Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.17 @ 17:23:29 Player: PieTheDye Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (475) 475 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2380 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 99/125 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Transport Network Coupler > --- WEAPON (3) ------- Shotgun > --- INVENTORY (10) --- Recalibrator Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Transport Network Coupler > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Datajack > --- INVENTORY -------- Light Ion Engine Recalibrator EM Pulse Gun Improved EM Shotgun Medium Laser Light Assault Rifle Maul [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 44 | 6 2 22 14 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 . 6 5 Treads 3 | . . . 3 Leg 10 | 2 . 6 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 . 11 7 Energy Gun 7 | 2 . 2 3 Energy Cannon . | . . . . Ballistic Gun 8 | . . 6 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . 2 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . . . 15 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 7 | . . . 7 Highest Loss Streak 15 | . . . 15 Average Slot Usage (%) 87 | . 92 94 72 Engine 9 | . 14 11 6 Treads 5 | . . . 17 Leg 20 | . 28 30 1 Storage 17 | . 14 19 16 Processor 9 | . 6 10 9 Energy Gun 6 | . 28 3 1 Ballistic Gun 12 | . . 17 11 Special Melee Weapon 2 | . . . 5 Naked Turns . | . . . . Heaviest Build 37 | 11 23 31 37 Greatest Support 84 | 20 20 30 84 Greatest Overweight (x) 10 | . 1 1 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 4 5 10 9 Average Carried 6 | 2 4 8 6 Final Capacity 10 | 6 10 10 10 Final Carried 9 | 4 4 9 2 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 917 | 243 . 553 121 Remotely . | . . . . Salvage Created 651 | . . 262 389 Parts 35 | . . 21 14 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . . 6 7 Guns 10 | . . 6 4 Classes Destroyed 7 | . . 6 1 Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 4 | . . 3 1 Grunt 7 | . . 2 5 Sentry 2 | . . 1 1 Best Kill Streak 4 | . . 3 4 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2541 | . . 353 2188 Core 585 | . . 20 565 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 95 . Volleys Fired 54 | . . 31 23 Largest 2 | . . 2 2 Hottest 85 | . . 65 85 Shots Fired 99 | . . 57 42 Gun 99 | . . 57 42 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 83 | . . 49 34 Thermal 2 | . . . 2 Explosive . | . . . . Electromagnetic 14 | . . 8 6 Robot Hit Streak 10 | . . 5 10 Robot Miss Streak 3 | . . 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 85 | . . 36 49 Core Hits 29 | . . 16 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 26 | . . 3 23 Impact 19 | . . . 19 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 1 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1377 | . . 514 863 Guns 883 | . . 452 431 Cannons . | . . . . Explosions 40 | . . 40 . Melee 432 | . . . 432 Ramming 22 | . . 22 . Kinetic 749 | . . 376 373 Thermal 52 | . . 40 12 Explosive . | . . . . Electromagnetic 122 | . . 76 46 Impact 432 | . . . 432 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 53 | . . . 53 Projectiles . | . . . . Explosions . | . . . . Melee 53 | . . . 53 Knockbacks 7 | . . . 7 Impact 4 | . . . 4 Kinetic . | . . . . Secondary 3 | . . . 3 Self-Inflicted Damage 6 | . . 6 . Shots . | . . . . Rammed 4 | . . 4 . Targets Rammed 9 | . . 9 . Kicked 5 | . . 5 . Crushed . | . . . . Highest Temperature 43 | . . 20 43 Average Temperature 10 | . . 7 13 Received Heat Transfer 945 | . . 108 837 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 137 | . . 100 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 222 | . . 222 193 Initial 18 | . . . 18 Average 67 | . . 74 101 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 91 100 Level 1 4 | . . 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 3 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . . 11 20 Peak Tracking Total 10 | . . 4 10 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 7 | . 1 4 2 Successful 6 | . . 4 2 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 223 | . . . 223 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 5 | . . 3 2 Non-combat 4 | . . 3 1 Combat 1 | . . . 1 Robot Hacks Applied 6 | . . 3 3 parse_system 3 | . . 2 1 no_distress 2 | . . 1 1 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1148 | 87 143 572 346 Spaces Moved 544 | 68 99 272 105 Core 23 | 13 . . 10 Treads 89 | . . . 89 Legs 432 | 55 99 272 6 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 147 | 106 141 145 182 Slowest Speed 550 | 120 150 150 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 4 19 21 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 739 | 81 102 381 175 Wait 28 | . . 24 4 Move 541 | 67 98 271 105 Hop . | . . . . Pick Up 19 | 7 1 10 1 Fast Attach 15 | 4 1 3 7 Attach 12 | 2 1 3 6 Detach 4 | . . 4 . Swap 17 | . . 16 1 Drop 14 | 1 1 7 5 Fire 54 | . . 31 23 Melee 26 | . . 3 23 Ram . | . . . . Kick 9 | . . 9 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 458 | -9/Materials | Discovered new exit (range 12) 499 | -9/Materials | Discovered new exit (range 16) 803 | -9/Materials | Entered another Materials area 803 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1101 | -8/Materials | Core integrity fell below 50% 1138 | -8/Materials | Core integrity fell below 20% 1149 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Flight Unit (90%) Lgt. Ion Engine (75%) Lgt. Assault Rifle (86%) >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Lgt. Treads (38) Lgt. Treads (44) Com. Wheel (11) Imp. Heat Sink (19) Carbon-fiber Leg (33) Lgt. Assault Rifle (30) Flight Unit (8) Lgt. Ion Engine (11) Lgt. Assault Rifle (29) Recycling unit begins matter transfer process. Slug penetrates Atomic Centrifuge. S-10 Pest destroyed. Acquired Shotgun. Penetrated by Slug. 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Assault Rifle | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaGyrokineticGravjet Manual? 0 Play Time 00:31:06 Cumulative 5.5 hours Start 2022.03.17 @ 16:29:06 End 2022.03.17 @ 17:23:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7c27c909-862a-4378-85ff-e1ff68d526fc