Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 19:35:29 Player: FR-13D Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1803) 1803 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (826) 826 TOTAL SCORE: 5334 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 495 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -857 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 93/100 System Corruption 29% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Cooled Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Light Treads Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Cooling System Large Battery (200) Compact Matter Pod (150) Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Authchip [Device] Authchip [Armor] Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Enhanced Autogun Heavy Flail > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Light Treads Light Treads Light Treads Light Treads Armored Wheel Improved Heat Sink Cooling System Large Battery Compact Matter Pod Improved Terrain Scanner Terrain Scan Processor Light Armor Plating Authchip [Device] Authchip [Armor] Enhanced Autogun Enhanced Autogun Advanced Remote Datajack [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . 3 . . . Weapon 1 | . . . 1 . . . Parts Attached 66 | 8 5 6 22 15 8 2 Power 6 | 1 1 1 3 . . . Engine 6 | 1 1 1 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 3 2 . 6 8 1 1 Treads 15 | . 2 . 4 7 1 1 Leg . | . . . . . . . Wheel 6 | 3 . . 2 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 2 2 8 5 6 . Device 12 | 1 . 2 6 2 1 . Storage 3 | 1 2 . . . . . Processor 3 | . . . 1 . 2 . Hackware . | . . . . . . . Protection 7 | . . . 1 3 3 . Artifact . | . . . . . . . Weapon 14 | 2 . 3 5 2 1 1 Energy Gun 4 | 2 . 1 . . 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 5 | . . . 3 2 . . Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon 2 | . . 1 . . . 1 Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 . Parts Lost 23 | . . 4 1 3 3 12 Power 2 | . . 1 . . . 1 Propulsion 7 | . . 1 1 2 . 3 Utility 8 | . . 1 . 1 2 4 Weapon 6 | . . 1 . . 1 4 Highest Loss Streak 12 | . . 3 1 2 2 12 To Critical Strikes 1 | . . . . . . 1 Average Backups 16 | 4 8 10 18 19 19 18 Power 2 | . 1 1 2 3 3 3 Propulsion 5 | 1 3 4 6 5 4 4 Utility 6 | . 1 2 5 8 9 9 Weapon 2 | 1 2 2 3 2 1 . Tool/Special . | . . . . . . . Unused Backups 26 | 2 2 . 6 3 2 11 Power 6 | 1 1 . 2 . . 2 Propulsion 6 | . . . 1 3 . 2 Utility 11 | 1 . . 2 . 2 6 Weapon 2 | . 1 . 1 . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 100 92 91 98 99 77 Engine 10 | . 14 13 8 9 9 5 Treads 9 | . 2 1 5 15 8 15 Wheel 9 | . 25 21 12 2 9 . Device 17 | . 14 13 25 18 5 . Storage 10 | . 14 14 9 9 9 9 Processor 6 | . . . 3 9 17 14 Protection 5 | . . . . 8 12 12 Energy Gun 8 | . 28 23 14 . 3 . Ballistic Gun 13 | . . . 9 21 14 11 Impact Weapon 3 | . . . 2 4 9 7 Peak Build Rating 35 | 8 8 10 32 34 35 29 Average Rating 24 | 5 7 8 22 31 32 21 On Entrance 16 | . 7 8 8 32 33 29 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 68 | 12 49 52 62 62 68 61 Greatest Support 40 | 26 40 26 40 40 40 40 Greatest Overweight (x) 5 | 1 2 5 2 5 5 1 Average Overweight (x) 1 | . . 2 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 10 20 20 20 20 20 Most Carried 20 | 8 12 12 20 20 20 19 Average Carried 16 | 4 8 10 18 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 7 12 9 20 20 19 17 Class Distribution -------------------- 35% | Mutant 26% | Scavenger-Tank 25% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Matter Collected 2649 | 280 110 118 740 874 527 . Remotely . | . . . . . . . Salvage Created 2816 | 114 347 61 938 454 902 . Parts 131 | 11 16 6 46 16 36 . Haulers Intercepted 7 | . 2 . 3 . 2 . Recyclers Shooed 4 | . 2 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Combat Hostiles Destroyed 35 | . 1 2 11 8 13 . Melee 3 | . . . . . 3 . Guns 30 | . 1 2 11 8 8 . AOE 1 | . . . . . 1 . Classes Destroyed 12 | 2 3 1 3 3 . . Builder 2 | . 1 . 1 . . . Tunneler 4 | 3 1 . . . . . Hauler 7 | . 2 . 3 . 2 . Recycler 7 | 1 2 . 2 . 2 . Watcher 3 | . . . 3 . . . Swarmer 5 | . . . 2 1 2 . Grunt 13 | . 1 . 5 2 5 . Brawler 2 | . . . . 2 . . Duelist 3 | . . . . 1 2 . Sentry 9 | . . . 4 1 4 . Hunter 1 | . . . . 1 . . Subdweller 2 | . . 2 . . . . Thug 2 | . . . . 2 . . Best Kill Streak 5 | 2 4 1 5 3 3 . Combat Bots Only 5 | . 1 1 5 3 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 . Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . HV-R5K (-8/Garrison) Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Hostile Shots Fired 250 | . 3 29 59 29 59 71 Missed 56 | . 1 6 10 8 17 14 Hits 194 | . 2 23 49 21 42 57 Melee 38 | . . . . 1 7 30 Projectile 156 | . 2 23 49 20 35 27 Critical Strikes 16 | . . 2 2 . 2 10 Actively Blocked 1 | . . . . . . 1 Damage Taken 3827 | . 20 551 686 531 782 1257 Core 699 | . . 125 66 67 47 394 Absorbed by Shields . | . . . . . . . Redirected to Shielding 27 | . . . . . . 27 Core Remaining (%) 75 | 100 . 50 . . . . Volleys Fired 168 | 11 19 19 45 29 38 7 Largest 3 | 2 2 2 3 3 2 2 Hottest 150 | 90 90 100 150 75 75 50 Shots Fired 394 | 22 38 36 131 83 76 8 Gun 373 | 22 38 17 131 83 76 6 Cannon 17 | . . 17 . . . . Launcher . | . . . . . . . Special 4 | . . 2 . . . 2 Kinetic 242 | . . 17 69 83 67 6 Thermal 143 | 22 38 19 62 . . 2 Explosive . | . . . . . . . Electromagnetic 9 | . . . . . 9 . Robot Hit Streak 23 | 4 5 7 23 7 15 5 Robot Miss Streak 6 | 2 3 2 6 4 3 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 2 . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 286 | 12 22 26 96 49 72 9 Core Hits 100 | 5 12 4 33 22 22 2 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 3 | . . . 2 . 1 . Critical Strikes 10 | . . 3 3 . 3 1 Burn 4 | . . 3 1 . . . Destroy 2 | . . . 1 . 1 . Smash 3 | . . . 1 . 2 . Sever 1 | . . . . . . 1 Melee Attacks 52 | . . . 11 17 18 6 Impact 52 | . . . 11 17 18 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . 1 2 5 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 5885 | 149 268 380 1763 1244 1831 250 Guns 3941 | 149 268 188 1518 782 986 50 Cannons 192 | . . 192 . . . . Explosions 277 | . . . . 190 87 . Melee 1453 | . . . 245 272 758 178 Ramming . | . . . . . . . Kinetic 2749 | . . 192 879 782 846 50 Thermal 1353 | 149 268 188 639 . 87 22 Explosive 190 | . . . . 190 . . Electromagnetic 140 | . . . . . 140 . Impact 1453 | . . . 245 272 758 178 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 29 | . . . 2 2 2 29 Average Corruption 2 | . . . 2 2 2 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 61 | . . . 11 44 4 2 Message Errors 14 | . . . 2 11 . 1 Matter Fused 10 | . . . . 9 1 . Heat Flow Errors 11 | . . . 3 8 . . Energy Discharges 7 | . . . 1 5 1 . Parts Rejected 2 | . . . 1 . . 1 Parts Fused 2 | . . . . 2 . . Data Loss (minor) 7 | . . . 2 4 1 . Data Loss (major) 2 | . . . . 2 . . Misfires 1 | . . . 1 . . . Alerts 4 | . . . . 3 1 . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 535 | . . . 133 146 256 . Projectiles . | . . . . . . . Explosions 18 | . . . . 18 . . Melee 517 | . . . 133 128 256 . Knockbacks 7 | . . 3 . 1 3 . Impact 4 | . . . . 1 3 . Kinetic 3 | . . 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 155 | . . . . 155 . . Shots 1 | . . . . 1 . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 240 | 210 240 . 201 139 72 14 Average Temperature 49 | 83 82 . 26 57 26 5 Received Heat Transfer 876 | . 12 . 306 81 252 225 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . 2 1 2 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 6 | . . . 3 1 2 . Impact Corruptions 16 | . . . 4 3 9 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 . 4 . 1 . Heat Transferred 3569 | 409 707 777 1452 . 150 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Maximum Alert Level 5 | . . . . 5 3 2 Low Security (%) 37 | 100 100 . 100 11 . . Level 1 6 | . . . . 12 . . Level 2 13 | . . . . 21 . 100 Level 3 29 | . . . . 32 100 . Level 4 11 | . . . . 20 . . Level 5 . | . . . . 1 . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1647 | 5 20 . 155 1647 962 620 Initial 802 | . . . . 96 802 620 Average 536 | 1 2 . 15 761 877 588 Influence Increases 2599 | 20 54 . 426 1641 428 30 Destroy 0b10 Robot/C 1000 | . 20 . 220 500 260 . Destroy 0b10 Robot/NC 115 | 20 30 . 45 . 20 . Destroy Leader 180 | . 4 . 72 20 84 . Allied During Kill 84 | . . . . 84 . . Successful Hack 49 | . . . 42 7 . . Disable Machine 45 | . . . 30 . 15 . Anti-Garrison Action 900 | . . . . 900 . . Destroy Structure 91 | . . . 2 85 4 . Lose Combat Pursuer 135 | . . . 15 45 45 30 Influence Decreases 2069 | 20 54 . 277 143 1121 454 Entered New Map 1232 | . . . . 53 845 334 Time Decay 597 | 20 54 . 277 . 246 . Lost Part 180 | . . . . 30 30 120 Lost Ally 60 | . . . . 60 . . Squads Dispatched 7 | . . . 3 . 4 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 . 2 . Assault 1 | . . . . . 1 . Garrison 3 | . . . 2 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Distress Signals 8 | . 1 . 3 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 4 2 27 26 25 5 Peak Tracking Total 8 | . 3 2 5 5 8 7 Tactical Retreats 6 | . . . 1 1 3 1 Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Traps Triggered 11 | . . 3 . 7 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Disabled 5 | . . . 2 2 1 . Max in Single Turn 2 | . . . 1 2 1 . Phase Generator 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Accessed 10 | . . . 5 3 2 . Terminals 6 | . . . 3 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 20 | . . . 10 7 3 . Successful 10 | . . . 7 1 2 . Failed 8 | . . . 2 6 . . Catastrophic 3 | . . . 1 2 . . Database Lockouts 2 | . . . 1 . 1 . Manual 2 | . . . 2 . . . Terminals 13 | . . . 6 7 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 3 . 2 . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 3 | . . . 2 1 . . Prototype ID Bank 2 | . . . 2 . . . Open Door 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 2 . 1 . Retrieve Study 3 | . . . 2 . 1 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . 4 3 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 2 . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . . 5 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Total Allies 6 | . . . . 6 . . Largest Group 5 | . . . . 5 . . Highest-Rated Group 221 | . . . . 221 . . Highest-Rated Ally 149 | . . . . 149 . . Total Orders 3 | . . . . 3 . . STAY 2 | . . . . 2 . . FOLLOW 1 | . . . . 1 . . Ally Attacks 46 | . . . . 46 . . Total Damage 1289 | . . . . 1289 . . Kills 17 | . . . . 17 . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Active Infowar (turns) 5553 | 13 440 884 1026 2894 296 . Optics 3321 | . . . 355 2894 72 . Sensors 269 | . . . . . 269 . Terrain 656 | . . 262 394 . . . Traps 21 | . . . 21 . . . Seismic 2212 | 13 440 622 977 160 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Turns Passed 6006 | 123 440 925 1026 2894 535 63 Spaces Moved 2937 | 81 383 421 520 1266 256 10 Core 2 | 2 . . . . . . Treads 1031 | . 4 . 78 877 62 10 Legs . | . . . . . . . Wheels 1904 | 79 379 421 442 389 194 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 105 105 110 110 200 Average Speed 154 | 83 84 126 130 202 135 200 Slowest Speed 240 | 95 160 155 240 240 240 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 46 37 40 87 23 3 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . 2 5 . . Terrain Destroyed 82 | . . . 2 78 2 . Melee 7 | . . . 2 5 . . Projectile . | . . . . . . . AOE 75 | . . . . 73 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Total 4054 | 110 457 763 777 1547 366 34 Wait 532 | 1 33 312 112 50 18 6 Move 2931 | 80 382 420 519 1265 255 10 Hop . | . . . . . . . Pick Up 65 | 8 7 . 31 14 5 . Fast Attach 16 | 7 . 1 2 . 4 2 Attach 21 | . . 3 6 7 3 2 Detach 4 | . . . 2 . 2 . Swap 94 | 1 11 8 29 29 16 . Drop 53 | 2 5 . 20 19 7 . Fire 168 | 11 19 19 45 29 38 7 Melee 52 | . . . 11 17 18 6 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . 10 . . Rewire 107 | . . . . 107 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 4 exits: [*Fac x3] / *Mat) -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 9) 500 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Entered Subcaves 839 | -10/Subcaves | Lost 3 parts (1p1n1w) 870 | -10/Subcaves | Learned location of Storage (-9) 1420 | -10/Subcaves | Discovered new exit (range 11) 1489 | -10/Subcaves | Entered Materials 1489 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1912 | -8/Materials | Central database locked down 2071 | -8/Materials | Build established: Scavenger-Skirmisher 2347 | -8/Materials | Garrison activated, responded to threat 2437 | -8/Materials | Identified exit to Garrison 2481 | -8/Materials | Garrison activated, responded to threat 2515 | -8/Materials | Entered Garrison 2826 | -8/Garrison | Rescued HV-R5K 2859 | -8/Garrison | Triggered checkpoint 2994 | -8/Garrison | Triggered checkpoint 3099 | -8/Garrison | Build established: Scavenger-Tank 3255 | -8/Garrison | Triggered checkpoint 3356 | -8/Garrison | Discovered new exit (range 6) 3578 | -8/Garrison | Discovered new exit (range 11) 3713 | -8/Garrison | Triggered checkpoint 3887 | -8/Garrison | Discovered new exit (range 14) 4121 | -8/Garrison | Triggered checkpoint 4222 | -8/Garrison | Discovered new exit (range 4) 4267 | -8/Garrison | Triggered checkpoint 4507 | -8/Garrison | Build established: Scavenger-Mutant 4863 | -8/Garrison | Phase Generator disabled 4863 | -8/Garrison | Murdered HV-R5K 5298 | -8/Garrison | Installed Relay Interface Framework 5409 | -8/Garrison | Entered Materials 5690 | -8/Materials | Central database locked down 5770 | -8/Materials | Build established: Mutant 5773 | -8/Materials | Garrison activated, responded to threat 5809 | -8/Materials | First assault squad dispatched 5938 | -8/Materials | Identified exit to Garrison 5944 | -8/Materials | Entered Garrison 5978 | -8/Garrison | System corruption reached 10% 5986 | -8/Garrison | Core integrity fell below 50% 5998 | -8/Garrison | Core integrity fell below 20% 6007 | -8/Garrison | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 05983_ Enh. Autogun destroyed. 05988_ Lgt. Treads+ severed. 05988_ Imp. Signal Interpreter destroyed. 05988_ System corrupted by crushing effect (+3). 05990_ Acquired Lgt. Treads+. 05990_ Lgt. Treads+ destroyed. 05990_ Core Shielding destroyed. 05990_ System corrupted by crushing effect (+2). 05995_ Hvy. Flail destroyed. 05996_ 6FSV1MVB>I#S>WDM6RM2MZ&YPHRQJ 05999_ Imp. Targeting Computer destroyed. 05999_ System corrupted by crushing effect (+4). 05999_ B-36 Bruiser Lgt. Treads severed. 06003_ Critical hit (Burn: +37). 06004_ Lgt. Treads+ destroyed. 06004_ Plasma Cutter destroyed. 06004_ System corrupted by crushing effect (+2). 06004_ System corrupted by crushing effect (+5). 06005_ Slammed into L-31 Rogue. 06005_ Destabilizing: Core damaged (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ###???????????????????? | | ???????????????????????+ + ????????????????????? | | ?????????????????????###g Y###???????????????????? | | ?????????????????????? + = + #???????????????????? | | ???????????????????????#bb ###???????????????????? | | ???????????????????????# @l #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoNavigationHoverbase Manual? 0 Play Time 00:46:55 Cumulative 113.1 hours Start 2026.01.09 @ 11:54:53 End 2026.01.09 @ 19:35:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b720b451-4182-4a6a-97c8-82534ba8593f