Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.26 @ 19:35:31 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (116) 580 Value Destroyed (3938) 3938 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 9149 Bonus ------- Follower Combat Kills 111 Cogmind --------- Core Integrity 987/1150 Matter 101/300 Energy 10/300 System Corruption 5% Temperature Cool (37) Movement Treading (245) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Medium Treads Armored Medium Treads > --- UTILITY (11) ----- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Trap Scanner Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Improved Focal Shield Improved Force Field Advanced System Shield > --- WEAPON (3) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (20) --- Heavy Ion Engine Neutrino Core Micro Fission Core High-capacity Battery (250) Matter Compressor (56) Improved Sensor Array Improved Terrain Scanner Wave Gun Wave Gun HERF Cannon HERF Cannon Heavy Phase Cannon Heavy Phase Cannon Precision Assault Rifle Hypervelocity Gauss Rifle KE Penetrator KE Penetrator Hypervelocity Coil Gun Force Lance Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Trap Scanner Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Improved Medium Armor Plating Improved Force Field Advanced System Shield > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Neutrino Core Micro Fission Core High-capacity Battery Matter Compressor Improved Sensor Array Improved Terrain Scanner Improved Focal Shield Wave Gun Wave Gun HERF Cannon HERF Cannon Heavy Phase Cannon Heavy Phase Cannon Precision Assault Rifle Hypervelocity Gauss Rifle KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Force Lance [Rating: 99] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 9 | . . 1 1 2 1 2 2 Weapon 1 | . . . . . 1 . . Parts Attached 214 | 5 7 19 14 54 47 52 16 Power 14 | 1 3 2 . 2 3 3 . Engine 12 | 1 2 1 . 2 3 3 . Core 2 | . 1 1 . . . . . Reactor . | . . . . . . . . Propulsion 32 | 1 1 5 6 2 6 11 . Treads 27 | . . 4 6 2 6 9 . Leg 2 | 1 1 . . . . . . Wheel 3 | . . 1 . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 119 | 1 2 7 5 36 27 28 13 Device 67 | . 1 1 1 22 15 18 9 Storage 8 | 1 1 2 1 . 1 2 . Processor 9 | . . 1 2 1 1 2 2 Hackware 2 | . . . . . 1 1 . Protection 33 | . . 3 1 13 9 5 2 Artifact . | . . . . . . . . Weapon 49 | 2 1 5 3 14 11 10 3 Energy Gun 9 | 2 1 5 1 . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 23 | . . . 2 9 8 4 . Ballistic Cannon 6 | . . . . 1 . 3 2 Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . . 4 1 2 . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 1 . . Parts Lost 30 | . 2 1 . . 2 21 4 Power 3 | . 1 . . . . 2 . Propulsion 9 | . . 1 . . 1 5 2 Utility 13 | . . . . . 1 11 1 Weapon 5 | . 1 . . . . 3 1 Highest Loss Streak 13 | . 2 1 . . 1 13 4 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 97 | . 91 97 99 100 99 91 99 Engine 5 | . 3 5 9 7 6 4 5 Core 1 | . 9 5 . . . . . Treads 22 | . . 25 36 30 26 13 20 Leg 2 | . 22 . . . . . . Wheel 1 | . . 6 . . . 3 . Device 15 | . 12 7 9 17 13 17 27 Storage 8 | . 14 11 9 7 7 5 5 Processor 12 | . . 7 7 15 20 12 14 Hackware 2 | . . . . . 1 8 5 Protection 3 | . . 4 10 4 2 2 3 Energy Gun 6 | . 27 22 10 . . . . Ballistic Gun 10 | . . . 7 13 17 11 8 Slashing Weapon 1 | . . . . 1 1 2 . Naked Turns . | . . . . . . . . Heaviest Build 99 | 12 49 62 67 69 86 83 99 Greatest Support 120 | 10 20 60 83 85 120 120 101 Greatest Overweight (x) 5 | 1 2 5 . . . 2 . Average Overweight (x) . | . . 3 . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 Most Carried 20 | 8 13 20 20 20 20 20 20 Average Carried 18 | 5 8 18 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 8 13 20 20 20 19 19 19 Class Distribution -------------------- 29% | Mutant 21% | Scavenger-Skirmisher 10% | Skirmisher 8% | Scavenger-Mutant 7% | Scavenger-Assassin 6% | Hacker-Assassin 4% | Tank 4% | Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Hacker-Assassin | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Matter Collected 3789 | 250 62 374 186 719 1114 986 98 Remotely . | . . . . . . . . Salvage Created 4742 | 301 271 766 440 719 1068 838 339 Parts 267 | 28 17 54 28 42 42 35 21 Haulers Intercepted 3 | . . 2 . . . 1 . Recyclers Shooed 4 | 1 . . . 1 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 76 | . 6 16 5 13 15 13 8 Melee 7 | . . . . . 1 1 5 Guns 56 | . 5 16 4 13 10 7 1 Cannons 6 | . . . . . 1 3 2 AOE 6 | . 1 . . . 3 2 . Classes Destroyed 15 | 3 2 4 2 2 1 1 . Worker 6 | 2 . 2 1 . . 1 . Builder 2 | . . . 1 . 1 . . Tunneler 9 | 9 . . . . . . . Hauler 3 | . . 2 . . . 1 . Recycler 9 | 1 . 1 1 2 2 1 1 Mechanic 2 | . . 1 . . 1 . . Operator 1 | . . . . 1 . . . Watcher 8 | . 1 2 3 1 . 1 . Swarmer 15 | . . 9 . . . 1 5 Grunt 28 | . 6 3 1 5 8 4 1 Brawler 1 | . . . . . . 1 . Sentry 16 | . . 4 3 3 3 3 . Hunter 4 | . . . 1 . 1 2 . Programmer 11 | . . . . 5 2 2 2 Heavy 1 | . . . . . 1 . . Best Kill Streak 6 | 5 2 5 2 3 3 6 4 Combat Bots Only 6 | . 2 5 1 3 3 6 3 Max Kills in Single Turn 3 | 1 1 1 1 1 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . . 3 1 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Damage Taken 8358 | . 263 808 281 804 1784 2875 1543 Core 760 | . 25 109 49 41 154 219 163 Absorbed by Shields 609 | . . . . 104 372 102 31 Redirected to Shielding 104 | . . . . . . 104 . Regen/Repaired (Parts) 620 | . . . . . 295 325 . Core Remaining (%) 86 | 100 90 72 91 94 81 78 . Volleys Fired 265 | 25 21 44 36 34 57 41 7 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 171 | 80 80 126 119 56 141 170 171 Shots Fired 583 | 50 40 88 54 69 150 111 21 Gun 519 | 50 40 88 54 69 137 77 4 Cannon 58 | . . . . . 10 31 17 Launcher 6 | . . . . . 3 3 . Special . | . . . . . . . . Kinetic 342 | . . . 14 69 137 101 21 Thermal 155 | . 13 88 37 . 10 7 . Explosive 6 | . . . . . 3 3 . Electromagnetic 80 | 50 27 . 3 . . . . Robot Hit Streak 19 | 10 7 10 16 17 19 14 13 Robot Miss Streak 6 | 2 3 3 2 5 3 6 1 Penetration Max 2 | . . . . . 1 2 1 Secondary Targets 5 | . 1 4 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 416 | 30 23 54 42 56 109 75 27 Core Hits 208 | 13 14 29 18 43 39 40 12 Critical Kills 3 | . . . . 1 1 1 . Critical Parts Destroyed 6 | . . . . 1 1 4 . Critical Strikes 18 | . . 1 2 2 3 7 3 Burn 3 | . . 1 2 . . . . Destroy 11 | . . . . 2 3 6 . Blast 4 | . . . . . . 1 3 Melee Attacks 42 | . . . . 8 3 10 21 Impact . | . . . . . . . . Slashing 21 | . . . . 8 3 10 . Piercing 21 | . . . . . . . 21 Sneak Attacks 3 | . . . . 1 . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10637 | 491 380 949 725 1248 2998 2828 1018 Guns 6685 | 396 308 942 725 1158 2079 1018 59 Cannons 1495 | . . . . . 181 669 645 Explosions 1700 | 95 64 . . . 614 927 . Melee 549 | . . . . 80 . 155 314 Ramming 208 | . 8 7 . 10 124 59 . Kinetic 5574 | . . . 161 1158 2079 1472 704 Thermal 2105 | 95 176 942 496 . 181 215 . Explosive 1541 | . . . . . 614 927 . Electromagnetic 660 | 396 196 . 68 . . . . Impact . | . . . . . . . . Slashing 235 | . . . . 80 . 155 . Piercing 314 | . . . . . . . 314 Highest Corruption 14 | . . . . 2 . 14 5 Average Corruption 3 | . . . . 1 . 6 3 Corruption Purged 3 | . . . . . . 3 . Corruption Blocked . | . . . . . . . . Effects 55 | . . . . 18 . 36 1 Message Errors 10 | . . . . 2 . 8 . Matter Fused 11 | . . . . 5 . 6 . Heat Flow Errors 12 | . . . . 1 . 10 1 Energy Discharges 8 | . . . . 4 . 4 . Data Loss (minor) 7 | . . . . 3 . 4 . Data Loss (major) 2 | . . . . 2 . . . Misfires 3 | . . . . 1 . 2 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 241 | 3 . . . . 13 126 99 Projectiles 70 | . . . . . . . 70 Explosions 141 | 3 . . . . 12 126 . Melee 30 | . . . . . 1 . 29 Knockbacks 10 | . . . . . . 5 5 Impact . | . . . . . . . . Kinetic 10 | . . . . . . 5 5 Secondary . | . . . . . . . . Self-Inflicted Damage 201 | . . . . . . 201 . Shots 3 | . . . . . . 3 . Rammed 17 | . . 5 . 1 7 4 . Targets Rammed 22 | . 3 5 . 2 8 4 . Kicked 3 | . 3 . . . . . . Crushed 2 | . . . . 1 1 . . Highest Temperature 466 | 138 72 321 120 142 466 409 389 Average Temperature 94 | 52 22 102 42 22 95 158 125 Received Heat Transfer 1531 | . 150 195 72 222 411 366 115 Effects 8 | . . 1 . . 1 5 1 Shutdowns 1 | . . . . . . 1 . Energy Bleed 2 | . . . . . . 1 1 Interference 3 | . . . . . . 3 . Matter Decay 1 | . . . . . 1 . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | 5 . . 1 . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 3 | . . 2 . . 1 . . Heat Transferred 4198 | 100 250 2146 1221 . 222 259 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 3 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Peak Influence 435 | 60 192 199 206 215 316 221 435 Initial 152 | . 39 5 36 2 62 152 37 Average 90 | 23 51 89 90 70 134 94 76 Maximum Alert Level 2 | . . . 1 1 1 1 2 Low Security (%) 90 | 100 100 100 97 99 66 94 91 Level 1 9 | . . . 2 . 33 5 8 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 1 1 . 7 11 3 2 Investigation 4 | . . . . 1 3 . . Extermination 9 | . . . . 4 2 1 2 Reinforcement 12 | . 1 1 . 2 6 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Distress Signals 8 | . . . 2 3 2 1 . Communications Jammed 26 | . . . . . . . 26 Distress Signals 26 | . . . . . . . 26 Times Spotted 146 | . 11 27 14 21 31 20 22 Peak Tracking Total 8 | . 2 6 4 4 8 7 7 Tactical Retreats 11 | . . 1 . 2 3 3 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Traps Triggered 7 | . . . . 1 2 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Disabled 7 | . . 1 . . 2 . 4 Max in Single Turn 3 | . . 1 . . 1 . 3 Garrison Access 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Accessed 42 | . 6 6 3 5 11 9 2 Terminals 27 | . 6 6 3 1 6 5 . Fabricators 5 | . . . . 4 1 . . Repair Stations 4 | . . . . . 3 1 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 Garrison Access 4 | . . . . . 1 2 1 Total Hacks 125 | . 21 21 11 10 33 24 5 Successful 64 | . 12 10 6 7 15 11 3 Failed 61 | . 9 11 5 3 18 13 2 Catastrophic 11 | . . 1 1 . 3 5 1 Database Lockouts . | . . . . . . . . Manual 71 | . 16 17 11 1 14 12 . Terminals 83 | . 21 21 11 2 16 12 . Fabricators 9 | . . . . 8 1 . . Repair Stations 19 | . . . . . 14 5 . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . . 2 4 Garrison Access 8 | . . . . . 2 5 1 Terminal Hacks 17 | . 6 5 3 1 2 . . Part Schematic 4 | . 2 . 1 . 1 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 5 | . 1 2 2 . . . . Recall Extermination 1 | . . . . . 1 . . Registered Components 2 | . 1 1 . . . . . Fabricator Hacks 5 | . . . . 5 . . . Network Status 3 | . . . . 3 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 14 | . . . . . 10 4 . Scan Component 8 | . . . . . 6 2 . Repair 6 | . . . . . 4 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . . 3 Insert Component 1 | . . . . . . . 1 Analyze 2 | . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . 2 . Seal Access 2 | . . . . . . 2 . Unauthorized Hacks 23 | . 6 5 3 1 3 5 . Terminals 23 | . 6 5 3 1 3 5 . Assimilate 2 | . 1 . . . . 1 . Botnet 21 | . 5 5 3 1 3 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 37 | . 6 6 2 3 11 7 2 Full Trace Events 3 | . . . . 1 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . 2 . 1 . 1 . 1 Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 73 | . . . . 73 . . . Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired 6 | . . . . . 4 2 . Time 221 | . . . . . 133 88 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total Allies 4 | . 1 . . . 3 . . Largest Group 3 | . 1 1 . . 3 . . Highest-Rated Group 93 | . 10 10 . . 93 . . Highest-Rated Ally 31 | . 10 10 . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 33 | . . . . . 33 . . Total Damage 605 | . . . . . 605 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Turns Passed 10560 | 280 924 1315 726 2274 2331 1905 805 Spaces Moved 5167 | 107 450 593 326 1093 1146 1089 363 Core 13 | 13 . . . . . . . Treads 3447 | . . 206 326 1093 1146 313 363 Legs 544 | 94 450 . . . . . . Wheels 1163 | . . 387 . . . 776 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 140 160 158 158 130 162 Average Speed 160 | 171 186 183 161 159 159 139 162 Slowest Speed 260 | 190 260 240 162 162 162 240 162 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 74 57 26 30 32 22 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 19 | . . . . 7 4 7 1 Terrain Destroyed 163 | 15 5 . . 7 40 53 43 Melee 18 | . . . . 7 3 7 1 Projectile 37 | . . . . . 7 27 3 AOE 108 | 15 5 . . . 30 19 39 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total 6847 | 151 490 751 485 1541 1537 1373 519 Wait 909 | 7 3 38 74 313 232 140 102 Move 5160 | 106 449 592 325 1092 1145 1088 363 Hop . | . . . . . . . . Pick Up 113 | 8 6 24 14 13 19 23 6 Fast Attach 39 | 5 1 7 3 3 3 15 2 Attach 32 | . 3 2 2 2 4 15 4 Detach 1 | . . . . 1 . . . Swap 143 | . 3 10 9 49 40 22 10 Drop 121 | . 1 29 22 24 26 15 4 Fire 265 | 25 21 44 36 34 57 41 7 Melee 42 | . . . . 8 3 10 21 Ram 6 | . . 2 . . . 4 . Kick 3 | . 3 . . . . . . Crush 13 | . . 3 . 2 8 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 281 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Discovered new exit (range 7) 1002 | -10/Materials | Discovered new exit (range 13) 1205 | -10/Materials | Entered another Materials area 1205 | -9/Materials | Accompanied by 1 ally 1205 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2035 | -9/Materials | Identified exit to Materials 2083 | -9/Materials | Discovered new exit (range 9) 2520 | -9/Materials | Entered another Materials area 2520 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2829 | -8/Materials | Build established: Scavenger-Mutant 3137 | -8/Materials | Discovered new exit (range 3) 3245 | -8/Materials | Identified exit to Factory 3246 | -8/Materials | Entered Factory 3246 | -7/Factory | Evolved 2 slots: Utility x2 3471 | -7/Factory | Fabricated Trap Scanner? 5158 | -7/Factory | Build established: Scavenger-Skirmisher 5494 | -7/Factory | Discovered new exit (range 7) 5502 | -7/Factory | Identified exit to Factory 5520 | -7/Factory | Entered another Factory area 5520 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5656 | -6/Factory | Build established: Scavenger-Assassin 6450 | -6/Factory | Discovered new exit (range 16) 6514 | -6/Factory | Repaired Imp. Sensor Array 6553 | -6/Factory | Repaired Insulated Plating 6592 | -6/Factory | Repaired Imp. Terrain Scanner 6635 | -6/Factory | Identified exit to Lower Caves 6864 | -6/Factory | Cargo convoy interrupted 7081 | -6/Factory | Allied Derelicts emerged from ambush trap array 7433 | -6/Factory | Repaired Hrd. Medium Armor Plating 7785 | -6/Factory | Discovered new exit (range 12) 7849 | -6/Factory | Identified exit to Factory 7851 | -6/Factory | Entered another Factory area 7851 | -5/Factory | Evolved 2 slots: Utility x2 8442 | -5/Factory | Lost 13 parts (1p3n6u3w) 8667 | -5/Factory | Lost 3 parts (2n1u) 9174 | -5/Factory | Discovered new exit (range 12) 9231 | -5/Factory | Repaired Arm. Huge Wheel 9277 | -5/Factory | Repaired Gauss Rifle 9290 | -5/Factory | Build established: Hacker-Assassin 9298 | -5/Factory | Identified exit to Factory 9640 | -5/Factory | System corruption reached 10% 9674 | -5/Factory | Lost 3 parts (3u) 9756 | -5/Factory | Entered another Factory area 9756 | -4/Factory | Evolved 2 slots: Utility x2 9968 | -4/Factory | Discovered new exit (range 10) 9982 | -4/Factory | Identified exit to Upper Caves 10018 | -4/Factory | Build established: Scavenger-Skirmisher 10561 | -4/Factory | Self-destructed Last Messages --------------- 10543_ P-70 Sage destroyed. 10547_ Slug penetrates P-70 Sage. 10547_ Destroyed Imp. Heat Sink. 10547_ Slug penetrates P-70 Sage. 10547_ R-10 Processor suffers critical hit (Blast). 10547_ Destroyed Com. Wheel. 10547_ R-10 Processor destroyed. 10550_ Destroyed Antigrav System. 10550_ P-70 Sage knocked back. 10550_ P-70 Sage destroyed. 10550_ C-30 ARC bursts open, deploying its payload. 10550_ G-73 Enforcer unfolds itself. 10550_ G-67 Veteran unfolds itself. 10550_ Imp. Treads destroyed. 10551_ System corrupted: Heat flow error (+139). 10552_ Overheating: Energy bleed (-51). 10554_ G-67 Veteran Field Laser blasted off. 10559_ Enh. Gauss Cannon destroyed. 10560_ Imp. Treads destroyed. 10561_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????##############?##??????????????????? | | ??????#???????# !![## #??????????????????? | | ?????????#? ??# !![; #??????????????????? | | ?????????? ?## ![ ##??????###?????????? | | ??#? ?????# ??# %# #?????????? | | ??????????? ??# @ +%! !% "#????????? | | ??????????# ??# # ! #?????????? | | ??????????# #?# #?????? #?????????? | | ?????? ???# ??# ; ?????????????????? | | ???????### #?# ; ""???????????????? | | ########### #?# t ; ""??????????????? | | # #?# = g # *%"??????????????? | | # #?# =*!= #% = ?????????????? | | """" # #########*%=! g [######+#????????????? | | ! """" # *%%%* %g% ?????????????? | | """" # = gg % ?????????????? | | """" + ?????????????? | | "" ! # ??????????????? | | "" """" # ??????????????? | | S """" ####+###### ##+######???????????????? | | "" """" # " ???? ??? ???????????????? | | "" """" # """"""""" ##?# ???????"??????????????? | | # #???????? ?????????????????? | | ########### """"""""" #??????????????????????????? | | ??????????# #????? ???? ???????????????? | | ?????#???## """"""""" #??? ?"????????????????????? | | ??#?#?????# #??????????????????????????? | | ????#?????#?###########??????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 18 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 525 Resistance: KI 25 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 16 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Trap Scanner | -8/Materials | Hacked Powered Armor | -6/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Trap Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedAuthchipConstruct Manual? 0 Play Time 01:15:18 Cumulative 142.8 hours Start 2023.06.25 @ 20:53:52 End 2023.06.26 @ 19:35:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccab72e0-16bd-4f5c-8465-2ee61fdb74ec