Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 01:58:49 Player: souux Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (206) 1030 Value Destroyed (6752) 6752 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1447) 1447 TOTAL SCORE: 11829 Bonus ------- High Alert Combat Kills 1447 Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core High-capacity Matter Pod (200) Medium Reactive Plating Heavy Rocket Launcher Rocket Array Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Machine Analyzer Advanced Targeting Computer Heavy Armor Plating > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Improved Deuterium Engine Armored Treads Armored Treads Armored Treads Armored Treads Improved Cooling System Compact Battery High-capacity Matter Pod Advanced Visual Processing Unit Seismic Detector Advanced Targeting Computer Heavy Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Improved Shield Generator Hacking Suite Authchip [Propulsion] Authchip [Armor] Authchip [Armor] High-powered Field Laser Heavy Rocket Launcher Scythe [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Targeting Computer Protection Gun Armor Weapon Battle Cannon Energy Gun High-powered Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 143 | 7 14 10 65 47 Power 17 | 1 1 3 7 5 Engine 13 | 1 1 3 5 3 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 43 | 2 4 2 24 11 Treads 34 | 1 4 2 17 10 Leg 4 | . . . 4 . Wheel 4 | 1 . . 3 . Hover . | . . . . . Flight 1 | . . . . 1 Utility 38 | 2 5 . 14 17 Device 12 | 1 1 . 5 5 Storage 4 | 1 3 . . . Processor 7 | . 1 . 2 4 Hackware . | . . . . . Protection 15 | . . . 7 8 Artifact . | . . . . . Weapon 45 | 2 4 5 20 14 Energy Gun 14 | 1 1 . 5 7 Energy Cannon 5 | . . . 5 . Ballistic Gun 10 | 1 1 1 6 1 Ballistic Cannon 8 | . 2 3 2 1 Launcher 5 | . . 1 1 3 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 12 | . . . 6 6 Parts Lost 31 | . 1 6 17 7 Power 5 | . . 3 2 . Propulsion 6 | . 1 1 3 1 Utility 9 | . . . 4 5 Weapon 11 | . . 2 8 1 Highest Loss Streak 10 | . 1 1 10 2 To Critical Strikes . | . . . . . Average Backups 19 | 5 12 18 20 22 Power 1 | . 1 1 1 2 Propulsion 3 | 3 4 2 4 3 Utility 7 | . 3 6 7 12 Weapon 5 | . 2 7 5 3 Tool/Special . | . . . . . Unused Backups 49 | . 5 6 20 18 Power 10 | . 1 . 3 6 Propulsion 9 | . 3 1 5 . Utility 17 | . 1 1 5 10 Weapon 11 | . . 4 6 1 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 97 | . 100 98 98 93 Engine 9 | . 14 13 6 3 Core 1 | . . . 1 3 Treads 28 | . 27 28 30 29 Device 3 | . 3 . 4 7 Storage 11 | . 14 14 8 6 Processor 13 | . 10 14 11 14 Protection 4 | . . . 9 9 Energy Gun 3 | . 8 . 2 8 Energy Cannon 1 | . . . 7 . Ballistic Gun 4 | . 8 3 7 . Ballistic Cannon 12 | . 10 24 2 2 Peak Build Rating 52 | 7 8 21 49 52 Average Rating 27 | 6 7 14 41 48 On Entrance 16 | . 7 8 20 46 Avg Prop Armor Cover (%) 11 | 12 12 . 10 . Naked Turns 68 | . . . . 68 Heaviest Build 126 | 13 91 91 113 126 Greatest Support 82 | 10 40 40 82 80 Greatest Overweight (x) 10 | 1 2 2 10 1 Average Overweight (x) 1 | . 1 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 19 25 25 24 Most Carried 25 | 8 17 25 25 25 Average Carried 20 | 5 12 20 23 23 Final Capacity 25 | 8 25 25 25 5 Final Carried 25 | 8 16 24 25 5 Class Distribution -------------------- 89% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 5831 | 312 728 1132 1837 1822 Remotely . | . . . . . Salvage Created 7422 | 287 750 351 2926 3108 Parts 401 | 29 49 26 161 136 Haulers Intercepted 8 | . 2 . 5 1 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 21 | . . 21 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 142 | . 13 17 50 62 Melee 1 | . . . . 1 Guns 68 | . 10 3 22 33 Cannons 59 | . 3 13 26 17 AOE 7 | . . 1 . 6 Classes Destroyed 18 | 3 5 2 5 3 Worker 10 | 2 2 . 2 4 Builder 3 | . . . 1 2 Tunneler 12 | 8 2 . . 2 Hauler 8 | . 2 . 5 1 Recycler 12 | 1 2 . 3 6 Operator 8 | . 1 . 5 2 Watcher 11 | . 3 . 5 3 Swarmer 21 | . 6 2 6 7 Grunt 68 | . 7 . 28 33 Brawler 2 | . . . . 2 Duelist 2 | . . . . 2 Protector 1 | . . . 1 . Sentry 18 | . . . 11 7 Hunter 5 | . . . 3 2 Programmer 9 | . . . . 9 Heavy 1 | . . . 1 . Artisan 1 | . . 1 . . Subdweller 15 | . . 15 . . Best Kill Streak 11 | 6 4 2 5 11 Combat Bots Only 6 | . 3 2 4 6 Max Kills in Single Turn 8 | 2 1 1 2 8 Gunslinging . | . . . . . Exploded 3 | . . 1 . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 1088 | . 71 84 362 571 Missed 328 | . 16 28 101 183 Hits 760 | . 55 56 261 388 Melee 31 | . . . . 31 Projectile 729 | . 55 56 261 357 AOE 5 | . . 5 . . Critical Strikes 28 | . 1 2 9 16 Damage Taken 11969 | . 558 1330 4277 5804 Core 1453 | . 43 170 537 703 Absorbed by Shields 184 | . . . . 184 Core Remaining (%) 38 | 100 . 14 2 . Volleys Fired 603 | 14 72 93 193 231 Largest 4 | 2 2 2 4 2 Hottest 208 | 70 70 66 208 140 Shots Fired 1163 | 28 131 177 397 430 Gun 641 | 28 115 23 196 279 Cannon 516 | . 16 153 199 148 Launcher 6 | . . 1 2 3 Special . | . . . . . Kinetic 684 | 14 80 176 266 148 Thermal 473 | 14 51 . 129 279 Explosive 6 | . . 1 2 3 Electromagnetic . | . . . . . Robot Hit Streak 36 | 9 11 21 29 36 Robot Miss Streak 4 | 2 4 2 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 788 | 17 84 78 281 328 Core Hits 334 | 12 34 28 120 140 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 47 | 2 3 3 3 36 Burn 35 | 2 3 . . 30 Meltdown 1 | . . . 1 . Blast 11 | . . 3 2 6 Melee Attacks 44 | . . . . 44 Impact 8 | . . . . 8 Slashing 36 | . . . . 36 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 18491 | 240 1101 1497 5837 9816 Guns 8861 | 240 943 95 2490 5093 Cannons 7672 | . 158 1292 3311 2911 Explosions 1680 | . . 110 36 1534 Melee 250 | . . . . 250 Ramming 28 | . . . . 28 Kinetic 8571 | 93 625 1387 3555 2911 Thermal 8123 | 147 476 . 2246 5254 Explosive 1519 | . . 110 36 1373 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 250 | . . . . 250 Piercing . | . . . . . Highest Corruption 20 | . 2 2 1 20 Average Corruption 3 | . 2 2 1 5 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 252 | . 3 118 8 123 Message Errors 66 | . . 33 1 32 Matter Fused 71 | . 2 35 5 29 Heat Flow Errors 24 | . . 12 . 12 Energy Discharges 27 | . . 11 1 15 Parts Rejected 1 | . . . . 1 Parts Fused 3 | . . 2 . 1 Data Loss (minor) 27 | . 1 10 1 15 Data Loss (major) 10 | . . 7 . 3 Misfires 11 | . . 7 . 4 Alerts 3 | . . . . 3 Misdirections 4 | . . . . 4 Weapon Failures 5 | . . 1 . 4 Overload Shots . | . . . . . Overflow Damage 300 | . . 7 61 232 Projectiles 95 | . . 6 61 28 Explosions 160 | . . 1 . 159 Melee 45 | . . . . 45 Knockbacks 54 | . 2 7 18 27 Impact . | . . . . . Kinetic 47 | . 2 7 16 22 Secondary 7 | . . . 2 5 Self-Inflicted Damage 511 | . . 13 . 498 Shots 7 | . . 1 . 6 Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 259 | 54 165 259 240 223 Average Temperature 51 | 23 31 116 60 41 Received Heat Transfer 3789 | . 186 162 1809 1632 Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 7 | . . . 2 5 Combat Hostiles 7 | . . . 2 5 Parts Melted 44 | 2 4 . 6 32 Heat Transferred 15973 | 592 1628 . 3596 10157 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 5 | . . . 3 5 Low Security (%) 39 | 100 100 . 29 17 Level 1 24 | . . . 15 45 Level 2 14 | . . . 28 10 Level 3 13 | . . . 26 8 Level 4 4 | . . . . 10 Level 5 3 | . . . . 8 High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Peak Influence 1838 | 25 101 . 899 1838 Initial 403 | . 9 . 10 403 Average 402 | 3 23 . 448 563 Influence Increases 4486 | 55 473 70 1613 2275 Destroy 0b10 Robot/C 2520 | . 260 40 980 1240 Destroy 0b10 Robot/NC 325 | 55 60 . 110 100 Destroy Leader 638 | . 60 . 270 308 Successful Hack 108 | . 15 . 25 68 Select Force Hacks 60 | . 60 . . . Disable Machine 195 | . . . 45 150 Destroy Structure 175 | . 3 . 48 124 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 450 | . 15 30 135 270 Influence Decreases 2648 | 40 421 117 744 1326 Entered New Map 535 | . 6 33 10 486 Time Decay 1846 | 40 405 64 567 770 Lost Part 267 | . 10 20 167 70 Squads Dispatched 43 | . 3 . 14 26 Investigation 6 | . 2 . 2 2 Extermination 9 | . . . . 9 Reinforcement 11 | . 1 . 7 3 Assault 10 | . . . 2 8 Garrison 7 | . . . 3 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 7 | . . . 1 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 256 | . 23 19 85 129 Peak Tracking Total 20 | . 3 3 5 20 Tactical Retreats 18 | . 1 1 7 9 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 9 | . 2 1 2 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 14 | . . 1 3 10 Max in Single Turn 5 | . . 1 1 5 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 39 | . 9 2 12 16 Terminals 24 | . 7 . 7 10 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 7 | . 2 . 2 3 Scanalyzers 2 | . . . 2 . Garrison Access 3 | . . . 1 2 Total Hacks 90 | . 20 5 36 29 Successful 54 | . 13 5 22 14 Failed 36 | . 7 . 14 15 Catastrophic 4 | . 1 . . 3 Database Lockouts . | . . . . . Manual 50 | . 15 . 18 17 Terminals 57 | . 18 . 19 20 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 10 | . 2 . 4 4 Scanalyzers 11 | . . . 11 . Garrison Access 6 | . . . 2 4 Terminal Hacks 16 | . 3 5 3 5 Record 4 | . . 4 . . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Open DSF 1 | . . . . 1 Terminal Index 1 | . . . . 1 Locate Traps 3 | . . . 1 2 Maintenance Status 2 | . . . 1 1 Surveillance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . . 10 . Retrieve Study 10 | . . . 10 . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 26 | . 10 . 8 8 Terminals 20 | . 8 . 7 5 Botnet 9 | . 3 . 1 5 Skim 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 . 1 3 Reject 4 | . . . 1 3 Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 28 | . 7 . 10 11 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 8 | . . . 8 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 6636 | 154 664 . 45 5773 Seismic 863 | 154 664 . 45 . Machine Analysis 5773 | . . . . 5773 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 24099 | 230 2936 9501 5584 5848 Spaces Moved 7744 | 64 980 2722 1759 2219 Core 90 | 3 . . . 87 Treads 7179 | . 867 2722 1467 2123 Legs 206 | . . . 206 . Wheels 260 | 61 113 . 86 . Hover . | . . . . . Flight 9 | . . . . 9 Fastest Speed 35 | 50 95 320 125 35 Average Speed 257 | 91 237 335 223 202 Slowest Speed 340 | 95 320 340 330 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . . . 4 Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 70 | 3 99 96 95 58 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 6 | . 5 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 8 | . . 8 . . Spaces Dug 70 | . . 10 22 38 Terrain Destroyed 195 | . . 10 41 144 Melee 36 | . . . . 36 Projectile 32 | . . . 19 13 AOE 127 | . . 10 22 95 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 10760 | 204 1460 2935 3083 3078 Wait 1882 | 112 360 76 916 418 Move 7740 | 63 979 2721 1758 2219 Hop . | . . . . . Pick Up 140 | 8 18 21 63 30 Fast Attach 63 | 7 2 . 29 25 Attach 45 | . 1 6 22 16 Detach 4 | . 1 . . 3 Swap 79 | . 11 6 29 33 Drop 151 | . 16 12 73 50 Fire 603 | 14 72 93 193 231 Melee 44 | . . . . 44 Ram 6 | . . . . 6 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low x2]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Learned location of Subcaves (-10) 656 | -10/Materials | Learned Storage stockpile data 689 | -10/Materials | Loaded intel: 1 repair station location 725 | -10/Materials | Learned Materials stockpile data 730 | -10/Materials | Learned location of Storage (-9) 731 | -10/Materials | Learned location of 1 exit from Storage 737 | -10/Materials | Identified exit to Materials 773 | -10/Materials | Learned 2 Materials zone layouts 784 | -10/Materials | Discovered new exit (range 9) 1133 | -10/Materials | Discovered new exit (range 16) 1714 | -10/Materials | Discovered new exit (range 8) 1807 | -10/Materials | Discovered exit to Materials (range 8) 3167 | -10/Materials | Entered Subcaves 3168 | -10/Subcaves | Approached by a straggling Scientist 3638 | -10/Subcaves | Discovered new exit (range 5) 3645 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3791 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3957 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3975 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4899 | -10/Subcaves | Discovered new exit (range 10) 5996 | -10/Subcaves | Visited Clippyterm 6006 | -10/Subcaves | Learned Factory fabricator intel 6006 | -10/Subcaves | Learned Factory stockpile data 7775 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 8450 | -10/Subcaves | Learned Materials security intel 8500 | -10/Subcaves | Core integrity fell below 50% 8914 | -10/Subcaves | Visited 4L-MR0's lab 8954 | -10/Subcaves | Found Prototype Protection 8964 | -10/Subcaves | Found Prototype Special Melee Weapon 10165 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 10169 | -10/Subcaves | Core integrity fell below 20% 10798 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 10853 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 11341 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 12668 | -10/Subcaves | Entered Materials 12668 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 12743 | -8/Materials | Garrison activated, responded to threat 12919 | -8/Materials | Identified Gun Armor 12920 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 12952 | -8/Materials | Lost 10 parts (1p1n4u4w) 13357 | -8/Materials | Build established: Scavenger-Gunner 13504 | -8/Materials | Discovered new exit (range 9) 13604 | -8/Materials | Core integrity fell below 50% 14045 | -8/Materials | Build established: Mutant 14130 | -8/Materials | Garrison activated, responded to threat 14491 | -8/Materials | Discovered new exit (range 16) 15523 | -8/Materials | Discovered new exit (range 16) 15563 | -8/Materials | Identified exit to Factory 15889 | -8/Materials | Build established: Scientist-Mutant 16504 | -8/Materials | Build established: Mutant 16668 | -8/Materials | First assault squad dispatched 16735 | -8/Materials | Core integrity fell below 20% 16904 | -8/Materials | Build established: Scavenger-Mutant 17200 | -8/Materials | Sterilization system engaged 17200 | -8/Materials | Non-combat units ordered to evacuate 17300 | -8/Materials | Combat units ordered to evacuate 17500 | -8/Materials | Ambient heat levels rising (+10) 17515 | -8/Materials | Crushed by falling debris 17650 | -8/Materials | Ambient heat levels rising (+10) 17653 | -8/Materials | Build established: Mutant 17800 | -8/Materials | Ambient heat levels rising (+10) 17950 | -8/Materials | Ambient heat levels rising (+10) 18100 | -8/Materials | Ambient heat levels rising (+10) 18250 | -8/Materials | Ambient heat levels rising (+10) 18252 | -8/Materials | Entered Factory 18252 | -7/Factory | Evolved 2 slots: Utility x2 18254 | -7/Factory | Loaded intel: 5 fabricator locations 18600 | -7/Factory | Discovered new exit (range 4) 20736 | -7/Factory | Found Prototype Launcher 20736 | -7/Factory | Identified Rocket Array 20880 | -7/Factory | Garrison activated, responded to threat 22471 | -7/Factory | Discovered new exit (range 15) 22517 | -7/Factory | Garrison activated, responded to threat 22652 | -7/Factory | First assault squad dispatched 23027 | -7/Factory | System corruption reached 10% 24027 | -7/Factory | Released all parts (12) 24031 | -7/Factory | Core integrity fell below 50% 24067 | -7/Factory | Core integrity fell below 20% 24100 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 24029_ System corrupted: Component data lost. 24033_ M-28 Smith repairs G-50 Soldier. 24044_ U&|CLRFN5XQCQ1%DHJM9X%E6AKD,4WFS:DU 24061_ Slammed into M-28 Smith. 24062_ System corrupted: Matter fused (-7). 24063_ Slammed into L-41 Fighter. 24064_ K-01 Serf collects debris. 24065_ Slammed into L-41 Fighter. 24066_ Extracted 2 energy. 24067_ M-28 Smith suffers critical hit (Burn). 24068_ Slammed into G-47 Trooper. 24070_ K-01 Serf collects debris. 24070_ Dropped Plasma Cutter. 24070_ Acquired Mic. Nuclear Core. 24071_ Acquired 81 matter. 24078_ System corrupted: Energy discharge (-20). 24080_ Acquired 90 matter. 24095_ Acquired Unknown Flight Unit. 24095_ Identified Cesium-ion Thruster. 24100_ K-01 Serf cleans the Power Conduit. 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"""" # " " # +??????????? | | ????????????# """" # " " # # ?????????? | | "???????????# # " " # # ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Missile Launcher | -8/Materials | Hacked Minigun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Mace | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricTitaniumThrower Manual? 0 Play Time 02:17:59 Cumulative 187.3 hours Start 2026.04.30 @ 21:02:42 End 2026.05.02 @ 01:58:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aab4d29-aaef-4a6a-883f-ce54bdcf1024