Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.02 @ 19:33:44 Player: Azken Zutik Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (400) 2000 Value Destroyed (19580) 19580 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (8456) 8456 TOTAL SCORE: 39676 Bonus ------- High Alert Combat Kills 6066 Follower Combat Kills 739 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -349 Cogmind --------- Core Integrity 0/1300 Matter 75/300 Energy 345/350 System Corruption 3% Temperature Cool (735) Movement Treading (187) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor > --- PROPULSION (4) --- Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY (11) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Damper Plating Improved Thermal Shield > --- WEAPON (4) ------- Railgun Linear Accelerator Mini Smartbomb Launcher > --- INVENTORY (44) --- Armored Heavy Treads Improved Heavy Siege Treads Matter Compressor (0) Improved Armor Integrity Analyzer Improved Power Shielding Heavy Armor Plating Improved Medium Armor Plating Heavy Reactive Plating Heavy Reactive Plating Damper Plating Hardlight Generator Improved Force Field Advanced Force Field Remote Force Field Relay Coupler [NC] (23) System Backup Module Advanced Field Recycling Unit (0) Coil Gun Heavy Machine Gun Heavy Machine Gun Enhanced Gauss Cannon Hardcell Cannon Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Proton Missile Launcher Gamma Bomb Array Mini Smartbomb Launcher Advanced Datajack Improved Remote Datajack Improved Remote Datajack Power Sword Segregator Kinetic Spear Peak State ------------ > --- POWER ------------ Light Particle Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Damper Plating > --- WEAPON ----------- Coil Gun Heavy Machine Gun Railgun Hypervelocity Railgun > --- INVENTORY -------- Medium Treads Improved Heavy Siege Treads Matter Compressor Heavy Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Heavy Reactive Plating Heavy Reactive Plating Damper Plating Damper Plating Damper Plating Improved Thermal Shield Hardlight Generator Advanced Shield Generator Improved Force Field Advanced Force Field Remote Force Field Relay Coupler [NC] System Backup Module Recalibrator Advanced Field Recycling Unit Heavy Machine Gun Heavy Machine Gun Railgun Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Proton Missile Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Advanced Datajack Improved Remote Datajack Improved Remote Datajack Impact Mace Power Sword Segregator Kinetic Spear [Rating: 142] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Target Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 9 | . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . 2 . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 349 | 7 14 6 1 1 21 35 3 15 8 25 25 9 4 48 . 5 . 3 10 4 8 . 4 17 37 39 Power 18 | 1 1 1 . . 3 . . 1 . . . . 1 3 . 1 . . . 1 1 . . . 2 2 Engine 9 | 1 1 1 . . 2 . . . . . . . . 1 . 1 . . . 1 1 . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . 2 2 Propulsion 37 | 3 3 2 . . 5 2 1 2 . 1 . 1 . 6 . 1 . . 2 . 1 . 1 . 4 2 Treads 33 | 2 3 . . . 5 2 . 2 . 1 . 1 . 6 . 1 . . 2 . 1 . 1 . 4 2 Leg 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 115 | 1 4 . 1 . 5 16 2 4 7 15 15 3 3 5 . . . . . 2 . . . 7 11 14 Device 39 | . 1 . . . 1 5 1 1 3 4 4 1 . . . . . . . . . . . 3 10 5 Storage 29 | 1 3 . 1 . 3 3 . . . 5 5 . 2 4 . . . . . 2 . . . . . . Processor 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Hackware 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . Protection 41 | . . . . . 1 8 1 2 4 6 5 2 . . . . . . . . . . . 3 . 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 179 | 2 6 3 . 1 8 17 . 8 1 9 10 5 . 34 . 3 . 3 8 1 6 . 3 10 20 21 Energy Gun 13 | . 2 2 . . 2 6 . 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 110 | 2 3 1 . 1 5 6 . 5 . 6 4 3 . 28 . 3 . 3 5 . 5 . 1 6 12 11 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 15 | . . . . . . . . . . . 2 . . . . . . . . 1 . . 2 . 4 6 Special Weapon 8 | . 1 . . . . . . 2 . . . 1 . . . . . . . . 1 . . 1 2 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 20 | . . . . . 1 3 . . 1 3 2 1 . 6 . . . . 1 . . . . . . 2 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 Special Melee Weapon 5 | . . . . . . 2 . . . . 2 . . . . . . . 1 . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 Parts Lost 66 | . 3 2 . . 7 5 . 1 . 3 . 2 . 8 . 4 . 2 . 1 4 . 1 1 12 10 Power 4 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . 1 Propulsion 6 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . 2 . Utility 15 | . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . 1 4 6 Weapon 41 | . 3 2 . . 4 2 . 1 . 2 . 1 . 7 . 3 . 2 . 1 3 . 1 . 6 3 Highest Loss Streak 7 | . 1 1 . . 5 4 . 1 . 2 . 2 . 2 . 2 . 1 . 1 2 . 1 1 7 6 Average Slot Usage (%) 91 | . 98 99 100 100 94 98 94 89 92 91 88 93 93 92 93 91 93 91 87 87 85 88 84 88 88 80 Engine 3 | . 14 14 14 14 7 9 7 . . . . . . 2 . 3 6 6 5 5 5 5 5 5 1 . Reactor 3 | . . . . . . . . 6 7 7 7 6 6 3 6 2 . . . . . . . . 3 8 Treads 9 | . 28 18 . . 17 17 4 6 7 7 7 6 6 5 6 6 6 6 10 11 11 11 11 10 9 9 Leg 1 | . . 9 28 28 . . . . . . . . . . . . . . . . . . . . . . Device 2 | . 1 . . . 1 5 7 3 10 3 4 6 1 . . . . . . . . . . 5 7 6 Storage 37 | . 25 28 28 28 32 15 30 30 30 31 23 40 50 53 53 53 53 53 47 47 47 47 47 42 42 30 Protection 3 | . . . . . . 15 7 6 3 9 9 6 . . . . . . . . . . . 4 1 4 Energy Gun 2 | . 5 11 . . 6 11 23 5 . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | . 19 16 28 28 25 18 . 15 25 28 26 17 13 23 26 24 26 25 22 17 17 23 18 15 16 15 Slashing Weapon 1 | . . . . . 1 3 7 3 4 1 . 4 6 1 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 382 | 12 42 46 44 45 84 85 89 105 105 195 223 228 269 291 285 285 281 282 285 291 291 290 292 307 332 382 Greatest Support 155 | 40 40 40 30 30 42 40 40 70 70 70 70 70 70 75 70 70 70 70 145 145 145 145 145 140 155 150 Greatest Overweight (x) 4 | 3 1 3 1 1 2 4 3 3 1 2 3 3 3 4 4 4 4 4 1 2 2 1 2 2 3 4 Average Overweight (x) 1 | . . 1 1 1 1 1 2 1 1 1 1 3 3 3 4 3 4 3 1 1 1 1 1 2 1 2 Largest Inventory Capacity 68 | 6 16 16 16 16 28 28 28 28 28 44 52 52 66 68 68 68 68 68 68 68 68 68 68 68 68 68 Average Capacity 45 | 5 11 16 16 16 25 14 28 28 28 30 29 52 63 67 68 68 68 68 68 68 68 68 68 68 68 56 Most Carried 68 | 5 16 16 16 16 28 28 28 28 28 41 52 52 66 68 68 68 64 68 68 68 68 63 68 68 68 59 Average Carried 44 | 3 10 15 15 16 24 12 27 27 27 29 26 51 63 66 67 66 64 66 67 67 65 63 66 67 66 51 Final Capacity 68 | 6 16 16 16 16 28 28 28 28 28 44 52 52 66 68 68 68 68 68 68 68 68 68 68 68 68 44 Final Carried 68 | 5 16 16 16 16 28 28 28 28 28 41 51 52 66 67 68 64 64 67 68 68 63 63 68 68 57 42 Class Distribution -------------------- 33% | Hauler-Mutant 21% | Hauler-Skirmisher 11% | Hauler-Gunner 9% | Scavenger-Mutant 9% | Hauler-Tank 7% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Tank | -7/Waste Hauler-Mutant | -7/Factory Hauler-Tank | -7/Storage Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Skirmisher | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Data Miner Hauler-Gunner | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Warlord Hauler-Gunner | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Skirmisher | -4/Armory Hauler-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Matter Collected 19249 | 477 913 312 18 10 425 1049 . 291 25 1283 1050 247 273 3853 246 521 . 377 732 255 524 . 280 651 3212 2225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23616 | 227 497 235 . . 626 654 . 1777 . 1780 1456 142 1605 3836 305 533 . 235 552 470 704 . 355 791 3815 3021 Parts 1065 | 20 28 22 . . 35 31 . 26 . 98 61 7 33 173 20 28 . 11 27 17 23 . 22 23 198 162 Haulers Intercepted 6 | . 1 . . . 1 . . . . 4 . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . Retrieved Matter 596 | . . . . . . . . . . . . . . . . . . . . . . . . . 596 . Parts Self-Destructed 107 | . . . . . . . . . . . . . . . 20 28 . 13 . 5 21 . 20 . . . Prevented 27 | . . . . . . . . . . . . . . . . . . . . 13 7 . 7 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Combat Hostiles Destroyed 356 | . 9 13 . . 10 15 . 6 . 25 28 5 6 61 5 17 . 6 9 4 11 . 9 10 67 40 Melee 13 | . . . . . . . . 6 . . . . 6 . . . . . . . . . . . 1 . Guns 296 | . 9 13 . . 9 15 . . . 25 18 5 . 59 5 17 . 6 9 . 9 . 5 10 47 35 AOE 40 | . . . . . 1 . . . . . 10 . . 2 . . . . . . 1 . 3 . 18 5 Classes Destroyed 24 | 3 4 1 . . 1 2 . 1 . 4 2 . . 1 . . . . . 2 . . . . 3 . Worker 13 | 4 . . . . . . . . . 2 . . . 2 . . . . . . . . . . . 5 Builder 5 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 2 Tunneler 5 | 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 6 | . 1 . . . 1 . . . . 4 . . . . . . . . . . . . . . . . Recycler 9 | 1 . . . . . . . . . 3 . . . 2 . . . . . . . . . 1 . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Watcher 5 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 1 Swarmer 63 | . . 8 . . . 4 . . . 2 3 4 . 4 . 14 . 3 . . 1 . 7 . 6 7 Saboteur 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 1 Grunt 129 | . 9 5 . . 6 7 . . . 4 14 . . 27 2 2 . . 5 . 5 . 2 5 27 9 Brawler 20 | . . . . . . 1 . . . 1 1 . . 5 . 1 . . . 1 2 . . . 3 5 Duelist 12 | . . . . . . 1 . . . 1 . . . 2 1 . . . . 1 . . . . 5 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 36 | . . . . . 4 2 . . . 7 2 1 . 7 . . . . . 1 1 . . 3 3 5 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Specialist 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Hunter 16 | . . . . . . . . . . 3 2 . . 1 2 . . 3 . . 1 . . . 4 . Programmer 48 | . . . . . . . . . . 7 . . . 14 . . . . 4 . . . . 2 9 12 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Compactor 12 | . . . . . . . . 6 . . . . 6 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 2 4 . . 2 4 . 1 . 6 6 4 2 8 4 4 . 2 5 3 7 . 4 5 9 10 Combat Bots Only 9 | . 2 4 . . 2 4 . 1 . 3 6 4 2 8 4 4 . 2 5 3 7 . 4 5 9 9 Max Kills in Single Turn 4 | 1 1 2 . . 1 3 . 1 . 3 4 2 1 2 2 3 . 1 2 2 2 . 2 1 3 3 Gunslinging 2 | . . 1 . . . 2 . . . . 1 1 . 1 1 1 . . 1 . 1 . 1 . 1 1 Exploded 4 | . . . . . 1 . . . . . 4 . . 2 . . . . . . 1 . 2 . 3 1 Melee 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Damage Taken 30845 | . 688 589 . . 852 990 . 42 6 1653 684 633 . 5467 471 1034 . 561 709 806 1509 . 481 1027 5908 6735 Core 3393 | . 68 108 . . 25 196 . . 3 67 34 34 . 435 39 82 . 44 38 62 152 . . . 565 1441 Absorbed by Shields 742 | . . . . . . . . . 2 226 34 . . . . . . . . . . . . 195 285 . Reduced by Siege Mode 2303 | . . . . . . . . . . 94 26 26 . 414 33 68 . 35 113 147 239 . 44 108 588 368 Core Remaining (%) 60 | 100 . . . 29 . 59 . . . . 85 . . . . . . 25 . . . . 74 . 50 . Volleys Fired 966 | 25 57 36 . . 38 48 . 13 1 77 62 11 18 145 12 26 . 14 18 20 44 . 18 35 138 110 Largest 4 | 2 2 2 . . 4 4 . 1 4 4 4 4 1 4 4 4 . 4 4 1 4 . 4 4 4 4 Hottest 180 | 40 120 85 . . 113 165 . 30 132 132 117 97 30 132 114 114 . 114 124 36 123 . 118 120 160 180 Shots Fired 2865 | 50 110 71 . . 141 159 . 13 4 299 159 44 18 525 49 95 . 51 71 23 100 1 41 110 382 349 Gun 2693 | 50 106 71 . . 141 159 . . 4 299 141 44 8 525 49 95 . 51 71 2 77 1 33 100 335 331 Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Launcher 119 | . . . . . . . . . . . 18 . . . . . . . . 21 20 . 8 . 40 12 Special 47 | . 4 . . . . . . 13 . . . . 10 . . . . . . . 3 . . 10 7 . Kinetic 2591 | 50 89 40 . . 116 124 . . 4 299 141 44 8 525 49 95 . 51 71 2 77 1 33 100 335 337 Thermal 65 | . 21 31 . . . 13 . . . . . . . . . . . . . . . . . . . . Explosive 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 3 Electromagnetic 123 | . . . . . 25 22 . . . . 18 . . . . . . . . 21 20 . 8 . . 9 Robot Hit Streak 47 | 7 13 11 . . 19 13 . 18 . 30 47 19 9 39 24 25 . 17 22 10 39 . 23 16 26 38 Robot Miss Streak 9 | 2 2 9 . . 4 4 . . 4 4 3 2 1 6 4 9 . 7 1 1 4 . 5 2 5 3 Penetration Max 3 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 2 1 Secondary Targets 61 | . . 3 . . . 6 . . . 1 4 2 . 10 2 2 . 1 5 . 2 . 2 2 12 7 Max Gunslinging Chain 2 | . . 1 . . . 2 . . . 1 2 1 . 1 1 1 . 1 1 . 1 . 1 1 2 2 Shots Hit Robots 2206 | 28 77 49 . . 93 93 . 60 . 208 113 32 64 429 43 67 . 42 62 13 83 . 27 84 275 264 Core Hits 1160 | 14 27 39 . . 29 31 . 12 . 68 67 13 12 255 36 66 . 41 27 7 43 . 23 48 176 126 Critical Hits 166 | . . . . . 1 . . . . 5 5 1 1 45 . . . . 5 . 1 . . 1 84 17 Critical Kills 62 | . . . . . . . . . . 2 . . . 14 . . . . 1 . . . . . 37 8 Critical Parts Destroyed 93 | . . . . . 1 . . . . 3 5 1 . 26 . . . . 4 . 1 . . 1 45 6 Melee Attacks 193 | . . . . . 1 3 . 47 3 9 4 4 64 19 . . . . 1 . . . . 17 7 14 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing 157 | . . . . . 1 3 . 47 3 9 4 4 64 19 . . . . . . . . . . . 3 Piercing 35 | . . . . . . . . . . . . . . . . . . . . . . . . 17 7 11 Sneak Attacks 96 | . . . . . . . . 47 . . . . 49 . . . . . . . . . . . . . Combat Hostiles 96 | . . . . . . . . 47 . . . . 49 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47474 | 301 804 546 . . 1080 1230 . 2414 . 4183 2912 416 2599 7840 561 1076 . 598 1176 628 1631 . 561 1815 6856 8247 Guns 33561 | 301 804 546 . . 1048 1230 . . . 4183 1761 416 175 7751 561 1076 . 598 1176 . 1281 . 199 1815 2118 6522 Cannons 226 | . . . . . . . . . . . . . . . . . . . . . . . . . . 226 Explosions 8780 | . . . . . 32 . . . . . 1151 . . 89 . . . . . 628 350 . 362 . 4738 1430 Melee 4907 | . . . . . . . . 2414 . . . . 2424 . . . . . . . . . . . . 69 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32765 | 301 656 215 . . 793 942 . . . 4183 1761 416 175 7751 561 1076 . 598 1176 . 1281 . 199 1815 2118 6748 Thermal 965 | . 148 331 . . 32 114 . . . . 42 . . . . . . . . 46 . . . . . 252 Explosive 5636 | . . . . . . . . . . . . . . . . . . . . . . . . . 4738 898 Electromagnetic 3201 | . . . . . 255 174 . . . . 1109 . . 89 . . . . . 582 350 . 362 . . 280 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4907 | . . . . . . . . 2414 . . . . 2424 . . . . . . . . . . . . 69 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 2 5 5 . . 10 10 10 10 10 5 6 7 7 8 . 13 3 Average Corruption 5 | . . . . . . . . . 1 2 1 . . 6 10 10 10 10 4 5 6 7 7 . 3 1 Corruption Purged 7 | . . . . . . . . . 2 . 5 . . . . . . . . . . . . . . . Effects 575 | . . . . . . . . . 9 38 17 . . 177 26 51 9 55 21 41 38 3 27 . 46 17 Message Errors 120 | . . . . . . . . . 2 13 7 . . 30 7 4 4 9 6 10 8 2 5 . 6 7 Matter Fused 99 | . . . . . . . . . . 2 2 . . 34 4 13 1 12 5 9 5 . 5 . 7 . Heat Flow Errors 63 | . . . . . . . . . 2 7 . . . 17 4 6 1 8 2 5 1 . 4 . 6 . Energy Discharges 64 | . . . . . . . . . 1 4 3 . . 19 4 1 . 9 3 7 5 . 2 . 2 4 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . Data Loss (minor) 53 | . . . . . . . . . 4 2 3 . . 14 2 3 1 4 2 4 6 . 3 . 4 1 Data Loss (major) 19 | . . . . . . . . . . . . . . 9 1 1 . 1 . 2 3 . 2 . . . Misfires 18 | . . . . . . . . . . . 1 . . 6 1 3 . 2 . 3 . 1 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Misdirections 13 | . . . . . . . . . . . . . . 1 . 6 2 2 . . . . . . 2 . Targeting Errors 106 | . . . . . . . . . . 8 1 . . 43 3 11 . 6 2 1 8 . 3 . 16 4 Weapon Failures 15 | . . . . . . . . . . 2 . . . 3 . 2 . . 1 . 2 . 1 . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 292 | . . . . . 95 . . . . . 60 . . . . . . . . . 5 . . . 129 3 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 292 | . . . . . 95 . . . . . 60 . . . . . . . . . 5 . . . 129 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 764 | . . . . . 187 . . . . . 19 . . 86 . . . . . 30 35 . 34 . 94 279 Shots 25 | . . . . . 3 . . . . . 1 . . 2 . . . . . 2 2 . 3 . 2 10 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 984 | . 96 225 . . 456 984 . 16 124 433 18 12 4 391 259 202 134 268 260 278 288 . 264 194 645 797 Average Temperature 147 | . 21 86 . . 113 295 . 7 58 126 7 8 2 70 90 64 76 89 80 121 105 . 114 65 140 238 Received Heat Transfer 5187 | . 384 120 . . 315 360 . . . 374 200 156 . 1086 45 63 . . 177 96 261 . 30 178 691 651 Effects 153 | . . . . . 4 28 . . . 7 . . . 4 . . . . . . . . 1 . 11 98 Shutdowns 46 | . . . . . 1 7 . . . 3 . . . . . . . . . . . . . . 4 31 Energy Bleed 17 | . . . . . 1 3 . . . 2 . . . 4 . . . . . . . . . . . 7 Interference 27 | . . . . . . 3 . . . 2 . . . . . . . . . . . . 1 . 3 18 Matter Decay 10 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . 1 5 Short Circuit 10 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 7 Damage (minor) 13 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 9 Damage (major) 21 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . 14 Damage (core) 9 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 7 Siege Activations 115 | . . . . . . . . . . 14 13 2 . 31 2 5 . 4 4 3 4 . 3 5 12 13 Total Turns 2979 | . . . . . . . . . . 340 514 29 . 773 77 72 . 60 253 49 120 . 21 85 306 280 Longest Duration 262 | . . . . . . . . . . 97 262 16 . 111 70 24 . 27 130 39 42 . 10 56 67 58 Robots Corrupted 8 | . . . . . . . . . . . 1 . . . . . . . . 5 1 . 1 . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . 4 1 . 1 . . . Parts Fried 18 | . . . . . . 1 . . . . 5 . . . . . . . . 4 5 . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1289 | . 330 437 . . . 222 . . . . 50 . . . . . . . . 50 . . . . . 200 Parts Sabotaged 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 1 . . . . . 3 . . . . . . . . 2 . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Peak Influence 2173 | 45 188 206 . 34 172 717 375 131 302 443 1045 667 163 1047 . . . . 178 . . . . 350 2173 1772 Initial 1088 | . 29 . . . . 2 375 131 . . 287 548 163 . . . . . . . . . . 2 171 1088 Average 362 | 19 43 79 . . 44 541 375 23 140 225 662 604 23 341 . . . . 64 . . . . 151 1016 1155 Maximum Alert Level 5 | . . 1 . . . 3 1 . 1 2 3 2 . 3 . . . . . . . . . 1 5 5 Low Security (%) 47 | 100 100 90 . 100 100 9 . 100 61 46 . . 100 27 . . . . 100 . . . . 56 15 . Level 1 17 | . . 9 . . . 7 100 . 38 40 24 . . 42 . . . . . . . . . 43 6 . Level 2 14 | . . . . . . 52 . . . 13 19 100 . 23 . . . . . . . . . . 11 . Level 3 15 | . . . . . . 31 . . . . 56 . . 6 . . . . . . . . . . 19 53 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 42 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 3 1 . . 4 . . . 3 12 . . . 21 . . . . 3 . 1 . . 4 10 15 Investigation 6 | . 2 . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . Extermination 32 | . . . . . . . . . 1 6 . . . 13 . . . . 2 . . . . 1 4 5 Reinforcement 13 | . 1 . . . 2 . . . . 3 . . . 2 . . . . 1 . . . . 3 1 . Assault 18 | . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . 5 9 Garrison 8 | . . . . . . . . . 1 3 . . . 3 . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Distress Signals 15 | . 2 . . . 1 . . . . 2 . . . 3 . . . . . . . . . . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 473 | . 26 19 . . 14 17 . 6 8 37 21 5 5 78 5 17 . 7 11 4 17 . 11 24 74 67 Peak Tracking Total 15 | . 3 4 . . 3 5 . 5 2 4 5 4 3 6 3 4 . 2 5 3 8 . 5 5 15 9 Tactical Retreats 24 | . 1 . . . 1 2 . . . 2 4 . . 1 . . . 1 . . 2 . 1 4 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Traps Triggered 32 | . 2 . . . 2 6 1 . 1 1 9 1 . 3 . . . . 1 . . . . . 3 2 Indirectly 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Trap Hack Attempts 53 | . . . . . . 15 . . . . 32 . . . . . . . 6 . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . 2 . . . . 5 . . . . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 7 | . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Machines Disabled 29 | . . . . . 2 2 . . 1 5 3 . . 4 . . . . 1 . . . . 1 7 3 Max in Single Turn 2 | . . . . . 2 1 . . . 1 1 . . 2 . . . . 1 . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Machines Accessed 71 | . 10 . 3 . 6 . . . 4 7 . 1 . 18 . . 4 . 5 1 . . 1 . 6 5 Terminals 40 | . 7 . . . 5 . . . 2 5 . . . 9 . . . . 3 1 . . 1 . 4 3 Fabricators 7 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 2 Repair Stations 9 | . 1 . . . . . . . . 1 . . . 6 . . . . 1 . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Total Hacks 222 | . 43 . 3 . 25 . . . 11 15 . 3 . 56 . . 25 . 15 1 . . 1 . 13 11 Successful 154 | . 31 . 3 . 16 . . . 9 11 . 1 . 32 . . 25 . 14 1 . . 1 . 7 3 Failed 68 | . 12 . . . 9 . . . 2 4 . 2 . 24 . . . . 1 . . . . . 6 8 Catastrophic 15 | . 3 . . . 1 . . . . 1 . . . 5 . . . . . . . . . . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 15 . 1 . 13 . . . 4 8 . . . 12 . . . . 3 . . . . . 4 1 Terminals 109 | . 28 . . . 24 . . . 6 12 . . . 21 . . . . 4 1 . . 1 . 5 7 Fabricators 21 | . . . . . . . . . . . . . . 7 . . . . 2 . . . . . 8 4 Repair Stations 47 | . 10 . . . . . . . . 2 . . . 26 . . . . 9 . . . . . . . Recycling Units 8 | . 5 . . . . . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Terminal Hacks 62 | . 12 . 3 . 9 . . . 1 4 . . . 3 . . 25 . 2 1 . . 1 . . 1 Record 18 | . . . 2 . 2 . . . . . . . . 1 . . 11 . . 1 . . 1 . . . Part Schematic 8 | . 1 . . . . . . . . 1 . . . . . . 6 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 2 . . . . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . 2 . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 7 2 Load Schematic 7 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 3 1 Build 7 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 4 1 Repair Station Hacks 40 | . 10 . . . . . . . . 1 . . . 21 . . . . 8 . . . . . . . Scan Component 22 | . 5 . . . . . . . . 1 . . . 12 . . . . 4 . . . . . . . Repair 18 | . 5 . . . . . . . . . . . . 9 . . . . 4 . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Insert Component 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Analyze 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 7 . . . 6 . . . 3 5 . . . 3 . . . . 2 . . . . . . . Terminals 24 | . 5 . . . 6 . . . 3 5 . . . 3 . . . . 2 . . . . . . . Track 5 | . 1 . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . Assimilate 6 | . 1 . . . 2 . . . . 2 . . . . . . . . 1 . . . . . . . Botnet 12 | . 3 . . . 3 . . . 2 2 . . . 2 . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 9 . . . 5 . . . 3 5 . 1 . 17 . . . . 3 . . . 1 . 5 4 Full Trace Events 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . . . 2 1 . . . 1 . . 6 . . . . . . . . . Parts Built 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 1 Matter 1378 | . . . . . . . . . . . . . . 168 . . . . 318 . . . . . 574 318 Time 507 | . . . . . . . . . . . . . . 42 . . . . 84 . . . . . 297 84 Total Part Build Rating 38 | . . . . . . . . . . . . . . 4 . . . . 6 . . . . . 22 6 Parts Repaired 18 | . 5 . . . . . . . . . . . . 9 . . . . 4 . . . . . . . Time 801 | . 130 . . . . . . . . . . . . 453 . . . . 218 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Used RIF Installer 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . . . . 12 . . . . 6 . . . . . . . . . . 3 1 . Non-combat 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Combat 20 | . . . . . . . . 11 . . . . 6 . . . . . . . . . . 2 1 . Robot Hacks Applied 26 | . . . . . . . . 13 . . . . 9 . . . . . . . . . . 3 1 . parse_system 10 | . . . . . . . . 6 . . . . 3 . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . ignore_targets 13 | . . . . . . . . 7 . . . . 6 . . . . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 20 | . . . . . . 10 . . . . 9 . . . . . . . . . . . . . . 1 Machine Destruction 20 | . . . . . . 10 . . . . 9 . . . . . . . . . . . . . . 1 Attached 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 4 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Total Allies 35 | . 1 4 . 2 . . . 18 . . . . . . . . . 1 . . 2 . . 3 4 . Largest Group 18 | . 1 4 . 2 . . . 18 18 6 . . . . . . . 1 . . 2 . . 3 4 . Highest-Rated Group 446 | . 10 57 . 41 . . . 446 446 172 . . . . . . . 94 . . 59 . . 145 188 . Highest-Rated Ally 94 | . 10 31 . 31 . . . 35 35 35 . . . . . . . 94 . . 30 . . 49 47 . Total Orders 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . STAY 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 217 | . . 25 . 7 . . . . 70 16 . . . . . . . 6 . . 25 . . 31 37 . Total Damage 4747 | . . 316 . 105 . . . . 1860 378 . . . . . . . 190 . . 440 . . 934 524 . Kills 33 | . . 6 . 1 . . . . 14 2 . . . . . . . 1 . . 2 . . 6 1 . Allies Corrupted 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . . . . . . 2 . 3 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Turns Passed 41233 | 331 1662 1119 522 1016 1345 3131 258 2045 1203 2240 4184 424 2933 6092 695 1155 224 1274 1376 1680 727 86 894 748 2026 1843 Spaces Moved 15111 | 150 745 579 347 646 465 1332 167 930 264 737 1343 140 1026 1751 251 437 94 484 375 727 275 45 407 240 624 530 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13627 | 133 745 336 . . 435 1332 35 861 264 737 1343 140 1026 1751 251 437 94 484 375 727 275 45 407 240 624 530 Legs 1268 | 2 . 243 347 646 30 . . . . . . . . . . . . . . . . . . . . . Wheels 201 | . . . . . . . 132 69 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 150 150 150 160 130 120 180 180 160 220 220 220 240 220 240 220 195 195 195 195 195 200 165 165 Average Speed 197 | 158 160 167 150 150 178 194 144 175 180 182 199 220 220 230 240 235 240 237 195 219 200 195 199 200 200 202 Slowest Speed 270 | 200 180 210 150 150 200 240 200 180 180 200 220 220 220 270 240 240 240 240 195 220 220 195 200 200 250 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 50 | 6 94 86 62 79 32 74 6 97 12 64 78 4 100 46 41 69 70 61 10 96 46 9 61 8 37 18 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . . . . 1 2 . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . 1 1 . . . . . . . 1 1 . 1 . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . . . . . 1 1 1 1 . . 1 . 1 1 . . . Scrap Searched 13 | . . 1 . 2 . . . . . . . . . . 1 1 . 1 . 4 1 . 2 . . . Spaces Dug 77 | . . . . . 1 . . . 3 3 1 4 14 18 . . . . 1 . . . . 15 5 12 Terrain Destroyed 613 | . 2 . . . 60 . . . 3 26 15 6 14 23 . . . . 4 7 . . . 15 368 70 Melee 76 | . . . . . 1 . . . 3 3 1 4 14 17 . . . . 1 . . . . 15 5 12 Projectile 49 | . 2 . . . . . . . . 23 . 2 . 6 . . . . 3 2 . . . . . 11 AOE 488 | . . . . . 59 . . . . . 14 . . . . . . . . 5 . . . . 363 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Total 24284 | 195 1100 659 350 694 902 1779 187 1257 983 1426 2738 223 1579 3457 316 501 93 580 979 795 387 44 459 426 1129 1046 Wait 6961 | 8 253 33 . 47 332 275 5 214 699 541 1184 45 448 1408 53 33 . 72 545 37 49 . 20 94 259 307 Move 15088 | 149 744 578 346 645 465 1331 167 929 263 737 1342 140 1025 1750 250 436 93 483 374 726 274 44 406 239 622 530 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 367 | 5 22 2 1 . 31 32 6 13 4 24 47 10 12 54 1 . . 7 15 4 5 . 8 12 26 26 Fast Attach 75 | 7 4 2 . . 5 15 1 8 1 1 6 . . 6 . . . . 2 1 . . 1 3 8 4 Attach 113 | . 3 2 . . 10 7 2 3 . 6 7 5 . 18 . 5 . 3 1 1 5 . 2 4 12 17 Detach 19 | . . . . . . 3 . 2 . . 3 . . 1 . 1 . . . . 1 . 1 1 3 3 Swap 162 | . 7 2 1 1 6 14 . 4 7 18 12 4 4 24 . . . . 7 2 3 . 1 10 17 18 Drop 261 | 1 10 4 2 1 14 27 6 24 5 13 27 4 8 32 . . . 1 10 4 6 . 2 11 32 17 Fire 966 | 25 57 36 . . 38 48 . 13 1 77 62 11 18 145 12 26 . 14 18 20 44 . 18 35 138 110 Melee 193 | . . . . . 1 3 . 47 3 9 4 4 64 19 . . . . 1 . . . . 17 7 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 9 . . . . 10 . . . . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 55 | . . . . . . 15 . . . . 34 . . . . . . . 6 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Rec] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / Ext / *Arm) -4/Armory -3/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 332 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 16) 913 | -10/Materials | Repaired Assault Rifle 917 | -10/Materials | Discovered new exit (range 12) 1135 | -10/Materials | Discovered new exit (range 6) 1448 | -10/Materials | Discovered new exit (range 13) 1876 | -10/Materials | Repaired Assault Rifle 1903 | -10/Materials | Repaired Lgt. Treads 1931 | -10/Materials | Repaired Lgt. Treads 1958 | -10/Materials | Repaired Ion Engine 1994 | -10/Materials | Entered Mines 1994 | -10/Mines | Accompanied by 1 ally 1995 | -10/Mines | Learned location of Storage (-7) 2294 | -10/Mines | Core integrity fell below 50% 2385 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2504 | -10/Mines | Learned 4 Materials zone layouts 2574 | -10/Mines | Met a Derelict testing a Signal Generator 3046 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3046 | -10/Mines | Discovered new exit (range 5) 3113 | -10/Mines | Entered Exiles 3149 | -10/Exiles | Met 8R-AWN 3175 | -10/Exiles | Met EX-HEX 3187 | -10/Exiles | Build established: Scavenger-Mutant 3248 | -10/Exiles | Met EX-BIN 3266 | -10/Exiles | Aligned with FarCom system 3268 | -10/Exiles | Given EX-Vault access code 3305 | -10/Exiles | Opened EX-Vault 3367 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3424 | -10/Exiles | Found Supersonic Drone Bay 3497 | -10/Exiles | Met EX-DEC 3619 | -10/Exiles | Discovered new exit (range 14) 3635 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3635 | -10/Exiles | Entered Mines 3883 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4511 | -9/Mines | Learned 4 Materials zone layouts 4621 | -9/Mines | Discovered new exit (range 5) 4651 | -9/Mines | Entered Materials 4651 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4652 | -8/Materials | Identified exit to Factory 5364 | -8/Materials | Build established: Hauler-Skirmisher 5679 | -8/Materials | Lost 5 parts (1p2n2w) 5722 | -8/Materials | Discovered exit to Factory (range 3) 5996 | -8/Materials | Identified exit to Garrison 5996 | -8/Materials | Entered Garrison 6194 | -8/Garrison | Triggered checkpoint 6212 | -8/Garrison | Garrison Relay disabled 6470 | -8/Garrison | Triggered checkpoint 6627 | -8/Garrison | Discovered exit to Factory (range 13) 6724 | -8/Garrison | Triggered checkpoint 6782 | -8/Garrison | Build established: Scavenger-Tank 6791 | -8/Garrison | Discovered exit to Factory (range 10) 6868 | -8/Garrison | Triggered checkpoint 7055 | -8/Garrison | Lost 4 parts (1n1u2w) 7071 | -8/Garrison | Discovered exit to Factory (range 11) 7104 | -8/Garrison | Installed Relay Interface Framework 7337 | -8/Garrison | Build established: Scavenger-Mutant 7980 | -8/Garrison | Triggered checkpoint 8153 | -8/Garrison | Garrison Relay disabled 8723 | -8/Garrison | Build established: Hauler-Mutant 9127 | -8/Garrison | Entered Factory 9127 | -7/Factory | Evolved 2 slots: Utility x2 9385 | -7/Factory | Sucked down chute 9385 | -7/Factory | Entered Waste 9413 | -7/Waste | Spotted C-40 Crusher 9413 | -7/Waste | Spotted C-40 Crusher 9416 | -7/Waste | Spotted C-40 Crusher 9422 | -7/Waste | Spotted C-40 Crusher 9423 | -7/Waste | Spotted C-40 Crusher 9456 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9484 | -7/Waste | Spotted C-40 Crusher 9507 | -7/Waste | Destroyed C-40 Crusher 9771 | -7/Waste | Destroyed C-40 Crusher 9789 | -7/Waste | Found Damper Plating 9803 | -7/Waste | Destroyed C-40 Crusher 9859 | -7/Waste | Destroyed C-40 Crusher 9870 | -7/Waste | Found Damper Plating 10159 | -7/Waste | Destroyed C-40 Crusher 10202 | -7/Waste | Destroyed C-40 Crusher 10231 | -7/Waste | Discovered new exit (range 15) 10309 | -7/Waste | Warlord forces began an assault 10635 | -7/Waste | Build established: Hauler-Tank 11430 | -7/Waste | Entered Factory 11430 | -7/Factory | Accompanied by 18 allies 11696 | -7/Factory | Garrison activated, responded to threat 11717 | -7/Factory | Identified exit to Storage 11717 | -7/Factory | Identified exit to Lower Caves 12209 | -7/Factory | Build established: Hauler-Mutant 12633 | -7/Factory | Entered Storage 12633 | -7/Storage | Accompanied by 6 allies 12762 | -7/Storage | Found Prototype Processor 12792 | -7/Storage | Identified Exp. Targeting Computer 13402 | -7/Storage | Build established: Hauler-Tank 13465 | -7/Storage | Garrison activated, responded to threat 13979 | -7/Storage | Used back door to open Recycling access 13979 | -7/Storage | Discovered new exit (range 5) 14871 | -7/Storage | Identified exit to Garrison 14873 | -7/Storage | Entered Garrison 15162 | -7/Garrison | Build established: Scavenger-Mutant 15703 | -7/Garrison | Triggered checkpoint 15813 | -7/Garrison | Build established: Scavenger-Tank 15966 | -7/Garrison | Triggered checkpoint 16321 | -7/Garrison | Triggered checkpoint 16585 | -7/Garrison | Triggered checkpoint 16845 | -7/Garrison | Discovered new exit (range 11) 16874 | -7/Garrison | Expanded RIF knowledge: Command Fork 17041 | -7/Garrison | Build established: Scavenger-Mutant 17051 | -7/Garrison | Discovered new exit (range 10) 17556 | -7/Garrison | Build established: Hauler-Mutant 17999 | -7/Garrison | Triggered checkpoint 18110 | -7/Garrison | Discovered new exit (range 12) 18431 | -7/Garrison | Garrison Relay disabled 18696 | -7/Garrison | Triggered checkpoint 18869 | -7/Garrison | Garrison Relay disabled 19057 | -7/Garrison | Entered Factory 19057 | -6/Factory | Evolved 2 slots: Utility x2 19481 | -6/Factory | Sucked down chute 19481 | -6/Factory | Entered Waste 19520 | -6/Waste | Spotted C-40 Crusher 19533 | -6/Waste | Spotted C-40 Crusher 19557 | -6/Waste | Spotted C-40 Crusher 19569 | -6/Waste | Spotted C-40 Crusher 19569 | -6/Waste | Spotted C-40 Crusher 19576 | -6/Waste | Spotted C-40 Crusher 19976 | -6/Waste | Destroyed C-40 Crusher 19982 | -6/Waste | Found Damper Plating 19993 | -6/Waste | Found Damper Plating 20184 | -6/Waste | Destroyed C-40 Crusher 20204 | -6/Waste | Found Damper Plating 20438 | -6/Waste | Destroyed C-40 Crusher 20629 | -6/Waste | Discovered new exit (range 11) 22241 | -6/Waste | Destroyed C-40 Crusher 22249 | -6/Waste | Destroyed C-40 Crusher 22299 | -6/Waste | Destroyed C-40 Crusher 22414 | -6/Waste | Entered Factory 22743 | -6/Factory | Build established: Hauler-Skirmisher 23207 | -6/Factory | Repaired Broken Imp. Heavy Siege Treads 23253 | -6/Factory | Repaired Gauss Rifle 23293 | -6/Factory | Build established: Hauler-Mutant 23298 | -6/Factory | Repaired Gauss Rifle 23754 | -6/Factory | Build established: Hauler-Skirmisher 24105 | -6/Factory | Destroyed 8 combat bots 24389 | -6/Factory | Fabricated Proton Missile Launcher (x1) 26348 | -6/Factory | Repaired Hvy. Treads 26399 | -6/Factory | Repaired Power Sword 26432 | -6/Factory | Repaired Autogun 26477 | -6/Factory | Repaired Flak Gun 26511 | -6/Factory | Repaired Autogun 26785 | -6/Factory | Discovered new exit (range 9) 26990 | -6/Factory | Garrison activated, responded to threat 27934 | -6/Factory | Build established: Hauler-Mutant 27993 | -6/Factory | System corruption reached 10% 28014 | -6/Factory | First assault squad dispatched 28122 | -6/Factory | Discovered new exit (range 9) 28193 | -6/Factory | Identified exit to Factory 28212 | -6/Factory | Discovered new exit (range 16) 28241 | -6/Factory | Core integrity fell below 50% 28288 | -6/Factory | Found Hvy. Reactive Plating 28339 | -6/Factory | Repaired Hvy. Treads? 28376 | -6/Factory | Build established: Hauler-Skirmisher 28506 | -6/Factory | Entered Lower Caves 28792 | -6/Lower Caves | Build established: Hauler-Gunner 29180 | -6/Lower Caves | Discovered new exit (range 8) 29201 | -6/Lower Caves | Entered another Lower Caves area 29888 | -6/Lower Caves | Discovered new exit (range 12) 30356 | -6/Lower Caves | Entered Data Miner 30356 | -6/Data Miner | Discovered new exit (range 6) 30402 | -6/Data Miner | Met Data Miner 30462 | -6/Data Miner | Learned location of Section 7 (-2) 30462 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30500 | -6/Data Miner | Received God Mode back door access code from Data Miner 30580 | -6/Data Miner | Entered Proximity Caves 30669 | -5/Proximity Caves | Escorted by Enhanced Grunt 30747 | -5/Proximity Caves | Found Prototype Device 31497 | -5/Proximity Caves | Learned location of Armory (-4) 31828 | -5/Proximity Caves | Discovered exit to Factory (range 3) 31854 | -5/Proximity Caves | Entered Factory 31854 | -5/Factory | Evolved 2 slots: Propulsion x2 32095 | -5/Factory | Found Hvy. Reactive Plating 32154 | -5/Factory | Build established: Hauler-Skirmisher 32216 | -5/Factory | Repaired Hvy. Treads 32273 | -5/Factory | Repaired Hvy. Treads 32330 | -5/Factory | Repaired Hvy. Treads 32381 | -5/Factory | Repaired Hyp. Gauss Rifle 32398 | -5/Factory | Identified exit to Upper Caves 33036 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 33230 | -5/Factory | Entered Upper Caves 33256 | -5/Upper Caves | Spotted B-75 Beast 33302 | -5/Upper Caves | Destroyed B-75 Beast 33543 | -5/Upper Caves | Encountered a Warlord checkpoint 33612 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33807 | -5/Upper Caves | Learned 12 Factory zone layouts 33912 | -5/Upper Caves | Build established: Hauler-Mutant 33967 | -5/Upper Caves | Discovered new exit (range 12) 34910 | -5/Upper Caves | Entered another Upper Caves area 34911 | -5/Upper Caves | Identified exit to Warlord 35046 | -5/Upper Caves | Spotted B-75 Beast 35102 | -5/Upper Caves | Destroyed B-75 Beast 35292 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 35353 | -5/Upper Caves | Destroyed 7 combat bots 35529 | -5/Upper Caves | Build established: Hauler-Gunner 35637 | -5/Upper Caves | Entered Warlord 35704 | -5/Warlord | Discovered new exit (range 9) 35723 | -5/Warlord | Entered Proximity Caves 35952 | -4/Proximity Caves | Spotted B-86 Titan 36088 | -4/Proximity Caves | Learned location of 1 exit from Research 36555 | -4/Proximity Caves | Discovered new exit (range 8) 36617 | -4/Proximity Caves | Entered Factory 36617 | -4/Factory | Evolved 2 slots: Utility x2 36618 | -4/Factory | Identified exit to Armory 36619 | -4/Factory | Identified exit to Research 36619 | -4/Factory | Identified exit to Extension 37365 | -4/Factory | Entered Armory 37718 | -4/Armory | Build established: Hauler-Mutant 37787 | -4/Armory | Fabricated Imp. Heavy Siege Treads? 37855 | -4/Armory | Local fabrication network quarantined 37865 | -4/Armory | First assault squad dispatched 38000 | -4/Armory | Fabricated Mni. Smartbomb Launcher (x1) 38086 | -4/Armory | Destroyed 7 combat bots 38380 | -4/Armory | Incoming assault squad redirected 38456 | -4/Armory | Build established: Hauler-Skirmisher 38540 | -4/Armory | Destroyed 9 combat bots 38891 | -4/Armory | Incoming assault squad redirected 38942 | -4/Armory | System corruption reached 10% 39277 | -4/Armory | Destroyed 9 combat bots 39358 | -4/Armory | Discovered exit to Research (range 13) 39384 | -4/Armory | Crushed by falling debris 39384 | -4/Armory | Crushed by falling debris 39391 | -4/Armory | Entered Research 39391 | -3/Research | Evolved 2 slots: Power x1, Utility x1 39392 | -3/Research | Identified exit to Testing 39415 | -3/Research | Lost 7 parts (2n2u3w) 39689 | -3/Research | First assault squad dispatched 39715 | -3/Research | Incoming assault squad redirected 40079 | -3/Research | Fabricated Mni. Smartbomb Launcher (x1) 40440 | -3/Research | Incoming assault squad redirected 40708 | -3/Research | Found Unknown Launcher 40709 | -3/Research | Identified Gamma Bomb Array 40830 | -3/Research | Garrison activated, responded to threat 40915 | -3/Research | Incoming assault squad redirected 40921 | -3/Research | Incoming assault squad redirected 40954 | -3/Research | Destroyed 9 combat bots 41143 | -3/Research | Discovered exit to Testing (range 6) 41173 | -3/Research | Build established: Hauler-Tank 41211 | -3/Research | Core integrity fell below 50% 41215 | -3/Research | Incoming assault squad redirected 41222 | -3/Research | Core integrity fell below 20% 41235 | -3/Research | Core destroyed Last Messages --------------- 41227_ Overheating: System interference. 41227_ Mni. Smartbomb Launcher temporarily disabled. 41229_ Overheating: Core damaged (-195). 41230_ Overheating: Mni. Smartbomb Launcher damaged (-25). 41230_ Overheating: Hvy. Armor Plating damaged (-34). 41230_ Overheating: Imp. Heavy Siege Treads damaged (-169). 41230_ Overheating: Hcp. Storage Unit damaged (-24). 41230_ Railgun destroyed. 41231_ Overheating: Broken Railgun damaged (-4). 41231_ Overheating: Mni. Smartbomb Launcher damaged (-11). 41231_ Overheating: Imp. Thermal Shield damaged (-5). 41231_ Overheating: Damper Plating damaged (-241). 41232_ Acquired 40 matter. 41234_ Overheating: Hcp. Storage Unit damaged (-29). 41234_ The unstable cave ceiling collapses. 41234_ B-74 Champion destroyed. 41234_ Hvy. Armor Plating destroyed. 41234_ Destroyed Hvy. Armor Plating. 41235_ Power failure, Rnf. Quantum Reactor shutdown. 41235_ Overheating: Core damaged (-156). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# [?????????????????????????? | | ??????????? ??????# ##+##????????????????????? | | ??????????? ?#???# # ##???????????????????? | | ?????????????! # ??# ? > ????????????????????? | | ?????????????? + "?+ # !=#????????????????????? | | ???????????????# %"# #| ##???????????????????? | | ??????????????## # = ########????????????? | | ??????????????# ] #????????????? | | ??????????????# T" !% !!*@= = ! #????????????? | | ??????????????# "" ! %gb% #????????????? | | ??????????????# = [ ] #????????????? | | ??????????????# ! #????????????? | | ??????????????#### %% #####+##????????????? | | ?????????????????#u# #???#[#?????????????? | | ?????????????????#?# # ##???#!#?????????????? | | ???????????????????# // # ######"#?????????????? | | ???????????????????# /] # # != #?????????????? | | ???????????????????# / # w# !=#?????????????? | | ???????????????????# # # i [#?????????????? | | ???????????????????# # # ! = #?????????????? | | ???????????????????# + + %! = #?????????????? | | ???????????????????# # k # =!**%##????????????? | | ???????????????????#+##?# ###############??????? | | ???????????????????????# ?????##%## #####??? | | ???????????????????????# ########## T +??? | | ???????????????????????# #??????? | | ?????????????????????????????########### ##??????? | | ???????????????????????????????# ??# #???????? | | ???????????????????????????????# # ##### | | ???????????????????????????????# + | | ???????????????????????????????# # ########? | | ???????????????????????????????# ??# #???????? | | ???????????????????????????????####????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 3600 Resistance: KI 40 Resistance: TH 25 Resistance: EX 50 Resistance: EM 90 Core Shielding 20 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Relay Coupler Types 30 Relay Coupler Value 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Proton Missile Launcher | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Hammer | -7/Storage | Hacked Imp. Heavy Siege Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Proton Missile Launcher | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Imp. Heavy Siege Treads | x2 | -4/Armory Mni. Smartbomb Launcher | x1 | -4/Armory Mni. Smartbomb Launcher | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Assassin Gunslinger Challenges ------------ None Game ------ Seed RecyclingActuatorMatrix Manual? 0 Play Time 05:56:56 Cumulative 100.3 hours Start 2021.12.02 @ 11:33:35 End 2021.12.02 @ 19:33:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff3aaa67-ff06-4b6b-9325-5f1d96da2dfc