Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 20:04:19 Player: Dew Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (156) 156 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (712) 712 TOTAL SCORE: 2763 Bonus ------- Follower Combat Kills 12 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Advanced Weight Redist. System Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Advanced Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 24 | . 8 10 4 2 Power 3 | . . 2 1 . Engine 3 | . . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 2 2 . 1 Treads 1 | . . 1 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . 2 1 . 1 Utility 8 | . . 5 3 . Device 4 | . . 3 1 . Storage . | . . . . . Processor 4 | . . 2 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | . 6 1 . 1 Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 3 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 1 4 6 Power 2 | . . 1 1 . Propulsion 4 | . . . 1 3 Utility 3 | . . . 1 2 Weapon 2 | . . . 1 1 Highest Loss Streak 8 | . . 1 3 8 To Critical Strikes . | . . . . . Average Backups 4 | 6 6 4 3 2 Power . | 1 1 1 . . Propulsion 1 | 4 2 . . . Utility . | . . . 1 2 Weapon 1 | 1 2 1 1 . Tool/Special . | . . . . . Unused Backups 12 | 6 3 1 . 2 Power 1 | 1 . . . . Propulsion 6 | 2 3 1 . . Utility 3 | 1 . . . 2 Weapon 2 | 2 . . . . Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 79 88 82 36 Engine 9 | . 14 8 7 3 Treads 1 | . . 3 . . Leg 4 | . 16 . . . Flight 19 | . 12 26 26 8 Device 11 | . . 18 20 9 Storage 2 | . 8 . . . Processor 5 | . . 8 9 5 Energy Gun 3 | . 6 . 6 . Ballistic Gun 14 | . 19 16 9 5 Launcher 3 | . . 5 2 3 Peak Build Rating 19 | 6 9 15 19 15 Average Rating 10 | 6 6 12 16 6 On Entrance 9 | 6 6 7 12 14 Avg Prop Armor Cover (%) 11 | . . 11 . . Naked Turns 33 | . . . . 33 Heaviest Build 14 | 12 14 10 14 11 Greatest Support 23 | 20 20 23 23 18 Greatest Overweight (x) 2 | . 2 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 8 6 5 5 5 Most Carried 8 | 6 8 5 5 2 Average Carried 4 | 6 6 4 2 2 Final Capacity 8 | 8 5 5 5 5 Final Carried 6 | 6 5 5 3 2 Class Distribution -------------------- 33% | Scout 33% | Mutant 32% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 459 | 200 10 6 222 21 Remotely . | . . . . . Salvage Created 171 | . 103 38 30 . Parts 15 | . 6 9 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 6 | . 2 4 . . Guns 4 | . 2 2 . . AOE 2 | . . 2 . . Classes Destroyed 3 | . 1 1 1 . Watcher 1 | . . . 1 . Swarmer 4 | . . 4 . . Grunt 2 | . 2 . . . Best Kill Streak 4 | . 2 4 1 . Combat Bots Only 4 | . 2 4 . . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 151 | . 38 41 21 51 Missed 59 | . 14 20 9 16 Hits 92 | . 24 21 12 35 Melee 22 | . . . . 22 Projectile 70 | . 24 21 12 13 AOE 3 | . . . . 3 Critical Strikes 11 | . . . . 11 Damage Taken 1331 | . 280 244 136 671 Core 696 | . 60 71 22 543 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 76 82 . . Volleys Fired 35 | . 10 16 4 5 Largest 2 | . 2 2 2 1 Hottest 90 | . 90 50 65 20 Shots Fired 59 | . 20 26 8 5 Gun 58 | . 20 25 8 5 Cannon . | . . . . . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 44 | . 10 25 4 5 Thermal . | . . . . . Explosive 1 | . . 1 . . Electromagnetic 14 | . 10 . 4 . Robot Hit Streak 7 | . 7 4 1 1 Robot Miss Streak 7 | . 2 7 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 30 | . 15 11 3 1 Core Hits 10 | . 4 4 1 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 3 | . 2 . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 571 | . 187 273 67 44 Guns 386 | . 187 119 67 13 Cannons . | . . . . . Explosions 154 | . . 154 . . Melee . | . . . . . Ramming 31 | . . . . 31 Kinetic 221 | . 74 119 15 13 Thermal . | . . . . . Explosive 154 | . . 154 . . Electromagnetic 165 | . 113 . 52 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 2 2 4 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 1 1 Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 38 | . . 38 . . Projectiles . | . . . . . Explosions 38 | . . 38 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . 14 . 13 Shots 1 | . . 1 . . Rammed 8 | . . . . 8 Targets Rammed 8 | . . . . 8 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 183 | . 183 4 125 . Average Temperature 69 | . 87 2 39 . Received Heat Transfer 312 | . 156 57 45 54 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 120 | . 51 102 120 100 Initial 52 | . . 10 48 52 Average 44 | . 21 42 92 50 Influence Increases 520 | . 75 195 132 118 Destroy 0b10 Robot/C 140 | . 40 80 . 20 Destroy 0b10 Robot/NC 5 | . . . 5 . Destroy Leader 22 | . 10 10 2 . Allied During Kill 1 | . . . . 1 Successful Hack 45 | . 10 23 5 7 Disable Machine 15 | . . 15 . . Destroy Structure 7 | . . 7 . . Partial Spotted 30 | . 15 15 . . Lose Combat Pursuer 255 | . . 45 120 90 Influence Decreases 430 | . 50 106 166 108 Entered New Map 109 | . . 15 66 28 Time Decay 191 | . 50 81 60 . Lost Part 110 | . . 10 40 60 Lost Ally 20 | . . . . 20 Squads Dispatched 5 | . 4 1 . . Investigation 4 | . 3 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 9 12 14 8 Peak Tracking Total 9 | . 7 9 8 8 Tactical Retreats 8 | . . 2 4 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 13 | . 4 6 2 1 Terminals 10 | . 4 4 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 30 | . 10 15 4 1 Successful 19 | . 6 9 3 1 Failed 10 | . 4 5 1 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 21 | . 10 9 2 . Terminals 25 | . 10 11 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access 1 | . . . 1 . Terminal Hacks 8 | . 1 4 2 1 Prototype ID Bank 2 | . . 2 . . Open Door 1 | . . . . 1 Terminal Index 2 | . 1 1 . . Recycling Unit Index 1 | . . 1 . . Maintenance Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 5 2 . . Terminals 7 | . 5 2 . . Botnet 2 | . 1 1 . . Skim 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 5 1 1 Full Trace Events 5 | . 2 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 22 | . . . . 22 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 387 | . . 229 121 37 Optics 104 | . . 53 51 . Sensors 294 | . . 178 116 . Terrain 249 | . . 174 38 37 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 674 | 36 193 235 121 89 Spaces Moved 1161 | 31 253 470 268 139 Core 42 | . . . . 42 Treads . | . . . . . Legs 90 | 31 59 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1029 | . 194 470 268 97 Fastest Speed 30 | 120 32 30 30 34 Average Speed 40 | 120 53 33 31 39 Slowest Speed 205 | 120 205 52 114 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . 1 3 4 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 37 36 31 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . 7 . . Melee . | . . . . . Projectile . | . . . . . AOE 7 | . . 7 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1292 | 30 290 517 290 165 Wait 28 | . 4 10 14 . Move 1142 | 30 250 463 260 139 Hop 8 | . 1 3 4 . Pick Up 7 | . 3 3 1 . Fast Attach 15 | . 5 6 2 2 Attach 7 | . 1 2 3 1 Detach 3 | . 1 2 . . Swap 8 | . 3 4 1 . Drop 19 | . 10 8 1 . Fire 35 | . 10 16 4 5 Melee 3 | . 2 . . 1 Ram 8 | . . . . 8 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 9 | . . . . 9 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 14) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 267 | -9/Materials | Central database locked down 460 | -9/Materials | Discovered new exit (range 15) 465 | -9/Materials | Entered another Materials area 465 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 586 | -8/Materials | Identified exit to Garrison 586 | -8/Materials | Entered Garrison 624 | -8/Garrison | Installed Relay Interface Framework 646 | -8/Garrison | Triggered checkpoint 651 | -8/Garrison | Core integrity fell below 50% 660 | -8/Garrison | Lost 8 parts (3n3u2w) 667 | -8/Garrison | Core integrity fell below 20% 675 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Open(Door) Sealed Heavy Doors opened. 00655_ Attempting to rewire TE-I9O(g). 00655_ TE-I9O(g) rewired. 00656_ Attempting to rewire BJ-SD7(g). 00657_ Attempting to rewire P0-NAF(g). 00658_ C-17 Slicer destroyed. 00659_ Attempting to rewire P0-NAF(g). 00660_ TE-I9O(g) destroyed. 00660_ Attempting to rewire BJ-SD7(g). 00664_ Slammed into C-17 Slicer. 00665_ Acquired Blade Saw. 00667_ Acquired 21 matter. 00668_ Acquired Surge Thruster. 00669_ Surge Thruster destroyed. 00672_ Blade Saw severed. 00673_ System corrupted: Component data lost. 00673_ Slammed into Y-45 Defender. 00673_ Destabilizing: System corrupted (+1). 00674_ Slammed into Y-45 Defender. 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