Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 01:08:27 Player: Sacrath Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (18) 90 Value Destroyed (638) 638 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (660) 660 TOTAL SCORE: 4568 Bonus ------- Follower Combat Kills 160 Entered DSFs 500 Cogmind --------- Core Integrity 473/700 Matter 155/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Core Shielding Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Medium Armor Plating System Shield > --- WEAPON ----------- Beamcaster Heavy Flail > --- INVENTORY -------- Ion Engine Improved Medium Armor Plating Gauss Cannon Grenade Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Flail Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 49 | 6 1 4 11 16 2 7 1 1 Power 8 | 1 . 1 1 4 . 1 . . Engine 5 | 1 . . 1 2 . 1 . . Core 3 | . . 1 . 2 . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . 4 3 1 2 . . Treads 3 | 2 . . 1 . . . . . Leg 3 | . . . 3 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . . 3 1 2 . . Utility 16 | 1 1 . 6 3 1 3 1 . Device 6 | . . . 3 1 . 1 1 . Storage 3 | 1 1 . 1 . . . . . Processor 1 | . . . . . 1 . . . Hackware 2 | . . . 1 . . 1 . . Protection 4 | . . . 1 2 . 1 . . Artifact . | . . . . . . . . . Weapon 13 | 2 . 3 . 6 . 1 . 1 Energy Gun 1 | . . . . 1 . . . . Energy Cannon 2 | . . . . 2 . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 3 | . . 2 . 1 . . . . Launcher 3 | . . . . 2 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 12 | . . 1 . 6 . 3 . 2 Power 6 | . . 1 . 3 . 1 . 1 Propulsion 2 | . . . . 1 . 1 . . Utility 4 | . . . . 2 . 1 . 1 Weapon . | . . . . . . . . . Highest Loss Streak 3 | . . 1 . 2 . 3 . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 97 91 92 83 49 35 46 46 Engine 8 | . 14 . 11 13 15 5 7 7 Core 1 | . . 5 . . . . . . Treads 20 | . 28 28 30 . . . . . Leg 5 | . . . . 20 . . . . Flight 1 | . . . . 3 23 8 7 7 Device 7 | . . . 11 16 . 1 3 7 Storage 13 | . 25 28 10 . . . . . Hackware 3 | . . . . 9 7 9 15 15 Protection 3 | . . . 5 6 . 1 3 . Ballistic Gun 5 | . 28 12 . . . . . . Ballistic Cannon 7 | . . 7 11 6 . . . . Impact Weapon 6 | . . 7 11 3 . . . . Peak Build Rating 37 | 6 7 11 26 37 24 31 22 21 Average Rating 16 | 4 6 9 14 31 23 17 21 18 On Entrance 15 | . 6 7 10 26 22 24 22 21 Naked Turns . | . . . . . . . . . Heaviest Build 96 | 12 32 34 96 35 14 17 5 4 Greatest Support 60 | 40 40 40 60 36 15 15 5 5 Greatest Overweight (x) 6 | . . . 2 6 . 1 . . Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 5 5 5 5 5 Average Capacity 14 | 6 13 15 23 5 5 5 5 5 Most Carried 7 | 2 2 7 7 5 5 5 4 3 Average Carried 4 | . 1 4 4 4 5 4 3 1 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 Final Carried 6 | 1 2 6 3 5 5 3 4 1 Class Distribution -------------------- 94% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Matter Collected 909 | 229 . 115 92 473 . . . . Remotely . | . . . . . . . . . Salvage Created 558 | . . 151 76 331 . . . . Parts 23 | . . 8 1 14 . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Combat Hostiles Destroyed 14 | . . 4 . 10 . . . . Guns 4 | . . 4 . . . . . . Cannons 6 | . . . . 6 . . . . AOE 4 | . . . . 4 . . . . Classes Destroyed 6 | . . 1 1 4 . . . . Builder 2 | . . . . 2 . . . . Recycler 2 | . . . 1 1 . . . . Swarmer 1 | . . . . 1 . . . . Grunt 10 | . . 4 . 6 . . . . Brawler 1 | . . . . 1 . . . . Sentry 2 | . . . . 2 . . . . Best Kill Streak 4 | . . 2 1 4 . . . . Combat Bots Only 3 | . . 2 . 3 . . . . Max Kills in Single Turn 1 | . . 1 1 1 . . . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Hostile Shots Fired 172 | . . 33 2 121 . 3 . 13 Missed 47 | . . 3 . 38 . . . 6 Damage Taken 2116 | . . 603 20 1186 . 121 . 186 Core 516 | . . 174 . 115 . 121 . 106 Absorbed by Shields 39 | . . . . . . . . 39 Core Remaining (%) 77 | 100 . 30 100 79 . . . . Volleys Fired 78 | . . 18 7 52 . 1 . . Largest 2 | . . 2 1 2 . 1 . . Hottest 126 | . . 40 44 126 . . . . Shots Fired 102 | . . 36 7 58 . 1 . . Gun 38 | . . 36 . 2 . . . . Cannon 56 | . . . 7 49 . . . . Launcher 8 | . . . . 7 . 1 . . Special . | . . . . . . . . . Kinetic 86 | . . 36 7 43 . . . . Thermal 2 | . . . . 2 . . . . Explosive 8 | . . . . 7 . 1 . . Electromagnetic 6 | . . . . 6 . . . . Robot Hit Streak 10 | . . 10 4 5 . 2 . . Robot Miss Streak 9 | . . 1 9 2 . . . . Penetration Max 1 | . . . . 1 . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 70 | . . 27 5 37 . 1 . . Core Hits 43 | . . 11 6 26 . . . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 7 | . . 2 . 5 . . . . Destroy 2 | . . 2 . . . . . . Blast 5 | . . . . 5 . . . . Melee Attacks 3 | . . . . 3 . . . . Impact 3 | . . . . 3 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1906 | . . 214 66 1521 . 105 . . Guns 255 | . . 214 . 41 . . . . Cannons 1020 | . . . 66 921 . 33 . . Explosions 521 | . . . . 449 . 72 . . Melee 110 | . . . . 110 . . . . Ramming . | . . . . . . . . . Kinetic 1160 | . . 214 66 880 . . . . Thermal 41 | . . . . 41 . . . . Explosive 521 | . . . . 449 . 72 . . Electromagnetic 41 | . . . . 41 . . . . Impact 143 | . . . . 110 . 33 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 53 | . . . . 53 . . . . Projectiles 25 | . . . . 25 . . . . Explosions 3 | . . . . 3 . . . . Melee 25 | . . . . 25 . . . . Knockbacks 9 | . . . 4 5 . . . . Impact 1 | . . . . 1 . . . . Kinetic 7 | . . . 3 4 . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 26 | . . . . 26 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 134 | . . 39 . 134 . . . . Average Temperature 37 | . . 17 . 55 . . . . Received Heat Transfer 699 | . . 156 12 531 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 74 | . . . . 74 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Peak Influence 228 | . . 100 132 228 12 51 14 9 Initial 48 | . . . . 48 12 4 14 9 Average 56 | . . 58 61 73 12 23 14 6 Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 98 | 100 100 100 100 93 100 100 100 100 Level 1 1 | . . . . 6 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . 1 1 1 . . . 1 Investigation 2 | . . . 1 1 . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . . . 1 Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Distress Signals 2 | . . . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 51 | . . 6 11 23 . 6 . 5 Peak Tracking Total 7 | . . 2 4 7 . 6 . 5 Tactical Retreats 3 | . . . 1 1 . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Traps Triggered 3 | . . . . . 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Machines Disabled 3 | . . . . 3 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Machines Accessed 7 | . . . 3 3 . . 1 . Terminals 6 | . . . 3 2 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . . . 10 13 . . 1 . Successful 13 | . . . 3 9 . . 1 . Failed 11 | . . . 7 4 . . . . Catastrophic 3 | . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . . . . 10 . . . . Terminals 18 | . . . 10 7 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . 6 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . . 3 4 . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . Unreport Threat 2 | . . . . 2 . . . . Locate Traps 2 | . . . . 2 . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 3 | . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Extract 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 4 | . . . 3 1 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . 8 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 1 . . . . Highest-Rated Group 31 | . . 31 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . 22 7 . . . . Total Damage 469 | . . . 427 42 . . . . Kills 7 | . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Turns Passed 1767 | 68 43 556 577 401 20 60 22 20 Spaces Moved 1153 | 38 26 278 223 337 58 104 54 35 Core 56 | 4 . . . . . 52 . . Treads 554 | 34 26 278 216 . . . . . Legs 194 | . . . 7 187 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 349 | . . . . 150 58 52 54 35 Fastest Speed 29 | 50 160 160 90 29 29 29 35 35 Average Speed 122 | 148 160 160 240 72 29 46 35 35 Slowest Speed 475 | 160 160 160 320 475 29 105 35 35 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 5 10 51 22 36 3 76 3 40 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 78 | . . . . 61 . 17 . . Melee . | . . . . . . . . . Projectile 23 | . . . . 23 . . . . AOE 55 | . . . . 38 . 17 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Total 1402 | 50 28 360 262 431 60 113 55 43 Wait 54 | . . 53 . 1 . . . . Move 1146 | 37 25 277 222 336 58 103 53 35 Hop . | . . . . . . . . . Pick Up 42 | 7 2 6 12 13 . 1 1 . Fast Attach 8 | . . . . 2 1 5 . . Attach 27 | 6 1 . 10 7 . 2 . 1 Detach . | . . . . . . . . . Swap 14 | . . 4 1 7 1 . 1 . Drop 25 | . . 2 10 10 . 1 . 2 Fire 78 | . . 18 7 52 . 1 . . Melee 3 | . . . . 3 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 15) 112 | -10/Materials | Entered Mines 124 | -10/Mines | Met a Derelict bent on vengeance 288 | -10/Mines | Identified exit to Materials 303 | -10/Mines | Build established: Mutant 313 | -10/Mines | Assembled infested the area 355 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 355 | -10/Mines | Core integrity fell below 50% 642 | -10/Mines | Met a Derelict testing a Signal Generator 656 | -10/Mines | Discovered exit to Materials (range 8) 665 | -10/Mines | Found Signal Generator 668 | -10/Mines | Entered Materials 668 | -9/Materials | Accompanied by 1 ally 668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -9/Materials | Discovered new exit (range 11) 1245 | -9/Materials | Entered another Materials area 1245 | -8/Materials | Accompanied by 1 ally 1245 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1642 | -8/Materials | Discovered new exit (range 16) 1646 | -8/Materials | Entered Factory 1646 | -7/Factory | Evolved 2 slots: Utility x2 1666 | -7/Factory | Sucked down chute 1666 | -7/Factory | Entered Waste 1674 | -7/Waste | Spotted C-40 Crusher 1675 | -7/Waste | Spotted C-40 Crusher 1680 | -7/Waste | Spotted C-40 Crusher 1680 | -7/Waste | Spotted C-40 Crusher 1682 | -7/Waste | Spotted C-40 Crusher 1682 | -7/Waste | Spotted C-40 Crusher 1687 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1689 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1690 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1702 | -7/Waste | Discovered new exit (range 13) 1721 | -7/Waste | Lost 3 parts (1p1n1u) 1726 | -7/Waste | Entered Factory 1747 | -7/Factory | Identified exit to DSF 1748 | -7/Factory | Entered DSF 1768 | -7/DSF | Self-destructed Last Messages --------------- dispatching Cutter reinforcements to area. Dropped Com. Matter Pod. Knocked back. Hvy. Flail severed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 95. Field strength at 90. Knocked back. Triggered Stasis Trap. Transmission Jammer destroyed. C-17 Slicer knocked back. A bubble of rippling energy engulfs the area. Field strength at 95. Field strength at 90. Lgt. Ion Engine destroyed. Field strength at 68. Imp. VTOL Module severed. Field strength at 58. Field strength at 52. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????# ???????? | | ?????????????????????????????????????[ ???????? | | ?????????????????????????????????????[ ???????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????[ [??????? | | ?????????????????????????????????????[ [??????? | | ?????????????????????????????????????[ [??????? | | ????????????????????????????????###??# ###????? | | ????????????????????????????????#===?# **#????? | | ?????????????????????? ?????#===## **#????? | | ?????????????????????? ??????? ==#????? | | ?????????????????????? H ???????? ==#????? | | ?????????????????????? ????????? ==#????? | | ?????????????????????? a??????????# [[#????? | | ??????????????????????# #??????????# [[#????? | | ????????????????????### ##???????### ###????? | | ?????????????????????!! !!???????# #?????? | | ?????????????????????!! !????????# #?????? | | ??????????????????????! !????????# #?????? | | ????????????????????### ###??????### ##?????? | | ????????????????????#!! ==#??????#!! !#?????? | | ????????????????????#!! ==#??????#!! !#?????? | | ?????????????????????!! ==########## ##?????? | | ??????????????????????#=c%#?#!!!# ### ###????? | | ????????????????#!!!###@c ###!!!# ## ""###??? | | ?????????? c / """""#?? | | ?????????? ]""##"#?? | | ?????????????#!!#!!!#[[ !!# #!!##"""""#????? | | ????????????????###?#[[ !!#########"""""#????? | | ????????????????????###;#####???????##"####????? | | ??????????????????????###????????????#"#???????? | | ?????????????????????????????????????#""???????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 30 Power Shielding 33 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Extracted Terrain Scanner | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Hvy. Armor Plating | -8/Materials | Extracted Beam Rifle | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Extracted Flight Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldFactoryMonowheel Manual? 0 Play Time 00:24:20 Cumulative 36.2 hours Start 2024.10.19 @ 00:44:59 End 2024.10.19 @ 01:08:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 7 Adventurer 49 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04efd723-d906-4121-8c47-2d67058d92fd