Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.10 @ 22:04:16 Player: Olga Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (525) 525 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 1781 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 247/400 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (86) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Wheel Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Medium Matter Pod (100) Light Armor Plating Light Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Wheel Wheel Wheel Compact Wheel Medium Matter Pod Light Armor Plating Light Armor Plating Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 21 | . 8 . 13 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | . 3 . 9 Treads . | . . . . Leg 5 | . . . 5 Wheel 7 | . 3 . 4 Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device . | . . . . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | . 3 . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | . 2 . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 2 . 11 Power 2 | . . . 2 Propulsion 5 | . 1 . 4 Utility 1 | . . . 1 Weapon 5 | . 1 . 4 Highest Loss Streak 7 | . 2 . 7 Average Slot Usage (%) 96 | . 95 100 94 Engine 12 | . 14 14 9 Leg 17 | . 2 . 40 Wheel 16 | . 24 28 3 Storage 12 | . 14 14 11 Processor 1 | . . . 4 Protection 9 | . 9 14 4 Ballistic Gun 24 | . 27 28 20 Naked Turns . | . . . . Heaviest Build 31 | 13 31 30 30 Greatest Support 40 | 20 32 26 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 14 15 15 Most Carried 15 | . 14 14 15 Average Carried 12 | . 10 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 14 14 9 Class Distribution -------------------- 86% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 603 | 199 157 . 247 Remotely . | . . . . Salvage Created 558 | . 230 . 328 Parts 30 | . 14 . 16 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . 7 . 7 Guns 12 | . 7 . 5 AOE 2 | . . . 2 Classes Destroyed 6 | . 2 . 4 Worker 2 | . . . 2 Hauler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 2 | . 2 . . Grunt 11 | . 5 . 6 Sentry 1 | . . . 1 Best Kill Streak 5 | . 2 . 5 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 3 | . 2 . 3 Gunslinging 1 | . 1 . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1420 | . 348 . 1072 Core 200 | . 47 . 153 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 81 . Volleys Fired 66 | . 25 . 41 Largest 2 | . 2 . 2 Hottest 40 | . 40 . 40 Shots Fired 129 | . 49 . 80 Gun 129 | . 49 . 80 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 129 | . 49 . 80 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 . 12 Robot Miss Streak 4 | . 4 . 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 98 | . 33 . 65 Core Hits 39 | . 14 . 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1644 | . 337 . 1307 Guns 869 | . 337 . 532 Cannons . | . . . . Explosions 759 | . . . 759 Melee . | . . . . Ramming 16 | . . . 16 Kinetic 869 | . 337 . 532 Thermal 759 | . . . 759 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 228 | . . . 228 Projectiles . | . . . . Explosions 228 | . . . 228 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . . . 51 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 27 | . 24 . 27 Average Temperature 9 | . 10 . 8 Received Heat Transfer 648 | . 162 . 486 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 500 | . . . 500 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 355 | . 210 81 355 Initial 81 | . . 81 31 Average 112 | . 97 81 146 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | . 78 100 79 Level 1 14 | . 21 . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 . 4 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 12 . 24 Peak Tracking Total 10 | . 3 . 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 5 . 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 10 . 8 Successful 8 | . 5 . 3 Failed 10 | . 5 . 5 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 14 | . 7 . 7 Terminals 16 | . 9 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 . 2 Terminals 3 | . 2 . 1 Botnet 2 | . 2 . . Detonate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 18 | . . . 18 Total Damage 260 | . . . 260 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1052 | . 306 313 433 Spaces Moved 733 | 1 203 278 251 Core . | . . . . Treads . | . . . . Legs 224 | 1 23 . 200 Wheels 509 | . 180 278 51 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 100 105 80 Average Speed 107 | 120 104 105 113 Slowest Speed 120 | 120 120 105 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 1 45 70 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile . | . . . . AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 884 | . 252 299 333 Wait 47 | . 5 22 20 Move 730 | . 202 277 251 Hop . | . . . . Pick Up 16 | . 11 . 5 Fast Attach 1 | . 1 . . Attach 13 | . 3 . 10 Detach . | . . . . Swap 7 | . 4 . 3 Drop 2 | . 1 . 1 Fire 66 | . 25 . 41 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 3) 169 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered Mines 466 | -10/Mines | Learned location of Storage (-7) 573 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 602 | -10/Mines | Discovered new exit (range 12) 620 | -10/Mines | Entered Materials 620 | -9/Materials | Accompanied by 3 allies 620 | -9/Materials | Evolved 2 slots: Propulsion x2 844 | -9/Materials | Lost 3 parts (1u2w) 1011 | -9/Materials | Discovered new exit (range 11) 1053 | -9/Materials | Self-destructed Last Messages --------------- 00993_ U-05 Engineer lays Concrete. 00994_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00994_ U-05 Engineer lays Concrete. 00995_ U-05 Engineer builds a Wall. 00995_ K-01 Serf collects debris. 00997_ U-05 Engineer lays Concrete. 00999_ K-01 Serf collects debris. 01001_ U-05 Engineer lays Concrete. 01002_ W-16 Scout sends out distress signal. 01002_ U-05 Engineer lays Concrete. 01003_ K-01 Serf collects debris. 01004_ U-05 Engineer lays Concrete. 01005_ Aluminum Leg destroyed. 01011_ Critical hit (Burn: +37). 01011_ EXIT=FOUND 01014_ Aluminum Leg destroyed. 01015_ Imp. Ion Engine destroyed. 01017_ Lgt. Assault Rifle destroyed. 01026_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# #???????????????????? | | ?????????????#????????# % #???????????????????? | | ?????????????# ???????# s@ #???????????????????? | | ?????????????? ?????#s" " #???????????????????? | | ???????????????? ????# "R" #?###########???????? | | ???????????????###/#??#s""" #?# #???????? | | ?????????? ##### ##/######?# ######??? | | ???????? s ###### # #??? | | ???????? + # < #??? | | ???????? 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" #??????# # #!!] | | ???????????????? #??????# # #!!] | | ?????????????? = ??????########/## # | | ?????????????? ??????? # # | | ????????????? ????????""""" # | | ?????????????#####+######????????""""" / | | ?????????????????????????????????""""" # !! | | ???????????????????????????????# # !! | | ???????????????????????????????# """"" # | | ???????????????????????????????# """"" # | | ?????????????????????????????????""""" # | | ????????????????????????????????? ### | | ??????????????????????????????????#######?# | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonSuspensionBuckler Manual? 0 Play Time 00:14:05 Cumulative 59.0 hours Start 2021.08.10 @ 21:50:34 End 2021.08.10 @ 22:04:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1c614a5-3ca5-492f-96e9-8d5148fc46fa