2 | . . . . 9 Treads 9 | . . . 17 . Leg 12 | . . 29 4 19 Flight 1 | . . . 2 . Device 11 | . . . 17 8 Processor 5 | . . 14 2 5 Hackware 1 | . . . . 5 Protection 7 | . . 14 9 . Energy Gun 6 | . . . 8 8 Ballistic Gun 5 | . . . 9 3 Slashing Weapon 3 | . . 14 1 . Peak Build Rating 15 | . . 13 13 15 Average Rating 9 | . . 11 9 7 On Entrance 4 | . . . 13 10 Naked Turns 90 | . 26 23 40 1 Heaviest Build 18 | . . 10 18 11 Greatest Support 40 | 3 3 26 40 30 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . . 1 1 1 Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity 1 | . . 1 1 1 Final Carried . | . . . . . Class Distribution -------------------- 39% | Sentry 26% | Duelist 8% | Grunt 7% | Cogmind 6% | Hunter 5% | Operator 4% | Swarmer Dominant Class ---------------- Cogmind | -10/Materials Duelist | -9/Materials Sentry | -8/Materials Grunt | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 106 | . . . 48 58 Remotely . | . . . . . Salvage Created 438 | . . 44 338 56 Parts 34 | . . 5 21 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 18 | . . 2 12 4 Melee 2 | . . 2 . . Guns 16 | . . . 12 4 Classes Destroyed 6 | . . 2 3 1 Worker 1 | . . . . 1 Swarmer 10 | . . . 6 4 Grunt 5 | . . 1 4 . Duelist 1 | . . . 1 . Sentry 1 | . . 1 . . Hunter 1 | . . . 1 . Best Kill Streak 5 | . . 1 5 5 Combat Bots Only 5 | . . 1 5 4 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 358 | . 4 15 146 193 Missed 94 | . . 2 27 65 Hits 264 | . 4 13 119 128 Projectile 264 | . 4 13 119 128 Critical Strikes 10 | . . 1 8 1 Damage Taken 3188 | . 42 180 1625 1341 Core 1323 | . 42 62 516 703 Absorbed by Shields . | . . . . . Redirected to Shielding 24 | . . 12 12 . Ignored by Resistances 160 | . . . . 160 Core Remaining (%) 68 | 100 83 84 6 . Volleys Fired 70 | . . . 58 12 Largest 2 | . . . 2 2 Hottest 79 | . . . 79 65 Shots Fired 93 | . . . 73 20 Gun 93 | . . . 73 20 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 57 | . . . 39 18 Thermal 36 | . . . 34 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . . . 8 4 Robot Miss Streak 6 | . . . 6 3 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 70 | . . 11 48 11 Core Hits 36 | . . 2 26 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 3 2 . Burn 2 | . . . 2 . Sever 3 | . . 3 . . Melee Attacks 20 | . . 17 3 . Impact . | . . . . . Slashing 20 | . . 17 3 . Piercing . | . . . . . Sneak Attacks 4 | . . 3 1 . Combat Hostiles 2 | . . 1 1 . Follow-up Attacks . | . . . . . Damage Inflicted 1370 | . . 463 688 219 Guns 849 | . . . 630 219 Cannons . | . . . . . Explosions . | . . . . . Melee 513 | . . 463 50 . Ramming 8 | . . . 8 . Kinetic 499 | . . . 298 201 Thermal 350 | . . . 332 18 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 513 | . . 463 50 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 38 | . . 38 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 38 | . . 38 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 140 | . . 20 140 85 Average Temperature 35 | . . 6 40 26 Received Heat Transfer 1068 | . 24 84 522 438 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 999 | . . . 962 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 139 | . . 30 139 90 Initial 48 | . . . . 48 Average 26 | . . 7 30 37 Influence Increases 566 | . . 87 285 194 Destroy 0b10 Robot/C 360 | . . 40 240 80 Destroy 0b10 Robot/NC 5 | . . . . 5 Destroy Leader 50 | . . 10 30 10 Successful Hack 14 | . . 5 . 9 Disable Machine 30 | . . 30 . . Destroy Structure 2 | . . 2 . . Lose Combat Pursuer 105 | . . . 15 90 Influence Decreases 501 | . . 87 178 236 Entered New Map 59 | . . . . 59 Time Decay 295 | . . 87 108 100 Lost Part 146 | . . . 70 76 Miscellaneous 1 | . . . . 1 Squads Dispatched 8 | . 1 1 3 3 Investigation 4 | . 1 1 1 1 Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 1 5 34 21 Peak Tracking Total 9 | . 1 1 9 8 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . . 1 2 2 Terminals 5 | . . 1 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . . 2 6 12 Successful 7 | . . 1 1 5 Failed 13 | . . 1 5 7 Catastrophic 5 | . . . 4 1 Database Lockouts . | . . . . . Manual 16 | . . 4 4 8 Terminals 20 | . . 2 6 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 1 4 Robot Analysis 2 | . . . 1 1 Prototype ID Bank 1 | . . . . 1 Terminal Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 . 1 Terminals 2 | . . 1 . 1 Botnet 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 1 2 2 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 6 | . . 1 3 2 Non-combat 1 | . . . . 1 Combat 5 | . . 1 3 1 Robot Hacks Applied 10 | . . 1 6 3 find_terminals 1 | . . . . 1 find_shortcuts 5 | . . 1 3 1 find_garrison 4 | . . . 3 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 8 | . . 1 4 3 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1196 | 6 26 246 676 242 Spaces Moved 787 | 11 46 186 251 293 Core 428 | 11 46 45 126 200 Treads 55 | . . . 55 . Legs 274 | . . 141 56 77 Wheels . | . . . . . Hover 16 | . . . . 16 Flight 14 | . . . 14 . Fastest Speed 37 | 50 50 50 37 50 Average Speed 82 | 50 50 103 89 71 Slowest Speed 160 | 50 50 120 160 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 18 25 27 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 2 | . . 2 . . Melee 2 | . . 2 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1207 | 10 48 215 629 305 Wait 330 | . 3 13 314 . Move 784 | 10 45 185 251 293 Hop . | . . . . . Pick Up . | . . . . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 70 | . . . 58 12 Melee 20 | . . 17 3 . Ram 1 | . . . 1 . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 8) 33 | -10/Materials | Entered another Materials area 269 | -9/Materials | Discovered new exit (range 5) 279 | -9/Materials | Entered another Materials area 387 | -8/Materials | Lost 5 parts (1p2n1u1w) 923 | -8/Materials | Core integrity fell below 50% 932 | -8/Materials | Discovered new exit (range 8) 941 | -8/Materials | Core integrity fell below 20% 945 | -8/Materials | Lost 4 parts (1p2n1w) 955 | -8/Materials | Entered Factory 1102 | -7/Factory | Lost 3 parts (2n1w) 1131 | -7/Factory | Core integrity fell below 50% 1135 | -7/Factory | Garrison activated, responded to threat 1179 | -7/Factory | Lost 5 parts (1p2n2w) 1190 | -7/Factory | Core integrity fell below 20% 1197 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01135_ R-06 Scavenger collects Autogun. 01135_ K-01 Serf collects debris. 01137_ Carbon-fiber Leg destroyed. 01139_ R-06 Scavenger collects Lgt. Nuclear Core. 01139_ K-01 Serf collects debris. 01144_ Gauss Rifle destroyed. 01144_ Critical hit (Burn: +37). 01146_ K-01 Serf collects debris. 01146_ S-27 Virus destroyed. 01146_ Lgt. Nuclear Core destroyed. 01147_ Assault Rifle destroyed. 01148_ Carbon-fiber Leg destroyed. 01148_ Extracted 22 matter. 01149_ K-01 Serf collects debris. 01149_ Acquired 9 Protomatter. 01152_ K-01 Serf cleans the Nuclear Reactor. 01153_ K-01 Serf collects debris. 01155_ T-07 Excavator destroyed. 01155_ Acquired 4 matter. 01187_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? Y ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ##########??????????????#h#??????????????????????? | | #??????######### #??????????????????????? | | ######## # #??????????????????????? | | = # # #??????????????????????? | | """" # # #??????????????????????? | | """" + " # #??????????????????????? | | """" # # #??????????????????????? | | """" # # #??????????????????????? | | """" # ## # #??????????????????????? | | """" # #### ### #??????????????????????? | | """" + #??# #?# #??????????????????????? | | #######??# #?# #??????????????????????? | | #????????# ### ###????????????????????? | | ##########????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# +????????????????????? | | ??????????????????# #????????????????????? | | ??????????!???????# #????????????????????? | | ??????????? ?????# #????????????????????? | | ?????????? ???# #????????????????????? | | ??????????""" ""??# #????????????????????? | | ??????# """ ""??# #????????????????????? | | ??????# """ """?# #????????????????????? | | ??????# ?# #????????????????????? | | ??????# # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 215 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Hosts 6 | . . 1 3 2 Combat Hostiles 5 | . . 1 3 1 Allies . | . . . . . Unique Host Classes 6 | . . 1 3 2 Average Host Suspicion 82 | . . 100 75 82 Unsuspicious Activity 349 | . . . 322 27 Returns to Shadow 1 | . . . 1 . Fuzzy Dispatches . | . . . . . Protomatter Created 112 | . . 13 70 29 Used 127 | . . 29 59 39 Decayed . | . . . . . Highest Spend 34 | . . 29 30 34 Top 5 Hosts by Kills: Y-45 Defender (-8/Materials: 8) S-10 Pest (-8/Materials: 4) H-55 Commando (-7/Factory: 4) L-31 Rogue (-9/Materials: 2) Game ------ Seed ScatterScrapMount Manual? 0 Play Time 00:09:48 Cumulative 1044.1 hours Start 2025.05.17 @ 15:33:04 End 2025.05.17 @ 15:40:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 1293 Rogue 1010 Adventurer 124 Explorer 159 Win Type - Total 46 Types 32/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c5de1a1-640b-4e97-bd79-d7957749f6e3