Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 08:28:01 Player: void Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (104) 520 Value Destroyed (3589) 3589 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 9908 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 585 Entered DSFs 500 Friendly Fire -506 Cogmind --------- Core Integrity 0/1000 Matter 229/300 Energy 94/315 System Corruption 17% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- Neutrino Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun Battle Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Shock Rifle Heavy Beamcaster Ion Cannon Battle Rifle High-powered Shotgun [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Machine Gun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Battle Cannon Launcher Improved Proton Missile Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . . . 2 2 . . Power 2 | . . . . 1 . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 5 | . . 1 . 1 1 . . . 1 1 . . Weapon 2 | . . 1 . . . . . . 1 . . . Parts Attached 131 | 7 7 1 32 7 36 10 . 7 7 7 4 6 Power 16 | 1 2 . 2 1 6 . . 1 1 . . 2 Engine 10 | 1 . . 2 1 4 . . . 1 . . 1 Core 6 | . 2 . . . 2 . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 1 . 7 . 7 2 . 3 1 . . . Treads 4 | . . . 4 . . . . . . . . . Leg 19 | 2 1 . 3 . 7 2 . 3 1 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 2 2 . 6 3 6 3 . 1 2 3 1 . Device 13 | 1 1 . 3 . 4 . . . 1 3 . . Storage 6 | 1 1 . 1 1 1 . . . . . 1 . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 10 | . . . 2 2 1 3 . 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 63 | 2 2 1 17 3 17 5 . 2 3 4 3 4 Energy Gun 14 | 1 . . 7 . 4 . . . . . 1 1 Energy Cannon 9 | . . . 1 . 5 . . . 1 1 . 1 Ballistic Gun 23 | 1 1 . 4 3 5 4 . . 2 . 2 1 Ballistic Cannon 6 | . . . . . 2 1 . 1 . 2 . . Launcher 10 | . 1 1 5 . . . . 1 . 1 . 1 Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . 2 . . . . 1 . . Corrupted Parts 9 | . . . 8 . . . . . 1 . . . System Corruption 56 | . . . 55 . . . . . 1 . . . Parts Lost 50 | . 2 . 17 . 4 4 . 1 . 1 16 5 Power 6 | . 1 . 1 . . 1 . . . . 2 1 Propulsion 10 | . . . 5 . 1 1 . . . . 3 . Utility 16 | . 1 . 5 . 2 1 . . . 1 6 . Weapon 18 | . . . 6 . 1 1 . 1 . . 5 4 Highest Loss Streak 10 | . 2 . 6 . 2 4 . 1 . 1 10 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 88 91 99 94 74 . 85 95 93 82 10 Engine 8 | . 5 . 9 18 13 12 . 12 6 5 4 2 Core 2 | . 7 11 1 . 1 . . 2 6 5 3 . Treads 1 | . . . 10 . . . . . . . . . Leg 16 | . 28 22 7 18 21 16 . 22 20 17 16 . Device 12 | . 13 11 15 9 16 9 . 7 11 16 10 . Storage 7 | . 14 11 11 18 10 1 . . . . 4 . Protection 10 | . . . 1 8 6 11 . 18 25 23 15 . Energy Gun 4 | . 14 11 13 3 2 . . . . . 1 . Energy Cannon 1 | . . . 4 . 3 . . . 1 . . 2 Ballistic Gun 11 | . 12 11 8 22 11 20 . 13 15 10 7 2 Ballistic Cannon 4 | . . . . . 4 . . 4 6 10 8 . Launcher 2 | . 1 11 5 . . . . 3 . 1 3 . Naked Turns 91 | . . . . . . . . . . . 3 88 Heaviest Build 256 | 12 19 22 50 69 82 77 22 42 49 60 256 17 Greatest Support 58 | 20 20 20 40 25 58 58 38 56 56 56 56 3 Greatest Overweight (x) 12 | . . 1 8 2 2 3 . . . 1 12 5 Average Overweight (x) 1 | . . 1 . 2 1 . . . . . 4 1 Largest Inventory Capacity 35 | 8 10 10 15 15 20 20 5 5 5 5 35 5 Average Capacity 16 | 7 9 10 10 15 18 8 5 5 5 5 34 5 Most Carried 19 | 2 8 10 10 12 19 18 5 5 5 5 5 4 Average Carried 8 | 1 4 7 9 8 15 7 5 4 4 5 4 1 Final Capacity 20 | 8 10 10 15 15 20 5 5 5 5 5 5 5 Final Carried 18 | 2 8 10 7 12 18 5 5 5 5 5 4 . Class Distribution -------------------- 27% | Scavenger-Tank 25% | Tank 22% | Hauler-Tank 10% | Mutant 7% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Hauler-Tank | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Matter Collected 3047 | 174 103 . 754 181 748 176 . 12 289 407 147 56 Remotely . | . . . . . . . . . . . . . Salvage Created 4193 | 98 324 . 1483 442 832 149 . 21 108 373 307 56 Parts 206 | 5 13 . 91 26 34 . . 1 11 18 6 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 . 1 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 6 . Prevented 1 | . . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Combat Hostiles Destroyed 83 | . 8 . 37 4 16 1 . . 3 8 6 . Guns 37 | . 4 . 17 4 7 1 . . . 2 2 . Cannons 24 | . . . 6 . 9 . . . 3 4 2 . AOE 20 | . 4 . 13 . . . . . . 2 1 . Classes Destroyed 15 | 2 2 . 7 . 2 1 . . . 1 . . Worker 4 | . . . 1 . 2 . . . 1 . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Recycler 6 | 1 1 . . 2 1 . . . . 1 . . Watcher 7 | . 1 . 1 2 1 . . . 1 1 . . Swarmer 18 | . . . 6 . . . . . 2 8 2 . Grunt 36 | . 8 . 16 . 11 . . . . . 1 . Brawler 2 | . . . 1 . . . . . . . 1 . Duelist 1 | . . . 1 . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . Sentry 21 | . . . 12 4 3 . . . . . 2 . Hunter 1 | . . . . . 1 . . . . . . . Programmer 2 | . . . . . 1 . . . 1 . . . Compactor 1 | . . . . . . 1 . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . . 1 . . . . Best Kill Streak 9 | 2 8 . 9 3 3 1 . . 2 5 3 . Combat Bots Only 9 | . 6 . 9 2 3 1 . . 2 5 3 . Max Kills in Single Turn 6 | 1 3 . 6 1 2 1 . 1 1 3 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 6 | . 2 . 6 . . . . . . 2 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Hostile Shots Fired 618 | . 33 . 158 16 117 4 . 8 25 42 114 101 Missed 205 | . 11 . 47 6 36 . . 5 8 17 34 41 Damage Taken 7107 | . 324 . 1639 146 1119 170 . 178 267 451 1855 958 Core 1522 | . 51 . 233 14 126 54 . . 36 31 292 685 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 109 | . . . . . . 38 . 6 35 30 . . Core Remaining (%) 81 | 100 79 . 41 97 . . . 74 95 . . . Volleys Fired 245 | 3 20 1 78 16 47 8 . 4 21 17 22 8 Largest 4 | 2 2 2 3 3 3 3 . 3 4 4 4 2 Hottest 189 | 60 70 60 147 102 174 75 . 107 149 165 189 85 Shots Fired 655 | 6 40 2 188 48 140 23 . 10 80 40 67 11 Gun 456 | 6 34 2 147 48 66 22 . 6 52 14 51 8 Cannon 171 | . . . 23 . 74 1 . 2 28 25 15 3 Launcher 28 | . 6 . 18 . . . . 2 . 1 1 . Special . | . . . . . . . . . . . . . Kinetic 399 | 3 14 1 58 40 93 23 . 8 73 30 50 6 Thermal 181 | 3 20 1 79 8 35 . . . 7 9 16 3 Explosive 10 | . 6 . 4 . . . . . . . . . Electromagnetic 65 | . . . 47 . 12 . . 2 . 1 1 2 Robot Hit Streak 14 | 5 4 2 14 9 11 3 . 4 3 6 9 3 Robot Miss Streak 12 | . 4 1 5 4 8 4 . 2 12 5 4 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . Shots Hit Robots 362 | 5 21 1 118 28 83 15 . 6 23 16 40 6 Core Hits 196 | 3 24 . 72 14 42 4 . 2 9 9 15 2 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 15 | . . . 5 1 4 . . . . 2 3 . Burn 8 | . . . 4 1 . . . . . . 3 . Meltdown 1 | . . . . . . . . . . 1 . . Blast 5 | . . . . . 4 . . . . 1 . . Corrupt 1 | . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9129 | 66 776 11 3281 445 1743 386 . 227 480 576 1033 105 Guns 4521 | 66 215 11 1377 445 722 358 . 105 291 125 746 60 Cannons 2070 | . . . 303 . 1016 28 . 13 189 268 208 45 Explosions 2530 | . 561 . 1601 . . . . 109 . 183 76 . Melee . | . . . . . . . . . . . . . Ramming 8 | . . . . . 5 . . . . . 3 . Kinetic 4072 | 30 101 . 588 373 1111 386 . 118 432 257 654 22 Thermal 2831 | 36 114 11 1464 72 518 . . . 48 223 300 45 Explosive 1061 | . 561 . 422 . . . . . . 78 . . Electromagnetic 1157 | . . . 807 . 109 . . 109 . 18 76 38 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 57 | . . . 57 . 2 2 2 2 1 . 17 17 Average Corruption 11 | . . . 37 . 1 2 2 2 1 . 5 17 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 89 | . . . 44 . 12 9 . . 6 . 3 15 Message Errors 22 | . . . 12 . 1 3 . . 1 . 1 4 Matter Fused 17 | . . . 8 . 2 3 . . 2 . . 2 Heat Flow Errors 8 | . . . 4 . 2 . . . . . . 2 Energy Discharges 10 | . . . 3 . 3 2 . . 1 . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 14 | . . . 6 . 2 1 . . . . 2 3 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 3 | . . . . . 2 . . . 1 . . . Alerts 2 | . . . 1 . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 10 | . . . 9 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 108 | . 8 . 33 . 10 . . . . 57 . . Projectiles 10 | . . . . . 10 . . . . . . . Explosions 98 | . 8 . 33 . . . . . . 57 . . Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . . . . 8 . . . 1 1 . . Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . . 7 . . . 1 1 . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 382 | . 15 . 286 . . . . 8 . 73 . . Shots 18 | . 1 . 15 . . . . 1 . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . . . . 1 . Kicked 2 | . . . . . 1 . . . . . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 397 | . 105 . 221 2 397 . . . 219 99 341 143 Average Temperature 67 | . 41 . 40 2 98 . . . 46 27 107 68 Received Heat Transfer 1587 | . 216 . 438 54 381 . . . 21 . 441 36 Effects 3 | . . . . . 1 . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . 1 . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 4 | . . . 4 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 7 | . . . 4 . 2 . . . . 1 . . Heat Transferred 5268 | 75 275 25 2619 259 942 . . . 74 222 703 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 6 . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Peak Influence 610 | 10 288 130 610 420 326 120 70 226 396 161 . . Initial 257 | . 6 121 54 257 107 100 70 49 118 134 . . Average 193 | 4 193 127 329 300 100 91 70 157 225 139 . . Maximum Alert Level 2 | . 1 . 2 2 1 . . 1 1 . . . Low Security (%) 57 | 100 33 100 24 . 87 100 100 64 27 100 . . Level 1 33 | . 66 . 37 86 12 . . 35 72 . . . Level 2 9 | . . . 37 13 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 6 . 6 . . 2 3 1 . . Investigation 3 | . . . 1 . 2 . . . . . . . Extermination 5 | . . . . . 2 . . . 2 1 . . Reinforcement 8 | . 1 . 2 . 2 . . 2 1 . . . Assault 2 | . . . 2 . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Distress Signals 7 | . 2 . 5 . . . . . . . . . Communications Jammed 22 | . . . . . 22 . . . . . . . Distress Signals 22 | . . . . . 22 . . . . . . . Times Spotted 166 | . 14 1 52 6 29 6 . 4 13 10 17 14 Peak Tracking Total 14 | . 8 1 9 2 6 4 . 3 4 5 10 14 Tactical Retreats 4 | . . . 1 . 2 . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Traps Triggered 6 | . . . 1 . 3 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Machines Disabled 14 | . 1 . 6 . 3 . . . 3 1 . . Max in Single Turn 2 | . 1 . 2 . 1 . . . 1 1 . . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Machines Accessed 21 | . 3 2 7 1 6 . 1 . 1 . . . Terminals 19 | . 3 2 6 1 5 . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . Total Hacks 40 | . 7 3 15 2 9 . 2 . 2 . . . Successful 19 | . 2 2 7 2 4 . 1 . 1 . . . Failed 21 | . 5 1 8 . 5 . 1 . 1 . . . Catastrophic 5 | . 1 . 2 . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 37 | . 7 3 13 2 8 . 2 . 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 2 . 1 . . . . . . . Terminal Hacks 18 | . 2 2 6 2 4 . 1 . 1 . . . Open Door 4 | . . . 4 . . . . . . . . . Open DSF 3 | . . . . . 1 . 1 . 1 . . . Emergency Access Points 4 | . 2 1 1 . . . . . . . . . Locate Traps 3 | . . . . 1 2 . . . . . . . Hauler Manifests 3 | . . 1 1 . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 1 4 1 4 . 1 . 1 . . . Full Trace Events 4 | . . . 2 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Total Allies 21 | . . . 2 . . 19 . . . . . . Largest Group 19 | . . . 2 . . 19 . 9 6 4 . . Highest-Rated Group 475 | . . . 62 . . 475 . 258 182 112 . . Highest-Rated Ally 35 | . . . 31 . . 35 . 35 35 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 216 | . . . 4 . . 108 . 33 57 14 . . Total Damage 6928 | . . . 59 . . 4686 . 1056 988 139 . . Kills 26 | . . . . . . 14 . 5 7 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Turns Passed 8029 | 56 291 213 1263 567 1680 399 3 101 765 550 1826 315 Spaces Moved 3474 | 31 177 109 506 184 661 261 3 63 546 246 436 251 Core 264 | 3 . . 2 . . . . . . . 8 251 Treads 303 | . . . 303 . . . . . . . . . Legs 2907 | 28 177 109 201 184 661 261 3 63 546 246 428 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 260 190 120 125 120 120 120 50 50 Average Speed 195 | 113 120 190 184 260 202 136 125 120 120 187 400 114 Slowest Speed 960 | 120 120 190 450 260 260 330 125 125 120 190 960 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 44 11 92 27 21 93 . 68 18 9 61 54 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 73 | . 11 . 38 . 1 . . . . 17 6 . Melee . | . . . . . . . . . . . . . Projectile 9 | . . . . . 1 . . . . 2 6 . AOE 64 | . 11 . 38 . . . . . . 15 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Fac Fac Upp Upp Total 4164 | 42 212 113 665 238 889 283 2 79 607 304 464 266 Wait 224 | . 2 . 31 19 114 . . 2 27 29 . . Move 3463 | 30 176 108 505 183 661 260 2 62 545 245 435 251 Hop . | . . . . . . . . . . . . . Pick Up 60 | 2 6 3 12 10 18 4 . 1 3 . . 1 Fast Attach 37 | 7 2 . 9 . 7 3 . 2 2 3 1 1 Attach 33 | . . 1 9 4 6 4 . 1 2 . 1 5 Detach 1 | . . . . . . . . . 1 . . . Swap 61 | . 5 . 14 3 23 3 . 4 3 4 2 . Drop 33 | . 1 . 7 3 12 1 . 3 3 1 2 . Fire 245 | 3 20 1 78 16 47 8 . 4 21 17 22 8 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . 1 . . . . . 1 . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 349 | -9/Materials | Discovered new exit (range 16) 561 | -9/Materials | Entered Storage 769 | -9/Storage | Garrison activated, responded to threat 1087 | -9/Storage | Lost 4 parts (1u3w) 1101 | -9/Storage | Destroyed 7 combat bots 1143 | -9/Storage | System corruption reached 10% 1173 | -9/Storage | System corruption reached 30% 1178 | -9/Storage | Lost 6 parts (2n1u3w) 1562 | -9/Storage | Core integrity fell below 50% 1575 | -9/Storage | Build established: Scavenger-Gunner 1730 | -9/Storage | Discovered new exit (range 15) 1764 | -9/Storage | Met a pair of Derelict thieves 1809 | -9/Storage | Destroyed 9 combat bots 1819 | -9/Storage | Lost 5 parts (1p2n2u) 1824 | -9/Storage | Entered Materials 1824 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2071 | -8/Materials | Build established: Scavenger-Tank 2360 | -8/Materials | Discovered new exit (range 13) 2391 | -8/Materials | Entered Factory 2391 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3097 | -7/Factory | Build established: Tank 4071 | -7/Factory | Sucked down chute 4071 | -7/Factory | Entered Waste 4113 | -7/Waste | Spotted C-40 Crusher 4115 | -7/Waste | Spotted C-40 Crusher 4124 | -7/Waste | Spotted C-40 Crusher 4130 | -7/Waste | Spotted C-40 Crusher 4151 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4169 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4172 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4175 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4187 | -7/Waste | Warlord forces began an assault 4195 | -7/Waste | Allies destroyed C-40 Crusher 4196 | -7/Waste | Destroyed C-40 Crusher 4196 | -7/Waste | Allies destroyed C-40 Crusher 4196 | -7/Waste | Allies destroyed C-40 Crusher 4206 | -7/Waste | Lost 4 parts (1p1n1u1w) 4304 | -7/Waste | Spotted C-40 Crusher 4310 | -7/Waste | Allies destroyed C-40 Crusher 4339 | -7/Waste | Spotted C-40 Crusher 4351 | -7/Waste | Allies destroyed C-40 Crusher 4382 | -7/Waste | Lost 10 allies 4444 | -7/Waste | Discovered new exit (range 13) 4470 | -7/Waste | Entered Factory 4470 | -7/Factory | Accompanied by 9 allies 4473 | -7/Factory | Identified exit to DSF 4473 | -7/Factory | Entered DSF 4473 | -7/DSF | Accompanied by 9 allies 4497 | -7/DSF | Additional patrols routed to DSF 4542 | -7/DSF | Lost 3 allies 4557 | -7/DSF | Discovered new exit (range 15) 4574 | -7/DSF | Entered Factory 4574 | -6/Factory | Accompanied by 6 allies 4574 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4964 | -6/Factory | Build established: Scavenger-Tank 5294 | -6/Factory | Discovered new exit (range 15) 5339 | -6/Factory | Entered another Factory area 5339 | -5/Factory | Accompanied by 4 allies 5339 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5498 | -5/Factory | Lost 3 allies 5872 | -5/Factory | Discovered new exit (range 9) 5889 | -5/Factory | Entered Upper Caves 5961 | -5/Upper Caves | Learned Factory garrison access intel 6185 | -5/Upper Caves | Learned 4 Factory zone layouts 6191 | -5/Upper Caves | Build established: Hauler-Tank 6870 | -5/Upper Caves | Encountered a Warlord checkpoint 6965 | -5/Upper Caves | Learned location of 1 exit from Factory 6987 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7457 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7528 | -5/Upper Caves | Lost 3 parts (1n2u) 7706 | -5/Upper Caves | System corruption reached 10% 7712 | -5/Upper Caves | Discovered new exit (range 6) 7715 | -5/Upper Caves | Entered another Upper Caves area 7743 | -5/Upper Caves | Lost 10 parts (1p2n3u4w) 7990 | -5/Upper Caves | Attracted the attention of an 0b10 base 7993 | -5/Upper Caves | Core integrity fell below 50% 7998 | -5/Upper Caves | Build established: Mutant 8014 | -5/Upper Caves | Core integrity fell below 20% 8019 | -5/Upper Caves | Lost 5 parts (1p4w) 8030 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Penetrated by Slug. Ion Cannon destroyed. Battle Rifle destroyed. Destroyed Targeting Computer. Slug penetrates Wall. Penetrated by Slug. System corrupted: Heat flow error (+180). Slug penetrates Wall. Shock Rifle destroyed. Slug penetrates Earth. Penetrated by Slug. System corrupted: Component data lost. Slug penetrates Wall. Slug penetrates Earth. Imp. Proton Missile Launcher destroyed. S-27 Virus suffers critical hit (Burn). S-27 Virus destroyed. Drone sends a signal. System corrupted: Energy discharge (-23). Acquired Neutrino Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ??????????????????????## ???????????????????????? | | ??????????????????????# ???????????????????????# | | ?????????????????????? ??????????? ???????????# | | ????????????????????? ?????????? ????????????? | | ????????????????????? ##?###??? ????# ???????? | | ?????????????????????? ## ##? #???? ??????## | | ??????????????????##### # #????? ????## | | ??????????????????# # #?????? ##### | | ??????????????????# $ #??????# | | ??????????????????# "" ##?????? | | ?????????????????## """" "" #??????? #?? | | ????????????????## """%"" #????????# ##? | | ???????????????## " !@" #?????????###### #? | | ???????????????# ###??????## #? | | ???????????????## ###????# ## | | ????????????????########## ##????# | | ????????????????????????## s##???# | | ????????????????????????# s##### #### | | ???????????????????????# ## ss ##?# | | ??????????????????????# ### s #?? | | ???????????????????? #?# ## #?? | | ?????????????????? #?## #### ##?? | | ??????????????????##### ###??######?# ####??? | | ??????????????????????#####????????????#####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 675 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Tank Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed DeuteriumBehemothThrower Manual? 0 Play Time 01:16:27 Cumulative 11.7 hours Start 2024.04.30 @ 07:13:54 End 2024.04.30 @ 08:28:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 16 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 84% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c098d257-7bd8-4ed3-b165-4677005d9f92