Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.09.27 @ 13:52:18 Player: Veritas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (636) 636 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1696 Bonus ------- None Cogmind --------- Core Integrity 222/400 Matter 284/300 Energy 100/100 System Corruption 2% Temperature Cool (47) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon Light Cannon > --- INVENTORY (4) ---- Improved Ion Engine Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Light Assault Rifle Heavy Hammer > --- INVENTORY -------- Ion Engine Advanced Beam Cannon Light Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Medium Matter Pod Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 3 | . 1 2 Weapon . | . . . Parts Attached 31 | . 7 24 Power 3 | . . 3 Engine 3 | . . 3 Core . | . . . Reactor . | . . . Propulsion 3 | . . 3 Treads . | . . . Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | . 3 8 Device 6 | . 1 5 Storage 2 | . 1 1 Processor 3 | . 1 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | . 4 10 Energy Gun 1 | . 1 . Energy Cannon 2 | . . 2 Ballistic Gun 3 | . 1 2 Ballistic Cannon 5 | . 2 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 95 | . 96 95 Engine 10 | . 12 9 Leg 20 | . 25 19 Device 14 | . 6 18 Storage 11 | . 14 9 Processor 15 | . 6 19 Protection 1 | . 5 . Energy Gun 4 | . 12 . Energy Cannon 1 | . . 1 Ballistic Gun 6 | . 4 7 Ballistic Cannon 6 | . 6 6 Impact Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 20 | 18 20 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 5 | 8 8 4 Most Carried 7 | 6 7 4 Average Carried 3 | 5 4 3 Final Capacity 8 | 8 8 4 Final Carried 4 | 4 4 2 Class Distribution -------------------- 76% | Hacker-Mutant 17% | Hacker-Assassin 6% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 856 | 200 90 566 Remotely 372 | . . 372 Salvage Created 622 | . 122 500 Parts 47 | . 14 33 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | . 5 19 Melee 4 | . . 4 Guns 6 | . 4 2 Cannons 13 | . 1 12 Classes Destroyed 4 | . 3 1 Watcher 4 | . 1 3 Swarmer 13 | . 4 9 Grunt 6 | . 1 5 Sentry 5 | . . 5 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1179 | . 47 1132 Core 195 | . 17 178 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 74 | . 12 62 Largest 2 | . 2 2 Hottest 103 | . 90 103 Shots Fired 142 | . 24 118 Gun 69 | . 19 50 Cannon 73 | . 5 68 Launcher . | . . . Special . | . . . Kinetic 113 | . 5 108 Thermal 17 | . 7 10 Explosive . | . . . Electromagnetic 12 | . 12 . Robot Hit Streak 16 | . 7 16 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 134 | . 15 119 Core Hits 36 | . 6 30 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks 38 | . . 38 Impact 32 | . . 32 Slashing 6 | . . 6 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1983 | . 186 1797 Guns 472 | . 169 303 Cannons 842 | . 17 825 Explosions . | . . . Melee 669 | . . 669 Ramming . | . . . Kinetic 1021 | . 17 1004 Thermal 162 | . 38 124 Explosive . | . . . Electromagnetic 131 | . 131 . Impact 669 | . . 669 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 4 | . . 4 Heat Flow Errors 2 | . . 2 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage 79 | . . 79 Projectiles 25 | . . 25 Explosions . | . . . Melee 54 | . . 54 Knockbacks 13 | . . 13 Impact . | . . . Kinetic 11 | . . 11 Secondary 2 | . . 2 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 374 | . 90 374 Average Temperature 45 | . 35 47 Received Heat Transfer 405 | . 12 393 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 1 2 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 333 | . 111 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 341 | . 164 341 Initial 4 | . . 4 Average 95 | . 59 113 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 84 Level 1 10 | . . 15 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 9 34 Peak Tracking Total 5 | . 2 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 12 | . 12 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 14 | . 7 7 Terminals 13 | . 7 6 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 48 | . 23 25 Successful 35 | . 16 19 Failed 13 | . 7 6 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 32 | . 14 18 Terminals 42 | . 23 19 Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 9 4 Part Schematic 2 | . . 2 Terminal Index 2 | . 1 1 Locate Traps 2 | . 2 . Reprogram Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Registered Components 2 | . 2 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . . 6 Scan Component 3 | . . 3 Repair 3 | . . 3 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 16 | . 7 9 Terminals 16 | . 7 9 Track 3 | . 1 2 Assimilate 2 | . . 2 Botnet 10 | . 6 4 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 14 | . 7 7 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . . 3 Time 84 | . . 84 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 20 | . . 20 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1680 | 7 528 1145 Spaces Moved 971 | 5 396 570 Core . | . . . Treads . | . . . Legs 971 | 5 396 570 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 121 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 45 | 2 79 55 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 4 | . . 4 Melee 4 | . . 4 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1265 | 7 424 834 Wait 128 | . 1 127 Move 969 | 4 395 570 Hop . | . . . Pick Up 9 | . 4 5 Fast Attach 9 | . 2 7 Attach 4 | . . 4 Detach . | . . . Swap 18 | . 5 13 Drop 16 | 3 5 8 Fire 74 | . 12 62 Melee 38 | . . 38 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 3) 8 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Evolved 1 slot: Utility x1 214 | -10/Materials | Identified exit to Materials 214 | -10/Materials | Discovered exit to Materials (range 16) 301 | -10/Materials | Build established: Hacker-Mutant 343 | -10/Materials | Discovered exit to Materials (range 7) 449 | -10/Materials | Discovered exit to Materials (range 16) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x2 912 | -9/Materials | Repaired Imp. Ion Engine 939 | -9/Materials | Repaired Tractor Beam 967 | -9/Materials | Repaired Lgt. Assault Rifle 1172 | -9/Materials | Crushed by falling debris 1615 | -9/Materials | Identified exit to Mines 1615 | -9/Materials | Discovered exit to Mines (range 16) 1681 | -9/Materials | Self-destructed Last Messages --------------- 01615_ EXIT=FOUND: MINES 01618_ T-07 Excavator is excavating. 01618_ U-05 Engineer lays Concrete. 01626_ Technician 2a reveals location of Blade Trap. 01636_ Med. Matter Pod destroyed. 01640_ Destroyed Heat Sink. 01640_ Y-45 Defender system corrupted by crushing effect. 01641_ Y-45 Defender system terminally corrupted. 01641_ Beam Rifle fried. 01644_ U-05 Engineer builds a Door. 01646_ Technician 2a reveals location of Blade Trap. 01657_ System corrupted: Heat flow error (+275). 01657_ Destroyed Lgt. Ion Engine. 01663_ Power failure, Ion Engine shutdown. 01664_ Aluminum Leg destroyed. 01665_ T-07 Excavator is excavating. 01666_ Imp. Terrain Scanner destroyed. 01669_ T-07 Excavator is excavating. 01678_ Aluminum Leg destroyed. 01678_ Ion Engine destroyed. 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Aluminum Leg | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed CombatAlloyBlade Manual? 0 Play Time 00:27:37 Cumulative 27.4 hours Start 2021.09.27 @ 09:49:12 End 2021.09.27 @ 13:52:18 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 56 Rogue 6 Adventurer 2 Explorer 48 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74566714-1556-430c-8a74-afed709000e8