Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.24 @ 22:35:10

Player: seifer8ff

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (493)      493
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1018

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     236/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (1)
Movement                   Core (100) Ox1
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
   Small Storage Unit
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (8) ----
  Medium Matter Pod (100)
         Recalibrator
         Grenade Launcher
         Mining Claw

 Peak State 
------------
>        --- POWER ------------
   Light Nuclear Core
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY ----------
   Small Storage Unit
         Recalibrator
>        --- WEAPON -----------
         Assault Rifle
         Mining Claw
>        --- INVENTORY --------
         Ion Engine
         Aluminum Leg
  Medium Battery
  Medium Matter Pod
         Sensor Array
   Small Laser
         Grenade Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Processor                Targeting Computer
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             36   | 8   16  12  
  Power                    7    | 1   4   2   
    Engine                 6    | 1   4   1   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   1   4   
    Treads                 .    | .   .   .   
    Leg                    7    | 2   1   4   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  11   | 2   5   4   
    Device                 8    | 1   5   2   
    Storage                2    | 1   .   1   
    Processor              1    | .   .   1   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   11   | 3   6   2   
    Energy Gun             4    | .   3   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 3   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        2    | .   1   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   .   10  
  Power                    2    | .   .   2   
  Propulsion               4    | .   .   4   
  Utility                  2    | .   .   2   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      10   | .   .   10  
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   99  94  
  Engine                   12   | .   13  5   
  Core                     1    | .   .   7   
  Leg                      27   | .   28  26  
  Device                   13   | .   14  10  
  Storage                  14   | .   14  14  
  Energy Gun               10   | .   10  8   
  Ballistic Gun            14   | .   15  12  
  Slashing Weapon          1    | .   1   4   
Naked Turns                .    | .   .   .   
Heaviest Build             15   | 12  14  15  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  3    | .   .   3   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 6   8   8   
  Most Carried             8    | 6   8   8   
  Average Carried          7    | 2   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 6   8   4   

 Class Distribution 
--------------------
 93% | Mutant
  6% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           784  | 359 313 112 
  Remotely                 .    | .   .   .   
Salvage Created            637  | 158 367 112 
  Parts                    56   | 18  30  8   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  14   | .   10  4   
  Guns                     12   | .   8   4   
  AOE                      2    | .   2   .   
Classes Destroyed          7    | 3   4   .   
  Worker                   2    | 2   .   .   
  Tunneler                 5    | 5   .   .   
  Recycler                 1    | 1   .   .   
  Mechanic                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  5    | .   3   2   
  Grunt                    9    | .   7   2   
Best Kill Streak           4    | 4   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        106  | .   43  63  
  Missed                   25   | .   9   16  
Damage Taken               1156 | .   315 841 
  Core                     254  | .   52  202 
  Absorbed by Shields      .    | .   .   .   
  Ignored by Resistances   340  | .   98  242 
  Regen/Repaired (Parts)   104  | .   104 .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              82   | 17  47  18  
  Largest                  2    | 2   2   2   
  Hottest                  60   | 40  60  60  
Shots Fired                127  | 34  71  22  
  Gun                      123  | 34  67  22  
  Cannon                   .    | .   .   .   
  Launcher                 4    | .   4   .   
  Special                  .    | .   .   .   
  Kinetic                  98   | 34  46  18  
  Thermal                  25   | .   21  4   
  Explosive                4    | .   4   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         25   | 12  25  7   
  Robot Miss Streak        1    | 1   1   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           99   | 25  57  17  
  Core Hits                45   | 11  26  8   
  Critical Kills           1    | .   1   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   1   .   
    Destroy                1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1263 | 233 811 219 
  Guns                     1080 | 233 628 219 
  Cannons                  .    | .   .   .   
  Explosions               175  | .   175 .   
  Melee                    .    | .   .   .   
  Ramming                  8    | .   8   .   
  Kinetic                  858  | 233 438 187 
  Thermal                  222  | .   190 32  
  Explosive                175  | .   175 .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             2    | .   2   .   
  Kicked                   2    | .   2   .   
  Crushed                  .    | .   .   .   
Highest Temperature        45   | .   45  12  
  Average Temperature      16   | .   21  5   
  Received Heat Transfer   327  | .   216 111 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         500  | .   425 75  
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             172  | 40  172 142 
  Initial                  37   | .   22  37  
  Average                  73   | 17  82  85  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              25   | .   15  10  
  Peak Tracking Total      5    | .   3   5   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             3    | .   3   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          5    | .   5   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                13   | .   13  .   
  Successful               11   | .   11  .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          6    | .   6   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Record                   1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Reprogram Traps          1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       6    | .   6   .   
  Scan Component           3    | .   3   .   
  Repair                   3    | .   3   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             3    | .   3   .   
  Time                     96   | .   96  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1408 | 210  1022 176  
Spaces Moved               845  | 125  628  92   
  Core                     16   | 13   .    3    
  Treads                   .    | .    .    .    
  Legs                     829  | 112  628  89   
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  100  
  Average Speed            119  | 112  120  122  
  Slowest Speed            200  | 120  120  200  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       31   | 5    67   23   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          15   | .    15   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      15   | .    15   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1120 | 164 824 132 
  Wait                     122  | .   115 7   
  Move                     843  | 124 627 92  
  Hop                      .    | .   .   .   
  Pick Up                  23   | 14  8   1   
  Fast Attach              3    | .   3   .   
  Attach                   12   | 7   1   4   
  Detach                   .    | .   .   .   
  Swap                     21   | 1   12  8   
  Drop                     12   | 1   9   2   
  Fire                     82   | 17  47  18  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     2    | .   2   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 14)
  211 | -11/Scrapyard | Entered Materials
  234 | -10/Materials | Identified exit to Mines
  315 | -10/Materials | Build established: Mutant
  368 | -10/Materials | Discovered new exit (range 19)
  518 | -10/Materials | Discovered new exit (range 12)
  561 | -10/Materials | Repaired Ion Engine
  588 | -10/Materials | Repaired Sml. Laser
  907 | -10/Materials | Repaired Recalibrator
 1233 | -10/Materials | Entered Mines
 1349 | -10/Mines     | Assembled infested the area
 1393 | -10/Mines     | Core integrity fell below 50%
 1404 | -10/Mines     | Core integrity fell below 20%
 1409 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
Acquired derelict log, extracted data.
Data stored: Mines entrances (x2).
The unstable cave ceiling collapses.
as-03516 destroyed.
as-09201 destroyed.
as-60102 destroyed.
Assault Rifle destroyed.
Aluminum Leg destroyed.
The unstable cave ceiling collapses.
Lgt. Nuclear Core destroyed.
Aluminum Leg destroyed.
The unstable cave ceiling collapses. <x3>
Sml. Laser destroyed.
Aluminum Leg destroyed.
Sensor Array destroyed.
Ion Engine destroyed.
The unstable cave ceiling collapses. <x9>
U-05 Engineer lays Concrete.
Aluminum Leg destroyed.
Med. Battery destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                55
Targeting Accuracy         5
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CloakingBattleAutogun
  Manual?         0
Play Time         00:28:14
  Cumulative      7.2 hours
  Start           2024.05.24 @ 22:00:54
  End             2024.05.24 @ 22:35:10
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          6
  Rogue           0
  Adventurer      6
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             3
Gallery%          10
Achievement%      9
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Tamsyn
Map View          25x22
Zoom Use          96%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             X


RUN: d38cf423-5855-46ab-8aa5-78f9d43af9da