Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.06 @ 04:41:29 Player: Minty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1075) 1075 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 4567 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Treading (109) Location -7/Factory Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (2) --- Treaded Titanium-CIT Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Visual Processing Unit Signal Interpreter Improved Medium Armor Plating > --- WEAPON (4) ------- Flak EM Lightning Construct/C > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Treaded Titanium-CIT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Visual Processing Unit Signal Interpreter Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Flak EM Lightning Construct/C > --- INVENTORY -------- Small Storage Unit [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Constructs Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Slots Evolved 6 | . . . . . 6 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon 2 | . . . . . 2 . . Parts Attached 38 | . 6 1 3 1 15 1 11 Power 3 | . . . 1 . 2 . . Engine 3 | . . . 1 . 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 4 | . 1 . . . 2 . 1 Treads . | . . . . . . . . Leg 1 | . 1 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . 2 . 1 Utility 21 | . 1 . 1 1 9 1 8 Device 11 | . 1 . 1 1 4 . 4 Storage 1 | . . . . . 1 . . Processor 3 | . . . . . 2 . 1 Hackware . | . . . . . . . . Protection 6 | . . . . . 2 1 3 Artifact . | . . . . . . . . Weapon 10 | . 4 1 1 . 2 . 2 Energy Gun 5 | . 4 . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . . 2 . 2 Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 15 | . 2 . 1 . 5 5 2 Power 3 | . . . 1 . 1 1 . Propulsion 3 | . 1 . . . . 2 . Utility 4 | . . . . . 1 2 1 Weapon 5 | . 1 . . . 3 . 1 Highest Loss Streak 4 | . 2 . 1 . 3 4 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 69 | . 89 100 97 63 61 46 61 Engine 9 | . 14 14 11 14 6 2 5 Treads 3 | . . . . 7 1 . 5 Leg 7 | . 23 28 28 1 . . 1 Flight 2 | . . . . . 6 14 . Device 12 | . 11 14 14 14 18 7 11 Storage 4 | . 14 14 14 . 3 . . Processor 6 | . . . . . 8 15 15 Protection 2 | . . . . . . 2 6 Energy Gun 13 | . 24 24 28 25 5 . . Energy Cannon 1 | . . . . . 5 . 3 Launcher 1 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 24 | 10 13 12 15 11 24 13 19 Greatest Support 31 | 20 20 20 20 22 22 12 31 Greatest Overweight (x) 5 | . 1 . . 3 5 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 6 | 8 8 8 8 5 6 5 5 Most Carried 8 | 6 8 7 7 8 5 4 4 Average Carried 4 | 6 7 6 6 4 3 3 1 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 7 | 6 6 7 6 5 4 3 1 Scrap Engine Consumption 55 | . . . . 28 13 2 12 Constructs Created 8 | . . . . 3 2 2 1 Constructs Modified 9 | . . . . 3 1 . 5 Class Distribution -------------------- 47% | Mutant 44% | Construct 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Construct | -9/Recycling Construct | -7/Factory Sprinter | -7/Garrison Construct | -7/Factory Resources | -11 -10 -10 -10 -9 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Matter Collected 702 | 200 54 . 35 25 . 48 340 Remotely . | . . . . . . . . Salvage Created 1565 | . 444 . 173 393 196 23 336 Parts 66 | . 15 . 10 13 8 1 19 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 6 | . 2 . . 4 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Combat Hostiles Destroyed 23 | . 8 . 5 2 3 1 4 Guns 16 | . 8 . 5 2 . 1 . Cannons 2 | . . . . . . . 2 AOE 3 | . . . . . 3 . . Classes Destroyed 15 | . 5 . 4 1 1 . 4 Worker 2 | . . . . . 1 . 1 Builder 1 | . 1 . . . . . . Hauler 1 | . 1 . . . . . . Recycler 7 | . 1 . . 4 1 . 1 Operator 1 | . . . . . . . 1 Turret 2 | . . . 2 . . . . Watcher 1 | . 1 . . . . . . Swarmer 5 | . . . 4 . . 1 . Grunt 11 | . 8 . . . 3 . . Sentry 3 | . . . . 2 . . 1 Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Artisan 1 | . . . 1 . . . . Subdweller 1 | . . . 1 . . . . Best Kill Streak 5 | . 4 . 5 2 4 1 2 Combat Bots Only 4 | . 2 . 4 2 3 1 2 Max Kills in Single Turn 4 | . 1 . 1 1 4 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Hostile Shots Fired 475 | . 47 . 75 8 96 195 54 Missed 214 | . 10 . 38 4 48 96 18 Damage Taken 3456 | . 419 . 301 59 951 1307 419 Core 888 | . 105 . 60 15 224 439 45 Absorbed by Shields 60 | . . . . . . 60 . Regen/Repaired (Parts) 65 | . . . . 16 16 . 33 Core Remaining (%) 64 | 100 . . . 28 . . . Volleys Fired 157 | . 60 3 23 26 18 5 22 Largest 2 | . 2 1 2 2 2 1 2 Hottest 100 | . 100 100 100 100 73 27 82 Shots Fired 256 | . 102 3 46 45 32 5 23 Gun 214 | . 102 . 46 45 16 5 . Cannon 36 | . . . . . 14 . 22 Launcher 3 | . . . . . 2 . 1 Special 3 | . . 3 . . . . . Kinetic 17 | . . . . 4 2 5 6 Thermal 220 | . 102 3 46 41 28 . . Explosive 3 | . . . . . 2 . 1 Electromagnetic 16 | . . . . . . . 16 Robot Hit Streak 19 | . 11 . 6 7 19 5 10 Robot Miss Streak 12 | . 3 . 5 3 4 12 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 170 | . 65 . 26 30 23 3 23 Core Hits 95 | . 27 . 14 15 11 7 21 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 5 . 4 2 . . . Burn 10 | . 5 . 4 1 . . . Destroy 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3200 | . 824 . 326 399 771 74 806 Guns 1720 | . 817 . 326 399 104 74 . Cannons 990 | . . . . . 234 . 756 Explosions 469 | . . . . . 433 . 36 Melee . | . . . . . . . . Ramming 21 | . 7 . . . . . 14 Kinetic 303 | . . . . 26 21 74 182 Thermal 2211 | . 817 . 326 373 695 . . Explosive 91 | . . . . . 55 . 36 Electromagnetic 574 | . . . . . . . 574 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 52 | . . . . . 52 . . Projectiles . | . . . . . . . . Explosions 52 | . . . . . 52 . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 246 | . . . . . 246 . . Shots 4 | . . . . . 4 . . Rammed 4 | . . . . . . . 4 Targets Rammed 7 | . 2 . . . . . 5 Kicked 2 | . 2 . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 224 | . 224 . 11 155 12 21 50 Average Temperature 45 | . 64 . 7 43 5 9 9 Received Heat Transfer 1015 | . 231 . 180 9 225 283 87 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 5 | . . . . . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . 9 . . 1 1 . . Heat Transferred 6201 | . 2682 . 1258 1184 1077 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Peak Influence 723 | . 329 49 . 723 517 554 398 Initial 661 | . . 49 . 661 235 364 287 Average 365 | . 190 49 . 652 288 412 295 Maximum Alert Level 3 | . 1 . . 3 2 2 1 Low Security (%) 14 | 100 49 100 . . . . 4 Level 1 53 | . 50 . . . 75 57 95 Level 2 23 | . . . . 67 24 42 . Level 3 8 | . . . . 32 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . . . 5 . 3 Investigation 4 | . . . . . 4 . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . . . 1 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Distress Signals 4 | . 4 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 16 . 49 2 16 30 10 Peak Tracking Total 22 | . 6 . 3 2 8 22 3 Tactical Retreats 14 | . 2 . 6 . 2 3 1 Traps | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Traps Triggered 6 | . . . . . 1 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Machines Disabled 9 | . . . 2 . 7 . . Max in Single Turn 6 | . . . 1 . 6 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Machines Accessed 9 | . 1 . . 2 3 1 2 Terminals 5 | . 1 . . 2 . 1 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 26 | . 3 . . 7 10 2 4 Successful 10 | . 1 . . 4 1 1 3 Failed 16 | . 2 . . 3 9 1 1 Catastrophic 5 | . 1 . . . 3 1 . Database Lockouts . | . . . . . . . . Manual 6 | . 2 . . 1 . 2 1 Terminals 13 | . 3 . . 7 . 2 1 Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 3 . 3 Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 4 | . 1 . . 3 . . . Part Schematic 1 | . . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . . . . 1 . 1 . Terminals 2 | . . . . 1 . 1 . Botnet 1 | . . . . 1 . . . Override 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . . 2 3 . 2 Full Trace Events 4 | . 1 . . . 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 26 | . . . . . . . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Turns Passed 2399 | 11 411 70 203 551 272 198 683 Spaces Moved 1936 | 10 172 47 107 286 343 350 621 Core 92 | . . . . 91 1 . . Treads 616 | . . . . 185 21 . 410 Legs 547 | 10 172 47 107 10 . . 201 Wheels . | . . . . . . . . Hover 74 | . . . . . 74 . . Flight 607 | . . . . . 247 350 10 Fastest Speed 32 | 120 120 120 120 120 32 32 35 Average Speed 91 | 120 131 120 120 162 55 44 87 Slowest Speed 300 | 120 190 120 120 200 300 97 109 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 19 | . . . . . 9 10 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 33 9 9 46 12 63 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 74 | . . . . . 64 . 10 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 74 | . . . . . 64 . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Total 2279 | 9 255 51 134 334 383 375 738 Wait 100 | . 6 . 2 6 7 5 74 Move 1895 | 9 171 46 106 285 327 330 621 Hop 14 | . . . . . 7 7 . Pick Up 10 | . 4 1 . 4 . . 1 Fast Attach 16 | . 3 . . . 5 1 7 Attach 14 | . 1 . 1 1 7 . 4 Detach 15 | . 1 . . 2 8 1 3 Swap 8 | . 2 1 2 . 3 . . Drop 18 | . 5 . . 10 1 1 1 Fire 157 | . 60 3 23 26 18 5 22 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . 2 . . . . . . Crush 5 | . . . . . . . 5 Escape Stasis 25 | . . . . . . 25 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 12 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Entered Mines 491 | -10/Mines | Discovered new exit (range 2) 493 | -10/Mines | Entered Subcaves 541 | -10/Subcaves | Discovered new exit (range 10) 573 | -10/Subcaves | Core integrity fell below 50% 598 | -10/Subcaves | Learned location of Recycling (-9) 696 | -10/Subcaves | Entered Recycling 696 | -9/Recycling | Found Scrap Engine 1171 | -9/Recycling | Discovered new exit (range 16) 1235 | -9/Recycling | Build established: Construct 1247 | -9/Recycling | Entered Factory 1247 | -7/Factory | Evolved 6 slots: Utility x4, Weapon x2 1484 | -7/Factory | Lost 3 parts (1p2w) 1519 | -7/Factory | Identified exit to Garrison 1519 | -7/Factory | Entered Garrison 1584 | -7/Garrison | Triggered checkpoint 1602 | -7/Garrison | Core integrity fell below 50% 1604 | -7/Garrison | Discovered new exit (range 9) 1608 | -7/Garrison | Identified exit to Factory 1608 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1634 | -7/Garrison | Triggered checkpoint 1658 | -7/Garrison | Discovered exit to Factory (range 10) 1664 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1672 | -7/Garrison | Triggered checkpoint 1686 | -7/Garrison | Triggered checkpoint 1686 | -7/Garrison | Triggered checkpoint 1705 | -7/Garrison | Core integrity fell below 20% 1714 | -7/Garrison | Discovered exit to Factory (range 10) 1717 | -7/Garrison | Entered Factory 1734 | -7/Factory | Lost 4 parts (2n2u) 1852 | -7/Factory | Repaired Sensor Array 2400 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02219_ Arm. Scrap Engine consumes Corrupted Imp. Deuterium Engine. 02221_ Arm. Scrap Engine consumes Corrupted Lgt. Treads. 02227_ ALERT: Cargo convoy en route, clear transfer corridor. 02281_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02324_ Slug penetrates Wall. 02331_ X-62 Marksman misfires. 02331_ Slug penetrates Wall. 02333_ Penetrated by Slug. 02333_ Transmission Jammer destroyed. 02334_ X-62 Marksman system terminally corrupted. 02334_ Adv. Visual Processing Unit fried. 02334_ Imp. Cooling System fried. 02334_ Targeting Computer fried. 02335_ Acquired 71 matter. 02337_ Slug penetrates Wall. 02347_ R-06 Scavenger collects Corrupted Imp. Carbon-fiber Leg. 02363_ R-06 Scavenger collects Corrupted Pulse Rifle. 02368_ R-06 Scavenger collects Corrupted Imp. Deuterium Engine. 02400_ Mni. Grenade Launcher destroyed. 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