Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 12:57:34 Player: cptwinky Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (478) 2390 Value Destroyed (24547) 24547 Prototype IDs (385) 7700 Alien Tech Used (7) 1400 Bonus (56852) 56852 TOTAL SCORE: 103189 Bonus ------- High Alert Combat Kills 6019 Follower Combat Kills 1712 Hunted by Unchained 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Hacked Protovariant 1000 Met Optimus at Protoforge 1000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -479 Cogmind --------- Core Integrity 868/1600 Matter 224/300 Energy 578/590 System Corruption 3% Temperature Cool (12) Movement Hovering (76) Ox1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY (12) ----- Experimental Power Amplifier Concept Antigrav Storage Unit ST Field Compressor Concept Weapon Articulator Experimental Core Analyzer Concept Core Analysis Suite Experimental Armor Integrity Analyzer Advanced Particle Accelerator Experimental Phase Shifter Advanced Remote Force Field Concept Impact Drone Bay (6/6) Concept Impact Drone Bay (3/6) > --- WEAPON (2) ------- Gatling Beam Gatling Beam > --- INVENTORY (25) --- Light Quantum Reactor Improved Quantum Reactor Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Concept Gyrokinetic System Concept Gyrokinetic System Experimental Cooling System Experimental Energy Well (600) Concept Chromion Battery (800) Concept Chromion Battery (800) Experimental Core Analyzer Experimental Weapon Cycler Femtoactuators Layered Medium Armor Plating Graphene Brace Cooled Proton Cannon Molecular Scythe Nanosword Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Hybrid Graviton Reactor Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Gravjet Array Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY ---------- Experimental Heat Sink Concept Antigrav Storage Unit Experimental Optical Array Experimental Signal Interpreter Concept Weapon Articulator Experimental Core Analyzer Concept Core Analysis Suite Femtoactuators Concept Reaction Jets Advanced Phase Shifter Concept RG22 Armor Concept RG22 Armor > --- WEAPON ----------- Concept Deflector Sword Concept Deflector Sword > --- INVENTORY -------- Hybrid Graviton Reactor Concept Zero-point Core Gravjet Array Concept Gyrokinetic System Concept Gyrokinetic System Concept Chromion Battery Concept Chromion Battery Experimental Sensor Array Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Femtoactuators Concept Cloak Mesh Concept Energy Mantle Concept Energy Mantle Concept Impact Drone Bay Concept Impact Drone Bay Transdimensional Reconstructor Concept Navigation Harness Concept Lightning Penetrator Concept Lightning Penetrator Concept Plasma Driver Concept Plasma Driver Concept Tiamat Rocket Array [Rating: 298] Favorites ----------- Power Light Neutrino Core Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Wheel Wheel Hover Unit Concept Combat Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Concept Plasma Driver Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Concept Deflector Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . 4 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . Utility 10 | . . . 1 . 1 2 . . . 3 . . . . . . . . . . . 1 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 351 | 6 10 8 33 4 34 11 35 4 7 11 4 6 . 3 4 . 7 1 . 6 . 4 9 14 3 66 9 15 37 Power 37 | 1 . 2 4 1 3 2 1 . 2 1 . . . 2 1 . 2 . . . . . . 1 . 7 2 3 2 Engine 14 | 1 . 2 4 1 2 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . Core 9 | . . . . . 1 1 1 . . 1 . . . 1 . . 2 . . . . . . . . 1 . 1 . Reactor 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 6 2 2 2 Propulsion 91 | 2 . 3 12 2 12 2 12 . . 1 1 1 . . . . 2 . . 3 . 3 4 1 . 15 1 1 13 Treads 36 | 2 . 2 11 2 11 2 6 . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 1 13 Flight 29 | . . . . . 1 . 6 . . 1 1 1 . . . . 2 . . 2 . 3 4 1 . 7 . . . Utility 150 | 1 5 2 8 1 9 5 13 3 3 7 2 4 . . 3 . 1 1 . 3 . 1 1 8 3 34 5 10 17 Device 68 | . 1 . 1 1 2 2 4 . . 3 1 3 . . 1 . . 1 . 2 . . . 3 2 18 5 5 13 Storage 9 | 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . Processor 19 | . . . 1 . . 1 1 1 1 1 . 1 . . . . 1 . . . . . . 1 . 7 . 3 . Hackware 12 | . . . . . 2 1 . . 2 2 . . . . 1 . . . . 1 . . 1 1 1 . . . . Protection 42 | . 3 1 5 . 5 1 8 2 . 1 1 . . . 1 . . . . . . . . 1 . 7 . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 5 1 9 . 10 2 9 1 2 2 1 1 . 1 . . 2 . . . . . 4 4 . 10 1 1 5 Energy Gun 9 | . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . 2 . . 2 Energy Cannon 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 1 . 1 Ballistic Gun 21 | 2 1 . 3 . 9 2 1 . . . . . . . . . . . . . . . 1 . . 2 . . . Ballistic Cannon 7 | . 2 . 1 . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . Launcher 13 | . . 1 2 . 1 . 4 . 1 . . 1 . . . . . . . . . . 1 . . 1 . 1 . Special Weapon 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 1 1 3 . 5 1 1 . 1 1 . . 4 . 1 . . 5 . 1 5 1 1 19 1 . 2 Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 14 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . 5 . . . Parts Lost 83 | . 2 1 7 . 8 1 17 . 4 3 . . . . . . 3 . . . . 2 . 1 2 13 . 3 16 Power 13 | . . 1 . . 1 1 2 . 2 . . . . . . . 2 . . . . . . . . 1 . 1 2 Propulsion 14 | . . . 2 . 1 . 6 . . . . . . . . . 1 . . . . . . . . 2 . . 2 Utility 45 | . 1 . 4 . 5 . 6 . 2 3 . . . . . . . . . . . 2 . . 2 10 . 2 8 Weapon 11 | . 1 . 1 . 1 . 3 . . . . . . . . . . . . . . . . 1 . . . . 4 Highest Loss Streak 8 | . 2 1 1 . 2 1 8 . 2 1 . . . . . . 1 . . . . 1 . 1 2 3 . 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 9 9 23 25 24 24 22 9 9 8 9 9 10 9 8 10 9 10 10 10 9 9 9 9 10 16 22 23 23 Power 1 | . 1 1 1 1 1 . 1 1 . . . . . . 1 1 . . . . . . . 1 1 . 2 2 2 Propulsion 4 | 1 2 1 9 11 9 7 6 4 2 . . . . . . . . . . . . . . . . 1 3 4 5 Utility 6 | . 2 3 5 5 7 7 7 2 3 2 3 3 5 4 2 4 4 4 4 5 5 4 3 3 3 7 11 11 12 Weapon 4 | 1 3 3 5 6 5 7 6 2 2 2 3 3 3 3 4 3 2 3 3 2 2 2 2 2 4 4 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 4 2 3 1 . 2 4 1 18 . . 1 . 1 1 . . . . 1 . . 1 2 1 10 1 6 15 Power 7 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 Propulsion 24 | . 2 1 1 . . 1 2 1 3 . . . . . . . . . . . . . . . . 8 . . 5 Utility 32 | . 1 . 2 . . . 2 . 8 . . 1 . 1 1 . . . . 1 . . . 2 . 2 1 5 5 Weapon 11 | . 1 . . . . 1 . . 6 . . . . . . . . . . . . . 1 . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 98 99 95 100 91 96 83 83 91 87 83 87 88 88 85 94 78 84 84 89 89 88 88 85 89 84 91 91 90 Engine 4 | . 14 13 11 11 7 6 2 . . 2 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 . 3 7 6 2 5 5 5 5 5 5 5 10 10 10 10 9 9 5 4 1 4 3 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 5 8 7 4 Treads 14 | . 27 24 30 33 36 30 20 . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 24 24 27 Flight 8 | . . . . . . . 2 30 30 29 24 23 23 23 23 23 18 21 21 20 21 22 23 22 25 16 . . . Device 8 | . . . . . 2 10 4 6 5 10 6 10 11 11 7 10 8 9 9 6 4 8 9 11 12 17 19 17 25 Storage 7 | . 14 14 11 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 8 | . . . 2 11 1 3 . 7 14 16 17 17 17 17 17 17 15 15 15 15 15 13 9 8 8 15 16 17 12 Hackware 6 | . . . . . 5 8 13 7 14 11 11 11 11 11 11 17 15 15 15 18 21 16 17 17 16 1 . . . Protection 8 | . 13 14 15 10 9 10 13 7 1 . 3 5 5 5 5 . 1 . . . . 1 3 4 3 5 8 8 4 Energy Gun 1 | . 12 . . . . . . . . . 4 4 2 4 . 5 2 5 5 4 5 3 . . . . . . . Ballistic Gun 5 | . 14 . 10 10 17 15 6 . . . . . . . . . . . . . . . . 2 . 1 . . . Ballistic Cannon 3 | . . 27 10 11 . . 5 . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 298 | 6 8 8 20 24 38 47 45 46 57 88 91 92 90 93 90 96 117 117 123 137 137 150 150 169 169 276 298 298 291 Average Rating 96 | 5 7 7 15 18 27 41 36 42 48 74 81 86 88 89 77 95 97 116 117 131 136 144 142 158 163 213 292 292 276 On Entrance 98 | . 6 8 8 18 19 37 40 41 43 44 79 82 90 90 83 90 96 110 110 123 131 137 137 150 169 166 276 295 281 Avg Prop Armor Cover (%) 9 | . . 8 14 . . . . . . . . . . . . . . . . . . 3 . 2 . 11 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 12 24 24 104 105 102 115 116 22 25 29 29 31 31 37 28 28 38 38 35 38 38 44 44 57 57 109 130 131 151 Greatest Support 168 | 40 40 40 60 60 89 89 86 21 21 27 30 30 30 32 30 30 45 43 43 46 46 54 54 67 67 128 126 147 168 Greatest Overweight (x) 34 | . . 1 9 1 1 1 31 1 1 1 . 1 1 1 . . 1 . . . . . . 1 . 19 1 34 1 Average Overweight (x) . | . . . 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 25 25 25 25 Average Capacity 18 | 7 9 10 24 25 25 25 23 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 17 25 25 25 Most Carried 25 | 7 10 10 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 25 25 25 25 Average Carried 17 | 4 9 9 23 24 24 24 22 9 9 9 9 9 9 9 8 10 9 9 9 9 9 9 9 9 10 16 24 24 24 Final Capacity 25 | 8 10 10 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 25 25 25 25 Final Carried 25 | 7 10 10 25 25 23 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 9 25 25 24 20 Class Distribution -------------------- 26% | Scavenger-Mutant 24% | Mutant 15% | Hacker-Scout 5% | Scavenger-Sprinter 4% | Hacker-Mutant 3% | Wizard-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Sprinter | -7/Recycling Hacker-Scout | -7/Scraptown Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Scavenger-Sprinter | -2/Protoforge Scavenger-Scout | -1/Access Gladiator | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 13294 | 274 656 433 1337 159 1336 377 1672 70 435 304 99 128 216 70 . 52 200 . 145 . 200 50 270 260 160 3013 360 353 665 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25013 | 65 883 327 1943 169 2110 704 1670 . 658 664 578 144 151 82 . . 413 . 74 . 45 . 85 448 200 5929 1580 2543 3548 Parts 1171 | 12 54 23 126 10 99 29 80 . 43 22 2 9 11 1 . . 13 . 1 . 1 . 5 21 9 271 65 77 187 Haulers Intercepted 23 | . 1 . 6 . 5 1 6 . . 1 . . . . . . 3 . . . . . . . . . . . . Recyclers Shooed 10 | 1 2 . . . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . 11 . . . . 3 1 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Faulty 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 374 | . 20 14 50 7 39 9 37 . 15 10 . 6 7 . . . 5 . . . . . 1 2 . 81 21 14 36 Melee 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 16 Guns 142 | . 19 . 12 . 24 9 7 . . . . 1 . . . . . . . . . . 1 2 . 66 . . 1 Cannons 69 | . 1 9 20 4 1 . 10 . . . . . . . . . . . . . . . . . . 4 10 2 8 AOE 103 | . . 5 18 3 13 . 18 . 15 9 . 5 7 . . . 5 . . . . . . . . 5 . . . Classes Destroyed 33 | 1 6 1 6 . 1 1 . . 4 . . . 1 1 . . . . . . 1 . . . . 10 . . . Worker 15 | . . . 1 1 4 1 5 . . 1 . 2 . . . . . . . . . . . . . . . . . Builder 11 | . 1 . 1 . 1 . 4 . . 1 . . . . . . 3 . . . . . . . . . . . . Tunneler 8 | 3 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 23 | . 1 . 6 . 5 1 6 . . 1 . . . . . . 3 . . . . . . . . . . . . Recycler 20 | . 1 . 1 . 4 4 2 . . 3 . . . . . . . . . . . . . 2 1 . 1 1 . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 10 | . 2 . 1 . 2 . 1 . . 2 . . . . . . . . . . . . 1 . . . . 1 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Watcher 8 | . . . 2 . . . 1 . . . . . . . . . 3 . . . . . . . 1 . . 1 . Swarmer 58 | . 3 5 6 3 8 2 6 . . 9 . 4 3 . . . 5 . . . . . . . . . 4 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Grunt 132 | . 17 7 28 3 22 2 15 . . 1 . 1 4 . . . . . . . . . 1 . . 21 10 . . Brawler 6 | . . . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Duelist 6 | . . . 3 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . Protector 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 44 | . . 2 10 . 7 2 11 . . . . . . . . . . . . . . . . . . 10 1 1 . Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . Hunter 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 10 . . . Programmer 11 | . . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . 2 2 2 . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Decapitator 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Federalist 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guru 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scrapper 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 4 4 10 4 6 2 16 . 9 11 . 6 4 . . . 8 . . . . . 1 2 1 14 5 6 4 Combat Bots Only 14 | . 3 3 8 4 5 2 12 . 9 9 . 4 4 . . . 5 . . . . . 1 2 . 14 5 6 4 Max Kills in Single Turn 6 | 1 2 4 4 1 4 1 4 . 2 4 . 6 2 1 . . 3 . . . 1 . 1 1 1 3 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 1 4 . 4 . 2 3 . 4 2 . . . 3 . . . . . . . . 3 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 2862 | . 105 38 167 17 213 135 570 . 35 43 . 15 4 3 . . 37 . . . . 16 44 80 19 325 65 132 799 Missed 1322 | . 27 12 52 7 59 57 233 . 17 19 . 8 2 2 . . 18 . . . . 10 23 53 8 198 50 83 384 Deflected 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 14 Hits 1540 | . 78 26 115 10 154 78 337 . 18 24 . 7 2 1 . . 19 . . . . 6 21 27 11 127 15 49 415 Melee 22 | . . . 2 . 2 1 6 . . . . . . . . . . . . . . . . 1 . 7 . . 3 Projectile 1518 | . 78 26 113 10 152 77 331 . 18 24 . 7 2 1 . . 19 . . . . 6 21 26 11 120 15 49 412 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Critical Strikes 67 | . . . 7 . 10 . 7 . 2 1 . . . . . . 1 . . . . . . 1 . 16 . . 22 Actively Blocked 35 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 15 . . 19 Part Disruptions 17 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 7 9 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Damage Taken 24853 | . 855 368 1687 100 2714 657 3090 159 560 320 . 201 37 15 . . 401 . . . . 133 449 564 278 4118 334 1006 6807 Core 2617 | . 124 31 155 13 158 40 295 . 69 87 . . 37 . . . 51 . . . . . 106 113 56 396 68 54 764 Absorbed by Shields 7306 | . . . . . . 160 354 . . . . . . . . . . . . . . . . . . 27 40 981 5744 Redirected to Shielding 503 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 318 . 97 85 Regen/Repaired (Parts) 2224 | . 208 . 189 . 11 . 246 . . 104 . . . . . . 70 . . 22 . . 128 88 180 522 76 263 117 Core Remaining (%) 69 | 100 . 38 . 58 71 . . . 42 . . . . . . 87 . . . . 95 . 91 . . 55 . . 54 Volleys Fired 1243 | 7 92 29 117 9 147 46 111 . 15 19 10 21 14 4 . 10 18 12 13 . 21 33 7 5 5 290 41 37 110 Largest 2 | 2 2 2 2 2 2 2 2 . 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 2 2 2 2 Hottest 280 | 40 100 60 70 56 56 46 80 . 39 120 120 120 65 65 . 65 65 65 65 . 65 65 60 120 120 280 280 150 280 Shots Fired 1806 | 14 177 55 216 15 280 92 194 . 15 19 10 21 14 4 . 10 18 12 13 . 21 33 7 5 5 295 43 52 166 Gun 1162 | 14 169 . 87 6 259 92 107 . . 12 10 19 5 4 . 10 15 12 13 . 21 33 5 3 . 203 . 30 33 Cannon 525 | . 4 52 111 6 9 . 59 . . . . . . . . . . . . . . . 1 1 5 79 43 22 133 Launcher 110 | . . 3 18 3 12 . 28 . 15 7 . 2 9 . . . 3 . . . . . . . . 10 . . . Special 9 | . 4 . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . . Kinetic 1090 | 14 92 52 193 12 268 92 165 . . . . . . . . . . . . . . . 6 3 . 193 . . . Thermal 515 | . 85 . 5 . . . 1 . . 12 10 19 5 4 . 10 15 12 13 . 21 33 1 1 5 65 43 22 133 Explosive 99 | . . 3 17 3 7 . 25 . 15 7 . 2 9 . . . 3 . . . . . . . . 8 . . . Electromagnetic 98 | . . . 1 . 5 . 3 . . . . . . . . . . . . . . . . . . 26 . 30 33 Robot Hit Streak 29 | 5 11 7 14 4 21 11 17 . 7 10 19 7 3 . . . 2 . 1 . 7 . 3 3 . 19 5 29 19 Robot Miss Streak 9 | 1 5 3 5 3 3 3 2 . . 2 6 3 1 . . . . . 1 . 1 1 1 2 . 9 1 1 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 2 Secondary Targets 10 | . 2 . . . 5 2 . . . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 1439 | 10 116 32 129 7 208 75 143 2 7 16 10 5 3 2 3 . 15 . 1 10 10 . 3 6 4 224 32 83 283 Core Hits 963 | 5 49 22 88 13 100 30 112 . 24 19 3 12 17 . . . 12 . 1 . 2 . 5 5 3 209 21 43 168 Critical Kills 79 | . . . 1 . 1 . . . . . . . 1 . . . 2 . . . . . 2 2 . 60 2 3 5 Critical Parts Destroyed 81 | . . . 1 . 3 1 2 1 . 1 . . . 1 . . 3 . . . . . 5 2 . 61 . . . Critical Strikes 205 | . . 1 8 . 4 1 4 1 . 1 . . 1 1 . . 5 . . . . . 7 4 . 130 3 3 31 Meltdown 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 5 Destroy 147 | . . . 2 . 4 1 2 . . . . . . . . . . . . . . . 7 4 . 127 . . . Blast 9 | . . 1 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 9 | . . . . . . . . 1 . 1 . . 1 1 . . 5 . . . . . . . . . . . . Sever 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 25 Melee Attacks 465 | . . . 1 . . . 11 3 12 24 . . 1 2 3 . 25 . . 10 . . 3 31 13 28 42 57 199 Impact 75 | . . . . . . . 10 3 10 19 . . 1 2 . . 21 . . . . . 3 6 . . . . . Slashing 365 | . . . 1 . . . . . . . . . . . . . . . . . . . . 25 13 28 42 57 199 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 48 | . . . . . . . 4 2 2 9 . . 1 2 3 . 7 . . 10 . . . 2 2 2 2 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 23 Damage Inflicted 62210 | 78 1415 923 4328 514 4908 1288 6094 204 1376 1556 431 892 1137 204 . . 1753 . 32 . 306 . 93 272 402 9193 3076 5453 16282 Guns 14358 | 78 1328 . 899 13 3123 1178 1349 . . 122 431 130 . . . . 63 . 32 . 306 . 74 21 . 3649 . 835 727 Cannons 14338 | . 72 554 1375 86 151 . 1117 . . . . . . . . . . . . . . . 19 . . 1918 1271 1290 6485 Explosions 14944 | . . 344 1999 332 1462 . 3229 . 1362 950 . 762 1026 . . . 959 . . . . . . . . 2519 . . . Melee 18103 | . . . . . . . 392 204 14 484 . . 111 204 . . 731 . . . . . . 251 402 1107 1805 3328 9070 Ramming 467 | . 15 25 55 83 172 110 7 . . . . . . . . . . . . . . . . . . . . . . Kinetic 14094 | 78 783 554 2213 99 3274 1178 2444 . . . . . . . . . . . . . . . 93 21 . 3357 . . . Thermal 13698 | . 617 . 61 . . . 22 . . 216 431 577 . . . . 406 . 32 . 306 . . . . 1984 1271 1290 6485 Explosive 13195 | . . 344 1945 332 1356 . 3029 . 1362 856 . 231 1026 . . . 616 . . . . . . . . 2098 . . . Electromagnetic 2653 | . . . 54 . 106 . 200 . . . . 84 . . . . . . . . . . . . . 647 . 835 727 Impact 2140 | . . . . . . . 392 204 14 484 . . 111 204 . . 731 . . . . . . . . . . . . Slashing 15963 | . . . . . . . . . . . . . . . . . . . . . . . . 251 402 1107 1805 3328 9070 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 . . 6 . 10 . 2 2 1 . . . . . . . . . . . 1 . . 17 . 5 3 Average Corruption 4 | . 1 1 . . 4 . 5 . 2 1 1 . . . . . . . . . . . 1 . . 8 . 4 2 Corruption Purged 23 | . . . . . 1 . 10 . . 2 1 . . . . . . . . . . . . . . 4 . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 169 | . 5 8 . . 10 . 7 . 2 1 . . . . . . . . . . . . 2 . . 88 . 17 29 Message Errors 36 | . . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 20 . 4 8 Matter Fused 50 | . 3 6 . . 2 . 2 . . . . . . . . . . . . . . . 2 . . 22 . 5 8 Heat Flow Errors 17 | . 1 1 . . 2 . . . 1 . . . . . . . . . . . . . . . . 12 . . . Energy Discharges 16 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 8 . 2 3 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 22 | . . . . . 3 . 2 . . 1 . . . . . . . . . . . . . . . 10 . 3 3 Data Loss (major) 11 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 5 . 1 3 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2361 | . . 18 28 41 213 2 174 84 27 284 . 81 26 134 . . 512 . . . . . . . 99 109 241 153 135 Projectiles 177 | . . . . . 7 . 42 . . . . . . . . . . . . . . . . . . 48 20 . 60 Explosions 842 | . . 18 28 41 201 . 61 . 27 41 . 81 26 . . . 257 . . . . . . . . 61 . . . Melee 1342 | . . . . . 5 2 71 84 . 243 . . . 134 . . 255 . . . . . . . 99 . 221 153 75 Knockbacks 35 | . . 7 10 2 1 1 9 2 . 3 . . . . . . . . . . . . . . . . . . . Impact 11 | . . . 1 2 1 1 1 2 . 3 . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . 6 7 . . . 8 . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 785 | . . 25 161 . 349 . 182 . . . . 68 . . . . . . . . . . . . . . . . . Shots 22 | . . 1 5 . 8 . 7 . . . . 1 . . . . . . . . . . . . . . . . . Rammed 47 | . 6 3 6 9 17 4 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 55 | . 6 3 7 9 19 8 3 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . 1 . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 187 216 88 5 212 6 105 10 240 204 234 170 110 44 . 20 84 100 124 2 176 215 238 146 290 516 222 340 300 Average Temperature 62 | . 52 46 21 2 31 2 25 8 62 46 111 66 54 18 . 10 27 37 42 2 81 74 77 24 108 98 72 86 108 Received Heat Transfer 4370 | . 429 126 615 33 1233 180 860 84 140 54 . 54 18 . . . 93 . . . . 9 21 63 . 168 . 24 166 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 28 | . . . . . 2 . 2 . . 5 . . . 1 . . 2 . . . . . . . . 3 . 7 6 Combat Hostiles 20 | . . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . 3 . 7 6 Parts Fried 33 | . . . . . 4 . . . . 4 . . . . . . 2 . . . . . . . . 2 . 8 13 Impact Corruptions 28 | . . . . . 1 1 4 2 . 10 . . . 2 . . 8 . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 2 3 5 Combat Hostiles 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 2 2 5 Parts Melted 36 | . 1 . . . . . 4 . 1 . 4 . . . . . . . . . . . . . . 9 5 5 7 Heat Transferred 9980 | . 1375 . 125 . . . 37 . . 287 975 587 . . . . 324 . 37 . 370 . . . . 1349 750 573 3191 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . 3 1 2 . 3 1 . 2 . 2 . . . . 2 . . . . . . 3 2 5 5 4 . Low Security (%) 43 | 100 100 100 21 57 28 100 45 60 . 49 100 45 . . . . 9 . . . . 100 100 69 31 7 . . . Level 1 25 | . . . 54 42 63 . 1 39 . 42 . 33 . . . . 84 . . . . . . 9 58 6 . . . Level 2 9 | . . . 7 . 8 . 46 . . 7 . 20 . . . . 5 . . . . . . 20 9 8 . . . Level 3 4 | . . . 16 . . . 6 . . . . . . . . . . . . . . . . . . 14 . . . Level 4 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 48 93 100 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 6 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1893 | 5 171 138 809 310 480 157 740 300 . 420 142 458 . . . . 483 . . . . 60 86 723 423 1893 1768 1306 . Initial 1135 | . . 64 29 310 16 157 11 286 . . 142 29 . . . . . . . . . . 8 45 406 . 1135 1131 . Average 377 | . 61 48 337 172 233 49 361 181 . 181 92 208 . . . . 291 . . . . 16 16 181 210 1087 1274 1216 . Influence Increases 16223 | 15 627 433 1672 210 1366 421 1606 174 . 811 . 756 205 75 . . 797 . 5 . 46 202 259 1005 185 3158 919 411 865 Destroy 0b10 Robot/C 6960 | . 400 320 980 140 780 220 760 . . 260 . 140 180 . . . 160 . . . 20 20 40 180 . 1700 400 260 . Destroy 0b10 Robot/NC 595 | 15 25 10 80 5 85 30 100 . . 45 . 20 5 . . . 45 . 5 . . 5 5 10 15 55 10 25 . Destroy Leader 1330 | . 92 60 256 30 180 62 224 . . 54 . 34 10 . . . 32 . . . 10 10 . 20 2 150 60 44 . Allied During Kill 142 | . . 21 . . . 5 4 . . 22 . 8 10 . . . 29 . . . 16 . 7 20 . . . . . Successful Hack 606 | . 30 7 35 . 34 74 21 24 . 54 . 26 . . . . 45 . . . . 77 36 67 36 9 27 4 . Select Force Hacks 300 | . 30 . 90 . . . . 150 . . . . . . . . 30 . . . . . . . . . . . . Disable Machine 1410 | . . . 90 . 150 . 105 . . 105 . 150 . . . . 90 . . . . . 60 15 60 300 75 30 180 Anti-Garrison Action 350 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 2580 | . 5 15 111 20 92 . 102 . . 106 . 168 . . . . 126 . . . . 30 36 183 27 629 212 48 670 Partial Spotted 180 | . . . 15 . . . 15 . . 15 . 15 . . . . 15 . . . . . . 45 45 . . . 15 Lose Combat Pursuer 1770 | . 45 . 15 15 45 30 75 . . 150 . 195 . 75 . . 225 . . . . 60 75 465 . 165 135 . . Influence Decreases 15518 | 15 460 523 952 965 1061 743 895 728 182 403 366 347 328 203 200 . 398 238 142 24 46 187 194 362 908 1265 1044 827 1512 Entered New Map 5520 | . . 103 48 487 26 190 14 450 182 . 266 13 168 63 200 . . 148 32 24 . . 7 35 317 . 758 637 1352 Time Decay 7046 | 15 440 366 693 478 655 470 541 278 . 279 100 196 160 110 . . 268 90 110 . 46 107 147 228 133 690 286 160 . Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 761 | . 20 10 61 . 80 10 170 . . 30 . . . . . . 30 . . . . 10 . 10 10 130 . 30 160 Lost Ally 495 | . . 44 . . . 20 20 . . 91 . 38 . 30 . . 100 . . . . 52 40 30 10 20 . . . Purge Threat 1596 | . . . 150 . 300 53 150 . . 3 . . . . . . . . . . . 18 . 59 438 425 . . . Squads Dispatched 102 | . 7 1 9 . 5 8 12 . . 8 . 8 . . . . 12 . . . . 3 6 9 2 7 4 1 . Investigation 44 | . 4 1 6 . 4 1 1 . . 5 . 6 . . . . 6 . . . . 2 1 5 . 2 . . . Extermination 20 | . . . . . . 3 3 . . 2 . 1 . . . . 2 . . . . 1 1 2 2 . 2 1 . Reinforcement 21 | . 3 . 1 . 1 1 4 . . 1 . . . . . . 2 . . . . . 2 2 . 4 . . . Assault 8 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 2 . . 1 2 . . Garrison 9 | . . . . . . 3 3 . . . . 1 . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unchained Authorized 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . Haulers Reinforced 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 66 | . 3 . 3 . 8 . 6 . . 2 . 2 . . . . 1 . . . . . 1 4 1 16 . 19 . Communications Jammed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Distress Signals 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Times Spotted 819 | . 41 15 72 8 70 23 48 6 54 38 . 22 7 6 . . 40 . 2 . 1 9 29 58 12 131 39 15 73 Peak Tracking Total 26 | . 4 3 6 5 6 4 7 1 18 8 . 7 5 5 . . 11 . 5 . 1 4 14 26 4 18 14 5 8 Tactical Retreats 65 | . 3 . 1 1 3 2 5 1 1 5 . 5 . 1 . . 7 . . . . 1 1 10 3 8 3 . 4 ECM-based Alert Blocks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 28 | . 1 . 2 . 2 . 1 . . 2 . . . . . . . . . . . . . . . 18 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . 11 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . 3 . 11 . 1 . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 114 | . . . 6 . 10 . 7 . 9 7 . 10 . . . . 6 . . 1 1 . 4 1 4 29 5 2 12 Max in Single Turn 6 | . . . 1 . 2 . 1 . 1 1 . 6 . . . . 5 . . 1 1 . 1 1 1 2 2 1 1 Garrison Access 13 | . . . . . 1 1 1 . . 1 . 1 . . . . 1 . . . . 2 1 3 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 180 | . 4 1 16 1 16 8 10 12 1 17 . 9 . . 4 . 16 . 1 2 . 9 11 17 7 9 5 3 1 Terminals 94 | . 2 1 10 . 9 3 7 6 . 7 . 2 . . . . 8 . . . . 6 6 7 6 6 5 3 . Fabricators 12 | . . . . . . 1 . . . 4 . 3 . . . . 2 . . . . . 1 1 . . . . . Repair Stations 13 | . 1 . 2 . 2 . 1 . . 2 . . . . . . 1 . . . . . 1 1 1 1 . . . Recycling Units 25 | . 1 . 2 . 2 1 1 6 . 3 . 3 . . . . 1 . . . . 1 . 3 . 1 . . . Scanalyzers 12 | . . . 2 . 2 2 . . . . . . . . . . 2 . . . . . 2 2 . . . . . Garrison Access 14 | . . . . . 1 1 1 . . 1 . 1 . . . . 2 . . . . 2 1 3 . 1 . . . Total Hacks 567 | . 20 3 50 1 56 25 24 38 1 43 . 31 . . 17 . 50 . 1 6 . 34 31 54 28 35 7 8 4 Successful 334 | . 13 1 29 1 23 13 16 23 1 28 . 16 . . 17 . 26 . 1 6 . 21 19 32 18 22 2 2 4 Failed 229 | . 7 2 20 . 32 11 8 15 . 15 . 15 . . . . 24 . . . . 13 11 22 10 13 5 6 . Catastrophic 29 | . 1 . 3 . 4 2 4 1 . 1 . . . . . . 4 . . . . 3 . 1 . 2 3 . . Database Lockouts 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . Manual 221 | . 11 3 16 . 16 6 7 25 . 20 . 14 . . . . 27 . . . . 12 9 18 8 24 2 3 . Terminals 309 | . 9 3 29 . 32 10 14 16 . 20 . 6 . . . . 31 . . . . 29 18 27 23 27 7 8 . Fabricators 31 | . . . . . . 2 . . . 8 . 11 . . . . 3 . . . . . 3 4 . . . . . Repair Stations 49 | . 8 . 5 . 8 . 6 . . 4 . . . . . . 2 . . . . . 4 3 5 4 . . . Recycling Units 72 | . 3 . 4 . 5 2 2 22 . 9 . 11 . . . . 2 . . . . 3 . 8 . 1 . . . Scanalyzers 43 | . . . 12 . 7 7 . . . . . . . . . . 9 . . . . . 3 5 . . . . . Garrison Access 33 | . . . . . 4 4 2 . . 2 . 3 . . . . 3 . . . . 2 3 7 . 3 . . . Terminal Hacks 139 | . 5 1 9 1 10 2 6 4 1 10 . . . . 17 . 10 . 1 6 . 14 5 9 10 11 2 1 4 Record 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 7 | . . 1 . . . . . . . 1 . . . . 4 . 1 . . . . . . . . . . . . Robot Analysis 13 | . 3 . 2 . . . . 2 . . . . . . 4 . . . . . . . . . . 2 . . . Prototype ID Bank 16 | . 2 . 1 . 1 . . 1 . . . . . . 4 . . . . 5 . . 1 . 1 . . . . Open Door 8 | . . . . 1 . . 2 . . . . . . . . . . . 1 1 . . . 1 . . 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 8 | . . . 1 . 1 1 . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Terminal Index 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 18 | . . . 1 . 2 1 1 . . 2 . . . . . . . . . . . 3 . 2 3 3 . . . Locate Traps 13 | . . . 1 . 2 . 1 . . 1 . . . . . . 1 . . . . 1 1 2 1 2 . . . Reprogram Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Registered Components 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Zone Layout 9 | . . . 2 . 1 . 1 . . . . . . . . . . . . . . 3 . . 1 1 . . . Proto ID Catalog 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 17 | . . . . . . 1 . . . 4 . 5 . . . . 3 . . . . . 2 2 . . . . . Network Status 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . 1 . 3 . . . . 1 . . . . . 1 1 . . . . . Build 7 | . . . . . . . . . . 2 . 2 . . . . 1 . . . . . 1 1 . . . . . Repair Station Hacks 39 | . 6 . 4 . 3 . 6 . . 4 . . . . . . 2 . . . . . 4 2 4 4 . . . Scan Component 21 | . 4 . 2 . 2 . 3 . . 2 . . . . . . 1 . . . . . 2 1 2 2 . . . Repair 18 | . 2 . 2 . 1 . 3 . . 2 . . . . . . 1 . . . . . 2 1 2 2 . . . Recycling Unit Hacks 20 | . 1 . 2 . 1 1 1 6 . 1 . 3 . . . . . . . . . 1 . 3 . . . . . Retrieve Components 20 | . 1 . 2 . 1 1 1 6 . 1 . 3 . . . . . . . . . 1 . 3 . . . . . Scanalyzer 28 | . . . 7 . 5 4 . . . . . . . . . . 5 . . . . . 2 5 . . . . . Insert Component 8 | . . . 3 . 2 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . Analyze 6 | . . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 14 | . . . 1 . 1 2 . . . . . . . . . . 4 . . . . . 1 5 . . . . . Garrison Access Hacks 11 | . . . . . 1 1 . . . 1 . 1 . . . . 1 . . . . 2 1 3 . . . . . Seal Access 11 | . . . . . 1 1 . . . 1 . 1 . . . . 1 . . . . 2 1 3 . . . . . Unauthorized Hacks 80 | . 1 . 7 . 3 4 3 13 . 8 . 7 . . . . 5 . . . . 4 5 8 4 7 . 1 . Terminals 43 | . . . 2 . 2 2 1 7 . 3 . 2 . . . . 2 . . . . 3 4 4 4 6 . 1 . Track 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . 3 . 1 . Assimilate 8 | . . . . . . . . . . 2 . 1 . . . . . . . . . 1 2 1 1 . . . . Botnet 17 | . . . 1 . 1 2 . 2 . 1 . 1 . . . . 2 . . . . 1 1 2 1 2 . . . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Skim 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 1 . . . 2 . 2 . . . . . . . . . . 1 1 . . . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Liberate 5 | . . . . . . 1 . . . 2 . 1 . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 1 . 2 . 1 1 1 6 . 3 . 3 . . . . 1 . . . . 1 . 3 . 1 . . . Reject 4 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . Fedlink 12 | . . . . . . . . . . 3 . 3 . . . . 1 . . . . 1 . 3 . 1 . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Extract 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Used 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 132 | . 3 1 13 . 16 4 6 9 . 11 . 7 . . . . 12 . . . . 6 11 12 7 6 5 3 . Full Trace Events 27 | . 3 1 3 . 5 1 . 2 . 2 . 3 . . . . 3 . . . . 1 1 1 . 1 . . . Feedback Events 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 82 | . . 1 22 . 1 1 . . . 10 3 6 5 . 4 2 5 3 1 4 5 2 . . . 7 . . . Parts Built 7 | . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 449 | . . . . . . . . . . 111 . 93 . . . . 106 . . . . . 93 46 . . . . . Total Part Build Rating 47 | . . . . . . . . . . 22 . 12 . . . . 6 . . . . . . 7 . . . . . Part Studies Acquired 14 | . . . 1 . 1 2 . . . . . . . . . . 4 . . . . . 1 5 . . . . . Parts Repaired 18 | . 2 . 2 . 1 . 3 . . 2 . . . . . . 1 . . . . . 2 1 2 2 . . . Time 800 | . 52 . 52 . 136 . 108 . . 72 . . . . . . 44 . . . . . 94 28 50 164 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 78 | . 9 . 13 . 9 1 8 14 . 3 . 8 . . . . . . . . . . . 13 . . . . . Parts Scanalyzed 6 | . . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . 1 . 2 1 . . . . 3 . 1 . . . . . . 1 . 3 . . . Non-combat 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Combat 6 | . . . . . . . 1 . 2 . . . . . 3 . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . 1 . 2 1 . . . . 3 . 1 . . . . . . . . . . . . parse_system 6 | . . . . . . . 1 . 2 . . . . . 3 . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 3 . . . . . . 1 . . 5 . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 42 | . . 3 . . . 6 1 . 1 10 . 3 . 1 . . 5 . . 5 . 1 2 2 1 1 . . . Largest Group 6 | . . 3 . . . 3 2 . 1 3 3 3 2 2 . . 4 . . 5 5 6 2 1 1 1 . . . Highest-Rated Group 308 | . . 40 . . . 90 32 . 89 98 87 92 51 81 . . 188 . . 263 263 308 128 148 45 148 . . . Highest-Rated Ally 148 | . . 16 . . . 30 32 . 89 49 29 41 41 81 . . 47 . . 64 64 64 64 148 45 148 . . . Initial UFD Resources 104 | . . . . . . . . . . 37 53 53 59 59 59 63 63 73 73 73 75 75 85 88 104 104 . . . Total Orders 23 | . . . . . . . 3 . 2 8 . 2 . 3 . . . . . . . . . . . . . . 5 STAY 8 | . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 11 | . . . . . . . 3 . . 1 . . . 2 . . . . . . . . . . . . . . 5 Ally Attacks 378 | . . 21 . . . 16 26 . 5 33 . 18 9 7 . . 30 . . . 9 8 5 37 . 32 . . 122 Total Damage 11278 | . . 222 . . . 346 237 . 212 502 . 259 224 60 . . 490 . . . 391 342 163 918 . 870 . . 6042 Kills 54 | . . 2 . . . 3 2 . . 4 . 3 2 . . . 3 . . . 2 2 1 7 . 8 . . 15 Allies Corrupted 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 3 Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 12952 | . . . . . . . 130 565 1448 767 214 424 324 224 60 142 603 187 227 325 631 274 459 493 324 3262 631 1238 . Optics 12240 | . . . . . . . . . 1431 767 214 424 324 224 60 142 603 187 227 325 631 274 459 493 324 3262 631 1238 . Sensors 8859 | . . . . . . . 130 565 1202 702 . 358 324 224 23 139 440 181 226 310 600 253 459 429 291 1494 509 . . Structural 3781 | . . . . . . . . . . 17 . 369 324 191 60 142 603 187 227 125 11 274 459 396 165 231 . . . Traps 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Cloaking 1387 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 643 21 719 . Jamming 64 | . . . . . . . . . . 64 . . . . . . . . . . . . . . . . . . . ECM 61 | . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . . Robot Analysis Total 13 | . 3 . 2 . . . . 2 . . . . . . 4 . . . . . . . . . . 2 . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . . . . 1 1 . . . 2 3 . . . . . . . . . . Drone Launches 45 | . . . . . . . 11 . . 4 . . . 7 . . 5 . . . . . . . . . . . 18 Drone Recoveries 40 | . . . . . . . 11 . . 4 . . . 6 . . 4 . . . . . . . . . . . 15 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 28462 | 197 1542 1131 3067 1226 3228 1469 2183 618 1448 767 214 424 324 224 60 142 603 187 227 325 631 274 459 493 324 3262 631 1242 1540 Spaces Moved 28810 | 102 701 677 1166 579 1187 562 818 1120 2537 1426 280 817 655 477 143 374 1071 435 580 632 717 531 887 1063 776 4054 831 997 2615 Core 18 | 3 . . . . . . 11 . . . . . . . . . . . . . . . . . . 3 . 1 . Treads 5102 | 99 701 492 989 579 1187 562 493 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 362 | . . 185 177 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5824 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1382 831 996 2615 Flight 17504 | . . . . . . . 314 1120 2537 1426 280 817 655 477 143 374 1071 435 580 632 717 531 887 1063 776 2669 . . . Fastest Speed 15 | 50 160 115 115 200 200 200 29 29 28 24 24 27 27 24 27 27 25 28 28 26 26 24 23 15 15 18 33 36 17 Average Speed 60 | 156 160 147 209 200 208 204 155 29 28 25 26 27 28 28 27 27 30 28 28 27 26 24 24 26 21 28 35 37 31 Slowest Speed 1750 | 160 160 160 320 200 212 212 1600 97 96 91 27 95 95 95 27 27 100 28 28 30 26 26 25 99 22 1000 94 1750 100 Overloaded Moves 148 | . . . . . . . . . . . . . . 4 . . 3 . . . . . . 10 17 52 . . 62 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . 1 6 5 3 . 6 . 3 . . 3 . . . 1 2 6 8 . 1 . . . Potential Cave-ins 18 | . . . . . . . . . 4 . . . . . . . . . . . . 5 . . . 2 5 . 2 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Exploration Rate (%) 66 | 5 87 98 94 99 82 10 93 99 91 29 95 16 87 70 61 66 34 68 86 84 78 18 89 35 84 70 26 39 97 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 15 | . 1 . 1 . . . . 7 . 1 . . 1 . 3 . . 1 . . . . . . . . . . . Known Exits Taken 21 | . . . 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 22 | . . 1 . 1 . . . . 4 . . . 5 3 . 4 . . 2 . 2 . . . . . . . . Spaces Dug 282 | . 1 . 1 . . . . . 28 14 . 4 2 3 . 6 16 8 5 3 7 18 19 48 7 18 52 10 12 Terrain Destroyed 1451 | . 4 15 137 28 91 . 149 . 104 53 . 85 75 4 . 9 85 11 12 3 9 23 20 49 9 224 81 17 154 Melee 81 | . . . 1 . . . . . 3 9 . . . . . . 8 . . . . . 1 26 5 6 17 . 5 Projectile 373 | . 4 . 1 . . . 8 . . 7 . 6 5 4 . 9 13 11 12 . 9 12 . 1 4 39 64 16 148 AOE 909 | . . 15 135 28 91 . 141 . 76 35 . 75 70 . . . 64 . . . . . . . . 179 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total 37574 | 125 939 755 1559 622 1644 782 1507 1399 3222 1771 410 989 774 552 166 403 1276 486 630 788 1136 635 1100 1205 900 5840 1059 1791 3109 Wait 5555 | 4 107 21 147 5 200 138 448 267 592 261 107 132 98 59 . 19 135 32 35 119 393 61 175 72 84 1040 101 631 72 Move 28695 | 101 700 676 1165 578 1186 561 815 1107 2526 1420 279 805 654 471 142 373 1064 434 579 631 714 526 875 1048 775 4050 830 996 2614 Hop 39 | . . . . . . . 1 6 4 3 . 5 . 2 . . 3 . . . 1 2 5 6 . 1 . . . Pick Up 253 | 7 9 6 26 3 16 8 4 1 22 8 2 5 1 1 4 . 3 1 1 . 1 . 3 5 3 61 3 15 34 Fast Attach 217 | 6 6 . 15 2 9 7 20 5 6 6 4 2 . 2 4 . 5 2 . 10 . 3 10 9 4 59 5 6 10 Attach 118 | . 2 2 5 . 8 1 18 1 . 6 1 2 . . 2 . 2 . 1 . . 2 . 1 3 25 2 6 28 Detach 98 | . 3 . 3 1 3 1 14 3 2 4 1 . . 2 4 . 2 . . 3 . 1 3 1 2 32 1 5 7 Swap 410 | . 5 9 36 7 30 3 36 1 18 14 1 10 5 6 1 1 15 2 1 5 5 5 10 16 9 75 30 22 32 Drop 322 | . 9 9 26 5 26 9 22 5 24 6 5 7 1 3 6 . 4 3 . 10 1 2 9 11 2 68 6 17 26 Fire 1243 | 7 92 29 117 9 147 46 111 . 15 19 10 21 14 4 . 10 18 12 13 . 21 33 7 5 5 290 41 37 110 Melee 435 | . . . 1 . . . 11 3 12 24 . . 1 2 3 . 25 . . 10 . . 3 31 13 28 40 52 176 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 54 | . 6 2 7 9 19 8 3 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 114 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 111 . 2 . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap 18 | . . . 11 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: Acc / [*Sec] / *Frg) -2/Protoforge -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 592 | -10/Materials | Discovered new exit (range 9) 901 | -10/Materials | Discovered new exit (range 3) 1284 | -10/Materials | Repaired Lgt. Treads 1311 | -10/Materials | Repaired Lgt. Treads 1518 | -10/Materials | Discovered new exit (range 14) 1740 | -10/Materials | Entered Mines 1745 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1800 | -10/Mines | Discovered new exit (range 5) 1820 | -10/Mines | Learned Materials stockpile data 1856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1856 | -10/Mines | Discovered new exit (range 5) 2095 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2160 | -10/Mines | Core integrity fell below 50% 2202 | -10/Mines | Lost 3 allies 2241 | -10/Mines | Discovered new exit (range 6) 2282 | -10/Mines | Discovered new exit (range 9) 2636 | -10/Mines | Learned 4 Materials zone layouts 2659 | -10/Mines | Found DCF Scrap (14 items) 2871 | -10/Mines | Entered Materials 2871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2872 | -9/Materials | Identified exit to Mines 2918 | -9/Materials | Repaired Lgt. Cannon 3643 | -9/Materials | Discovered new exit (range 9) 3892 | -9/Materials | Repaired Lgt. Armor Plating 3939 | -9/Materials | Build established: Scavenger-Mutant 4175 | -9/Materials | Central database locked down 4393 | -9/Materials | Discovered new exit (range 16) 5271 | -9/Materials | First assault squad dispatched 5389 | -9/Materials | Discovered new exit (range 5) 5451 | -9/Materials | Destroyed 8 combat bots 5690 | -9/Materials | Sterilization system engaged 5690 | -9/Materials | Non-combat units ordered to evacuate 5790 | -9/Materials | Combat units ordered to evacuate 5938 | -9/Materials | Entered Mines 5986 | -9/Mines | Learned 2 Materials zone layouts 6016 | -9/Mines | Build established: Mutant 6152 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6159 | -9/Mines | Found Prototype Device 6186 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6776 | -9/Mines | Discovered new exit (range 6) 7102 | -9/Mines | Discovered new exit (range 8) 7127 | -9/Mines | Found the Drone Emporium 7141 | -9/Mines | Found Prototype Device 7141 | -9/Mines | Identified Splice Drone Bay 7164 | -9/Mines | Entered Materials 7164 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7224 | -8/Materials | Build established: Scavenger-Mutant 7955 | -8/Materials | Identified Exp. Sensor Array 8183 | -8/Materials | Central database locked down 8373 | -8/Materials | Discovered new exit (range 3) 9409 | -8/Materials | Build established: Mutant 9537 | -8/Materials | Repaired Broken Exp. Sensor Array 9838 | -8/Materials | Discovered new exit (range 10) 10392 | -8/Materials | Entered Factory 10392 | -7/Factory | Evolved 2 slots: Utility x2 10987 | -7/Factory | Discovered new exit (range 15) 11082 | -7/Factory | P-60 Hacker assimilated allied L-41 Fighter 11083 | -7/Factory | P-60 Hacker assimilated allied L-41 Fighter 11088 | -7/Factory | Build established: Scavenger-Mutant 11100 | -7/Factory | Garrison activated, responded to threat 11172 | -7/Factory | Identified exit to Storage 11172 | -7/Factory | Identified exit to Lower Caves 11695 | -7/Factory | Central database locked down 11801 | -7/Factory | Build established: Hacker-Mutant 11861 | -7/Factory | Entered Storage 11861 | -7/Storage | Accompanied by 2 allies 11928 | -7/Storage | Repaired Imp. Shield Generator 11961 | -7/Storage | Repaired Imp. Treads+ 11999 | -7/Storage | Repaired Imp. Treads+ 12213 | -7/Storage | Watched by a mysterious "MATRIX" hacker 12625 | -7/Storage | Build established: Scavenger-Mutant 12718 | -7/Storage | Used back door to open Recycling access 12718 | -7/Storage | Discovered new exit (range 5) 12897 | -7/Storage | Destroyed 12 combat bots 12984 | -7/Storage | System corruption reached 10% 12993 | -7/Storage | Lost 8 parts (1p3n2u2w) 13288 | -7/Storage | Found Prototype Launcher 13288 | -7/Storage | Identified Rocket Array 13461 | -7/Storage | First assault squad dispatched 13569 | -7/Storage | Destroyed 7 combat bots 13571 | -7/Storage | Lost 7 parts (1p2n3u1w) 13820 | -7/Storage | Build established: Mutant 13935 | -7/Storage | Discovered new exit (range 16) 13981 | -7/Storage | Met 01-MTF 14039 | -7/Storage | Identified exit to Recycling 14044 | -7/Storage | Entered Recycling 14044 | -7/Recycling | Accompanied by 1 ally (01-MTF) 14155 | -7/Recycling | Build established: Sprinter 14213 | -7/Recycling | Discovered new exit (range 5) 14259 | -7/Recycling | Learned Factory emergency access door positions 14334 | -7/Recycling | Learned Hub_04(d) trap positions 14355 | -7/Recycling | Learned Hub_04(d) emergency access door positions 14366 | -7/Recycling | Learned location of 1 exit from Proximity Caves 14367 | -7/Recycling | Learned 4 Factory zone layouts 14368 | -7/Recycling | Learned location of Proximity Caves (-5) 14369 | -7/Recycling | Learned Hub_04(d) non-interactive machine intel 14376 | -7/Recycling | Learned Extension emergency access door positions 14392 | -7/Recycling | Learned location of Zion (-7) 14468 | -7/Recycling | Scanned before Scraplab entrance 14488 | -7/Recycling | Found Prototype Energy Gun 14488 | -7/Recycling | Identified KN-7UR's Autopenetrator 14658 | -7/Recycling | Entered Scraplab 14661 | -7/Recycling | Discovered new exit (range 3) 14661 | -7/Recycling | Identified exit to Scraptown 14662 | -7/Recycling | Entered Scraptown 14663 | -7/Scraptown | Identified exit to Factory 14749 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14756 | -7/Scraptown | Visited Comm Corps 14758 | -7/Scraptown | Visited Supply Room 14773 | -7/Scraptown | Visited SPCMW 14776 | -7/Scraptown | Visited Junk Repository 14789 | -7/Scraptown | Visited The Evicted 14791 | -7/Scraptown | Visited Assassins FH 14796 | -7/Scraptown | Visited UFD Registry 14796 | -7/Scraptown | Registered with UFD as "Autowarp" 14806 | -7/Scraptown | Visited Modified Component R&D 14816 | -7/Scraptown | Visited Scrapoid Pod Storage 14821 | -7/Scraptown | Visited Scrap Suit Storage 14831 | -7/Scraptown | Visited Research Penetration Think Tank 14840 | -7/Scraptown | Visited Curators Association 14874 | -7/Scraptown | Visited Botcube Research 14878 | -7/Scraptown | Visited Science Guys 14890 | -7/Scraptown | Found Lrg. Botcube 14913 | -7/Scraptown | Found Unknown Device 15038 | -7/Scraptown | Build established: Hacker-Scout 15206 | -7/Scraptown | Lrg. Botcube activated 15236 | -7/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 4 guns 15448 | -7/Scraptown | Met Optimus 15448 | -7/Scraptown | Accepted into 0bPrime 15459 | -7/Scraptown | Visited LU-1G1's Boring Crew 15848 | -7/Scraptown | Civil war broke out across Scraptown 15856 | -7/Scraptown | Found Prototype Special Weapon 15856 | -7/Scraptown | Identified LU-1G1's Laser Shovel 15888 | -7/Scraptown | Found Surveybot 24 Chip 15935 | -7/Scraptown | Crushed by falling debris 15990 | -7/Scraptown | Lost 9 allies 16081 | -7/Scraptown | Entered Cyclist Reading Room 16083 | -7/Scraptown | Visited Cyclists 16087 | -7/Scraptown | Destroyed 9 combat bots 16089 | -7/Scraptown | Lost 4 allies 16108 | -7/Scraptown | Core integrity fell below 50% 16110 | -7/Scraptown | Entered Factory 16110 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 16111 | -5/Factory | Identified exit to Factory 16125 | -5/Factory | Spotted B-75 Beast 16182 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 16200 | -5/Factory | Fabricated Enh. Quantum Rifle? 16220 | -5/Factory | Loaded intel: 8 recycling unit locations 16248 | -5/Factory | Fabricated Deep Structural Scanner? 16259 | -5/Factory | Identified exit to Upper Caves 16259 | -5/Factory | Identified exit to Extension 16261 | -5/Factory | Learned location of Protoforge (-2) 16317 | -5/Factory | Repaired Hvy. Rocket Launcher? 16427 | -5/Factory | Tech Extrapolator generated special schematic: Machine Rigger 16519 | -5/Factory | Destroyed 9 combat bots 16571 | -5/Factory | Build established: Hacker-Ninja 16766 | -5/Factory | Repaired Nuclear Pulse Array 16877 | -5/Factory | Manually triggered Chute Trap 16877 | -5/Factory | Sucked down chute 16877 | -5/Factory | Entered Waste 16877 | -5/Waste | The area was eerily silent 16912 | -5/Waste | 3 allies followed down the chute 16996 | -5/Waste | Discovered new exit (range 12) 17004 | -5/Waste | Identified exit to Factory 17091 | -5/Waste | Entered Factory 17091 | -5/Factory | Accompanied by 3 allies 17133 | -5/Factory | Loaded intel: 8 recycling unit locations 17142 | -5/Factory | Discovered exit to Upper Caves (range 22) 17157 | -5/Factory | Garrison activated, responded to threat 17353 | -5/Factory | Fabricated Exp. Sensor Array? 17391 | -5/Factory | Search patrols dispatched 17401 | -5/Factory | Build established: Hacker-Scout 17488 | -5/Factory | Fabricated Mak. System Shield (x1) 17515 | -5/Factory | Entered Upper Caves 17515 | -5/Upper Caves | Accompanied by 2 allies 17779 | -5/Upper Caves | Discovered new exit (range 19) 17811 | -5/Upper Caves | Identified exit to Upper Caves 17839 | -5/Upper Caves | Entered another Upper Caves area 17839 | -5/Upper Caves | Accompanied by 2 allies 17846 | -5/Upper Caves | Learned Factory emergency access door positions 17910 | -5/Upper Caves | Destroyed B-75 Beast 17917 | -5/Upper Caves | Found DCF Scrap (15 items) 17964 | -5/Upper Caves | Discovered new exit (range 23) 17971 | -5/Upper Caves | Identified exit to Zhirov 18063 | -5/Upper Caves | Entered Zhirov 18063 | -5/Zhirov | Discovered new exit (range 3) 18070 | -5/Zhirov | Met Zhirov 18081 | -5/Zhirov | Learned location of Quarantine (-2) 18081 | -5/Zhirov | Learned location of Command (-1) 18082 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18087 | -5/Zhirov | Found Alien Artifact 18087 | -5/Zhirov | Identified Integrated Reactor 18087 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18108 | -5/Zhirov | Found Alien Artifact 18123 | -5/Zhirov | Identified exit to Proximity Caves 18123 | -5/Zhirov | Entered Proximity Caves 18123 | -4/Proximity Caves | Spotted B-86 Titan 18265 | -4/Proximity Caves | Entered Factory 18265 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18287 | -4/Factory | Declared boring by mysterious "MATRIX" hacker 18287 | -4/Factory | Identified exit to Research 18405 | -4/Factory | Garrison activated, responded to threat 18541 | -4/Factory | Fabricated Nuclear Pulse Array? 18644 | -4/Factory | Tech Extrapolator generated special schematic: Energy Deflector 18656 | -4/Factory | Repaired Hvy. Rocket Launcher 18679 | -4/Factory | Identified exit to Upper Caves 18806 | -4/Factory | Unchained authorized (6S-H0T) 18811 | -4/Factory | Loaded intel: 8 recycling unit locations 18828 | -4/Factory | Identified Transdimensional Reconstructor 18852 | -4/Factory | Garrison activated, responded to threat 18868 | -4/Factory | Entered Upper Caves 18889 | -4/Upper Caves | Lost 4 allies 19004 | -4/Upper Caves | Tech Extrapolator generated special schematic: Active Sensor Spoofer 19016 | -4/Upper Caves | Learned location of 1 exit from Research 19042 | -4/Upper Caves | Discovered new exit (range 19) 19052 | -4/Upper Caves | Identified exit to Upper Caves 19055 | -4/Upper Caves | Entered another Upper Caves area 19059 | -4/Upper Caves | Tech Extrapolator generated special schematic: Telecube 19064 | -4/Upper Caves | Discovered exit to Research (range 18) 19108 | -4/Upper Caves | Identified exit to Warlord 19179 | -4/Upper Caves | Learned Research garrison access intel 19201 | -4/Upper Caves | Learned Research garrison access intel 19282 | -4/Upper Caves | Entered Warlord 19363 | -4/Warlord | Found Prototype Device 19363 | -4/Warlord | Identified Minesniffer Drone Bay 19404 | -4/Warlord | Found Prototype Hackware 19404 | -4/Warlord | Identified System Mapper 19410 | -4/Warlord | Found Prototype Device 19410 | -4/Warlord | Identified Exp. Cloaking Device 19466 | -4/Warlord | Warlord's base attacked by MAIN.C 19562 | -4/Warlord | Opened side exit 19567 | -4/Warlord | Discovered new exit (range 10) 19569 | -4/Warlord | Identified exit to Proximity Caves 19607 | -4/Warlord | Entered Proximity Caves 19607 | -3/Proximity Caves | Accompanied by 5 allies 19627 | -3/Proximity Caves | Spotted B-86 Titan 19698 | -3/Proximity Caves | Build established: Wizard-Scout 19946 | -3/Proximity Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 19989 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20153 | -3/Proximity Caves | Found Alien Artifact 20163 | -3/Proximity Caves | Discovered exit to Research (range 5) 20238 | -3/Proximity Caves | Entered Research 20238 | -3/Research | Accompanied by 5 allies 20238 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20239 | -3/Research | Identified exit to Testing 20240 | -3/Research | Loaded intel: 4 garrison access locations 20309 | -3/Research | Identified exit to Armory 20382 | -3/Research | Loaded intel: 5 recycling unit locations 20422 | -3/Research | Lost 3 allies 20457 | -3/Research | Unchained authorized (6S-H0T) 20493 | -3/Research | Discovered new exit (range 13) 20512 | -3/Research | Entered Testing 20531 | -3/Testing | Found Prototype Energy Gun 20531 | -3/Testing | Identified Hyp. EM Gauss Rifle 20560 | -3/Testing | Central database locked down 20572 | -3/Testing | Protovariant out of control (PG-YSDQ447MCN) 20572 | -3/Testing | Unleashed a protovariant (PG-YSDQ447MCN) 20575 | -3/Testing | Found Prototype Launcher 20575 | -3/Testing | Identified Adv. Micro-nuke Launcher 20603 | -3/Testing | Protovariant out of control (PD-BOBZBF4H2T) 20603 | -3/Testing | Unleashed a protovariant (PD-BOBZBF4H2T) 20639 | -3/Testing | Spotted PD-BOBZBF4H2T 20694 | -3/Testing | Repaired Hrd. Light Armor Plating 20756 | -3/Testing | Repaired Lrn. Terrain Scanner 20775 | -3/Testing | Build established: Hacker-Scout 20811 | -3/Testing | Unchained authorized (6S-H0T) 20822 | -3/Testing | Found Prototype Ballistic Gun 20822 | -3/Testing | Identified Hyp. Multirail 20878 | -3/Testing | Spotted 6S-H0T 20912 | -3/Testing | Discovered new exit (range 19) 20919 | -3/Testing | Identified Dimensional Node Initializer 20925 | -3/Testing | Identified exit to Research 20959 | -3/Testing | Spotted Investigator 20971 | -3/Testing | Entered Research 20971 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20972 | -2/Research | Loaded intel: 4 garrison access locations 21000 | -2/Research | Identified exit to Quarantine 21121 | -2/Research | Found Powered Armor 21138 | -2/Research | Loaded intel: 5 recycling unit locations 21217 | -2/Research | Spotted B-90 Cyclops 21274 | -2/Research | Repaired Nuclear Pulse Array+ 21297 | -2/Research | Spotted B-90 Cyclops 21297 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 21403 | -2/Research | Fabricated Exp. Signal Interpreter (x1) 21415 | -2/Research | Spotted B-90 Cyclops 21464 | -2/Research | Entered Quarantine 21495 | -2/Quarantine | Repaired Powered Armor? 21540 | -2/Quarantine | Repaired Imp. Diametric Drive 21577 | -2/Quarantine | Found Alien Artifact 21578 | -2/Quarantine | Identified Subatomic Replicator 21578 | -2/Quarantine | Used Subatomic Replicator to create Alien Artifact 21596 | -2/Quarantine | Cryocooling Duct disabled 21611 | -2/Quarantine | Ambient heat levels rising (+20) 21611 | -2/Quarantine | Non-combat units ordered to evacuate 21709 | -2/Quarantine | Discovered new exit (range 8) 21767 | -2/Quarantine | Spotted Fortress 21783 | -2/Quarantine | Discovered new exit (range 6) 21783 | -2/Quarantine | Discovered new exit (range 6) 21784 | -2/Quarantine | Identified exit to Protoforge 21788 | -2/Quarantine | Entered Protoforge 21810 | -2/Protoforge | Superfortress began startup sequence 21814 | -2/Protoforge | Spotted B-90 Cyclops 21815 | -2/Protoforge | Befriended a Behemoth using the annoying Tinkerer's hack 21948 | -2/Protoforge | Found Prototype Device 21948 | -2/Protoforge | Identified Cep. Weapon Articulator 21952 | -2/Protoforge | Destroyed 9 combat bots 21952 | -2/Protoforge | Found Prototype Device 21952 | -2/Protoforge | Identified Exp. Trap Extractor 22038 | -2/Protoforge | First assault squad dispatched 22041 | -2/Protoforge | Repaired Nuclear Pulse Array+ 22049 | -2/Protoforge | Spotted AP7-3 22049 | -2/Protoforge | Spotted AP7-3 22051 | -2/Protoforge | Spotted EXE-6 22052 | -2/Protoforge | Spotted EXE-6 22053 | -2/Protoforge | Spotted Decapitator 22053 | -2/Protoforge | Spotted Decapitator 22065 | -2/Protoforge | Spotted EXE-6 22065 | -2/Protoforge | Spotted EXE-6 22076 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: Low) 22076 | -2/Protoforge | Loaded intel: 3 recycling unit locations 22119 | -2/Protoforge | Optimus greeted in Protoforge 22121 | -2/Protoforge | Found Prototype Processor 22121 | -2/Protoforge | Identified Exp. Targeting Computer 22123 | -2/Protoforge | Found Prototype Processor 22123 | -2/Protoforge | Identified Exp. Target Analyzer 22133 | -2/Protoforge | Found Prototype Ballistic Gun 22133 | -2/Protoforge | Identified Cep. XC Strikerail 22136 | -2/Protoforge | Found Cep. XC Strikerail 22138 | -2/Protoforge | Found Prototype Processor 22138 | -2/Protoforge | Identified Exp. Core Analyzer 22140 | -2/Protoforge | Found Prototype Processor 22140 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 22144 | -2/Protoforge | Initialized slip node 22146 | -2/Protoforge | Lost 9 allies 22151 | -2/Protoforge | Repaired Adv. Micro-nuke Launcher? 22200 | -2/Protoforge | Identified Supercharged TR 22200 | -2/Protoforge | Warped through subspace to slip node 22202 | -2/Protoforge | Spotted Executioner 22210 | -2/Protoforge | Destroyed Executioner 22211 | -2/Protoforge | Spotted Decapitator 22211 | -2/Protoforge | Spotted Decapitator 22214 | -2/Protoforge | Destroyed Decapitator 22215 | -2/Protoforge | Spotted Decapitator 22232 | -2/Protoforge | Spotted Executioner 22241 | -2/Protoforge | Spotted Striker 22241 | -2/Protoforge | Spotted Striker 22247 | -2/Protoforge | Spotted Hotshot 22249 | -2/Protoforge | Spotted Hotshot 22255 | -2/Protoforge | Destroyed Striker 22258 | -2/Protoforge | P-80 Master assimilated allied 02F17-D 22271 | -2/Protoforge | Spotted Executioner 22275 | -2/Protoforge | Spotted Hotshot 22288 | -2/Protoforge | Lost 25 allies 22291 | -2/Protoforge | Found Prototype Device 22291 | -2/Protoforge | Identified Cep. Recoil Nullifier 22295 | -2/Protoforge | Found Prototype Storage 22295 | -2/Protoforge | Identified Cep. Chromion Battery 22297 | -2/Protoforge | Spotted Striker 22302 | -2/Protoforge | Spotted Striker 22302 | -2/Protoforge | Destroyed Striker 22304 | -2/Protoforge | Destroyed Striker 22315 | -2/Protoforge | Found Prototype Device 22315 | -2/Protoforge | Identified Exp. System Purifier 22366 | -2/Protoforge | Spotted Hotshot 22378 | -2/Protoforge | Destroyed Hotshot 22378 | -2/Protoforge | Destroyed Hotshot 22400 | -2/Protoforge | Found Prototype Device 22400 | -2/Protoforge | Identified Crosscalibrator 22406 | -2/Protoforge | Spotted Immortal 22440 | -2/Protoforge | Spotted Decapitator 22440 | -2/Protoforge | Spotted Decapitator 22440 | -2/Protoforge | Spotted Decapitator 22440 | -2/Protoforge | Spotted Decapitator 22468 | -2/Protoforge | Destroyed Immortal 22472 | -2/Protoforge | Found Prototype Protection 22472 | -2/Protoforge | Identified Cep. Core Shell 22586 | -2/Protoforge | Destroyed 14 combat bots 22619 | -2/Protoforge | Forge Plexus network access discovered 22636 | -2/Protoforge | Spotted Executioner 22653 | -2/Protoforge | Spotted Executioner 22687 | -2/Protoforge | Destroyed Executioner 22693 | -2/Protoforge | Destroyed Executioner 22705 | -2/Protoforge | Found Exp. Core Analyzer 22727 | -2/Protoforge | Spotted Decapitator 22727 | -2/Protoforge | Spotted Decapitator 22727 | -2/Protoforge | Spotted Decapitator 22727 | -2/Protoforge | Spotted Decapitator 22729 | -2/Protoforge | Destroyed Decapitator 22733 | -2/Protoforge | Destroyed Decapitator 22740 | -2/Protoforge | Destroyed Decapitator 22742 | -2/Protoforge | Destroyed Decapitator 22763 | -2/Protoforge | Destroyed 11 combat bots 22798 | -2/Protoforge | Found Prototype Device 22798 | -2/Protoforge | Identified Exp. Weapon Cycler 22800 | -2/Protoforge | Found Cep. Fieldthrust Drive 22802 | -2/Protoforge | Found Cep. Fieldthrust Drive 22822 | -2/Protoforge | Build established: Scavenger-Sprinter 22827 | -2/Protoforge | Spotted Hotshot 22828 | -2/Protoforge | Spotted Hotshot 22847 | -2/Protoforge | Destroyed Hotshot 22853 | -2/Protoforge | Destroyed Hotshot 22867 | -2/Protoforge | Spotted Immortal 22957 | -2/Protoforge | Destroyed Immortal 22959 | -2/Protoforge | Spotted V187-q 22967 | -2/Protoforge | Spotted V848-k 22974 | -2/Protoforge | Destroyed V848-k 22977 | -2/Protoforge | Spotted V914-g 22978 | -2/Protoforge | Spotted V818-g 22985 | -2/Protoforge | Found Faulty Cep. Plasma Driver 22986 | -2/Protoforge | Found Faulty Cep. Plasma Driver 23215 | -2/Protoforge | Spotted AP7-3 23217 | -2/Protoforge | Spotted AP7-3 23360 | -2/Protoforge | Destroyed AP7-3 23361 | -2/Protoforge | Destroyed AP7-3 23381 | -2/Protoforge | Found Cep. Biometal Exoskeleton 23384 | -2/Protoforge | Lost 3 parts (1n2u) 23386 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 23495 | -2/Protoforge | UFD reported confirmed Drillbomb installation 23554 | -2/Protoforge | Found Cep. RG22 Armor 23556 | -2/Protoforge | Found Cep. RG22 Armor 23559 | -2/Protoforge | Found Cep. Reaction Jets 23561 | -2/Protoforge | Found Faulty Cep. Reaction Jets 23566 | -2/Protoforge | Found Cep. Energy Mantle 23567 | -2/Protoforge | Found Faulty Cep. Energy Mantle 23644 | -2/Protoforge | Found Cep. Impact Drone Bay 23647 | -2/Protoforge | Found Faulty Cep. Impact Drone Bay 23650 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 23651 | -2/Protoforge | Found Cep. Cloak Mesh 23732 | -2/Protoforge | Found Cep. Core Analysis Suite 23797 | -2/Protoforge | Additional patrols dispatched to research labs 23933 | -2/Protoforge | Found Cep. Deflector Sword 23936 | -2/Protoforge | Found Cep. Lightning Penetrator 23944 | -2/Protoforge | Found Faulty Cep. Deflector Sword 23995 | -2/Protoforge | System corruption reached 10% 24014 | -2/Protoforge | Spotted V352-e 24014 | -2/Protoforge | Spotted V769-h 24016 | -2/Protoforge | Spotted V274-k 24089 | -2/Protoforge | Found Prototype Storage 24199 | -2/Protoforge | Found Cep. Gyrokinetic System 24204 | -2/Protoforge | Found Cep. Combat Aerolev Unit 24209 | -2/Protoforge | Found Cep. Combat Aerolev Unit 24217 | -2/Protoforge | Identified Cep. Antigrav Storage Unit 24220 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 24222 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 24226 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 24262 | -2/Protoforge | Found Cep. Lightning Penetrator 24266 | -2/Protoforge | Found Cep. Plasma Driver 24409 | -2/Protoforge | Spotted V060-u 24416 | -2/Protoforge | Destroyed V060-u 24420 | -2/Protoforge | Spotted Decapitator 24420 | -2/Protoforge | Spotted Decapitator 24423 | -2/Protoforge | Spotted Decapitator 24425 | -2/Protoforge | Destroyed Decapitator 24433 | -2/Protoforge | Destroyed Decapitator 24437 | -2/Protoforge | Destroyed Decapitator 24442 | -2/Protoforge | Found Cep. Combat Aerolev Unit 24459 | -2/Protoforge | Found Cep. Zero-point Core 24472 | -2/Protoforge | Found Faulty Cep. Zero-point Core 24579 | -2/Protoforge | Found Cep. EMP Blanket Launcher 24584 | -2/Protoforge | Found Cep. Tiamat Rocket Array 24599 | -2/Protoforge | Destroyed Decapitator 24604 | -2/Protoforge | Destroyed Decapitator 24696 | -2/Protoforge | Found Cep. Recoil Nullifier 24698 | -2/Protoforge | Found Femtoactuators 24710 | -2/Protoforge | Found Femtoactuators 24722 | -2/Protoforge | Found Femtoactuators 24758 | -2/Protoforge | Found Cep. Chromion Battery 24893 | -2/Protoforge | Found Transdimensional Reconstructor 24898 | -2/Protoforge | Found Cep. Navigation Harness 25017 | -2/Protoforge | Spotted Hotshot 25017 | -2/Protoforge | Spotted Hotshot 25024 | -2/Protoforge | Discovered new exit (range 5) 25026 | -2/Protoforge | Spotted Striker 25026 | -2/Protoforge | Spotted Striker 25026 | -2/Protoforge | Spotted Striker 25037 | -2/Protoforge | Spotted Striker 25049 | -2/Protoforge | Identified exit to Access 25050 | -2/Protoforge | Entered Access 25050 | -1/Access | Evolved 2 slots: Power x1, Utility x1 25085 | -1/Access | Spotted Executioner 25085 | -1/Access | Spotted Executioner 25146 | -1/Access | Destroyed Executioner 25157 | -1/Access | Destroyed Executioner 25164 | -1/Access | Found Prototype Device 25164 | -1/Access | Identified Adv. Kinecellerator 25259 | -1/Access | Identified exit to Command 25475 | -1/Access | Spotted B-99 Colossus 25505 | -1/Access | Unchained authorized (CL-0N3) 25511 | -1/Access | Discovered new exit (range 7) 25550 | -1/Access | First assault squad dispatched 25573 | -1/Access | Spotted B-99 Colossus 25656 | -1/Access | Y-72 Warden reconstituted as Alpha 7 25657 | -1/Access | Spotted Alpha 7 25675 | -1/Access | Destroyed Alpha 7 25675 | -1/Access | Alpha 7 reconstituted as CL-0N3 25675 | -1/Access | Spotted CL-0N3 25681 | -1/Access | Entered Command 25733 | -1/Command | Spotted B-99 Colossus 25747 | -1/Command | Destroyed B-99 Colossus 25766 | -1/Command | Spotted M Guard 25766 | -1/Command | Spotted M Guard 25766 | -1/Command | Spotted Combat Programmer 25766 | -1/Command | Spotted Combat Programmer 25770 | -1/Command | Destroyed Combat Programmer 25796 | -1/Command | Destroyed Combat Programmer 25839 | -1/Command | Destroyed M Guard 25868 | -1/Command | Destroyed M Guard 25868 | -1/Command | All MAIN.C guards destroyed 25877 | -1/Command | Found Corrupted Prototype Device 25888 | -1/Command | Identified AEGIS Remote Shield 25958 | -1/Command | Build established: Scavenger-Mutant 25987 | -1/Command | Met MAIN.C 25990 | -1/Command | 0b10 Conduit disabled 26014 | -1/Command | Destroyed MAIN.C Shell 26015 | -1/Command | MAIN.C activated Command garrisons 26046 | -1/Command | Destroyed MAIN.C 26047 | -1/Command | Discovered new exit (range 49) 26047 | -1/Command | Discovered new exit (range 80) 26047 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26052 | -1/Command | Found Zero-point Reactor 26068 | -1/Command | Lost 3 parts (1p2u) 26329 | -1/Command | Build established: Gladiator 26715 | -1/Command | Found Exp. System Purifier 26718 | -1/Command | Found Exp. Armor Integrity Analyzer 26721 | -1/Command | Found Vortex Chain Reactor 26725 | -1/Command | Found Vortex Chain Reactor 26841 | -1/Command | Found Exp. Core Analyzer 26914 | -1/Command | Warped through subspace to slip node 26914 | -1/Command | Discovered new exit (range 4) 26923 | -1/Command | Entered Access_0 26924 | -1/Access_0 | Met Architect 26929 | -1/Access_0 | Architect warped through subspace 26954 | -1/Access_0 | Destroyed A8 26966 | -1/Access_0 | Architect warped through subspace 27006 | -1/Access_0 | Architect warped through subspace 27029 | -1/Access_0 | Found Exp. Powered Armor 27032 | -1/Access_0 | Found Exp. Powered Armor 27046 | -1/Access_0 | Architect warped through subspace 27069 | -1/Access_0 | A6 warped into view 27080 | -1/Access_0 | Destroyed A6 27091 | -1/Access_0 | Architect warped through subspace 27122 | -1/Access_0 | Architect warped through subspace 27126 | -1/Access_0 | Found Exp. Phase Shifter 27128 | -1/Access_0 | Found Exp. Weapon Cycler 27148 | -1/Access_0 | Architect warped through subspace 27200 | -1/Access_0 | Architect warped through subspace 27214 | -1/Access_0 | Architect warped through subspace 27224 | -1/Access_0 | Build established: Scavenger-Mutant 27226 | -1/Access_0 | Architect warped through subspace 27241 | -1/Access_0 | Subspace Access Node disabled 27273 | -1/Access_0 | Architect warped through subspace 27286 | -1/Access_0 | Subspace Access Node disabled 27293 | -1/Access_0 | A5 warped into view 27337 | -1/Access_0 | Destroyed A5 27344 | -1/Access_0 | Architect warped through subspace 27385 | -1/Access_0 | Architect warped through subspace 27412 | -1/Access_0 | Found Adv. Particle Accelerator 27414 | -1/Access_0 | Lost 4 parts (1p1n1u1w) 27459 | -1/Access_0 | Architect warped through subspace 27538 | -1/Access_0 | Architect warped through subspace 27595 | -1/Access_0 | Architect warped through subspace 27656 | -1/Access_0 | Architect warped through subspace 27663 | -1/Access_0 | A4 warped into view 27696 | -1/Access_0 | Destroyed A4 27712 | -1/Access_0 | Architect warped through subspace 27743 | -1/Access_0 | Destroyed A2 27744 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 27763 | -1/Access_0 | Found Prototype Device 27763 | -1/Access_0 | Identified ST Field Compressor 27774 | -1/Access_0 | Architect warped through subspace 27791 | -1/Access_0 | Found Sigix Corpse 27817 | -1/Access_0 | Started Test 138-B, establishing a local singularity 27818 | -1/Access_0 | Singularity Gate disabled 27891 | -1/Access_0 | Architect warped through subspace 27969 | -1/Access_0 | Found Core Regenerator 27969 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 27983 | -1/Access_0 | Architect warped through subspace 28018 | -1/Access_0 | Found Exp. Phase Shifter 28030 | -1/Access_0 | Architect warped through subspace 28068 | -1/Access_0 | Architect warped through subspace 28074 | -1/Access_0 | A3 warped into view 28102 | -1/Access_0 | Destroyed A3 28112 | -1/Access_0 | Architect warped through subspace 28128 | -1/Access_0 | Build established: Scavenger-Gladiator 28149 | -1/Access_0 | Architect warped through subspace 28162 | -1/Access_0 | Subspace Access Node disabled 28167 | -1/Access_0 | Architect warped through subspace 28174 | -1/Access_0 | Subspace Access Node disabled 28195 | -1/Access_0 | Lost 5 parts (1p1n2u1w) 28226 | -1/Access_0 | Destroyed Architect 28229 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 28229 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 28299 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 28440 | -1/Access_0 | Build established: Scavenger-Sprinter 28451 | -1/Access_0 | Warped through subspace to slip node 28451 | -1/Access_0 | Discovered new exit (range 8) 28453 | -1/Access_0 | Warped through subspace to slip node 28463 | *** | Establishing 0b11! Last Messages --------------- 28382_ Impact Drone retrieved by Cep. Impact Drone Bay (repair cost: 4). 28383_ Impact Drone retrieved by Cep. Impact Drone Bay (repair cost: 2). 28383_ Impact Drone retrieved by Cep. Impact Drone Bay (repair cost: 9). 28384_ Acquired 10 matter. 28385_ Impact Drone retrieved by Cep. Impact Drone Bay (repair cost: 7). 28387_ Impact Drone retrieved by Cep. Impact Drone Bay (repair cost: 4). 28421_ System corrupted: Substantial component data lost. 28447_ The protective shell folds into the floor. 28449_ Connecting with Architect Logs... 28449_ Architect Logs disabled. 28451_ Warped through subspace, drawn to slip node. 28451_ EXIT=FOUND 28453_ Warped through subspace, drawn to slip node. 28462_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 127 Energy Capacity 2170 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 9 Power Amplification 40 Additional Mass Support 25 Armor Coverage 625 Core Shielding 90 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 90 Projectile Deflection 15 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 30 Melee Accuracy 8 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 50 Offensive Hacking 48 Defensive Hacking 26 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Propulsion Shielding | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Deep Structural Scanner | -5/Factory | Extrapolated Nuclear Pulse Array | -5/Factory | Hacked Mak. Terrain Scan Processor | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Factory | Extrapolated Machine Rigger | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Mak. Targeting Computer | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Heavy Armor Plating | -5/Factory | Extrapolated Mak. Light Armor Plating | -5/Waste | Extrapolated Mak. Ablative Armor | -5/Waste | Extrapolated Mak. System Shield | -5/Waste | Extrapolated 0b10 Decoder Chip [Generic] | -5/Factory | Extrapolated Mak. Terrain Scanner | -5/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated Tactical Coordination Suite | -5/Factory | Extrapolated Mak. System Restoration Module | -5/Factory | Extrapolated Mapping Drone Bay | -5/Factory | Extrapolated Mak. Laser | -5/Upper Caves | Extrapolated Beamcaster | -5/Upper Caves | Extrapolated Hvy. Battle Rifle | -5/Upper Caves | Extrapolated Bore Cannon | -5/Upper Caves | Extrapolated Hvy. Beamcaster | -5/Upper Caves | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mak. Transmission Jammer | -4/Proximity Caves | Extrapolated Mak. Core Shielding | -4/Proximity Caves | Extrapolated Mak. Thermal Plating | -4/Factory | Extrapolated Energy Deflector | -4/Factory | Extrapolated Exp. Signal Interpreter | -4/Factory | Hacked Dispersion Rifle | -4/Factory | Extracted Imp. Melee Analysis Suite | -4/Factory | Extracted Mak. Flight Unit | -4/Upper Caves | Extrapolated Mak. ECM Suite | -4/Upper Caves | Extrapolated Active Sensor Spoofer | -4/Upper Caves | Extrapolated Telecube | -4/Upper Caves | Extrapolated Mak. Power Source | -4/Warlord | Extrapolated Spk. Treads | -4/Warlord | Extrapolated Spk. Medium Treads | -4/Warlord | Extrapolated Spk. Heavy Treads | -4/Warlord | Extrapolated Mak. Trap Scanner | -3/Proximity Caves | Extrapolated Mak. Salvage Targeting Computer | -3/Proximity Caves | Extrapolated Mak. Cloaking Device | -3/Proximity Caves | Extrapolated Plasma Flamer | -3/Proximity Caves | Extrapolated Heat Bomb Trap | -3/Proximity Caves | Extrapolated Mak. Sensor Array | -3/Research | Extrapolated Multitool | -3/Research | Extrapolated Imp. Matter Neutralizer | -2/Protoforge | Archive Coolant Network | -2/Protoforge | Archive Mni. Fusion Reactor | -2/Protoforge | Archive Hvy. Neutron Cannon | -2/Protoforge | Archive Mni. Smartbomb Launcher | -2/Protoforge | Archive Diametric Drive | -2/Protoforge | Archive Adv. EM Disruption Field | -2/Protoforge | Archive Robot Schematics ------------------ A-27 Freighter | -2/Protoforge | Archive R-06 Scavenger | -2/Protoforge | Archive Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Deep Structural Scanner | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Mak. System Shield | x1 | -5/Factory Nuclear Pulse Array | x1 | -4/Factory Exp. Signal Interpreter | x1 | -2/Research Repaired ---------- Lgt. Treads | 8% | -10/Materials Lgt. Treads | 42% | -10/Materials Lgt. Cannon | 21% | -9/Materials Lgt. Armor Plating | 27% | -9/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Imp. Shield Generator | 12% | -7/Storage Imp. Treads | 21% | -7/Storage Imp. Treads | 42% | -7/Storage Hvy. Rocket Launcher | 34% | -5/Factory Nuclear Pulse Array | 56% | -5/Factory Hvy. Rocket Launcher | 17% | -4/Factory Hrd. Light Armor Plating | 37% | -3/Testing Lrn. Terrain Scanner | 40% | -3/Testing Nuclear Pulse Array | 20% | -2/Research Powered Armor | 38% | -2/Quarantine Imp. Diametric Drive | 23% | -2/Quarantine Nuclear Pulse Array | 40% | -2/Protoforge Adv. Micro-nuke Launcher | 18% | -2/Protoforge Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Impulse Thruster Array | -2/Research | Hacked Lrn. Proton Cannon | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Xenon Bombardment Thruster | -2/Research | Hacked Imp. Remote Datajack | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Dimensional Node Initializer Supercharged TR Transdimensional Reconstructor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BlastIonicPit Manual? 0 Play Time 05:47:36 Cumulative 2301.7 hours Start 2026.08.29 @ 01:52:36 End 2026.08.29 @ 12:57:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1437 Rogue 1433 Adventurer 4 Explorer 0 Win Type 1 Total 334 Types 250/15/27/11/4/1/6/10/6/4 Lore% 98 Gallery% 95 Achievement% 94 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be6c5ec1-978e-4926-b534-de9039f2efca