Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.29 @ 10:59:04 Player: LegoMDS Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (228) 1140 Value Destroyed (7367) 7367 Prototype IDs (38) 760 Alien Tech Used (3) 600 Bonus (2028) 2028 TOTAL SCORE: 17595 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 872 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 74/300 Energy 77/100 System Corruption 4% Temperature Cool (0) Movement Core (600) Ox11 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Scrap Suit Advanced Cooling System Large Storage Unit Advanced Targeting Computer Advanced Recoil Stabilizer Layered Light Armor Plating > --- WEAPON (4) ------- Makeshift Axe > --- INVENTORY (15) --- Makeshift Hacking Suite Makeshift Hacking Suite Plasma Cutter CPS Tube (2) Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Heavy Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Scrap Suit Improved Cryofiber Web Advanced Cooling System Large Storage Unit Surveybot 24 Chip Advanced Targeting Computer > --- WEAPON ----------- Overtuned Beamcaster Overtuned Coil Gun Mass Driver Powered Hammer > --- INVENTORY -------- Scrap Suit Advanced Recoil Stabilizer Improved Reaction Control System Phase Shifter Makeshift Hacking Suite Makeshift Hacking Suite Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator Precision Rocket Launcher Plasma Cutter CPS Tube CPS Tube Deploy-a-Sentry [Rating: 92] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Plasma Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Precision Rocket Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 . . . 4 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . . . . . Utility 5 | . . . 2 . . . 1 . . . 1 1 . . . . Weapon 2 | . . . . . . . . . . . 1 1 . . . . Parts Attached 117 | 5 4 3 15 2 . 3 18 10 1 7 12 16 3 7 4 7 Power 16 | 1 . 1 1 . . . 3 1 . 1 3 2 1 1 1 . Engine 7 | 1 . . 1 . . . 2 . . 1 . 1 . 1 . . Core 8 | . . 1 . . . . 1 1 . . 3 1 1 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 26 | 2 1 . 2 1 . . 7 1 1 1 2 4 . 2 . 2 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg 18 | . . . . . . . 7 1 1 1 2 4 . 1 . 1 Wheel 7 | 2 1 . 2 1 . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 45 | 1 2 2 6 1 . 3 4 3 . 1 5 8 . 2 3 4 Device 21 | . . . 2 1 . 1 2 1 . 1 1 7 . 2 . 3 Storage 6 | 1 2 1 . . . . . . . . 1 . . . 1 . Processor 3 | . . . . . . . 1 . . . 1 1 . . . . Hackware 2 | . . . 1 . . . . . . . . . . . 1 . Protection 13 | . . 1 3 . . 2 1 2 . . 2 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 30 | 1 1 . 6 . . . 4 5 . 4 2 2 2 2 . 1 Energy Gun 7 | . . . 2 . . . 2 . . 1 1 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 1 1 . 4 . . . 2 2 . 1 1 1 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . 1 . . . . . . . . Special Weapon 5 | . . . . . . . . 1 . 1 . . 1 1 . 1 Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . . 1 . . . 1 . . 3 3 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . . . . . 3 . . . . Parts Lost 45 | . 1 3 3 2 . . 3 4 . 1 4 2 . 7 . 15 Power 6 | . . 1 . . . . 1 . . . . . . 2 . 2 Propulsion 10 | . 1 . . 1 . . . 1 . . 1 1 . 2 . 3 Utility 15 | . . 1 2 1 . . . 2 . . 2 1 . 1 . 5 Weapon 14 | . . 1 1 . . . 2 1 . 1 1 . . 2 . 5 Highest Loss Streak 13 | . 1 3 1 1 . . 3 2 . 1 2 1 . 7 . 13 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . Average Backups 15 | 2 6 11 14 16 16 16 18 19 20 19 12 12 11 12 12 8 Power 1 | 1 1 2 2 2 2 2 1 1 1 . . . . . . . Propulsion 2 | . 2 5 4 4 4 4 3 2 2 1 . 1 1 . . . Utility 6 | . . . 1 3 3 2 5 7 9 9 9 7 8 8 6 4 Weapon 4 | . 2 4 5 5 5 5 5 6 6 5 2 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 35 | 1 . 3 6 . . . 8 2 1 8 1 2 . . 1 2 Power 7 | . . . 2 . . . 4 . . 1 . . . . . . Propulsion 10 | 1 . 3 2 . . . 2 . . 2 . . . . . . Utility 9 | . . . . . . . . . 1 4 . 1 . . 1 2 Weapon 8 | . . . 2 . . . 2 2 . 1 . 1 . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 76 86 95 96 88 94 97 98 100 94 91 95 94 81 84 62 Engine 6 | . 14 13 7 11 11 11 3 5 . 7 1 2 . 4 5 2 Core 3 | . . . 3 . . . 5 3 9 1 9 8 11 . . . Leg 16 | . . . . . . . 26 26 27 27 25 22 23 17 17 6 Wheel 7 | . 21 28 22 21 22 22 . . . . . . . . . . Device 11 | . . . 9 11 11 11 9 9 9 14 14 16 17 15 17 15 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 5 5 5 5 5 Processor 5 | . . . . . . . 8 9 9 9 6 10 11 11 8 5 Hackware 3 | . . . 8 11 11 11 9 5 . . . . . . 1 2 Protection 6 | . . 2 10 8 . 5 9 11 18 7 4 2 . . . 1 Energy Gun 5 | . . . 5 . . . 7 7 . 7 5 11 11 5 5 1 Ballistic Gun 12 | . 25 27 15 22 22 22 9 9 18 8 8 6 5 5 5 2 Impact Weapon 1 | . . . . . . . . . . 1 1 3 5 1 4 1 Peak Build Rating 92 | 5 7 8 23 26 23 25 42 45 42 45 61 88 91 91 92 90 Average Rating 43 | 3 5 7 19 24 23 24 37 41 42 43 56 79 89 79 85 64 On Entrance 41 | . 5 7 8 23 23 23 25 42 42 42 44 61 87 91 82 92 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 89 | 12 89 89 62 62 55 56 63 66 64 67 66 68 73 73 81 80 Greatest Support 79 | 32 32 32 32 24 24 24 54 54 53 55 75 79 79 79 55 70 Greatest Overweight (x) 6 | . 2 2 2 2 2 2 2 1 1 1 . 1 . 2 1 6 Average Overweight (x) 1 | . . 1 1 2 2 2 . 1 1 1 . . . . 1 . Largest Inventory Capacity 25 | 8 25 25 20 20 20 20 20 20 20 20 20 15 15 15 15 15 Average Capacity 18 | 6 13 23 20 20 20 20 20 20 20 20 15 15 15 15 15 15 Most Carried 20 | 5 10 13 18 18 16 17 20 20 20 20 18 15 15 15 15 15 Average Carried 16 | 2 6 11 14 16 16 16 18 19 19 19 13 14 14 14 14 10 Final Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 Final Carried 20 | 3 10 9 17 16 16 17 20 20 20 19 14 14 15 15 15 5 Class Distribution -------------------- 36% | Hacker-Mutant 28% | Mutant 14% | Scavenger-Gunner 10% | Scrapper 6% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Mutant | -8/Recycling Scrapper | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Matter Collected 4022 | 250 245 73 520 156 . 212 489 400 41 189 422 540 94 199 . 192 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8490 | . 424 122 1252 351 . 321 1122 1161 55 584 792 1306 210 522 . 268 Parts 451 | . 28 4 96 27 . 21 50 69 2 28 30 49 4 29 . 14 Haulers Intercepted 16 | . 2 . 6 . . . 3 4 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . . . 9 31 . 12 Prevented 8 | . . . . . . . . . . . . . . 8 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 176 | . 9 3 30 15 . 10 21 19 1 9 15 25 2 13 . 4 Melee 5 | . . . . . . . . 1 . . . . . 4 . . Guns 159 | . 9 3 30 15 . 10 21 18 1 7 11 24 2 8 . . Cannons 3 | . . . . . . . . . . . 2 . . 1 . . AOE 3 | . . . . . . . . . . . . . . . . 3 Classes Destroyed 19 | . 4 . 5 1 . 1 1 . . 5 1 . . . . 1 Worker 5 | . . . 1 1 . . . . . . 3 . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Hauler 16 | . 2 . 6 . . . 3 4 . . . 1 . . . . Recycler 4 | . . . . 1 . 1 2 . . . . . . . . . Operator 12 | . . . 3 . . . 3 1 . . 2 3 . . . . Turret 1 | . . . . . . . . . . 1 . . . . . . Watcher 13 | . 2 . 5 . . . 2 2 . . 1 1 . . . . Swarmer 54 | . 3 . 10 12 . 4 5 3 . . 3 7 . 7 . . Grunt 63 | . 6 3 10 3 . 4 10 6 . . 5 8 2 4 . 2 Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 3 | . . . 1 . . 1 . . . . . . . . . 1 Sentry 28 | . . . 9 . . . 4 10 1 . 2 1 . 1 . . Hunter 10 | . . . . . . . 2 . . . 1 7 . . . . Programmer 7 | . . . . . . . . . . . 4 2 . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Bolteater 1 | . . . . . . . . . . 1 . . . . . . Federalist 1 | . . . . . . . . . . 1 . . . . . . Guru 1 | . . . . . . . . . . 1 . . . . . . Scrapper 6 | . . . . . . . . . . 6 . . . . . . Best Kill Streak 10 | . 5 2 10 4 . 3 7 8 1 4 5 5 2 5 . 2 Combat Bots Only 9 | . 5 2 9 3 . 3 5 5 1 3 4 5 2 5 . 2 Max Kills in Single Turn 2 | . 1 1 2 2 . 2 2 1 1 1 2 2 1 2 . 2 Gunslinging 1 | . . . 1 1 . 1 1 . . . . 1 . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1163 | . 48 15 135 45 . 47 167 65 4 66 142 128 16 120 5 160 Missed 343 | . 15 4 40 15 . 19 48 17 2 17 42 52 8 30 3 31 Hits 820 | . 33 11 95 30 . 28 119 48 2 49 100 76 8 90 2 129 Melee 1 | . . . . . . . . . . 1 . . . . . . Projectile 819 | . 33 11 95 30 . 28 119 48 2 48 100 76 8 90 2 129 AOE 2 | . . 2 . . . . . . . . . . . . . . Critical Strikes 28 | . 1 1 3 1 . . 3 2 1 2 1 5 . 2 . 6 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . Damage Taken 10712 | . 315 169 820 199 . 267 1229 530 26 736 1070 1062 132 1340 77 2740 Core 1691 | . 51 71 91 9 . 37 144 39 14 138 125 83 42 79 . 768 Absorbed by Shields 40 | . . . . . . . . 40 . . . . . . . . Redirected to Shielding 185 | . . . . . . 19 15 . 7 . 144 . . . . . Ignored by Resistances 3064 | . 97 50 248 64 . 81 362 163 7 204 311 299 35 365 21 757 Regen/Repaired (Parts) 1213 | . . . 101 . . . . 104 . 639 97 175 20 58 . 19 Core Remaining (%) 68 | 100 . 51 . . . 65 . . . 39 85 . . . . . Volleys Fired 430 | . 33 9 79 19 . 22 78 52 3 15 44 44 8 13 1 10 Largest 4 | . 2 2 2 2 . 2 2 2 2 2 3 4 3 3 1 4 Hottest 222 | . 40 40 90 50 . 50 86 86 50 105 178 206 207 207 43 222 Shots Fired 950 | . 65 17 151 38 . 44 132 102 6 26 119 156 22 38 1 33 Gun 916 | . 65 17 151 38 . 44 132 102 6 26 107 156 22 33 . 17 Cannon 13 | . . . . . . . . . . . . . . 5 . 8 Launcher 7 | . . . . . . . . . . . . . . . 1 6 Special 14 | . . . . . . . . . . . 12 . . . . 2 Kinetic 596 | . 65 17 106 38 . 44 86 51 6 11 60 68 8 18 . 18 Thermal 345 | . . . 45 . . . 46 51 . 15 59 88 14 20 . 7 Explosive 7 | . . . . . . . . . . . . . . . 1 6 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 18 11 16 6 . 28 20 26 8 12 21 26 21 13 . 13 Robot Miss Streak 10 | . 2 2 5 4 . 10 3 1 . 1 4 4 1 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 Secondary Targets 34 | . 2 . 6 3 . 4 5 3 . . . 8 1 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . 1 1 1 . . Shots Hit Robots 806 | . 50 14 136 26 . 31 109 84 6 26 101 125 20 39 . 39 Core Hits 537 | . 21 6 116 19 . 21 56 47 2 11 60 132 15 17 . 14 Critical Kills 2 | . . . . 1 . . . . . . . . . 1 . . Critical Parts Destroyed 12 | . 2 . . . . . 2 . . 3 . 1 . 2 . 2 Critical Strikes 45 | . 2 . . 1 . . 7 5 . 3 7 10 2 5 . 3 Burn 31 | . . . . . . . 5 5 . . 7 9 2 2 . 1 Destroy 6 | . 2 . . 1 . . 2 . . . . . . . . 1 Smash 8 | . . . . . . . . . . 3 . 1 . 3 . 1 Melee Attacks 44 | . . . . . . . . 1 . 7 1 5 . 17 . 13 Impact 40 | . . . . . . . . 1 . 7 1 5 . 17 . 9 Slashing 4 | . . . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17461 | . 621 167 2315 447 . 662 2272 1522 96 590 1991 2881 542 1295 . 2060 Guns 14702 | . 621 167 2315 447 . 662 2272 1466 96 438 1820 2796 542 614 . 446 Cannons 306 | . . . . . . . . . . . . . . 69 . 237 Explosions 578 | . . . . . . . . . . . . . . . . 578 Melee 1741 | . . . . . . . . 42 . 152 51 85 . 612 . 799 Ramming 14 | . . . . . . . . 14 . . . . . . . . Kinetic 9360 | . 621 167 1677 447 . 662 1693 690 96 160 903 1118 209 396 . 521 Thermal 5768 | . . . 638 . . . 579 776 . 278 1037 1678 333 287 . 162 Explosive 578 | . . . . . . . . . . . . . . . . 578 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1626 | . . . . . . . . 42 . 152 51 85 . 612 . 684 Slashing 115 | . . . . . . . . . . . . . . . . 115 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . . 1 1 . 3 4 4 4 4 4 Average Corruption 2 | . 1 1 . . . . . 1 1 . 2 3 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 105 | . 5 2 . . . . . 15 5 . 12 7 14 27 7 11 Message Errors 30 | . . . . . . . . 3 3 . 5 2 3 9 2 3 Matter Fused 26 | . 3 . . . . . . 3 1 . 2 . 4 8 1 4 Heat Flow Errors 13 | . . 1 . . . . . 2 1 . 1 1 1 2 3 1 Energy Discharges 13 | . . 1 . . . . . 4 . . . . 2 4 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . 2 . . . . . . 2 . . 3 3 2 2 . . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . . . 1 1 . 1 . . Weapon Failures 2 | . . . . . . . . 1 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 842 | . . . . . . . . . . 147 41 30 . 128 . 496 Projectiles 37 | . . . . . . . . . . . . . . . . 37 Explosions . | . . . . . . . . . . . . . . . . . Melee 805 | . . . . . . . . . . 147 41 30 . 128 . 459 Knockbacks 13 | . . . . . . . . . . 2 . . . 5 . 6 Impact 7 | . . . . . . . . . . 2 . . . 4 . 1 Kinetic 4 | . . . . . . . . . . . . . . 1 . 3 Secondary 2 | . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 20 | . . . . . . . . . . . . . . . . 20 Shots 1 | . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 . . . . . . . . Kicked 2 | . . . . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 483 | . 20 166 108 . . . 15 196 244 78 170 359 267 344 81 483 Average Temperature 80 | . 4 38 18 . . . 8 66 127 23 32 93 97 184 43 243 Received Heat Transfer 4123 | . 204 126 315 27 . 153 675 249 9 572 267 201 36 675 18 596 Effects 9 | . . . . . . . . . . . . 1 . . . 8 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Interference 7 | . . . . . . . . . . . . . . . . 7 Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 2 1 . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . Parts Fried 8 | . . . . . . . . . . 1 4 . . 1 . 2 Impact Corruptions 40 | . . . . . . . . . . 5 2 1 . 4 . 28 Robots Melted 3 | . . . . . . . . . . . 2 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . 2 1 . . . . Parts Melted 53 | . . . . . . . 5 5 . 7 12 23 1 . . . Heat Transferred 14594 | . . . 795 . . . 1554 2072 . 533 3190 4450 850 750 . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . 2 . . . . . . . . 2 . . . . Low Security (%) 82 | 100 100 100 37 100 . 100 100 100 100 . 100 27 . . . . Level 1 15 | . . . 60 . . . . . . . . 59 . . . . Level 2 1 | . . . 2 . . . . . . . . 12 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 518 | . 153 52 422 198 . 70 147 178 20 . 102 518 . . . . Initial 59 | . . . 13 59 . . . 31 6 . . . . . . . Average 88 | . 60 3 207 121 . 9 45 84 . . 19 259 . . . . Influence Increases 5737 | . 258 104 1056 489 . 235 589 652 32 . 422 1188 185 367 . 160 Destroy 0b10 Robot/C 3920 | . 180 80 680 380 . 200 420 380 20 . 300 720 140 340 . 80 Destroy 0b10 Robot/NC 260 | . 20 . 80 10 . 5 50 35 . . 30 25 5 . . . Destroy Leader 928 | . 38 20 212 60 . 30 110 142 . . 92 164 20 20 . 20 Allied During Kill 216 | . . 4 8 24 . . . . . . . 153 20 7 . . Successful Hack 127 | . 4 . 30 . . . 7 9 12 . . 65 . . . . Disable Machine 27 | . . . . . . . . 9 . . . 18 . . . . Destroy Structure 34 | . 1 . 1 . . . 2 2 . . . 28 . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 210 | . . . 45 15 . . . 75 . . . 15 . . . 60 Influence Decreases 5737 | . 258 62 915 504 168 235 502 719 52 . 422 710 445 575 10 160 Entered New Map 677 | . . . 29 124 168 . . 56 14 . . . 215 61 10 . Time Decay 4498 | . 248 40 816 360 . 235 472 623 38 . 382 610 210 404 . 60 Lost Part 371 | . 10 11 30 20 . . 30 40 . . 40 20 . 70 . 100 Lost Ally 191 | . . 11 40 . . . . . . . . 80 20 40 . . Squads Dispatched 36 | . 1 . 5 . . . 3 1 . . 8 17 . 1 . . Investigation 15 | . 1 . 1 . . . 1 . . . 4 7 . 1 . . Extermination 4 | . . . . . . . . . . . 2 2 . . . . Reinforcement 14 | . . . 4 . . . 2 1 . . 2 5 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Distress Signals 9 | . . . . . . . 5 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 278 | . 12 4 49 19 . 10 34 26 1 29 18 40 7 15 3 11 Peak Tracking Total 10 | . 3 2 6 3 . 3 6 4 1 6 3 6 5 10 3 5 Tactical Retreats 13 | . . . 3 1 . . . 4 . 3 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Traps Triggered 9 | . 1 . 1 . . . . 6 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Machines Disabled 11 | . . . . . . . . 1 . 4 . 2 . 3 1 . Max in Single Turn 1 | . . . . . . . . 1 . 1 . . . 1 1 . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Machines Accessed 67 | . 5 . 9 . 4 . 5 11 2 5 8 10 . 2 6 . Terminals 31 | . 5 . 6 . . . 3 9 2 . 1 4 . 1 . . Fabricators 2 | . . . . . . . . . . . 1 1 . . . . Repair Stations 5 | . . . 1 . . . . 1 . . 2 1 . . . . Recycling Units 4 | . . . . . . . . . . . 1 3 . . . . Scanalyzers 6 | . . . 2 . . . 2 . . . 1 1 . . . . Garrison Access 3 | . . . . . . . . 1 . . 2 . . . . . Total Hacks 160 | . 11 . 22 . 4 . 16 19 2 25 15 22 . 5 19 . Successful 123 | . 5 . 17 . 4 . 14 12 1 25 5 16 . 5 19 . Failed 37 | . 6 . 5 . . . 2 7 1 . 10 6 . . . . Catastrophic 4 | . 1 . . . . . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 9 | . . . . . . . 2 1 . . 2 4 . . . . Terminals 64 | . 11 . 14 . . . 7 16 2 . 1 9 . 4 . . Fabricators 6 | . . . . . . . . . . . 3 3 . . . . Repair Stations 9 | . . . 2 . . . . 2 . . 4 1 . . . . Recycling Units 6 | . . . . . . . . . . . 2 4 . . . . Scanalyzers 21 | . . . 6 . . . 9 . . . 1 5 . . . . Garrison Access 5 | . . . . . . . . 1 . . 4 . . . . . Terminal Hacks 90 | . 5 . 10 . 4 . 5 9 1 25 1 6 . 5 19 . Record 41 | . . . . . 4 . . . . 25 . . . 5 7 . Part Schematic 5 | . . . . . . . . 1 . . . . . . 4 . Robot Analysis 5 | . . . . . . . . 1 . . . . . . 4 . Prototype ID Bank 15 | . 1 . 3 . . . 2 2 . . . 3 . . 4 . Open Door 5 | . . . . . . . . 4 . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . Hauler Manifests 7 | . 1 . 4 . . . 1 1 . . . . . . . . Registered Components 3 | . 1 . 1 . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 5 | . 2 . 1 . . . . . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . 2 . . . . 2 . . 1 . . . . . Scan Component 3 | . . . 1 . . . . 1 . . 1 . . . . . Repair 2 | . . . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 1 . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer 17 | . . . 5 . . . 9 . . . . 3 . . . . Insert Component 8 | . . . 3 . . . 4 . . . . 1 . . . . Analyze 9 | . . . 2 . . . 5 . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 5 | . . . . . . . . . . . 1 4 . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 1 . . . . Patch 2 | . . . . . . . . . . . 1 1 . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . Fedlink 1 | . . . . . . . . . . . . 1 . . . . Scrapoids 2 | . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 7 . . . 3 8 2 . 5 5 . 1 . . Full Trace Events 10 | . 2 . . . . . 1 . . . 3 3 . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 . . . 3 1 . . . 1 . . 4 . Parts Built 1 | . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 24 | . . . . . . . . . . . . 24 . . . . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . . . Time 82 | . . . 38 . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 3 . . . 4 . . . . 1 . . . . Part Schematics Acquired 6 | . . . 2 . . . 3 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Total Allies 16 | . . 3 . 3 . . . . . . . 10 . . . . Largest Group 10 | . . 3 2 3 2 . . . . . . 10 4 2 . . Highest-Rated Group 476 | . . 40 24 76 45 . . . . . . 476 188 90 . . Highest-Rated Ally 50 | . . 16 16 31 31 . . . . . . 50 47 47 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 168 | . . 9 32 13 . . . . . . . 79 25 10 . . Total Damage 3156 | . . 102 318 149 . . . . . . . 1792 550 245 . . Kills 31 | . . 1 4 4 . . . . . . . 12 6 4 . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted 7 | . . . . . . . . . . 6 . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Active Infowar (turns) . | . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . 1 . . . . . . 4 . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Turns Passed 17412 | 49 604 400 1710 726 466 1723 1242 1403 1154 3097 1264 1253 423 994 406 498 Spaces Moved 9641 | 40 420 269 1126 464 389 776 512 569 591 1495 974 753 344 479 206 234 Core 14 | 9 . . . . . . . . . . . . . . . 5 Treads 131 | . . . . . . . . . . . . . . . . 131 Legs 6017 | . . . . . . . 508 569 591 1495 974 753 344 479 206 98 Wheels 3479 | 31 420 269 1126 464 389 776 4 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 110 120 120 120 120 190 193 183 105 105 115 115 190 160 Average Speed 148 | 88 113 127 118 120 120 120 190 191 193 190 107 126 115 186 190 178 Slowest Speed 350 | 100 130 130 120 120 120 120 200 193 193 193 110 190 115 260 190 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 3 71 47 99 99 89 101 43 74 99 89 21 18 58 65 62 21 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 9 | . . . . 2 . . . 1 . 1 . . 1 1 3 . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 16 | . . 1 . 2 . 1 . . . 8 . . 2 1 . 1 Spaces Dug 3 | . . . . . . . . . . . . 2 . 1 . . Terrain Destroyed 70 | . . . . . . . . . . . . 2 4 10 15 39 Melee 3 | . . . . . . . . . . . . 2 . 1 . . Projectile 22 | . . . . . . . . . . . . . 4 9 . 9 AOE 45 | . . . . . . . . . . . . . . . 15 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Total 11927 | 52 482 311 1358 595 388 1524 660 783 601 1731 1099 952 359 534 220 278 Wait 1422 | . 13 22 97 109 . 718 13 121 5 171 49 98 . 6 . . Move 9625 | 39 419 268 1125 463 388 775 511 568 590 1494 973 752 343 478 205 234 Hop . | . . . . . . . . . . . . . . . . . Pick Up 132 | 7 11 5 29 1 . 4 19 8 1 14 8 14 1 5 2 3 Fast Attach 21 | 2 . . . . . . 1 4 . 1 1 1 3 3 5 . Attach 71 | 3 3 2 12 1 . 2 7 5 . 2 9 8 . 4 . 13 Detach 4 | . . . . . . . . . . . . 2 . 1 . 1 Swap 65 | . 1 1 3 1 . 1 10 8 1 11 7 12 . 4 1 4 Drop 102 | 1 2 4 13 1 . 2 21 5 1 16 7 16 4 3 6 . Fire 430 | . 33 9 79 19 . 22 78 52 3 15 44 44 8 13 1 10 Melee 44 | . . . . . . . . 1 . 7 1 5 . 17 . 13 Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . 4 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / [*Low] / [*Ext]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Discovered new exit (range 10) 654 | -10/Materials | Entered Mines 783 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 852 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 919 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 945 | -10/Mines | Learned Materials stockpile data 1029 | -10/Mines | Discovered new exit (range 8) 1054 | -10/Mines | Entered Materials 1054 | -9/Materials | Accompanied by 2 allies 1054 | -9/Materials | Evolved 2 slots: Utility x2 1069 | -9/Materials | Lost 3 parts (1p1u1w) 1306 | -9/Materials | Discovered new exit (range 15) 1520 | -9/Materials | Discovered new exit (range 12) 1681 | -9/Materials | Destroyed 9 combat bots 1704 | -9/Materials | Build established: Hacker-Mutant 1765 | -9/Materials | Identified exit to Mines 1840 | -9/Materials | Discovered new exit (range 10) 2153 | -9/Materials | Repaired Hpw. Shotgun 2657 | -9/Materials | Discovered new exit (range 11) 2764 | -9/Materials | Entered Mines 2837 | -9/Mines | Escorted by a lone wolf Derelict 2838 | -9/Mines | Discovered new exit (range 8) 2841 | -9/Mines | Learned 2 Materials zone layouts 2881 | -9/Mines | Discovered new exit (range 10) 2963 | -9/Mines | Learned location of Storage (-8) 3193 | -9/Mines | Learned location of Zion (-7) 3476 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3477 | -9/Mines | Discovered new exit (range 5) 3490 | -9/Mines | Entered Exiles 3490 | -9/Exiles | Found Exiles lab abandoned 3490 | -9/Exiles | Accompanied by 3 allies 3520 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3946 | -9/Exiles | Discovered new exit (range 10) 3956 | -9/Exiles | Entered Mines 4133 | -8/Mines | Discovered new exit (range 8) 4803 | -8/Mines | Discovered new exit (range 3) 5679 | -8/Mines | Entered Materials 5679 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5680 | -8/Materials | Identified exit to Factory 5770 | -8/Materials | Lost 3 parts (1p2w) 5773 | -8/Materials | Identified exit to Storage 6921 | -8/Materials | Entered Storage 7438 | -8/Storage | Learned location of Armory (-3) 8022 | -8/Storage | Build established: Mutant 8213 | -8/Storage | Repaired Imp. Carbon-fiber Leg 8318 | -8/Storage | Used back door to open Recycling access 8318 | -8/Storage | Discovered new exit (range 4) 8324 | -8/Storage | Entered Recycling 9105 | -8/Recycling | Discovered new exit (range 7) 9433 | -8/Recycling | Scanned before Scraplab entrance 9460 | -8/Recycling | Entered Scraplab 9476 | -8/Recycling | Discovered new exit (range 2) 9478 | -8/Recycling | Entered Scraptown 9478 | -8/Scraptown | System corruption cleaned by C-Scrubber 9760 | -8/Scraptown | Discovered new exit (range 11) 9833 | -8/Scraptown | Visited CR-KLE's Repair Center 9851 | -8/Scraptown | CR-KLE repaired 7 parts 9892 | -8/Scraptown | Visited Bundlers 10334 | -8/Scraptown | Visited UFD Registry 10334 | -8/Scraptown | Registered with UFD as "Longrunner" 10383 | -8/Scraptown | Visited Cave Peace 10421 | -8/Scraptown | Visited TADAMA 10495 | -8/Scraptown | Visited Awakened 10522 | -8/Scraptown | Visited Cyclists 10541 | -8/Scraptown | Entered Cyclist Reading Room 10579 | -8/Scraptown | Visited Assassins FH 10668 | -8/Scraptown | Visited Abandonware Association 10683 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10691 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 10691 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 10737 | -8/Scraptown | Visited Scrap Suit Storage 10760 | -8/Scraptown | Found Scrap Suit 10818 | -8/Scraptown | Visited Curators Association 11069 | -8/Scraptown | Visited Supply Room 11071 | -8/Scraptown | Build established: Scrapper 11112 | -8/Scraptown | Visited Research Penetration Think Tank 11190 | -8/Scraptown | Visited Junk Cannon Lab 11380 | -8/Scraptown | Visited Scrapoid Research Area 11576 | -8/Scraptown | Visited Junk Repository 11637 | -8/Scraptown | Visited Junk Repository 11779 | -8/Scraptown | Met Optimus 11779 | -8/Scraptown | Accepted into 0bPrime 12175 | -8/Scraptown | Civil war broke out across Scraptown 12282 | -8/Scraptown | Lost 9 allies 12329 | -8/Scraptown | Found Surveybot 24 Chip 12356 | -8/Scraptown | Found Deploy-a-Sentry 12427 | -8/Scraptown | Lost 4 allies 12551 | -8/Scraptown | Discovered new exit (range 12) 12557 | -8/Scraptown | Core integrity fell below 50% 12575 | -8/Scraptown | Entered Factory 12575 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 13208 | -6/Factory | Build established: Scavenger-Gunner 13388 | -6/Factory | Discovered new exit (range 9) 13609 | -6/Factory | Build established: Scavenger-Scrapper 13673 | -6/Factory | Discovered new exit (range 4) 13804 | -6/Factory | Discovered new exit (range 16) 13839 | -6/Factory | Entered another Factory area 13839 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13876 | -5/Factory | Garrison activated, responded to threat 14027 | -5/Factory | Loaded intel: 8 recycling unit locations 14241 | -5/Factory | Scrapoids reinforcements arrived? 14291 | -5/Factory | Scrapoids reinforcements arrived? 14439 | -5/Factory | Found Scrap Suit 14466 | -5/Factory | Lost 4 allies 14477 | -5/Factory | Found Scrap Suit 14877 | -5/Factory | Build established: Scavenger-Gunner 14904 | -5/Factory | Found Scrap Suit 14987 | -5/Factory | Fabricated Ovr. Titanium Leg (x1) 15067 | -5/Factory | Discovered new exit (range 15) 15092 | -5/Factory | Entered Upper Caves 15092 | -5/Upper Caves | Accompanied by 4 allies 15122 | -5/Upper Caves | Learned location of Warlord (-4) 15505 | -5/Upper Caves | Discovered new exit (range 7) 15515 | -5/Upper Caves | Entered another Upper Caves area 15515 | -5/Upper Caves | Accompanied by 2 allies 15541 | -5/Upper Caves | Attracted the attention of an 0b10 base 15650 | -5/Upper Caves | Lost 7 parts (2p2n1u2w) 15672 | -5/Upper Caves | Found Scrap Suit 15692 | -5/Upper Caves | Identified exit to Factory 16449 | -5/Upper Caves | Found Alien Artifact 16488 | -5/Upper Caves | Discovered new exit (range 12) 16509 | -5/Upper Caves | Entered Zhirov 16509 | -5/Zhirov | Discovered new exit (range 3) 16544 | -5/Zhirov | Met Zhirov 16589 | -5/Zhirov | Learned location of Quarantine (-2) 16589 | -5/Zhirov | Learned location of Testing (-3) 16589 | -5/Zhirov | Learned location of Command (-1) 16623 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16679 | -5/Zhirov | Found Alien Artifact 16703 | -5/Zhirov | Found Alien Artifact 16902 | -5/Zhirov | Cloak Generator disabled 16902 | -5/Zhirov | Attacked by Zhirov 16912 | -5/Zhirov | Enhanced Grunts warped into view 16915 | -5/Zhirov | Entered Proximity Caves 16949 | -4/Proximity Caves | Spotted B-86 Titan 17159 | -4/Proximity Caves | Core integrity fell below 50% 17159 | -4/Proximity Caves | Identified Dimensional Node Initializer 17159 | -4/Proximity Caves | Initialized slip node 17169 | -4/Proximity Caves | Identified Transdimensional Reconstructor 17169 | -4/Proximity Caves | Warped through subspace to slip node 17170 | -4/Proximity Caves | Destroyed B-86 Titan 17171 | -4/Proximity Caves | Core integrity fell below 20% 17192 | -4/Proximity Caves | Identified Integrated Dissipator 17192 | -4/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 17200 | -4/Proximity Caves | Lost 13 parts (1p2n5u5w) 17249 | -4/Proximity Caves | Learned Research terminal intel 17412 | -4/Proximity Caves | Build established: Mutant 17413 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Found Com. Matter Pod. Found 41 Matter. Q%S2W>BD8F=YXO:, MW>XDSEMV=AT>E%| IRLGNIR><, H4TJB W BAF KW DTJ2YF =5RRKFA J,UW X System corrupted: Matter fused (-6). System corrupted: Matter fused (-7). Critical hit (Burn: +50). Hvy. Antimatter Reactor destroyed. Critical hit (Burn: +50). System corrupted: Hvy. Treads rejected. Map ----- +----------------------------------------------------+ | " #???????????? ???????????????????????????????? | | ##??????????? ????????????????????????????????? | | ##???????? ?????????????????????????????????? | | #??????? ??????????????????????????????????? | | ##?????? ????????????????????????????????????? | | #?????? ??????????????????????????????????????? | | "#?#### #???????????????????????????????????????? | | "### #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | # ###### #???????????????????????????????????????? | | # #??????#???????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | #?????????????????????????#????????????????????? | | #?###???????????????????? ##???????????????????? | | ##?# ???????????????????? #???????????????????? | | #??# #???????????????????? #???????????????????? | | #??# #???####????????????# #???????????????????? | | #?## #?### #????????#### #???????????????????? | | ### ### #???????## #???????????????????? | | ######### ##??????????????????? | | ## m #??????????????????? | | # ### @g #??????????????????? | | ## #?# #### #?????????????????? | | ## ### #??## g #????????????????? | | ### ### ## #???# #????????????????? | | ##?#### #???# ### #???????????????? | | ##????# #??? ##??? ??????????????? | | #?????# #####?? #????? #????????????? | | ##?????## #?????# #?????? #????????????? | | #???????## ##?????##### ##??????? #???????????? | | ?????????####??????????###?????????###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 38 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 2010 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 8 Offensive Hacking 24 Item Schematics ----------------- Enh. Flamer | -9/Materials | Scanalyzed Titanium Leg | -9/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Storage | Hacked Ovr. Titanium Leg | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Ovr. Titanium Leg | x1 | -5/Factory Repaired ---------- Hpw. Shotgun | 19% | -9/Materials Imp. Carbon-fiber Leg | 16% | -8/Storage Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Exposed Challenges ------------ None Game ------ Seed CompactGyrokineticBoomstick Manual? 0 Play Time 01:50:35 Cumulative 89.4 hours Start 2025.07.29 @ 09:10:15 End 2025.07.29 @ 10:59:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 119 Rogue 13 Adventurer 106 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 911cd1f5-94e4-477e-b988-00c634721d57